Fixed 2nd skin layer rotation
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4b70322112
commit
2e090805c1
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@ -325,6 +325,8 @@ public class RenderEvents
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ModelRenderer fakeLeftArm = new ModelRenderer(model, 32, 48);
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ModelRenderer fakeRightArm = new ModelRenderer(model, 40, 16);
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ModelRenderer fakeLeftArmwear = new ModelRenderer(model, 48, 48);
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ModelRenderer fakeRightArmwear = new ModelRenderer(model, 40, 32);
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player.setArrowCountInEntity(0); // TODO Temporary Fix
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@ -349,6 +351,8 @@ public class RenderEvents
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model.bipedLeftArm.isHidden = true;
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model.bipedRightArm.isHidden = true;
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model.bipedLeftArmwear.isHidden = true;
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model.bipedRightArmwear.isHidden = true;
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Minecraft.getMinecraft().getTextureManager().bindTexture(skinLoc);
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float rotation = -player.renderYawOffset;
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@ -356,19 +360,23 @@ public class RenderEvents
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if (aplayer.getSkinType().equals("default"))
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{
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fakeLeftArm.addBox(model.bipedLeftArm.offsetX + 4.2F, model.bipedLeftArm.offsetY, model.bipedLeftArm.offsetZ, 4, 12, 4, .08F);
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fakeLeftArmwear.addBox(model.bipedLeftArm.offsetX + 4.2F, model.bipedLeftArm.offsetY, model.bipedLeftArm.offsetZ, 4, 12, 4, .08F + 0.25F);
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}
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else
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{
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fakeLeftArm.addBox(model.bipedLeftArm.offsetX + 4.2F, model.bipedLeftArm.offsetY, model.bipedLeftArm.offsetZ, 3, 12, 4, .08F);
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fakeLeftArmwear.addBox(model.bipedLeftArm.offsetX + 4.2F, model.bipedLeftArm.offsetY, model.bipedLeftArm.offsetZ, 3, 12, 4, .08F + 0.25F);
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}
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if (aplayer.getSkinType().equals("default"))
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{
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fakeRightArm.addBox(model.bipedRightArm.offsetX - 7.9F, model.bipedRightArm.offsetY, model.bipedRightArm.offsetZ, 4, 12, 4, .08F);
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fakeRightArmwear.addBox(model.bipedRightArm.offsetX - 7.9F, model.bipedRightArm.offsetY, model.bipedRightArm.offsetZ, 4, 12, 4, .08F + 0.25F);
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}
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else
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{
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fakeRightArm.addBox(model.bipedRightArm.offsetX - 7.2F, model.bipedRightArm.offsetY, model.bipedRightArm.offsetZ, 3, 12, 4, .08F);
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fakeRightArmwear.addBox(model.bipedRightArm.offsetX - 7.2F, model.bipedRightArm.offsetY, model.bipedRightArm.offsetZ, 3, 12, 4, .08F + 0.25F);
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}
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if (item == RegistrationHandler.itemTile)
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@ -377,11 +385,15 @@ public class RenderEvents
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{
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fakeRightArm.rotateAngleX = -.9001F;
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fakeLeftArm.rotateAngleX = -.9001F;
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fakeLeftArmwear.rotateAngleX = -.9001F;
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fakeRightArmwear.rotateAngleX = -.9001F;
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}
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else
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{
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fakeRightArm.rotateAngleX = -1.4001F;
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fakeLeftArm.rotateAngleX = -1.4001F;
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fakeLeftArmwear.rotateAngleX = -1.4001F;
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fakeRightArmwear.rotateAngleX = -1.4001F;
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}
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}
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else
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@ -390,25 +402,35 @@ public class RenderEvents
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{
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fakeRightArm.rotateAngleX = -1.2001F;
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fakeLeftArm.rotateAngleX = -1.2001F;
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fakeLeftArmwear.rotateAngleX = -1.2001F;
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fakeRightArmwear.rotateAngleX = -1.2001F;
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}
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else
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{
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fakeRightArm.rotateAngleX = -1.7001F;
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fakeLeftArm.rotateAngleX = -1.7001F;
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fakeLeftArmwear.rotateAngleX = -1.7001F;
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fakeRightArmwear.rotateAngleX = -1.7001F;
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}
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fakeRightArm.rotateAngleY = -0.15f;
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fakeLeftArm.rotateAngleY = 0.15f;
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fakeLeftArmwear.rotateAngleY = 0.15f;
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fakeRightArmwear.rotateAngleY = 0.15f;
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}
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model.bipedBody.addChild(fakeLeftArm);
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model.bipedBody.addChild(fakeRightArm);
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model.bipedBody.addChild(fakeLeftArmwear);
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model.bipedBody.addChild(fakeRightArmwear);
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}
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else
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{
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model.bipedLeftArm.isHidden = false;
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model.bipedRightArm.isHidden = false;
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model.bipedLeftArmwear.isHidden = false;
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model.bipedRightArmwear.isHidden = false;
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if (model.bipedBody.childModels != null && !model.bipedBody.childModels.isEmpty())
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{
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@ -428,6 +450,8 @@ public class RenderEvents
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{
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model.bipedLeftArm.isHidden = false;
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model.bipedRightArm.isHidden = false;
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model.bipedLeftArmwear.isHidden = false;
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model.bipedRightArmwear.isHidden = false;
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}
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}
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