Compare commits

...

36 Commits
1.4 ... non-api

Author SHA1 Message Date
Adrian Bergqvist
fbf12f90e7
Update README.md 2024-06-07 00:24:44 +02:00
Adrian Bergqvist
b2a9eeffa1
1 small extra fix 2024-02-28 20:40:50 +01:00
Icosider
eaa974593c
Fix loading config
Refactoring AmbassadorConfig
2024-02-27 15:30:42 +03:00
Adrian Bergqvist
0fcf6af72f
Fixed config 2024-02-17 18:40:28 +01:00
Adrian Bergqvist
c7c2e1cd33
Implemented kick-reset again with config option 2024-02-17 18:11:04 +01:00
Adrian Bergqvist
9c824abd45
1.18 might not send datapack registries fix 2024-02-15 23:00:24 +01:00
Adrian Bergqvist
25c6152087
Bump to avoid confusion 2024-02-15 20:51:28 +01:00
Adrian Bergqvist
e6532b4e9d
Bump 2024-02-13 02:00:22 +01:00
Adrian Bergqvist
45e41a5b83
zeta compatibility fixed 2024-02-13 01:59:51 +01:00
Adrian Bergqvist
b91d767163
Fixed codec 2024-02-13 01:26:33 +01:00
Adrian Bergqvist
5ffea5bc96
Fixed a small mistake 2024-02-12 14:11:37 +01:00
Adrian Bergqvist
3960efdba5
Bump 2024-02-12 12:33:24 +01:00
Adrian Bergqvist
246b8131b3
Also changed the CRPM complete decoder 2024-02-12 12:27:33 +01:00
Adrian Bergqvist
4b838990a6
Added handler for third party registry messages 2024-02-12 12:18:41 +01:00
Adrian Bergqvist
89372a4a3c
Update README.md 2024-02-01 17:02:34 +01:00
Adrian Bergqvist
34ef23593d
Update README.md 2024-02-01 16:59:02 +01:00
Adrian Bergqvist
8767d55873
Updated minVelocityVersion 2024-02-01 16:15:00 +01:00
Adrian Bergqvist
cd6c0be56e
Prevent Vanilla -> Forge switching with error message 2024-02-01 16:04:29 +01:00
Adrian Bergqvist
6dfbdecfaf
Recoded client phases and fixed FORGE - FORGE switch 2024-02-01 15:47:00 +01:00
Adrian Bergqvist
550328863a
Fixed reset mechanism 2024-01-22 23:57:27 +01:00
Adrian Bergqvist
7af0f5c880
Velocity refactor 2024-01-22 19:39:33 +01:00
Adrian Bergqvist
222b22eb3c
WIP handshake mechanism rewrite 2024-01-22 19:32:28 +01:00
Adrian Bergqvist
3fa30b7362
Debug mode 2023-12-29 01:40:32 +01:00
Adrian Bergqvist
cafa8adffd
New config. Able to bypass checks 2023-12-20 19:09:09 +01:00
Adrian Bergqvist
692e7c9e79
Correct kick handling 2023-11-30 00:39:04 +01:00
Adrian Bergqvist
503cc52dba
Dont' kick 2023-11-29 22:39:50 +01:00
Adrian Bergqvist
82f5729da4
Silent Gear handler 2023-11-28 18:39:48 +01:00
Adrian Bergqvist
dd89f5e07c
Verify per registry message 2023-11-28 17:44:13 +01:00
Adrian Bergqvist
55e0a66122
Avoid resets 2023-11-28 00:13:06 +01:00
Adrian Bergqvist
ba3132c1bd
Store data using byte array 2023-11-27 21:03:31 +01:00
Adrian Bergqvist
fa97806e2e
Pass down other packets too 2023-11-27 20:36:46 +01:00
Adrian Bergqvist
161700c7e6
Now understands forge packets 2023-11-27 20:11:36 +01:00
Adrian Bergqvist
c3ae255be6
Fixed some things 2023-11-27 17:56:56 +01:00
Adrian Bergqvist
57282b69ab
Reworked packet decoding/encoding 2023-11-27 00:03:26 +01:00
Adrian Bergqvist
82f3e1ba5f
New forge packets and handshake class 2023-11-24 17:50:32 +01:00
Adrian Bergqvist
669a856ec4
Packet Context Class 2023-11-23 18:07:00 +01:00
32 changed files with 1161 additions and 428 deletions

View File

@ -3,7 +3,8 @@
This is a Velocity plugin that makes it possible to host a modern Forge server behind a Velocity proxy!
Unlike other solutions, this plugin does not require any special modifications to the backend server nor the client. (The player doesn't need to do anything)
## Only for 1.13-1.20.1
Velocity has now added built-in support for newer mc versions and therefore don't need Ambassador. You might still need PCF mod on the server-side, for more info please visit: https://github.com/adde0109/Proxy-Compatible-Forge
## How to get started:
1. Download and install this plugin to your proxy.
2. After starting the server, configure the plugin it to your liking using the config file found in the folder "Ambassador".
@ -13,12 +14,13 @@ Unlike other solutions, this plugin does not require any special modifications t
- https://github.com/caunt/BungeeForge (Legacy forwarding)
## Features
* Server switching using kick to reset the client with configureble message and switch timeout.
* ServerRedirect support for auto-reconnecting during switch.
* Server switching using client mod for instant server switching:
https://github.com/Just-Chaldea/Forge-Client-Reset-Packet
1.18.2 and 1.19 fork:
https://github.com/adde0109/Forge-Client-Reset-Packet
* Server switching without any client side mod when the servers are similar. (Mods must match)
* ServerRedirect support for server switching.
* Server switching using Client Reset Packet Mod for instant server switching:
1.16.5: https://github.com/Just-Chaldea/Forge-Client-Reset-Packet
1.18.2+: https://www.curseforge.com/minecraft/mc-mods/forge-client-reset-packet-forward
## Stuck on "Negotiating":
This is an issue with Client Reset Packet Mod being partly incompatible with certain mods on the client. Please remove incompatible mods on the client if you have this issue. (Yes, this also includes client-side only mods.)

@ -1 +1 @@
Subproject commit eb594fc799281ff418dc2c161c2d8a8eb0c89a19
Subproject commit c3583e182ca6585e40d1eef0da8c18547c0b1bc1

View File

@ -5,7 +5,7 @@ plugins {
}
group = "org.adde0109"
version = "1.4.3-beta"
version = "1.5.3-beta"
repositories {
mavenCentral()

View File

@ -19,14 +19,18 @@ import java.util.Map;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.ConnectionManager;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentIdentifier;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentPropertyRegistry;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentPropertySerializer;
import io.netty.buffer.ByteBuf;
import io.netty.channel.Channel;
import io.netty.channel.ChannelInitializer;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import org.adde0109.ambassador.velocity.VelocityBackendChannelInitializer;
import org.adde0109.ambassador.velocity.VelocityServerChannelInitializer;
import org.adde0109.ambassador.velocity.VelocityEventHandler;
@ -42,11 +46,11 @@ import java.util.concurrent.TimeUnit;
import static com.velocitypowered.api.network.ProtocolVersion.MINECRAFT_1_19;
import static com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentIdentifier.mapSet;
@Plugin(id = "ambassador", name = "Ambassador", version = "1.4.3-beta", authors = {"adde0109"})
@Plugin(id = "ambassador", name = "Ambassador", version = "1.5.3-beta", authors = {"adde0109"})
public class Ambassador {
//Don't forget to update checkCompatibleVersion() when changing this value
private static final String minVelocityVersion = "velocity-3.2.0-SNAPSHOT-266";
private static final String minVelocityVersion = "velocity-3.3.0-SNAPSHOT-330";
public ProxyServer server;
public final Logger logger;
@ -75,9 +79,9 @@ public class Ambassador {
boolean checkCompatibleVersion() {
//Update this when changing minVelocityVersion
try {
MinecraftConnection.class.getDeclaredMethod("setActiveSessionHandler", StateRegistry.class);
} catch (NoSuchMethodException e) {
return false;
Class.forName("com.velocitypowered.proxy.protocol.packet.DisconnectPacket");
} catch (ClassNotFoundException e) {
throw new RuntimeException(e);
}
return true;
}
@ -96,7 +100,6 @@ public class Ambassador {
Path configPath = dataDirectory.resolve("Ambassador.toml");
config = AmbassadorConfig.read(configPath);
config.validate();
inject();
@ -111,7 +114,6 @@ public class Ambassador {
try {
Path configPath = dataDirectory.resolve("Ambassador.toml");
final AmbassadorConfig newconfig = AmbassadorConfig.read(configPath);
newconfig.validate();
config = newconfig;
} catch (Exception e) {
@ -154,6 +156,16 @@ public class Ambassador {
return TEMPORARY_FORCED;
}
public void reconnectSwitchPlayer(ConnectedPlayer player) {
TEMPORARY_FORCED.put(player.getUsername(), player.getConnectionInFlight().getServer(),
config.getServerSwitchCancellationTime(), TimeUnit.SECONDS);
MiniMessage mm = MiniMessage.miniMessage();
Component parsed = mm.deserialize(config.getKickReconnectMessageString());
player.disconnect(parsed);
}
private void initMetrics() {
Metrics metrics = metricsFactory.make(this, 15655);
}

View File

@ -7,36 +7,43 @@ import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import java.io.IOException;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
public class AmbassadorConfig {
@Expose
private String disconnectResetMessage = "Please reconnect";
@Expose
private int serverSwitchCancellationTime = 120;
private int serverSwitchCancellationTime = 30;
@Expose
private boolean silenceWarnings = false;
@Expose
private boolean bypassRegistryCheck = false;
@Expose
private boolean bypassModCheck = false;
private net.kyori.adventure.text.@MonotonicNonNull Component messageAsAsComponent;
@Expose
private boolean debugMode = false;
private AmbassadorConfig(String kickResetMessage, int serverSwitchCancellationTime, boolean silenceWarnings) {
this.disconnectResetMessage = kickResetMessage;
this.serverSwitchCancellationTime = serverSwitchCancellationTime;
@Expose
private boolean enableKickReset = false;
@Expose
private String kickReconnectMessageString = "<red>Please reconnect.</red>";
private AmbassadorConfig(boolean silenceWarnings, boolean bypassRegistryCheck, boolean bypassModCheck,
boolean debugMode, boolean enableKickReset, String kickReconnectMessageString) {
this.silenceWarnings = silenceWarnings;
};
public void validate() {
if (serverSwitchCancellationTime <= 0) {
throw new InvalidValueException("'server-switch-cancellation-time' can't be less than nor equal to zero: server-switch-cancellation-time=" + serverSwitchCancellationTime);
}
this.bypassRegistryCheck = bypassRegistryCheck;
this.bypassModCheck = bypassModCheck;
this.debugMode = debugMode;
this.enableKickReset = enableKickReset;
this.kickReconnectMessageString = kickReconnectMessageString;
}
public static AmbassadorConfig read(Path path) {
public static AmbassadorConfig read(Path path) throws IOException {
URL defaultConfigLocation = AmbassadorConfig.class.getClassLoader()
.getResource("default-ambassador.toml");
if (defaultConfigLocation == null) {
@ -58,28 +65,41 @@ public class AmbassadorConfig {
configVersion = 1.0;
}
if (configVersion < 1.1) {
config.set("silence-warnings", false);
config.set("config-version", "1.2");
}
String kickResetMessage = config.getOrElse("disconnect-reset-message", "Please reconnect");
int serverSwitchCancellationTime = config.getIntOrElse("server-switch-cancellation-time", 120);
boolean silenceWarnings = config.getOrElse("silence-warnings", false);
return new AmbassadorConfig(kickResetMessage, serverSwitchCancellationTime, silenceWarnings);
int serverSwitchCancellationTime = config.getOrElse("serverRedirectTimeout", 30);
boolean bypassRegistryCheck = config.getOrElse("bypass-registry-checks", false);
boolean bypassModCheck = config.getOrElse("bypass-mod-checks", false);
boolean debugMode = config.getOrElse("debug-mode", false);
String kickReconnectMessageString = config.getOrElse("disconnect-reset-message",
config.getOrElse("reconnect-message", "<red>Please reconnect.</red>"));
//Upgrade config
if (configVersion <= 2.0) {
Files.delete(path);
config = CommentedFileConfig.builder(path)
.defaultData(defaultConfigLocation)
.autosave()
.preserveInsertionOrder()
.sync()
.build();
config.load();
config.set("silence-warnings", silenceWarnings);
config.set("serverRedirectTimeout", serverSwitchCancellationTime);
config.set("bypass-registry-checks", bypassRegistryCheck);
config.set("bypass-mod-checks", bypassModCheck);
config.set("debug-mode", debugMode);
config.set("reconnect-message", kickReconnectMessageString);
}
public net.kyori.adventure.text.Component getDisconnectResetMessage() {
if (messageAsAsComponent == null) {
if (disconnectResetMessage.startsWith("{")) {
messageAsAsComponent = GsonComponentSerializer.gson().deserialize(disconnectResetMessage);
} else {
messageAsAsComponent = LegacyComponentSerializer.legacyAmpersand().deserialize(disconnectResetMessage);
}
}
return messageAsAsComponent;
boolean enableKickReset = config.getOrElse("enable-kick-reset", false);
return new AmbassadorConfig(silenceWarnings, bypassRegistryCheck, bypassModCheck,
debugMode, enableKickReset, kickReconnectMessageString);
}
public int getServerSwitchCancellationTime() {
@ -89,4 +109,24 @@ public class AmbassadorConfig {
public boolean isSilenceWarnings() {
return silenceWarnings;
}
public boolean isBypassRegistryCheck() {
return bypassRegistryCheck;
}
public boolean isBypassModCheck() {
return bypassModCheck;
}
public boolean isDebugMode() {
return debugMode;
}
public boolean isEnableKickReset() {
return enableKickReset;
}
public String getKickReconnectMessageString() {
return kickReconnectMessageString;
}
}

View File

@ -0,0 +1,42 @@
package org.adde0109.ambassador.forge;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.ModListReplyPacket;
import org.adde0109.ambassador.forge.packet.RegistryPacket;
import java.util.HashMap;
import java.util.Map;
import java.util.zip.Adler32;
import java.util.zip.Checksum;
public class ForgeHandshake {
private ModListReplyPacket modListReplyPacket;
private final Map<String, Long> registries = new HashMap<>();
public GenericForgeLoginWrapperPacket<Context.ClientContext> zetaFlagsPacket;
public ForgeHandshake() {
}
public ModListReplyPacket getModListReplyPacket() {
return modListReplyPacket;
}
public void setModListReplyPacket(ModListReplyPacket modListReplyPacket) {
this.modListReplyPacket = modListReplyPacket;
}
public void addRegistry(RegistryPacket packet) {
Checksum registryChecksum = new Adler32();
registryChecksum.update(packet.getSnapshot());
registries.put(packet.getRegistryName(), registryChecksum.getValue());
}
public Map<String, Long> getRegistries() {
return registries;
}
public boolean isCompatible(ForgeHandshake handshake) {
return this.registries.equals(handshake.registries);
}
}

View File

@ -3,6 +3,12 @@ package org.adde0109.ambassador.forge;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import java.nio.charset.StandardCharsets;
@ -110,4 +116,61 @@ public class ForgeHandshakeUtils {
stream.write(dataAndPacketId);
return stream.toByteArray();
}
public static class ThirdPartyRegistryUtils {
static enum ThirdPartyChannel {
SILENTGEAR_NETWORK {
@Override
public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed) {
return new ACKPacket(context, 3);
}
},
ZETA_MAIN {
@Override
public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed) {
return new GenericForgeLoginWrapperPacket<Context.ClientContext>(completed.zetaFlagsPacket.getContent(), context);
}
};
abstract public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed);
}
static boolean isThirdPartyPacket(GenericForgeLoginWrapperPacket<Context> packet) {
try {
Enum.valueOf(ThirdPartyChannel.class,
packet.getContext().getChannelName().replace(':', '_').toUpperCase());
return true;
} catch (IllegalArgumentException e) {
return false;
}
}
static ThirdPartyChannel getThirdPartyChannel(GenericForgeLoginWrapperPacket<Context> packet) {
return Enum.valueOf(ThirdPartyChannel.class,
packet.getContext().getChannelName().replace(':', '_').toUpperCase());
}
static class ACKPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private final Context.ClientContext context;
private final int packetID;
ACKPacket(Context.ClientContext context, int packetID) {
this.context = context;
this.packetID = packetID;
}
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, packetID);
return buf;
}
@Override
public Context.ClientContext getContext() {
return context;
}
}
}
}

View File

@ -0,0 +1,70 @@
package org.adde0109.ambassador.forge;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import org.adde0109.ambassador.forge.packet.*;
import java.util.HashMap;
import java.util.Map;
import java.util.zip.Adler32;
import java.util.zip.Checksum;
public class ShadowHandshakeReceiver {
private final ConnectedPlayer player;
private final ModListReplyPacket modListReplyPacket;
private final Map<String, Long> registries;
private ShadowHandshakeReceiver(ConnectedPlayer player, ModListReplyPacket modListReplyPacket,
Map<String, Long> registries) {
this.player = player;
this.modListReplyPacket = modListReplyPacket;
this.registries = registries;
}
void handle(IForgeLoginWrapperPacket packet) throws IncompatibleHandshake {
}
void handle(ModListPacket packet) throws IncompatibleHandshake {
//player.getConnection().write();
}
void handle(RegistryPacket packet) throws IncompatibleHandshake {
player.getConnection().write(new ACKPacket(Context.fromContext(packet.getContext(), true)));
}
void handle(ConfigDataPacket packet) throws IncompatibleHandshake {
player.getConnection().write(new ACKPacket(Context.fromContext(packet.getContext(), true)));
}
static class Builder {
ConnectedPlayer player;
ModListReplyPacket modListReplyPacket;
Map<String, Long> registries = new HashMap<>();
void addModListPacket(ModListPacket packet) {
}
void setModListReplyPacket(ModListReplyPacket packet) {
this.modListReplyPacket = packet;
}
void addRegistryPacket(RegistryPacket packet) {
Checksum registryChecksum = new Adler32();
registryChecksum.update(packet.getSnapshot());
registries.put(packet.getRegistryName(), registryChecksum.getValue());
}
ShadowHandshakeReceiver build() {
return new ShadowHandshakeReceiver(player, modListReplyPacket, registries);
}
}
class IncompatibleHandshake extends Throwable {
}
}

View File

@ -6,19 +6,21 @@ import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.AvailableCommands;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.PluginMessage;
import io.netty.buffer.ByteBuf;
import com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.*;
import org.adde0109.ambassador.forge.pipeline.CommandDecoderErrorCatcher;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperDecoder;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CountDownLatch;
public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhase {
NOT_STARTED() {
NOT_STARTED {
@Override
VelocityForgeBackendConnectionPhase nextPhase() {
return WAITING_FOR_ACK;
return IN_PROGRESS;
}
@Override
@ -27,7 +29,7 @@ public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhas
return true;
}
},
WAITING_FOR_ACK() {
IN_PROGRESS {
@Override
public void onLoginSuccess(VelocityServerConnection serverCon, ConnectedPlayer player) {
serverCon.setConnectionPhase(VelocityForgeBackendConnectionPhase.COMPLETE);
@ -47,43 +49,119 @@ public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhas
}
},
COMPLETE() {
COMPLETE {
@Override
public boolean consideredComplete() {
return true;
}
};
public ForgeHandshake handshake = new ForgeHandshake();
CountDownLatch remainingRegistries;
VelocityForgeBackendConnectionPhase() {
}
public void handle(VelocityServerConnection server, ConnectedPlayer player, LoginPluginMessage message) {
public void handle(VelocityServerConnection server, ConnectedPlayer player, IForgeLoginWrapperPacket<Context> message) {
VelocityForgeBackendConnectionPhase newPhase = getNewPhase(server,message);
server.setConnectionPhase(newPhase);
//Reset client if not ready to receive new handshake
//Forge -> Forge
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
if (clientPhase != VelocityForgeClientConnectionPhase.NOT_STARTED) {
clientPhase.resetConnectionPhase(player);
if (clientPhase == VelocityForgeClientConnectionPhase.COMPLETE)
{
//Do not continue if the client can't reset.
if (!player.isActive()) {
return;
}
if (!clientPhase.consideredComplete()) {
//Initial Forge
if (message instanceof ModListPacket modListPacket) {
clientPhase.forgeHandshake = new ForgeHandshake();
}
if (message instanceof RegistryPacket registryPacket) {
clientPhase.forgeHandshake.addRegistry(registryPacket);
}
message.retain();
player.getConnection().write(message);
} else {
//Reset client if not ready to receive new handshake
if (clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.CRP ||
clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.SR) {
clientPhase.resetConnectionPhase(player);
player.getConnection().write(message);
return;
}
if (clientPhase.forgeHandshake.getModListReplyPacket() == null) {
//We have nothing to respond with during this handshake. Unable to proceed.
if (Ambassador.getInstance().config.isEnableKickReset()) {
//Kick-reset
Ambassador.getInstance().reconnectSwitchPlayer(player);
} else {
Ambassador.getInstance().logger.error("Unable for {} to switch servers. Vanilla({}) -> Forge({}) switch " +
"without client side mod or kick-reset enabled is not yet supported!",
player.getGameProfile().getName(), player.getConnectedServer().getServerInfo().getName(),
server.getServerInfo().getName());
server.disconnect();
}
return;
}
if (message instanceof ModListPacket modListPacket) {
remainingRegistries = new CountDownLatch(modListPacket.getRegistries().size());
if (Ambassador.getInstance().config.isDebugMode())
player.sendMessage(Component.text("Expecting " + modListPacket.getRegistries().size() +
" packets from server " + server.getServer().getServerInfo().getName()));
long time = System.currentTimeMillis();
CompletableFuture.runAsync(() -> {
try {
remainingRegistries.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).thenAcceptAsync((v) -> {
if(Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Handshake took: " + (System.currentTimeMillis()-time) + " ms"));
player.sendMessage(Component.text("Avg packet time" +
(System.currentTimeMillis()-time)/modListPacket.getRegistries().size() + " ms"));
}
if (Ambassador.getInstance().config.isBypassRegistryCheck() ||
clientPhase.forgeHandshake.isCompatible(handshake)) {
server.ensureConnected().write(clientPhase.forgeHandshake.getModListReplyPacket());
} else if (Ambassador.getInstance().config.isEnableKickReset()) {
//Kick-reset
Ambassador.getInstance().reconnectSwitchPlayer(player);
} else {
Ambassador.getInstance().logger.error("Unable to switch due to the registries of " +
server.getServer().getServerInfo().getName() + " being different from the registries of " +
player.getConnectedServer().getServer().getServerInfo().getName());
server.disconnect();
}
}, server.ensureConnected().eventLoop());
} else if (message instanceof RegistryPacket registryPacket) {
server.getConnection().write(new ACKPacket(Context.fromContext(message.getContext(), true)));
handshake.addRegistry(registryPacket);
remainingRegistries.countDown();
} else if (message instanceof ConfigDataPacket) {
server.getConnection().write(new ACKPacket(Context.fromContext(message.getContext(), true)));
} else if (message instanceof GenericForgeLoginWrapperPacket<Context> packet
&& ForgeHandshakeUtils.ThirdPartyRegistryUtils.isThirdPartyPacket(packet)) {
server.getConnection().write(
ForgeHandshakeUtils.ThirdPartyRegistryUtils.getThirdPartyChannel(packet).
generateResponsePacket(
Context.ClientContext.fromContext(packet.getContext(), true),
clientPhase.forgeHandshake));
}
}
//Forge server
//To avoid unnecessary resets, we wait until we get the handshake even if we know that we should
//reset because that the previous server was Forge.
ForgeLoginWrapperDecoder decoder = (ForgeLoginWrapperDecoder) player.getConnection()
.getChannel().pipeline().get(ForgeConstants.FORGE_HANDSHAKE_DECODER);
decoder.registerLoginWrapperID(message.getId());
}
public void onLoginSuccess(VelocityServerConnection serverCon, ConnectedPlayer player) {
@ -97,7 +175,7 @@ public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhas
}
private VelocityForgeBackendConnectionPhase getNewPhase(VelocityServerConnection serverConnection,
LoginPluginMessage packet) {
IForgeLoginWrapperPacket<Context> packet) {
VelocityForgeBackendConnectionPhase phaseToTransitionTo = nextPhase();
if (phaseToTransitionTo != this) {
phaseToTransitionTo.onTransitionToNewPhase(serverConnection);
@ -106,9 +184,9 @@ public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhas
}
@Override
public boolean handle(VelocityServerConnection server, ConnectedPlayer player, PluginMessage message) {
public boolean handle(VelocityServerConnection server, ConnectedPlayer player, PluginMessagePacket message) {
if (message.getChannel().equals("ambassador:commands")) {
AvailableCommands packet = new AvailableCommands();
AvailableCommandsPacket packet = new AvailableCommandsPacket();
packet.decode(message.content(), ProtocolUtils.Direction.CLIENTBOUND,server.getConnection().getProtocolVersion());
server.getConnection().getActiveSessionHandler().handle(packet);
return true;

View File

@ -10,15 +10,16 @@ import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.PluginMessage;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.ModListReplyPacket;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperDecoder;
import org.adde0109.ambassador.velocity.client.FML2CRPMResetCompleteDecoder;
import org.adde0109.ambassador.velocity.client.OutboundSuccessHolder;
import org.adde0109.ambassador.velocity.client.ClientPacketQueue;
@ -35,54 +36,15 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
}
@Override
public void resetConnectionPhase(ConnectedPlayer player) {
RESETTABLE.resetConnectionPhase(player);
public void complete(ConnectedPlayer player) {
//When no handshake has taken place.
//Test if the client supports CRP.
ClientResetType.CRP.doReset(player);
}
},
IN_PROGRESS {
},
RESETTABLE {
@Override
void onTransitionToNewPhase(ConnectedPlayer player) {
//Plugins may now send packets to client
player.getConnection().getChannel().pipeline().remove(ForgeConstants.PLUGIN_PACKET_QUEUE);
((VelocityServer) Ambassador.getInstance().server).registerConnection(player);
}
@Override
public void resetConnectionPhase(ConnectedPlayer player) {
MinecraftConnection connection = player.getConnection();
//There is no going back even if the handshake fails. No reason to still be connected.
if (player.getConnectedServer() != null) {
player.getConnectedServer().disconnect();
player.setConnectedServer(null);
}
//Don't handle anything from the server until the reset has completed.
//player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(false);
if (connection.getState() == StateRegistry.PLAY || connection.getState() == StateRegistry.CONFIG) {
connection.write(new PluginMessage("fml:handshake", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
connection.setState(StateRegistry.LOGIN);
} else {
connection.write(new LoginPluginMessage(98,"fml:loginwrapper", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generateResetPacket())));
}
//Prepare to receive reset ACK
connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER,
ForgeConstants.RESET_LISTENER, new FML2CRPMResetCompleteDecoder());
//Transition
player.setPhase(WAITING_RESET);
WAITING_RESET.onTransitionToNewPhase(player);
}
@Override
public boolean consideredComplete() {
return true;
}
},
WAITING_RESET {
WAITING_RESET() {
@Override
void onTransitionToNewPhase(ConnectedPlayer player) {
//We unregister so no plugin sees this client while the client is being reset.
@ -96,7 +58,8 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
@Override
public boolean handle(ConnectedPlayer player, IForgeLoginWrapperPacket msg, VelocityServerConnection server) {
if (msg.getId() == 98) {
if (msg.getContext().getResponseID() == 98) {
//Reset complete
player.getConnection().getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
player.setPhase(NOT_STARTED);
@ -104,7 +67,10 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
if (!(server.getConnection().getType() instanceof ForgeFMLConnectionType)) {
// -> vanilla
complete(player, msg.getSuccess());
complete(player, ((Context.ClientContext) msg.getContext()).success() ? ClientResetType.CRP : null);
}
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(true);
}
@ -115,8 +81,15 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
}
},
COMPLETE {
private ClientResetType resetType = ClientResetType.UNKNOWN;
@Override
void onTransitionToNewPhase(ConnectedPlayer player) {
//Send Login Success to client
MinecraftConnection connection = player.getConnection();
((OutboundSuccessHolder) connection.getChannel().pipeline().get(ForgeConstants.SERVER_SUCCESS_LISTENER))
.sendPacket();
connection.setState(StateRegistry.PLAY);
//Plugins may now send packets to client
player.getConnection().getChannel().pipeline().remove(ForgeConstants.PLUGIN_PACKET_QUEUE);
((VelocityServer) Ambassador.getInstance().server).registerConnection(player);
@ -124,39 +97,49 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
@Override
public void resetConnectionPhase(ConnectedPlayer player) {
Ambassador.getTemporaryForced().put(player.getUsername(), player.getConnectionInFlight().getServer(),
Ambassador.getInstance().config.getServerSwitchCancellationTime(), TimeUnit.SECONDS);
//Disconnect - Reset
if(player.getModInfo().isPresent()
&& player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("serverredirect")
|| mod.getId().equals("srvredirect:red")))
&& player.getVirtualHost().isPresent()) {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 0);
buf.writeBytes((player.getVirtualHost().get().getHostName() + ":"
+ player.getVirtualHost().get().getPort()).getBytes(StandardCharsets.UTF_8));
player.getConnection().write(new PluginMessage("srvredirect:red", buf));
} else {
player.disconnect(Ambassador.getInstance().config.getDisconnectResetMessage());
}
getResetType().doReset(player);
}
@Override
public boolean consideredComplete() {
return true;
}
@Override
public void complete(ConnectedPlayer player) {
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Not resetting"));
}
}
@Override
void setResetType(ConnectedPlayer player, ClientResetType resetType) {
this.resetType = resetType;
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Reset type: " + this.resetType.toString()));
}
}
@Override
public ClientResetType getResetType() {
return resetType;
}
};
public ModListReplyPacket clientModList;
//TODO: Make a new class that's linked to each player with these fields instead of having them in this phase class
public ForgeHandshake forgeHandshake = new ForgeHandshake();
public boolean handle(ConnectedPlayer player, IForgeLoginWrapperPacket msg, VelocityServerConnection server) {
player.setPhase(nextPhase());
public boolean handle(ConnectedPlayer player, IForgeLoginWrapperPacket<Context.ClientContext> msg, VelocityServerConnection server) {
if (msg.getContext().getChannelName().equals("zeta:main")) {
forgeHandshake.zetaFlagsPacket = (GenericForgeLoginWrapperPacket<Context.ClientContext>) msg;
}
if (msg instanceof ModListReplyPacket replyPacket) {
ModInfo modInfo = new ModInfo("FML2", replyPacket.getMods().stream().map(
(v) -> new ModInfo.Mod(v,"1")).toList());
player.setModInfo(modInfo);
this.clientModList = replyPacket;
forgeHandshake.setModListReplyPacket(replyPacket);
if (!(server.getConnection().getType() instanceof ForgeFMLConnectionType)) {
complete(player);
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(true);
@ -165,46 +148,29 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
replyPacket.getChannels().put(MinecraftChannelIdentifier.from("ambassador:commands"),"1");
}
player.getConnectionInFlight().getConnection().write(msg.encode());
player.getConnectionInFlight().getConnection().write(msg);
player.setPhase(nextPhase());
nextPhase().forgeHandshake = this.forgeHandshake;
return true;
}
public void sendVanillaModlist(ConnectedPlayer player) {
player.getConnection().write(new LoginPluginMessage(0, "fml:loginwrapper",
Unpooled.wrappedBuffer(player.getConnection().getType() == ForgeConstants.ForgeFML3 ?
ForgeHandshakeUtils.emptyModlistFML3 : ForgeHandshakeUtils.emptyModlistFML2)));
ForgeLoginWrapperDecoder decoder = (ForgeLoginWrapperDecoder) player.getConnection()
.getChannel().pipeline().get(ForgeConstants.FORGE_HANDSHAKE_DECODER);
decoder.registerLoginWrapperID(0);
}
public void complete(ConnectedPlayer player) {
complete(player, isResettable(player));
complete(player, null);
}
public void complete(ConnectedPlayer player, boolean resettable) {
MinecraftConnection connection = player.getConnection();
((OutboundSuccessHolder) connection.getChannel().pipeline().get(ForgeConstants.SERVER_SUCCESS_LISTENER))
.sendPacket();
connection.setState(StateRegistry.PLAY);
if (resettable) {
player.setPhase(RESETTABLE);
RESETTABLE.onTransitionToNewPhase(player);
RESETTABLE.clientModList = clientModList;
} else {
public void complete(ConnectedPlayer player, ClientResetType resetType) {
//Change phase to COMPLETE
player.setPhase(COMPLETE);
COMPLETE.onTransitionToNewPhase(player);
COMPLETE.clientModList = clientModList;
}
COMPLETE.forgeHandshake = forgeHandshake;
if (resetType != null) {
COMPLETE.setResetType(player, resetType);
}
private boolean isResettable(ConnectedPlayer player) {
if (player.getModInfo().isPresent()) {
return player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("clientresetpacket")));
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Forge handshake complete"));
}
return false;
}
void onTransitionToNewPhase(ConnectedPlayer player) {
@ -220,5 +186,82 @@ public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase
return false;
}
public ClientResetType getResetType() {
return COMPLETE.getResetType();
}
private ClientResetType getResetType(ConnectedPlayer player) {
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Scanning modlist for client reset mods"));
}
if (player.getModInfo().isPresent()) {
if (player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("clientresetpacket")))) {
return ClientResetType.CRP;
} else if (Ambassador.getInstance().config.getServerSwitchCancellationTime() >= 0 &&
player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("serverredirect")
|| mod.getId().equals("srvredirect:red")))
&& player.getVirtualHost().isPresent()) {
return ClientResetType.SR;
}
}
return ClientResetType.NONE;
}
void setResetType(ConnectedPlayer player, ClientResetType resetType) {
COMPLETE.setResetType(player, resetType);
}
public void updateResetType(ConnectedPlayer player) {
COMPLETE.setResetType(player, getResetType(player));
}
public enum ClientResetType {
UNKNOWN,
NONE,
CRP {
@Override
void doReset(ConnectedPlayer player) {
MinecraftConnection connection = player.getConnection();
//There is no going back even if the handshake fails. No reason to still be connected.
if (player.getConnectedServer() != null) {
player.getConnectedServer().disconnect();
player.setConnectedServer(null);
}
//Don't handle anything from the server until the reset has completed.
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(false);
}
if (connection.getState() == StateRegistry.PLAY || connection.getState() == StateRegistry.CONFIG) {
connection.write(new PluginMessagePacket("fml:handshake", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
connection.setState(StateRegistry.LOGIN);
} else {
connection.write(new LoginPluginMessagePacket(98,"fml:loginwrapper", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generateResetPacket())));
}
//Prepare to receive reset ACK
connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER,
ForgeConstants.RESET_LISTENER, new FML2CRPMResetCompleteDecoder());
//Transition
player.setPhase(WAITING_RESET);
WAITING_RESET.onTransitionToNewPhase(player);
}
},
SR {
@Override
void doReset(ConnectedPlayer player) {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 0);
buf.writeBytes((player.getVirtualHost().get().getHostName() + ":"
+ player.getVirtualHost().get().getPort()).getBytes(StandardCharsets.UTF_8));
player.getConnection().write(new PluginMessagePacket("srvredirect:red", buf));
Ambassador.getInstance().reconnectSwitchPlayer(player);
}
};
void doReset(ConnectedPlayer player) {
}
}
}

View File

@ -0,0 +1,27 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ACKPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private final Context.ClientContext context;
public ACKPacket(Context.ClientContext context) {
this.context = context;
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 99);
return buf;
}
@Override
public Context.ClientContext getContext() {
return context;
}
}

View File

@ -0,0 +1,43 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ConfigDataPacket implements IForgeLoginWrapperPacket<Context> {
private final String fileName;
private final byte[] fileData;
private final Context context;
public ConfigDataPacket(String fileName, byte[] fileData, Context context) {
this.fileName = fileName;
this.fileData = fileData;
this.context = context;
}
public static ConfigDataPacket read(ByteBuf input, Context context, boolean FML3) {
String registryName = ProtocolUtils.readString(input);
byte[] snapshot = ProtocolUtils.readByteArray(input);
return new ConfigDataPacket(registryName, snapshot, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 4);
ProtocolUtils.writeString(buf, fileName);
ProtocolUtils.writeByteArray(buf, fileData);
return buf;
}
@Override
public Context getContext() {
return context;
}
}

View File

@ -0,0 +1,46 @@
package org.adde0109.ambassador.forge.packet;
public class Context {
private final int responseID;
private final String channelName;
private Context(int responseID, String channelName) {
this.responseID = responseID;
this.channelName = channelName;
}
public static Context createContext(int responseID, String channelName) {
return new Context(responseID, channelName);
}
public static ClientContext createClientContext(int responseID, boolean clientSuccess, String channelName) {
return new ClientContext(responseID, clientSuccess, channelName);
}
public static ClientContext fromContext(Context context, boolean clientSuccess) {
return new ClientContext(context.responseID, clientSuccess, context.channelName);
}
public int getResponseID() {
return responseID;
}
public String getChannelName() {
return channelName;
}
public static class ClientContext extends Context {
private final boolean clientSuccess;
ClientContext(int responseID, boolean clientSuccess, String channelName) {
super(responseID, channelName);
this.clientSuccess = clientSuccess;
}
public boolean success() {
return clientSuccess;
}
}
}

View File

@ -1,31 +1,39 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import com.velocitypowered.proxy.protocol.util.DeferredByteBufHolder;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class GenericForgeLoginWrapperPacket extends DeferredByteBufHolder implements IForgeLoginWrapperPacket {
private final int id;
private final boolean success;
public class GenericForgeLoginWrapperPacket<T extends Context> implements IForgeLoginWrapperPacket<T> {
public GenericForgeLoginWrapperPacket(ByteBuf input, int id, boolean success) {
super(input);
this.id = id;
this.success = success;
private final byte[] content;
private final T context;
public GenericForgeLoginWrapperPacket(byte[] content, T context) {
this.content = content;
this.context = context;
}
static public GenericForgeLoginWrapperPacket<?> read(ByteBuf input, Context context) {
byte[] content = new byte[input.readableBytes()];
input.readBytes(content);
return new GenericForgeLoginWrapperPacket<>(content, context);
}
@Override
public LoginPluginResponse encode() {
return new LoginPluginResponse(id, true, content());
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
buf.writeBytes(content);
return buf;
}
public byte[] getContent() {
return content;
}
@Override
public int getId() {
return id;
public T getContext() {
return context;
}
@Override
public boolean getSuccess() {
return success;
}
}

View File

@ -1,10 +1,8 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
public interface IForgeLoginWrapperPacket {
public LoginPluginResponse encode();
public int getId();
public boolean getSuccess();
public interface IForgeLoginWrapperPacket<T extends Context> {
ByteBuf encode();
T getContext();
}

View File

@ -0,0 +1,39 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ModDataPacket implements IForgeLoginWrapperPacket<Context> {
private final byte[] content;
private final Context context;
ModDataPacket(byte[] content, Context context) {
this.content = content;
this.context = context;
}
static public ModDataPacket read(ByteBuf input, Context context) {
byte[] content = new byte[input.readableBytes()];
input.readBytes(content);
return new ModDataPacket(content, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 5); //PacketID
buf.writeBytes(content);
return buf;
}
public byte[] getContent() {
return content;
}
@Override
public Context getContext() {
return context;
}
}

View File

@ -0,0 +1,102 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ModListPacket implements IForgeLoginWrapperPacket<Context> {
private List<String> mods;
private Map<ChannelIdentifier, String> channels;
private List<String> registries;
private final List<String> dataPackRegistries;
private final Context context;
private ModListPacket(List<String> mods, Map<ChannelIdentifier,
String> channels, List<String> registries, Context context, List<String> dataPackRegistries) {
this.mods = mods;
this.channels = channels;
this.registries = registries;
this.context = context;
this.dataPackRegistries = dataPackRegistries;
}
public static ModListPacket read(ByteBuf input, Context context, boolean FML3) {
List<String> mods = new ArrayList<>();
int len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
mods.add(ProtocolUtils.readString(input, 0x100));
Map<ChannelIdentifier, String> channels = new HashMap<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
channels.put(MinecraftChannelIdentifier.from(ProtocolUtils.readString(input, 32767)),
ProtocolUtils.readString(input, 0x100));
List<String> registries = new ArrayList<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
registries.add(ProtocolUtils.readString(input, 32767));
List<String> dataPackRegistries = null;
if (FML3 && input.isReadable()) {
dataPackRegistries = new ArrayList<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
dataPackRegistries.add(ProtocolUtils.readString(input, 0x100));
}
return new ModListPacket(mods, channels, registries, context, dataPackRegistries);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 1);
ProtocolUtils.writeVarInt(buf, mods.size());
mods.forEach(m -> ProtocolUtils.writeString(buf, m));
ProtocolUtils.writeVarInt(buf, channels.size());
channels.forEach((k, v) -> {
ProtocolUtils.writeString(buf,k.getId());
ProtocolUtils.writeString(buf,v);
});
ProtocolUtils.writeVarInt(buf, registries.size());
registries.forEach(k -> ProtocolUtils.writeString(buf, k));
if (dataPackRegistries != null) {
ProtocolUtils.writeVarInt(buf, dataPackRegistries.size());
dataPackRegistries.forEach(k -> ProtocolUtils.writeString(buf, k));
}
return buf;
}
@Override
public Context getContext() {
return context;
}
public List<String> getMods() {
return mods;
}
public Map<ChannelIdentifier, String> getChannels() {
return channels;
}
public List<String> getRegistries() {
return registries;
}
}

View File

@ -3,7 +3,6 @@ package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
@ -12,27 +11,22 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ModListReplyPacket implements IForgeLoginWrapperPacket {
public class ModListReplyPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private List<String> mods;
private Map<ChannelIdentifier, String> channels;
private Map<String, String> registries;
private final int id;
private final boolean success;
private final Context.ClientContext context;
private ModListReplyPacket(List<String> mods, Map<ChannelIdentifier,
String> channels, Map<String, String> registries, int id, boolean success) {
String> channels, Map<String, String> registries, Context.ClientContext context) {
this.mods = mods;
this.channels = channels;
this.registries = registries;
this.id = id;
this.success = success;
this.context = context;
}
public static ModListReplyPacket read(LoginPluginResponse msg) {
ByteBuf input = msg.content();
public static ModListReplyPacket read(ByteBuf input, Context.ClientContext context) {
List<String> mods = new ArrayList<>();
int len = ProtocolUtils.readVarInt(input);
@ -50,11 +44,11 @@ public class ModListReplyPacket implements IForgeLoginWrapperPacket {
for (int x = 0; x < len; x++)
registries.put(ProtocolUtils.readString(input, 32767), ProtocolUtils.readString(input, 0x100));
return new ModListReplyPacket(mods, channels, registries, msg.getId(), true);
return new ModListReplyPacket(mods, channels, registries, context);
}
@Override
public LoginPluginResponse encode() {
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 2);
@ -74,22 +68,12 @@ public class ModListReplyPacket implements IForgeLoginWrapperPacket {
ProtocolUtils.writeString(buf, v);
});
ByteBuf output = Unpooled.buffer();
ProtocolUtils.writeString(output, "fml:handshake");
ProtocolUtils.writeVarInt(output, buf.readableBytes());
output.writeBytes(buf);
return new LoginPluginResponse(id, true, output);
return buf;
}
@Override
public int getId() {
return id;
}
@Override
public boolean getSuccess() {
return success;
public Context.ClientContext getContext() {
return context;
}
public List<String> getMods() {

View File

@ -0,0 +1,60 @@
package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class RegistryPacket implements IForgeLoginWrapperPacket<Context> {
private final String registryName;
private final byte[] snapshot;
private final Context context;
public RegistryPacket(String registryName, byte[] snapshot, Context context) {
this.registryName = registryName;
this.snapshot = snapshot;
this.context = context;
}
public static RegistryPacket read(ByteBuf input, Context context, boolean FML3) {
String registryName = ProtocolUtils.readString(input);
byte[] snapshot = null;
if (input.readBoolean()) {
snapshot = new byte[input.readableBytes()];
input.readBytes(snapshot);
}
return new RegistryPacket(registryName, snapshot, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 3);
ProtocolUtils.writeString(buf, registryName);
if (snapshot != null) {
buf.writeBoolean(true);
buf.writeBytes(snapshot);
} else {
buf.writeBoolean(false);
}
return buf;
}
@Override
public Context getContext() {
return context;
}
public String getRegistryName() {
return registryName;
}
public byte[] getSnapshot() {
return snapshot;
}
}

View File

@ -8,7 +8,7 @@ import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
import com.velocitypowered.proxy.protocol.packet.AvailableCommands;
import com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket;
import com.velocitypowered.proxy.util.except.QuietRuntimeException;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
@ -43,7 +43,7 @@ public class CommandDecoderErrorCatcher extends ChannelInboundHandlerAdapter {
int packetId = ProtocolUtils.readVarInt(buf);
MinecraftPacket packet = registry.createPacket(packetId);
buf.readerIndex(originalReaderIndex);
if (packet instanceof AvailableCommands) {
if (packet instanceof AvailableCommandsPacket) {
try {
((MinecraftDecoder) ctx.pipeline().get(Connections.MINECRAFT_DECODER)).channelRead(ctx, msg);
} catch (QuietRuntimeException | CorruptedFrameException e) {

View File

@ -0,0 +1,146 @@
package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponsePacket;
import com.velocitypowered.proxy.protocol.util.DeferredByteBufHolder;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.DecoderException;
import io.netty.handler.codec.MessageToMessageCodec;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ForgeLoginWrapperCodec extends MessageToMessageCodec<DeferredByteBufHolder, IForgeLoginWrapperPacket<?>> {
private final boolean FML3;
private final Map<Integer, Context> loginWrapperContexts = new HashMap<>();
public ForgeLoginWrapperCodec(boolean fml3) {
FML3 = fml3;
}
@Override
public boolean acceptInboundMessage(Object msg) throws Exception {
return (msg instanceof LoginPluginMessagePacket
&& ((LoginPluginMessagePacket) msg).getChannel().equals("fml:loginwrapper"))
|| (msg instanceof LoginPluginResponsePacket
&& loginWrapperContexts.containsKey(((LoginPluginResponsePacket) msg).getId()));
}
@Override
protected void decode(ChannelHandlerContext ctx, DeferredByteBufHolder in, List<Object> out) throws Exception {
ByteBuf buf = in.content();
Context context;
if (in instanceof LoginPluginResponsePacket msg) {
//Continue from stored context
context = Context.fromContext(
loginWrapperContexts.remove(((LoginPluginResponsePacket) msg).getId()), msg.isSuccess());
if (!msg.isSuccess()) {
//Nothing to read, just create an empty packet.
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
return;
} else {
String channel = ProtocolUtils.readString(buf); //Read the channel even though we know the channel by context.
Ambassador.getInstance();
}
} else {
//New context.
LoginPluginMessagePacket msg = (LoginPluginMessagePacket) in;
String channel = ProtocolUtils.readString(buf);
context = Context.createContext(msg.getId(), channel);
}
//Decoding of data starts here - channel already read
int originalReaderIndex = buf.readerIndex();
if (!context.getChannelName().equals("fml:handshake")) {
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
} else {
int length = ProtocolUtils.readVarInt(buf);
int packetID = ProtocolUtils.readVarInt(buf);
if (context instanceof Context.ClientContext clientContext) {
switch (packetID) {
case 2:
out.add(ModListReplyPacket.read(buf, clientContext));
break;
case 99:
out.add(new ACKPacket(clientContext));
break;
default:
//Undo decoding
buf.readerIndex(originalReaderIndex);
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
if (Ambassador.getInstance().config.isDebugMode()) {
Ambassador.getInstance().logger.warn(
"Unrecognised packet id received from client on fml:handshake: " + packetID);
}
}
} else {
switch (packetID) {
case 1:
out.add(ModListPacket.read(buf, context, FML3));
break;
case 3:
out.add(RegistryPacket.read(buf, context, FML3));
break;
case 4:
out.add(ConfigDataPacket.read(buf, context, FML3));
break;
case 5:
if (FML3) {
out.add(ModDataPacket.read(buf, context));
break;
}
default:
//Undo decoding
buf.readerIndex(originalReaderIndex);
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
if (Ambassador.getInstance().config.isDebugMode()) {
Ambassador.getInstance().logger.warn(
"Unrecognised packet id received from server on fml:handshake: " + packetID);
}
}
}
}
}
@Override
protected void encode(ChannelHandlerContext ctx, IForgeLoginWrapperPacket<?> msg, List<Object> out) throws Exception {
ByteBuf wrapped;
boolean data = !(msg.getContext() instanceof Context.ClientContext clientContext && !clientContext.success());
boolean includeLength = !(msg instanceof GenericForgeLoginWrapperPacket);
String channel = msg.getContext().getChannelName();
wrapped = Unpooled.buffer();
if (data) {
ByteBuf encoded = msg.encode();
ProtocolUtils.writeString(wrapped, channel);
if (includeLength)
ProtocolUtils.writeVarInt(wrapped, encoded.readableBytes());
wrapped.writeBytes(encoded);
encoded.release();
}
if (msg.getContext() instanceof Context.ClientContext clientContext) {
out.add(new LoginPluginResponsePacket(clientContext.getResponseID(), clientContext.success(), wrapped));
} else {
out.add(new LoginPluginMessagePacket(msg.getContext().getResponseID(), "fml:loginwrapper", wrapped));
if (!(msg instanceof ModDataPacket)) { //ModDataPacket doesn't require a response
this.loginWrapperContexts.put(msg.getContext().getResponseID(), msg.getContext());
}
}
}
}

View File

@ -1,45 +0,0 @@
package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToMessageDecoder;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.ModListReplyPacket;
import java.util.ArrayList;
import java.util.List;
public class ForgeLoginWrapperDecoder extends MessageToMessageDecoder<LoginPluginResponse> {
private final List<Integer> loginWrapperIDs = new ArrayList<>();
@Override
protected void decode(ChannelHandlerContext ctx, LoginPluginResponse msg, List<Object> out) throws Exception {
ByteBuf buf = msg.content();
if (!loginWrapperIDs.remove((Integer) msg.getId())) {
out.add(msg.retain());
return;
}
int originalReaderIndex = msg.content().readerIndex();
String channel = ProtocolUtils.readString(buf);
if (!channel.equals("fml:handshake")) {
buf.readerIndex(originalReaderIndex);
out.add(new GenericForgeLoginWrapperPacket(buf.retain(), msg.getId(), true));
return;
}
int length = ProtocolUtils.readVarInt(buf);
int packetID = ProtocolUtils.readVarInt(buf);
if (packetID == 2) {
out.add(ModListReplyPacket.read(msg));
} else {
buf.readerIndex(originalReaderIndex);
out.add(new GenericForgeLoginWrapperPacket(buf.retain(), msg.getId(), true));
}
}
public void registerLoginWrapperID(int loginWrapperID) {
this.loginWrapperIDs.add(loginWrapperID);
}
}

View File

@ -1,25 +1,42 @@
package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.forge.VelocityForgeBackendConnectionPhase;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.VelocityForgeClientConnectionPhase;
public class ForgeLoginWrapperHandler extends SimpleChannelInboundHandler<IForgeLoginWrapperPacket> {
public class ForgeLoginWrapperHandler extends SimpleChannelInboundHandler<IForgeLoginWrapperPacket<?>> {
private final ConnectedPlayer player;
private final MinecraftConnectionAssociation connection;
public ForgeLoginWrapperHandler(ConnectedPlayer player) {
public ForgeLoginWrapperHandler(MinecraftConnectionAssociation connection) {
super(false);
this.player = player;
this.connection = connection;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, IForgeLoginWrapperPacket msg) throws Exception {
if (connection instanceof ConnectedPlayer player) {
VelocityForgeClientConnectionPhase phase = (VelocityForgeClientConnectionPhase) player.getPhase();
phase.handle(player,msg,player.getConnectionInFlight());
} else if (connection instanceof VelocityServerConnection serverConnection){
if (!(serverConnection.getConnection().getType() instanceof ForgeFMLConnectionType)) {
serverConnection.getConnection().setType(serverConnection.getPlayer().getConnection().getType());
serverConnection.setConnectionPhase(serverConnection.getConnection().getType().getInitialBackendPhase());
}
VelocityForgeBackendConnectionPhase phase =
(VelocityForgeBackendConnectionPhase) serverConnection.getPhase();
phase.handle(serverConnection, serverConnection.getPlayer(), msg);
}
}
}

View File

@ -3,7 +3,6 @@ package org.adde0109.ambassador.velocity;
import com.velocitypowered.api.event.Continuation;
import com.velocitypowered.api.event.PostOrder;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.connection.LoginEvent;
import com.velocitypowered.api.event.connection.PostLoginEvent;
import com.velocitypowered.api.event.player.*;
import com.velocitypowered.api.proxy.server.RegisteredServer;
@ -12,12 +11,11 @@ import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.StateRegistry;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.forge.VelocityForgeClientConnectionPhase;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperDecoder;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperCodec;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperHandler;
public class VelocityEventHandler {
@ -39,7 +37,8 @@ public class VelocityEventHandler {
player.getConnection().getChannel().pipeline().addBefore(
Connections.HANDLER,
ForgeConstants.FORGE_HANDSHAKE_DECODER, new ForgeLoginWrapperDecoder());
ForgeConstants.FORGE_HANDSHAKE_DECODER, new ForgeLoginWrapperCodec(
player.getConnection().getType() == ForgeConstants.ForgeFML3));
player.getConnection().getChannel().pipeline().addAfter(
ForgeConstants.FORGE_HANDSHAKE_DECODER,
ForgeConstants.FORGE_HANDSHAKE_HANDLER, new ForgeLoginWrapperHandler(player));
@ -72,6 +71,12 @@ public class VelocityEventHandler {
player.setModInfo(new ModInfo("Channels", event.getChannels().stream().map((id) -> {
return new ModInfo.Mod(id.getId(), "");
}).toList()));
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
//If reset typ is still unknown, set it!
if (clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.UNKNOWN) {
clientPhase.updateResetType(player);
}
}
}

View File

@ -6,7 +6,7 @@ import com.velocitypowered.proxy.connection.ConnectionTypes;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.packet.Handshake;
import com.velocitypowered.proxy.protocol.packet.HandshakePacket;
import io.netty.channel.*;
import io.netty.handler.codec.MessageToMessageEncoder;
import org.adde0109.ambassador.forge.ForgeConstants;
@ -16,17 +16,17 @@ import java.util.List;
import static com.velocitypowered.proxy.connection.forge.legacy.LegacyForgeConstants.HANDSHAKE_HOSTNAME_TOKEN;
public class FMLMarkerAdder extends MessageToMessageEncoder<Handshake> {
public class FMLMarkerAdder extends MessageToMessageEncoder<HandshakePacket> {
final VelocityServer server;
public FMLMarkerAdder(VelocityServer server) {
super(Handshake.class);
super(HandshakePacket.class);
this.server = server;
}
@Override
protected void encode(ChannelHandlerContext ctx, Handshake msg, List<Object> out) {
protected void encode(ChannelHandlerContext ctx, HandshakePacket msg, List<Object> out) {
MinecraftConnection connection = (MinecraftConnection) ctx.pipeline().get(Connections.HANDLER);
VelocityServerConnection serverConnection = (VelocityServerConnection) connection.getAssociation();
PlayerInfoForwarding forwardingMode = server.getConfiguration().getPlayerInfoForwardingMode();

View File

@ -6,9 +6,9 @@ import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.backend.*;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.Disconnect;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccessPacket;
import com.velocitypowered.proxy.util.except.QuietRuntimeException;
import io.netty.buffer.Unpooled;
import org.adde0109.ambassador.forge.*;
@ -26,71 +26,33 @@ public class ForgeLoginSessionHandler implements MinecraftSessionHandler {
}
@Override
public boolean handle(LoginPluginMessage packet) {
if (packet.getChannel().equals("fml:loginwrapper")) {
if (serverConnection.getPhase() == BackendConnectionPhases.UNKNOWN) {
VelocityForgeBackendConnectionPhase.NOT_STARTED.handle(serverConnection,serverConnection.getPlayer(),packet);
} else if (serverConnection.getPhase() instanceof VelocityForgeBackendConnectionPhase phase1) {
phase1.handle(serverConnection,serverConnection.getPlayer(),packet);
}
return true;
}
return original.handle(packet);
}
@Override
public boolean handle(ServerLoginSuccess packet) {
public boolean handle(ServerLoginSuccessPacket packet) {
if ((serverConnection.getPhase() instanceof VelocityForgeBackendConnectionPhase phase)) {
phase.onLoginSuccess(serverConnection,serverConnection.getPlayer());
}
original.handle(packet);
if (serverConnection.getConnection() == null) {
return true;
}
original.handle(packet); //Can lead to disconnect.
//If we are still connected after handling that package.
if (serverConnection.getConnection() != null) {
ConnectedPlayer player = serverConnection.getPlayer();
if (!(serverConnection.getConnection().getType() instanceof ForgeFMLConnectionType)) {
if (player.getConnectedServer() == null ||
player.getConnectedServer().getConnection().getType() instanceof ForgeFMLConnectionType) {
//Initial Vanilla
//Forge -> vanilla
player.getPhase().resetConnectionPhase(player);
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(false);
}
} else {
((VelocityForgeClientConnectionPhase) player.getPhase()).complete(player);
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
clientPhase.complete(player);
}
return true;
}
@Override
public boolean handle(Disconnect packet) {
if (!serverConnection.getPlayer().getPhase().consideredComplete()) {
serverConnection.getPlayer().handleConnectionException(serverConnection.getServer(), packet, false);
return true;
}
public boolean handle(DisconnectPacket packet) {
return original.handle(packet);
}
@Override
public void disconnected() {
//Same as default just not safe.
if (!serverConnection.getPlayer().getPhase().consideredComplete()) {
if (server.getConfiguration().getPlayerInfoForwardingMode() == PlayerInfoForwarding.LEGACY) {
serverConnection.getPlayer().handleConnectionException(serverConnection.getServer(),
new QuietRuntimeException("The connection to the remote server was unexpectedly closed.\n"
+ "This is usually because the remote server does not have BungeeCord IP forwarding "
+ "correctly enabled.\nSee https://velocitypowered.com/wiki/users/forwarding/ "
+ "for instructions on how to configure player info forwarding correctly."),
false);
} else {
serverConnection.getPlayer().handleConnectionException(serverConnection.getServer(),
new QuietRuntimeException("The connection to the remote server was unexpectedly closed."),
false);
}
return;
}
original.disconnected();
}

View File

@ -1,41 +0,0 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.backend.TransitionSessionHandler;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.JoinGame;
import org.adde0109.ambassador.forge.VelocityForgeClientConnectionPhase;
public class ForgePlaySessionHandler implements MinecraftSessionHandler {
private final TransitionSessionHandler original;
private final VelocityServerConnection serverConnection;
public ForgePlaySessionHandler(TransitionSessionHandler original, VelocityServerConnection serverConnection) {
this.original = original;
this.serverConnection = serverConnection;
}
@Override
public boolean handle(JoinGame packet) {
if (serverConnection.getPlayer().getPhase() instanceof VelocityForgeClientConnectionPhase clientPhase) {
serverConnection.getPlayer().setPhase(VelocityForgeClientConnectionPhase.RESETTABLE);
}
return MinecraftSessionHandler.super.handle(packet);
}
@Override
public void disconnected() {
original.disconnected();
}
public void handleGeneric(MinecraftPacket packet) {
if (!packet.handle(original))
original.handleGeneric(packet);
}
public MinecraftSessionHandler getOriginal() {
return this.original;
}
}

View File

@ -4,10 +4,14 @@ import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.LoginSessionHandler;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.*;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperCodec;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperHandler;
import org.jetbrains.annotations.NotNull;
public class VelocityForgeBackendHandshakeHandler extends ChannelInboundHandlerAdapter {
@ -25,9 +29,18 @@ public class VelocityForgeBackendHandshakeHandler extends ChannelInboundHandlerA
ctx.pipeline().remove(this);
if (serverConnection.getPlayer().getConnection().getType() instanceof ForgeFMLConnectionType) {
ConnectedPlayer player = serverConnection.getPlayer();
if (player.getConnection().getType() instanceof ForgeFMLConnectionType) {
ForgeLoginSessionHandler forgeLoginSessionHandler = new ForgeLoginSessionHandler((LoginSessionHandler) connection.getActiveSessionHandler(), serverConnection,server);
connection.setActiveSessionHandler(StateRegistry.LOGIN, forgeLoginSessionHandler);
serverConnection.getConnection().getChannel().pipeline().addBefore(
Connections.HANDLER,
ForgeConstants.FORGE_HANDSHAKE_DECODER, new ForgeLoginWrapperCodec(
player.getConnection().getType() == ForgeConstants.ForgeFML3));
serverConnection.getConnection().getChannel().pipeline().addAfter(
ForgeConstants.FORGE_HANDSHAKE_DECODER,
ForgeConstants.FORGE_HANDSHAKE_HANDLER, new ForgeLoginWrapperHandler(serverConnection));
}
ctx.pipeline().fireChannelActive();

View File

@ -5,6 +5,7 @@ import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
@ -26,8 +27,8 @@ public class FML2CRPMResetCompleteDecoder extends ChannelInboundHandlerAdapter {
boolean success = buf.readBoolean();
if (id == 98) {
try {
IForgeLoginWrapperPacket packet = new GenericForgeLoginWrapperPacket(Unpooled.EMPTY_BUFFER, id, success);
ctx.fireChannelRead(packet);
ctx.fireChannelRead(GenericForgeLoginWrapperPacket.read(
Unpooled.EMPTY_BUFFER, Context.createClientContext(id, success, "fml:handshake")));
} finally {
buf.release();
}

View File

@ -1,13 +1,13 @@
package org.adde0109.ambassador.velocity.client;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccessPacket;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelOutboundHandlerAdapter;
import io.netty.channel.ChannelPromise;
public class OutboundSuccessHolder extends ChannelOutboundHandlerAdapter {
private ServerLoginSuccess packet;
private ServerLoginSuccessPacket packet;
private ChannelHandlerContext ctx;
@Override
@ -17,7 +17,7 @@ public class OutboundSuccessHolder extends ChannelOutboundHandlerAdapter {
@Override
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
if ((msg instanceof ServerLoginSuccess packet)) {
if ((msg instanceof ServerLoginSuccessPacket packet)) {
this.packet = packet;
} else {
ctx.write(msg, promise);

View File

@ -7,7 +7,7 @@ import com.velocitypowered.proxy.connection.client.HandshakeSessionHandler;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.Handshake;
import com.velocitypowered.proxy.protocol.packet.HandshakePacket;
import io.netty.buffer.ByteBuf;
import org.adde0109.ambassador.forge.ForgeConstants;
@ -22,23 +22,21 @@ public class VelocityHandshakeSessionHandler extends HandshakeSessionHandler {
}
@Override
public boolean handle(Handshake handshake) {
public boolean handle(HandshakePacket handshake) {
handshake.handle(original);
if (connection.getType() == ConnectionTypes.VANILLA) {
final String[] markerSplit = handshake.getServerAddress().split("\0");
if (connection.getState() == StateRegistry.LOGIN && markerSplit.length > 1) {
if (connection.getState() == StateRegistry.LOGIN && markerSplit.length > 1 && markerSplit[1].startsWith("FML")) {
switch (markerSplit[1]) {
case "FML2":
connection.setType(ForgeConstants.ForgeFML2);
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.SERVER_SUCCESS_LISTENER, new OutboundSuccessHolder());
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.PLUGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.LOGIN));
break;
case "FML3":
connection.setType(ForgeConstants.ForgeFML3);
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.SERVER_SUCCESS_LISTENER, new OutboundSuccessHolder());
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.PLUGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.LOGIN));
break;
}
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.SERVER_SUCCESS_LISTENER, new OutboundSuccessHolder());
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.PLUGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.LOGIN));
}
}
return true;

View File

@ -1,9 +1,29 @@
# Do not change this
config-version = "1.1"
config-version = "2.1"
# Message displayed to the player when disconnected from proxy during server switch.
# Legacy color codes and JSON are accepted.
disconnect-reset-message = "&6Please reconnect"
# How much time the player has to reconnect before canceling the server switch. (In seconds)
server-switch-cancellation-time = 120
# Only for players with ServerRedirect mod installed. Set to -1 to disable ServerRedirect mod support.
serverRedirectTimeout = 30
# Silence PCF absence warnings.
silence-warnings = false
# Allow server switches without reset even though the new server's registries don't match the old servers registry.
# Large modpacks often needs this set to true. Warning: This is a safety measure and setting this to true
# can lead to unstable behaviour.
bypass-registry-checks = false
# Allow player to switch without reset when the server's mods don't match. Even more unstable than bypassRegistryCheck.
# Warning: This is a safety measure for when bypassRegistryCheck is true. Setting this to also true can cause crashes.
bypass-mod-checks = false
# Only for debug/troubleshooting
debug-mode = false
# Make the player reconnect when server switching as a last resort if
# the player can't reset or switch servers without resetting.
enable-kick-reset = false
# Message to display when player gets kicked due to server switching according to enable-kick-reset.
# This input is deserialzied as MiniMessage and support formating according to the MiniMessage format.
reconnect-message = "<red>Please reconnect.</red>"