Fix dupe glitch that was carried over from Mechanical Sieve
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@ -61,7 +61,7 @@ public class MechanicalSieveMenu extends AbstractMachineMenu<MechanicalSieveBloc
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var clickedStack = slot.getItem();
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stack = clickedStack.copy();
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if (clickedSlot > 1 && clickedSlot <= NUM_SLOTS) { // moving out of output slots
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if (clickedSlot > 1 && clickedSlot < NUM_SLOTS) { // moving out of output slots
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if (!moveItemStackTo(clickedStack, NUM_SLOTS, PLAYER_SLOTS + NUM_SLOTS, true)) {
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return ItemStack.EMPTY;
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}
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