EroticDungeonGame/node_modules/lodash/minBy.js
3944Realms 8c4ce2709c fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情
使用Mixin中检测绕过骑乘取消和开始骑乘逻辑,避免原版的unRide方法导致非预期的退出设备;在每tick检测,如果在设备上则停止表情动画
2026-02-20 14:45:57 +08:00

35 lines
991 B
JavaScript

var baseExtremum = require('./_baseExtremum'),
baseIteratee = require('./_baseIteratee'),
baseLt = require('./_baseLt');
/**
* This method is like `_.min` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the criterion by which
* the value is ranked. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {Array} array The array to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {*} Returns the minimum value.
* @example
*
* var objects = [{ 'n': 1 }, { 'n': 2 }];
*
* _.minBy(objects, function(o) { return o.n; });
* // => { 'n': 1 }
*
* // The `_.property` iteratee shorthand.
* _.minBy(objects, 'n');
* // => { 'n': 1 }
*/
function minBy(array, iteratee) {
return (array && array.length)
? baseExtremum(array, baseIteratee(iteratee, 2), baseLt)
: undefined;
}
module.exports = minBy;