Update CarryOnFabricMod.java
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@ -43,7 +43,7 @@ public class CarryOnFabricMod implements ModInitializer {
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// player.tickCount > 0 avoids us syncing attachment data about players the instant they spawn.
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// Which also causes a disconnect as the player entity may not be synced yet.
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return p.connection != null && player.isAlive() && player.tickCount >0;
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return p.connection != null && player.isAlive() && player.tickCount > 0;
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})
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