98 lines
3.7 KiB
Java
98 lines
3.7 KiB
Java
/*
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* GNU Lesser General Public License v3
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* Copyright (C) 2024 Tschipp
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* mrtschipp@gmail.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package tschipp.carryon.mixin;
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import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.renderer.entity.state.HumanoidRenderState;
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import net.minecraft.client.renderer.entity.state.PlayerRenderState;
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import net.minecraft.world.phys.Vec3;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import tschipp.carryon.Constants;
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import tschipp.carryon.client.render.ICarryOnRenderState;
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import tschipp.carryon.common.carry.CarryOnData;
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import tschipp.carryon.common.scripting.CarryOnScript.ScriptRender;
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@Mixin(HumanoidModel.class)
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public class HumanoidModelMixin {
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@Shadow
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public ModelPart rightArm;
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@Shadow
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public ModelPart leftArm;
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@Inject(at = @At("RETURN"), method = "setupAnim(Lnet/minecraft/client/renderer/entity/state/HumanoidRenderState;)V")
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private void onSetupAnimations(HumanoidRenderState state, CallbackInfo ci)
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{
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if(state instanceof ICarryOnRenderState carryOnRenderState && Constants.CLIENT_CONFIG.renderArms)
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{
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CarryOnData carry = carryOnRenderState.getCarryOnData();
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if(carry.isCarrying() && !state.isVisuallySwimming && !state.isFallFlying)
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{
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boolean sneaking = state.isCrouching;
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float x = 1.0f + (sneaking ? 0.2f : 0.0f) + (carry.isCarrying(CarryOnData.CarryType.BLOCK) ? 0.0f : 0.3f);
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float z = 0.05f;
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float width = carryOnRenderState.getRenderWidth();
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float offset = Math.min((width - 1) / 1.5f, 0.2f);
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if(carry.getActiveScript().isPresent())
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{
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ScriptRender render = carry.getActiveScript().get().scriptRender();
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boolean renderLeft = render.renderLeftArm();
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boolean renderRight = render.renderRightArm();
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Vec3 rotLeft = render.renderRotationLeftArm().getVec(-x, -offset, z);
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Vec3 rotRight = render.renderRotationRightArm().getVec(-x, offset, -z);
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if(renderLeft)
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changeRotation(leftArm, (float) rotLeft.x, (float) rotLeft.y, (float) rotLeft.z);
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if(renderRight)
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changeRotation(rightArm, (float) rotRight.x, (float) rotRight.y, (float) rotRight.z);
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}
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else {
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changeRotation(rightArm, -x, offset, -z);
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changeRotation(leftArm, -x, -offset, z);
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}
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}
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}
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}
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@Unique
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private void changeRotation(ModelPart part, float x, float y, float z)
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{
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part.xRot = x;
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part.yRot = y;
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part.zRot = z;
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}
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}
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