Fixed dupe rendering if models already rendered

This commit is contained in:
Purplicious_Cow 2017-08-15 12:04:04 +02:00
parent 47f87d6df4
commit dcfaee195e

View File

@ -250,6 +250,8 @@ public class RenderEvents
if (!stack.isEmpty() && stack.getItem() == RegistrationHandler.itemTile && ItemTile.hasTileData(stack)) if (!stack.isEmpty() && stack.getItem() == RegistrationHandler.itemTile && ItemTile.hasTileData(stack))
{ {
if (!model.bipedLeftArm.isHidden || !model.bipedRightArm.isHidden) {
model.bipedLeftArm.isHidden = true; model.bipedLeftArm.isHidden = true;
model.bipedRightArm.isHidden = true; model.bipedRightArm.isHidden = true;
@ -287,7 +289,7 @@ public class RenderEvents
} }
model.bipedBody.addChild(fakeLeftArm); model.bipedBody.addChild(fakeLeftArm);
model.bipedBody.addChild(fakeRightArm); model.bipedBody.addChild(fakeRightArm);
}
} }
else else
{ {
@ -299,6 +301,7 @@ public class RenderEvents
} }
} }
if (stack.isEmpty() || stack.getItem() != RegistrationHandler.itemTile || !ItemTile.hasTileData(stack)) if (stack.isEmpty() || stack.getItem() != RegistrationHandler.itemTile || !ItemTile.hasTileData(stack))
{ {
model.bipedLeftArm.isHidden = false; model.bipedLeftArm.isHidden = false;