CarryOn/Common/src/main/java/tschipp/carryon/mixin/HumanoidModelMixin.java
2025-07-26 00:39:32 +02:00

98 lines
3.7 KiB
Java

/*
* GNU Lesser General Public License v3
* Copyright (C) 2024 Tschipp
* mrtschipp@gmail.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package tschipp.carryon.mixin;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.entity.state.HumanoidRenderState;
import net.minecraft.client.renderer.entity.state.PlayerRenderState;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import tschipp.carryon.Constants;
import tschipp.carryon.client.render.ICarryOnRenderState;
import tschipp.carryon.common.carry.CarryOnData;
import tschipp.carryon.common.scripting.CarryOnScript.ScriptRender;
@Mixin(HumanoidModel.class)
public class HumanoidModelMixin {
@Shadow
public ModelPart rightArm;
@Shadow
public ModelPart leftArm;
@Inject(at = @At("RETURN"), method = "setupAnim(Lnet/minecraft/client/renderer/entity/state/HumanoidRenderState;)V")
private void onSetupAnimations(HumanoidRenderState state, CallbackInfo ci)
{
if(state instanceof ICarryOnRenderState carryOnRenderState && Constants.CLIENT_CONFIG.renderArms)
{
CarryOnData carry = carryOnRenderState.getCarryOnData();
if(carry != null && carry.isCarrying() && !state.isVisuallySwimming && !state.isFallFlying)
{
boolean sneaking = state.isCrouching;
float x = 1.0f + (sneaking ? 0.2f : 0.0f) + (carry.isCarrying(CarryOnData.CarryType.BLOCK) ? 0.0f : 0.3f);
float z = 0.05f;
float width = carryOnRenderState.getRenderWidth();
float offset = Math.min((width - 1) / 1.5f, 0.2f);
if(carry.getActiveScript().isPresent())
{
ScriptRender render = carry.getActiveScript().get().scriptRender();
boolean renderLeft = render.renderLeftArm();
boolean renderRight = render.renderRightArm();
Vec3 rotLeft = render.renderRotationLeftArm().getVec(-x, -offset, z);
Vec3 rotRight = render.renderRotationRightArm().getVec(-x, offset, -z);
if(renderLeft)
changeRotation(leftArm, (float) rotLeft.x, (float) rotLeft.y, (float) rotLeft.z);
if(renderRight)
changeRotation(rightArm, (float) rotRight.x, (float) rotRight.y, (float) rotRight.z);
}
else {
changeRotation(rightArm, -x, offset, -z);
changeRotation(leftArm, -x, -offset, z);
}
}
}
}
@Unique
private void changeRotation(ModelPart part, float x, float y, float z)
{
part.xRot = x;
part.yRot = y;
part.zRot = z;
}
}