CarryOn/Fabric
ElysianCat 3fddd1112b Add ClientboundSyncCarryDataPacket for syncing carry data and enhance carry handling on player death
- Introduced ClientboundSyncCarryDataPacket to manage carry data synchronization between server and client.
- Updated PlacementHandler to handle carry data transfer during player death scenarios, considering keepInventory game rule.
- Refactored carry data handling in CommonEvents to ensure proper transfer and clearing of carry data on player respawn.
- Registered the new packet in CarryOnCommon for clientbound communication.
2025-09-23 23:32:49 +03:30
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src/main Add ClientboundSyncCarryDataPacket for syncing carry data and enhance carry handling on player death 2025-09-23 23:32:49 +03:30
build.gradle Updated to 1.21.6 2025-08-16 22:02:28 +02:00