Handle forge player when no forge servers are available

This commit is contained in:
Adrian Bergqvist 2022-07-12 20:02:03 +02:00
parent 3cafdd6dfb
commit 364f3d2cb2
No known key found for this signature in database
GPG Key ID: FAE7D8EDE225E686
5 changed files with 102 additions and 61 deletions

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@ -4,7 +4,7 @@ plugins {
}
group 'org.adde0109'
version '0.2.1-SNAPSHOT'
version '0.2.2'
repositories {
maven {

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@ -22,7 +22,7 @@ import org.slf4j.Logger;
import java.nio.file.Path;
import java.util.*;
@Plugin(id = "ambassador", name = "Ambassador", version = "0.2.1-SNAPSHOT", authors = {"adde0109"})
@Plugin(id = "ambassador", name = "Ambassador", version = "0.2.2", authors = {"adde0109"})
public class Ambassador {
private final ProxyServer server;
@ -68,6 +68,10 @@ public class Ambassador {
forgeServerConnection.getHandshake().whenComplete((msg, ex) -> {
if (ex != null) {
//The server was forge but aren't right now. Or it's just offline.
if (ex instanceof ForgeHandshakeUtils.HandshakeReceiver.HandshakeNotAvailableException) {
//It's not running ambassador so it should be unregistered.
forgeHandshakeHandler.unRegisterForgeServer(forgeServerConnection.getServer());
}
continuation.resume();
} else {
Optional<ForgeConnection> forgeConnection = forgeHandshakeHandler.getForgeConnection(event.getPlayer());
@ -77,7 +81,8 @@ public class Ambassador {
event.getPlayer().sendMessage(Component.text("This server requires Forge!", NamedTextColor.RED));
continuation.resume();
} else if (forgeConnection.isPresent()) {
if (msg.equals(forgeConnection.get().getTransmittedHandshake())) {
if (forgeConnection.get().getTransmittedHandshake().isPresent()
&& msg.equals(forgeConnection.get().getTransmittedHandshake().get())) {
//The client's registry is the same as the server's
continuation.resume();
} else {

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@ -5,8 +5,10 @@ import com.velocitypowered.api.event.Continuation;
import com.velocitypowered.api.event.player.ServerLoginPluginMessageEvent;
import com.velocitypowered.api.proxy.LoginPhaseConnection;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import java.io.EOFException;
import java.util.List;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
public class ForgeConnection {
@ -16,65 +18,59 @@ public class ForgeConnection {
private byte[] recivedClientModlist;
private static byte[] recivedClientACK;
private ForgeHandshakeUtils.CachedServerHandshake transmittedHandshake;
private Optional<ForgeHandshakeUtils.CachedServerHandshake> transmittedHandshake = Optional.empty();
private Optional<RegisteredServer> syncedTo = Optional.empty();
private ForgeConnection(LoginPhaseConnection connection) {
public ForgeConnection(LoginPhaseConnection connection) {
this.connection = connection;
}
public static CompletableFuture<Boolean> testIfForge(LoginPhaseConnection connection) {
CompletableFuture<Boolean> future = new CompletableFuture<>();
public static CompletableFuture<ForgeConnection> sync(LoginPhaseConnection connection,
ForgeServerConnection forgeServerConnection,
Continuation continuation) {
CompletableFuture<ForgeConnection> future = new CompletableFuture<>();
ForgeConnection forgeConnection = new ForgeConnection(connection);
forgeServerConnection.getHandshake().whenComplete((msg, ex) -> {
byte[] testPacket = ForgeHandshakeUtils.generateTestPacket();
connection.sendLoginPluginMessage(MinecraftChannelIdentifier.create("fml", "loginwrapper"), testPacket,
responseBody -> {
future.complete(responseBody != null);
});
return future;
}
public CompletableFuture<Boolean> sync(ForgeServerConnection forgeServerConnection) {
CompletableFuture<Boolean> future = new CompletableFuture<>();
forgeServerConnection.getHandshake().whenComplete((msg,ex) -> {
if (ex != null) {
future.completeExceptionally(ex);
} else {
forgeConnection.sendModlist(msg.modListPacket).thenAccept((response) -> {
if (response != null) {
future.complete(forgeConnection);
} else {
future.complete(null);
}
});
forgeConnection.sendOther(msg.otherPackets).thenAccept((response) -> {
if (response != null) {
future.complete(forgeConnection);
} else {
future.complete(null);
}
});
forgeConnection.transmittedHandshake = msg;
future.complete(false);
}
//Write
continuation.resume();
sendModlist(msg.modListPacket).thenAccept((response) -> {
recivedClientModlist = response;
});
sendOther(msg.otherPackets).thenAccept((response) -> {
ForgeConnection.recivedClientACK = response;
transmittedHandshake = Optional.of(msg);
syncedTo = Optional.of(forgeServerConnection.getServer());
});
future.complete(true);
});
return future;
}
public CompletableFuture<byte[]> sendModlist(byte[] modListPacket) {
private CompletableFuture<byte[]> sendModlist(byte[] modListPacket) {
CompletableFuture<byte[]> future = new CompletableFuture<>();
connection.sendLoginPluginMessage(MinecraftChannelIdentifier.create("fml", "loginwrapper"), modListPacket,
responseBody -> {
recivedClientModlist = responseBody;
future.complete(recivedClientModlist);
});
future::complete);
return future;
}
CompletableFuture<byte[]> sendOther(List<byte[]> otherPackets) {
private CompletableFuture<byte[]> sendOther(List<byte[]> otherPackets) {
CompletableFuture<byte[]> future = new CompletableFuture<>();
for (int i = 0; i < otherPackets.size(); i++) {
connection.sendLoginPluginMessage(MinecraftChannelIdentifier.create("fml", "loginwrapper"), otherPackets.get(i),
(i < (otherPackets.size() - 1)) ? responseBody -> {
} : responseBody -> {
if (responseBody != null)
recivedClientACK = responseBody;
future.complete(responseBody);
});
} : future::complete);
}
return future;
}
@ -100,7 +96,7 @@ public class ForgeConnection {
return connection;
}
public ForgeHandshakeUtils.CachedServerHandshake getTransmittedHandshake() {
public Optional<ForgeHandshakeUtils.CachedServerHandshake> getTransmittedHandshake() {
return transmittedHandshake;
}

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@ -50,26 +50,27 @@ public class ForgeHandshakeHandler {
}
RegisteredServer defaultServer = config.getServer(event.getConnection().getProtocolVersion().getProtocol());
if (defaultServer == null) {
continuation.resume();
return;
}
ForgeConnection forgeConnection = new ForgeConnection((LoginPhaseConnection) event.getConnection());
ForgeConnection.testIfForge((LoginPhaseConnection) event.getConnection())
.thenAccept((isForge) -> {
registerForgeConnection(forgeConnection);
});
//If a connection does not already exist, create one.
if (!forgeServerConnectionMap.containsKey(defaultServer)) {
forgeServerConnectionMap.put(defaultServer, new ForgeServerConnection(defaultServer));
}
ForgeServerConnection forgeServerConnection = forgeServerConnectionMap.get(defaultServer);
//Syncing - continuation is forwarded to this method
ForgeConnection.sync((LoginPhaseConnection) event.getConnection(),forgeServerConnection,continuation).thenAccept(
this::onSyncComplete);
if (defaultServer != null) {
//If a connection does not already exist, create one.
if (!forgeServerConnectionMap.containsKey(defaultServer)) {
forgeServerConnectionMap.put(defaultServer, new ForgeServerConnection(defaultServer));
}
//Forge Handshake
forgeConnection.sync(forgeServerConnectionMap.get(defaultServer)).thenAccept((done) -> {
continuation.resume();
});
} else {
continuation.resume();
}
}
private void onSyncComplete(ForgeConnection forgeConnection) {
private void registerForgeConnection(ForgeConnection forgeConnection) {
if (forgeConnection != null) {
incomingForgeConnections.values().removeIf((c) -> !c.getConnection().isActive());
incomingForgeConnections.put(forgeConnection.getConnection().getRemoteAddress(), forgeConnection);
@ -92,6 +93,9 @@ public class ForgeHandshakeHandler {
public void registerForgeServer(RegisteredServer server, ForgeServerConnection forgeServerConnection) {
forgeServerConnectionMap.put(server,forgeServerConnection);
}
public void unRegisterForgeServer(RegisteredServer server) {
forgeServerConnectionMap.remove(server);
}
@Subscribe
public void onServerLoginPluginMessageEvent(ServerLoginPluginMessageEvent event, Continuation continuation) {

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@ -1,6 +1,8 @@
package org.adde0109.ambassador.forge;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerPing;
import com.velocitypowered.api.util.ModInfo;
@ -28,6 +30,36 @@ public class ForgeHandshakeUtils {
return i;
}
public static void writeVarInt(ByteArrayDataOutput stream,int i) {
while((i & -128) != 0) {
stream.writeByte(i & 127 | 128);
i >>>= 7;
}
stream.writeByte(i);
}
public static void writeUtf(ByteArrayDataOutput stream,String p_211400_1_) {
byte[] abyte = p_211400_1_.getBytes(StandardCharsets.UTF_8);
writeVarInt(stream,abyte.length);
stream.write(abyte);
}
public static byte[] generateTestPacket() {
ByteArrayDataOutput dataAndPacketIdStream = ByteStreams.newDataOutput();
writeVarInt(dataAndPacketIdStream,4);
writeUtf(dataAndPacketIdStream,"ambassadortestpacket");
writeVarInt(dataAndPacketIdStream,0);
ByteArrayDataOutput stream = ByteStreams.newDataOutput();
byte[] dataAndPacketId = dataAndPacketIdStream.toByteArray();
writeUtf(stream,"fml:handshake");
writeVarInt(stream,dataAndPacketId.length);
stream.write(dataAndPacketId);
return stream.toByteArray();
}
public static class HandshakeReceiver {
private int partLength;
@ -45,7 +77,7 @@ public class ForgeHandshakeUtils {
private HandshakeReceiver(ServerPing serverPing) throws Exception {
if ((serverPing.getModinfo().isEmpty()) || (!Objects.equals(serverPing.getModinfo().get().getType(), "ambassador"))) {
throw new Exception("The specified Forge server is not running the Forge-side version of this plugin!");
throw new HandshakeNotAvailableException("The specified Forge server is not running the Forge-side version of this plugin!");
}
ModInfo.Mod pair = serverPing.getModinfo().orElseThrow(IllegalAccessError::new).getMods().get(0);
@ -160,7 +192,11 @@ public class ForgeHandshakeUtils {
return list;
}
public static class HandshakeNotAvailableException extends Exception {
HandshakeNotAvailableException(String errorMessage) {
super(errorMessage);
}
}
}
public static class CachedServerHandshake {