Update README.md
This commit is contained in:
parent
d265847bee
commit
cad0b9b73a
22
README.md
22
README.md
|
|
@ -1,30 +1,22 @@
|
|||
# Ambassador
|
||||
|
||||
This is a Velocity plugin that makes it possible to host a modern forge server behind a Velocity proxy!
|
||||
This is a Velocity plugin that makes it possible to host a modern Forge server behind a Velocity proxy!
|
||||
|
||||
Unlike other solutions, this plugin does not require any special modifications to the client. (The player doesn't need to do anything)
|
||||
|
||||
This plugin is right now in it's alpha stage and should not be used in production, use it at your own risk, you have been warned.
|
||||
This plugin is right now in its alpha stage and should not be used in production, use it at your own risk, you have been warned.
|
||||
## How to get started:
|
||||
### On the Velocity proxy side:
|
||||
1. Download and install this plugin to your proxy.
|
||||
2. Start the proxy, then close it.
|
||||
3. Go to "plugins/ambassador" and open "forgeServer.toml"
|
||||
4. In the "Forge Server" field, put the name of the forge server. The name must be the same as that you put in "Velocity.toml" config.
|
||||
5. Now you are done on the proxy side!
|
||||
|
||||
### On the Forge server side:
|
||||
1. Download and install "Ambassador-Forge" as a mod to your forge server. (Found at https://github.com/adde0109/Ambassador-Forge)
|
||||
1. Download and install "Ambassador-Forge" as a mod to your Forge server. (Found at https://github.com/adde0109/Ambassador-Forge)
|
||||
2. Start the server.
|
||||
3. If you wish to use modern forwarding, close the server and open "ambassador-common.toml" in the config folder and put your forwarding secret in the "forwardingSecret" field.
|
||||
4. You are now ready to start the server and connect to it with Velocity!
|
||||
4. In "server.properties" make sure online-mode is set to false.
|
||||
5. You are now ready to start the server and connect to it with Velocity!
|
||||
|
||||
## Features
|
||||
* Server Switching.
|
||||
* Force forge clients to connect directly to forge server if mods don't allow vanilla.
|
||||
* Connect to diffrent forge servers depending on client version.
|
||||
|
||||
## Planned features
|
||||
* Ping Forwarding.
|
||||
* Server switching.
|
||||
* Server switching using kick to reset the client.
|
||||
* Smart handshaking-data caching system to reduce load/network-traffic.
|
||||
* Server switching using client mod: https://github.com/Just-Chaldea/Forge-Client-Reset-Packet
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user