46 lines
2.3 KiB
Java
46 lines
2.3 KiB
Java
/*
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* GNU Lesser General Public License v3
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* Copyright (C) 2024 Tschipp
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* mrtschipp@gmail.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package tschipp.carryon.mixin;
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import com.llamalad7.mixinextras.sugar.Local;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.Camera;
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import net.minecraft.client.DeltaTracker;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.client.renderer.LevelRenderer;
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import net.minecraft.client.renderer.LightTexture;
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import org.joml.Matrix4f;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import tschipp.carryon.client.render.CarriedObjectRender;
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@Mixin(LevelRenderer.class)
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public class LevelRendererMixin
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{
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@Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/ParticleEngine;render(Lnet/minecraft/client/renderer/LightTexture;Lnet/minecraft/client/Camera;F)V"), method = "renderLevel(Lnet/minecraft/client/DeltaTracker;ZLnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/GameRenderer;Lnet/minecraft/client/renderer/LightTexture;Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;)V")
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private void onRenderLevel(DeltaTracker deltaTracker, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f frustumMatrix, Matrix4f projectionMatrix, CallbackInfo ci, @Local PoseStack poseStack)
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{
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CarriedObjectRender.drawThirdPerson(deltaTracker.getGameTimeDeltaPartialTick(true), poseStack.last().pose());
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}
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}
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