Fix bucket desync bug with barrel

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thedarkcolour 2024-06-12 12:07:49 -07:00
parent 76293f5e70
commit 77e2e55067
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@ -224,6 +224,7 @@ public class BarrelBlockEntity extends ETankBlockEntity {
if (FluidUtil.interactWithFluidHandler(player, hand, this.tank)) {
this.isBeingFilledByPlayer = false;
tryInWorldFluidMixing();
markUpdated();
// If the item is a fluid handler, try to transfer fluids
if (wasBurning && !isHotFluid(this.tank.getFluid().getFluid().getFluidType())) {