From ef6d78fc2d3726488cfb9648cb70019ca435f801 Mon Sep 17 00:00:00 2001 From: SteveKunG Date: Tue, 19 Sep 2017 20:58:43 +0700 Subject: [PATCH] Minor fixes for 2nd Right Arm rotation Also checking the game setting if players enabled Left and Right sleeve. --- .../tschipp/carryon/client/event/RenderEvents.java | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/src/main/java/tschipp/carryon/client/event/RenderEvents.java b/src/main/java/tschipp/carryon/client/event/RenderEvents.java index db024e0..280f368 100644 --- a/src/main/java/tschipp/carryon/client/event/RenderEvents.java +++ b/src/main/java/tschipp/carryon/client/event/RenderEvents.java @@ -416,13 +416,20 @@ public class RenderEvents fakeRightArm.rotateAngleY = -0.15f; fakeLeftArm.rotateAngleY = 0.15f; fakeLeftArmwear.rotateAngleY = 0.15f; - fakeRightArmwear.rotateAngleY = 0.15f; + fakeRightArmwear.rotateAngleY = -0.15f; } model.bipedBody.addChild(fakeLeftArm); model.bipedBody.addChild(fakeRightArm); - model.bipedBody.addChild(fakeLeftArmwear); - model.bipedBody.addChild(fakeRightArmwear); + + if (Minecraft.getMinecraft().gameSettings.getModelParts().contains(EnumPlayerModelParts.LEFT_SLEEVE)) + { + model.bipedBody.addChild(fakeLeftArmwear); + } + if (Minecraft.getMinecraft().gameSettings.getModelParts().contains(EnumPlayerModelParts.RIGHT_SLEEVE)) + { + model.bipedBody.addChild(fakeRightArmwear); + } } else