webdisplays/src/main/java/net/montoyo/wd/client/renderers/MinePadRenderer.java
GiantLuigi4 de2bc44a8e cursors
2023-06-04 22:14:13 -04:00

146 lines
6.0 KiB
Java

/*
* Copyright (C) 2018 BARBOTIN Nicolas
*/
package net.montoyo.wd.client.renderers;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Vector3f;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.montoyo.wd.WebDisplays;
import net.montoyo.wd.client.ClientProxy;
import net.montoyo.wd.config.ClientConfig;
import net.montoyo.wd.item.ItemMinePad2;
@OnlyIn(Dist.CLIENT)
public final class MinePadRenderer implements IItemRenderer {
private static final float PI = (float) Math.PI;
private final Minecraft mc = Minecraft.getInstance();
private final ResourceLocation tex = new ResourceLocation("webdisplays", "textures/models/minepad.png");
private final ModelMinePad model = new ModelMinePad();
private final ClientProxy clientProxy = (ClientProxy) WebDisplays.PROXY;
private float sinSqrtSwingProg1;
private float sinSqrtSwingProg2;
private float sinSwingProg1;
private float sinSwingProg2;
public static boolean renderAtSide(float handSideSign) {
float relSide = handSideSign;
if (Minecraft.getInstance().player.getMainArm() == HumanoidArm.LEFT) relSide *= -1;
// by default, the player holds the device off to the side
// if they are crouching, they hold it infront of them
// however, if they are holding two at once, then it once again should just be held off to the side
boolean sideHold = Minecraft.getInstance().player.isShiftKeyDown() != ClientConfig.sidePad;
if (
(relSide < 0 && Minecraft.getInstance().player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ItemMinePad2) ||
(relSide > 0 && Minecraft.getInstance().player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ItemMinePad2)
) sideHold = true;
return sideHold;
}
@Override
public final boolean render(PoseStack stack, ItemStack is, float handSideSign, float swingProgress, float equipProgress, MultiBufferSource multiBufferSource, int packedLight) {
//Pre-compute values
float sqrtSwingProg = (float) Math.sqrt(swingProgress);
sinSqrtSwingProg1 = (float) Math.sin(sqrtSwingProg * PI);
sinSqrtSwingProg2 = (float) Math.sin(sqrtSwingProg * PI * 2.0f);
sinSwingProg1 = (float) Math.sin(swingProgress * PI);
sinSwingProg2 = (float) Math.sin(swingProgress * swingProgress * PI);
boolean sideHold = renderAtSide(handSideSign);
//Render arm
stack.pushPose();
renderArmFirstPerson(stack, multiBufferSource, packedLight, equipProgress, handSideSign);
stack.popPose();
// if (!sideHold && handSideSign == 1 && mc.player.getItemInHand(InteractionHand.OFF_HAND).isEmpty()) {
// stack.pushPose();
// renderArmFirstPerson(stack, multiBufferSource, packedLight, 0, -handSideSign);
// stack.popPose();
// }
//Prepare minePad transform
stack.pushPose();
stack.translate(handSideSign * -0.4f * sinSqrtSwingProg1, 0.2f * sinSqrtSwingProg2, -0.2f * sinSwingProg1);
stack.translate(handSideSign * 0.56f, -0.52f - equipProgress * 0.6f, -0.72f);
stack.mulPose(Vector3f.YP.rotationDegrees(handSideSign * (45.0f - sinSwingProg2 * 20.0f)));
stack.mulPose(Vector3f.ZP.rotationDegrees(handSideSign * sinSqrtSwingProg1 * -20.0f));
stack.mulPose(Vector3f.XP.rotationDegrees(sinSqrtSwingProg1 * -80.0f));
stack.mulPose(Vector3f.YP.rotationDegrees(handSideSign * -45.0f));
if (sideHold) {
stack.translate(0.0f, 0.0f, -0.2f);
stack.mulPose(Vector3f.YP.rotationDegrees(20.0f * -handSideSign));
float total = 0.475f;
float off = -0.025f; // gotta love magic numbers
stack.translate(-(total - off) + (off * handSideSign), -0.1f, 0.0f);
stack.mulPose(Vector3f.ZP.rotationDegrees(1.0f));
} else if (handSideSign >= 0) // right hand
stack.translate(-1.065f, 0.0f, 0.0f);
else // left hand
stack.translate(0.065f, 0.0f, 0.0f);
//Render model
stack.translate(0.063f, 0.28f, 0.001f);
model.render(multiBufferSource, stack);
stack.translate(-0.063f, -0.28f, -0.001f);
if (is.getTag() != null && is.getTag().contains("PadID")) {
ClientProxy.PadData pd = clientProxy.getPadByID(is.getTag().getUUID("PadID"));
//Render web view
if (pd != null) {
double x1 = 0.0;
double y1 = 0.0;
double x2 = 27.65 / 32.0 + 0.01;
double y2 = 14.0 / 32.0 + 0.002;
stack.translate(0.063f, 0.28f, 0.001f);
RenderSystem.setShaderTexture(0, tex);
pd.view.draw(stack, x1, y1, x2, y2);
}
}
stack.popPose();
RenderSystem.enableCull();
return true;
}
private void renderArmFirstPerson(PoseStack stack, MultiBufferSource buffer, int combinedLight, float equipProgress, float handSideSign) {
float tx = -0.3f * sinSqrtSwingProg1;
float ty = 0.4f * sinSqrtSwingProg2;
float tz = -0.4f * sinSwingProg1;
stack.translate(handSideSign * (tx + 0.64000005f), ty - 0.6f - equipProgress * 0.6f, tz - 0.71999997f);
stack.mulPose(Vector3f.YP.rotationDegrees(handSideSign * 45.0f));
stack.mulPose(Vector3f.YP.rotationDegrees(handSideSign * sinSqrtSwingProg1 * 70.0f));
stack.mulPose(Vector3f.ZP.rotationDegrees(handSideSign * sinSwingProg2 * -20.0f));
stack.translate(-handSideSign, 3.6f, 3.5f);
stack.mulPose(Vector3f.ZP.rotationDegrees(handSideSign * 120.0f));
stack.mulPose(Vector3f.XP.rotationDegrees(200.0f));
stack.mulPose(Vector3f.YP.rotationDegrees(handSideSign * -135.0f));
stack.translate(handSideSign * 5.6f, 0.0f, 0.0f);
PlayerRenderer playerRenderer = (PlayerRenderer) mc.getEntityRenderDispatcher().getRenderer(mc.player);
RenderSystem.setShaderTexture(0, mc.player.getSkinTextureLocation());
if (handSideSign >= 0.0f)
playerRenderer.renderRightHand(stack, buffer, combinedLight, mc.player);
else
playerRenderer.renderLeftHand(stack, buffer, combinedLight, mc.player);
}
}