Merge pull request #478 from Meowlala/1.19-multiloader
Config option for picking unbreakable blocks in Survival
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commit
f330646b9d
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@ -78,7 +78,7 @@ public class PickupHandler {
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if(!ListHandler.isPermitted(state.getBlock()))
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if(!ListHandler.isPermitted(state.getBlock()))
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return false;
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return false;
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if(state.getDestroySpeed(level, pos) == -1 && !player.isCreative())
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if(state.getDestroySpeed(level, pos) == -1 && !player.isCreative() && !Constants.COMMON_CONFIG.settings.pickupUnbreakableBlocks)
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return false;
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return false;
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if(blockEntity == null && !Constants.COMMON_CONFIG.settings.pickupAllBlocks)
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if(blockEntity == null && !Constants.COMMON_CONFIG.settings.pickupAllBlocks)
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@ -165,6 +165,12 @@ public class CarryConfig {
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description = "Whether Players can be picked up. Creative players can't be picked up in Survival Mode"
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description = "Whether Players can be picked up. Creative players can't be picked up in Survival Mode"
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)
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)
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public boolean pickupPlayers = true;
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public boolean pickupPlayers = true;
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@Property(
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type = PropertyType.BOOLEAN,
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description = "Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can."
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)
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public boolean pickupUnbreakableBlocks = false;
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}
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}
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@Property(
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@Property(
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