EroticDungeonGame/node_modules/is-plain-obj
3944Realms 8c4ce2709c fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情
使用Mixin中检测绕过骑乘取消和开始骑乘逻辑,避免原版的unRide方法导致非预期的退出设备;在每tick检测,如果在设备上则停止表情动画
2026-02-20 14:45:57 +08:00
..
index.d.ts fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情 2026-02-20 14:45:57 +08:00
index.js fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情 2026-02-20 14:45:57 +08:00
license fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情 2026-02-20 14:45:57 +08:00
package.json fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情 2026-02-20 14:45:57 +08:00
readme.md fix(兼容emotescraft和rideeverything): 修改骑乘逻辑和tick取消EmtoesCraft表情 2026-02-20 14:45:57 +08:00

is-plain-obj

Check if a value is a plain object

An object is plain if it's created by either {}, new Object(), or Object.create(null).

Install

$ npm install is-plain-obj

Usage

import isPlainObject from 'is-plain-obj';
import {runInNewContext} from 'node:vm';

isPlainObject({foo: 'bar'});
//=> true

isPlainObject(new Object());
//=> true

isPlainObject(Object.create(null));
//=> true

// This works across realms
isPlainObject(runInNewContext('({})'));
//=> true

isPlainObject([1, 2, 3]);
//=> false

class Unicorn {}
isPlainObject(new Unicorn());
//=> false

isPlainObject(Math);
//=> false
  • is-obj - Check if a value is an object
  • is - Type check values

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