EroticDungeonGame/node_modules/lodash/isMatch.js
3944Realms 8c4ce2709c fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情
使用Mixin中检测绕过骑乘取消和开始骑乘逻辑,避免原版的unRide方法导致非预期的退出设备;在每tick检测,如果在设备上则停止表情动画
2026-02-20 14:45:57 +08:00

37 lines
1.1 KiB
JavaScript

var baseIsMatch = require('./_baseIsMatch'),
getMatchData = require('./_getMatchData');
/**
* Performs a partial deep comparison between `object` and `source` to
* determine if `object` contains equivalent property values.
*
* **Note:** This method is equivalent to `_.matches` when `source` is
* partially applied.
*
* Partial comparisons will match empty array and empty object `source`
* values against any array or object value, respectively. See `_.isEqual`
* for a list of supported value comparisons.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {Object} object The object to inspect.
* @param {Object} source The object of property values to match.
* @returns {boolean} Returns `true` if `object` is a match, else `false`.
* @example
*
* var object = { 'a': 1, 'b': 2 };
*
* _.isMatch(object, { 'b': 2 });
* // => true
*
* _.isMatch(object, { 'b': 1 });
* // => false
*/
function isMatch(object, source) {
return object === source || baseIsMatch(object, source, getMatchData(source));
}
module.exports = isMatch;