EroticDungeonGame/node_modules/lodash/_hasUnicode.js
3944Realms 8c4ce2709c fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情
使用Mixin中检测绕过骑乘取消和开始骑乘逻辑,避免原版的unRide方法导致非预期的退出设备;在每tick检测,如果在设备上则停止表情动画
2026-02-20 14:45:57 +08:00

27 lines
949 B
JavaScript

/** Used to compose unicode character classes. */
var rsAstralRange = '\\ud800-\\udfff',
rsComboMarksRange = '\\u0300-\\u036f',
reComboHalfMarksRange = '\\ufe20-\\ufe2f',
rsComboSymbolsRange = '\\u20d0-\\u20ff',
rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,
rsVarRange = '\\ufe0e\\ufe0f';
/** Used to compose unicode capture groups. */
var rsZWJ = '\\u200d';
/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */
var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');
/**
* Checks if `string` contains Unicode symbols.
*
* @private
* @param {string} string The string to inspect.
* @returns {boolean} Returns `true` if a symbol is found, else `false`.
*/
function hasUnicode(string) {
return reHasUnicode.test(string);
}
module.exports = hasUnicode;