Fix frozen oceans generating icebergs in the void world type
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@ -140,6 +140,13 @@ public class VoidChunkGenerator extends NoiseBasedChunkGenerator {
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}
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}
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@Override
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public void applyBiomeDecoration(WorldGenLevel pLevel, ChunkAccess pChunk, StructureManager pStructureManager) {
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if (this.generateNormal) {
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super.applyBiomeDecoration(pLevel, pChunk, pStructureManager);
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}
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}
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@Override
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public void createReferences(WorldGenLevel level, StructureManager pStructureManager, ChunkAccess pChunk) {
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if (this.generateNormal || hasStructures(level.registryAccess())) {
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