Fix bucket desync bug with barrel

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thedarkcolour 2024-06-10 10:25:17 -07:00
parent 7eded7b065
commit cf54235bc3
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@ -230,6 +230,7 @@ public class BarrelBlockEntity extends ETankBlockEntity {
if (FluidUtil.interactWithFluidHandler(player, hand, this.tank)) {
this.isBeingFilledByPlayer = false;
tryInWorldFluidMixing();
markUpdated();
// If the item is a fluid handler, try to transfer fluids
if (wasBurning && !isHotFluid(this.tank.getFluid().getFluid().getFluidType())) {