Fix frozen oceans generating icebergs in the void world type

This commit is contained in:
thedarkcolour 2024-01-22 13:09:43 -08:00
parent 677961048d
commit 53da238934

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@ -140,6 +140,13 @@ public class VoidChunkGenerator extends NoiseBasedChunkGenerator {
}
}
@Override
public void applyBiomeDecoration(WorldGenLevel pLevel, ChunkAccess pChunk, StructureManager pStructureManager) {
if (this.generateNormal) {
super.applyBiomeDecoration(pLevel, pChunk, pStructureManager);
}
}
@Override
public void createReferences(WorldGenLevel level, StructureManager pStructureManager, ChunkAccess pChunk) {
if (this.generateNormal || hasStructures(level.registryAccess())) {