fix gui rendering, fix sounds being null, reimplement crosshair rendering

This commit is contained in:
GiantLuigi4 2023-09-27 14:41:35 -04:00
parent 42421a031a
commit 95dc94d108
13 changed files with 129 additions and 89 deletions

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@ -1,15 +1,16 @@
# WebDisplays for Minecraft 1.19.2
This is a fork of the Web Displays mod from 1.12, updated to work on 1.19, and with some bug fixes and reworking.
This is a fork of the Web Displays mod from 1.12, updated to work in newer versions, and with some bug fixes and reworking.
### Wiki
* The Wiki that details all blocks/items can be found on my website https://montoyo.net/wdwiki/
### Delayed things
* Plugin API
* The Shop
* CC Interface, if CC gets updated...
* The Shop (what)
* Center camera to screen when using keyboard
* minePad management: check GuiContainer.draggedStack for minePad
* In-game command to add/remove blacklisted domains
* Config: RPMP (Real pixels per Minecraft pixels)
* Disable miniserv in solo
* Config: RPMP (Real pixels per Minecraft pixels) (what)
* CC Interface (for when it's actually possible, since the screens are client only currently, but a config option is planned to change that)
* Redstone controls (same reason as CC interface)
* Redo minisrv logic?

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@ -169,12 +169,12 @@ public class WebDisplays {
}
public void onRegisterSounds() {
registerSound("keyboard_type");
registerSound( "upgrade_add");
registerSound( "upgrade_del");
registerSound("screencfg_open");
registerSound("server");
registerSound("ironic");
soundTyping = registerSound("keyboard_type");
soundUpgradeAdd = registerSound( "upgrade_add");
soundUpgradeDel = registerSound( "upgrade_del");
soundScreenCfg = registerSound("screencfg_open");
soundServer = registerSound("server");
soundIronic = registerSound("ironic");
}
ArrayList<ResourceKey<Level>> serverStartedDimensions = new ArrayList<>();
@ -377,11 +377,12 @@ public class WebDisplays {
public static DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, "webdisplays");
private static void registerSound(String resName) {
private static SoundEvent registerSound(String resName) {
ResourceLocation resLoc = new ResourceLocation("webdisplays", resName);
SoundEvent ret = SoundEvent.createVariableRangeEvent(resLoc);
SOUNDS.register(resName, () -> ret);
return ret;
}
private static void registerTrigger(Criterion ... criteria) {

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@ -138,12 +138,11 @@ public class ClientProxy extends SharedProxy implements CefDisplayHandler/*, IJS
return;
if (!LaserPointerRenderer.isOn()) {
RenderSystem.setShaderTexture(0, new ResourceLocation(
"webdisplays:textures/gui/cursors.png"
));
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.ONE_MINUS_DST_COLOR, GlStateManager.DestFactor.ONE_MINUS_SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
// blit(poseStack, (screenWidth - 15) / 2, (screenHeight - 15) / 2, 240, 240, 15, 15, offset);
poseStack.blit(new ResourceLocation(
"webdisplays:textures/gui/cursors.png"
), (screenWidth - 15) / 2, (screenHeight - 15) / 2, offset, 240, 240, 15, 15, 256, 256);
ci.cancel();
return;
}
@ -154,8 +153,15 @@ public class ClientProxy extends SharedProxy implements CefDisplayHandler/*, IJS
BlockPos bpos = result.getBlockPos();
if (result.getType() != HitResult.Type.BLOCK || mc.level.getBlockState(bpos).getBlock() != BlockInit.blockScreen.get())
if (result.getType() != HitResult.Type.BLOCK || mc.level.getBlockState(bpos).getBlock() != BlockInit.blockScreen.get()) {
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.ONE_MINUS_DST_COLOR, GlStateManager.DestFactor.ONE_MINUS_SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
poseStack.blit(new ResourceLocation(
"webdisplays:textures/gui/cursors.png"
), (screenWidth - 15) / 2, (screenHeight - 15) / 2, offset, 240, 240, 15, 15, 256, 256);
ci.cancel();
return;
}
Vector3i pos = new Vector3i(result.getBlockPos());
BlockSide side = BlockSide.values()[result.getDirection().ordinal()];
@ -166,18 +172,16 @@ public class ClientProxy extends SharedProxy implements CefDisplayHandler/*, IJS
TileEntityScreen.Screen sc = te.getScreen(side);
if (sc == null) return;
// if (sc.mouseType == 1) return;
int coordX = sc.mouseType * 15;
int coordY = coordX / 256;
coordX -= coordY * 256;
RenderSystem.setShaderTexture(0, new ResourceLocation(
"webdisplays:textures/gui/cursors.png"
));
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.ONE_MINUS_DST_COLOR, GlStateManager.DestFactor.ONE_MINUS_SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
// blit(poseStack, (screenWidth - 15) / 2, (screenHeight - 15) / 2, coordX, coordY, 15, 15, offset);
poseStack.blit(new ResourceLocation(
"webdisplays:textures/gui/cursors.png"
), (screenWidth - 15) / 2, (screenHeight - 15) / 2, offset, coordX, coordY, 15, 15, 256, 256);
ci.cancel();
}

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@ -96,8 +96,8 @@ public class GuiServer extends WDScreen {
}
@Override
public void render(GuiGraphics poseStack, int mouseX, int mouseY, float ptt) {
super.render(poseStack, mouseX, mouseY, ptt);
public void render(GuiGraphics graphics, int mouseX, int mouseY, float ptt) {
super.render(graphics, mouseX, mouseY, ptt);
int x = (width - 256) / 2;
int y = (height - 176) / 2;
@ -105,7 +105,7 @@ public class GuiServer extends WDScreen {
// RenderSystem.enableTexture();
RenderSystem.setShaderTexture(0, BG_IMAGE);
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
// blit(poseStack, x, y, 0, 0, 256, 176);
graphics.blit(BG_IMAGE, x, y, 0, 0, 256, 256);
x += 18;
y += 18;
@ -113,19 +113,19 @@ public class GuiServer extends WDScreen {
for (int i = 0; i < lines.size(); i++) {
if (selectedLine == i) {
drawWhiteQuad(x - 1, y - 2, font.width(lines.get(i)) + 1, 12);
poseStack.drawString(Minecraft.getInstance().font, lines.get(i), x, y, 0xFF129700, false);
graphics.drawString(Minecraft.getInstance().font, lines.get(i), x, y, 0xFF129700, false);
} else
poseStack.drawString(Minecraft.getInstance().font, lines.get(i), x, y, 0xFFFFFFFF, false);
graphics.drawString(Minecraft.getInstance().font, lines.get(i), x, y, 0xFFFFFFFF, false);
y += 12;
}
if (!promptLocked) {
if (queue.isEmpty()) {
x = poseStack.drawString(Minecraft.getInstance().font, userPrompt, x, y, 0xFFFFFFFF, false);
x = poseStack.drawString(Minecraft.getInstance().font, prompt, x, y, 0xFFFFFFFF, false);
x = graphics.drawString(Minecraft.getInstance().font, userPrompt, x, y, 0xFFFFFFFF, false);
x = graphics.drawString(Minecraft.getInstance().font, prompt, x, y, 0xFFFFFFFF, false);
} else {
x = poseStack.drawString(Minecraft.getInstance().font, tr("press_for_more"), x, y, 0xFFFFFFFF, false);
x = graphics.drawString(Minecraft.getInstance().font, tr("press_for_more"), x, y, 0xFFFFFFFF, false);
}
}
@ -137,7 +137,7 @@ public class GuiServer extends WDScreen {
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
RenderSystem.setShaderTexture(0, FG_IMAGE);
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
// blit(poseStack,(width - 256) / 2, (height - 176) / 2, 0, 0, 256, 176);
// blit(graphics,(width - 256) / 2, (height - 176) / 2, 0, 0, 256, 176);
}
private void drawWhiteQuad(int x, int y, int w, int h) {

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@ -100,15 +100,15 @@ public class RenderRecipe extends Screen {
int x = this.x + 30 + sx * 18;
int y = this.y + 17 + sy * 18;
// renderItem.renderAndDecorateItem(minecraft.player, is, x, y, 0);
// renderItem.renderGuiItemDecorations(font, is, x, y, null);
context.renderItem(is, x, y);
context.renderItemDecorations(font, is, x, y);
}
}
}
if(recipeResult != null) {
// renderItem.renderAndDecorateItem(minecraft.player, recipeResult, x + 124, y + 35, 0);
// renderItem.renderGuiItemDecorations(font, recipeResult, x + 124, y + 35, null);
context.renderItem(recipeResult, x, y);
context.renderItemDecorations(font, recipeResult, x, y);
}
// GlStateManager.enableLighting();

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@ -7,6 +7,7 @@ package net.montoyo.wd.client.gui;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
@ -116,6 +117,8 @@ public abstract class WDScreen extends Screen {
if(defaultBackground)
renderBackground(poseStack);
RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
for(Control ctrl: controls)
ctrl.draw(poseStack, mouseX, mouseY, ptt);

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@ -9,6 +9,7 @@ import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents;
@ -81,12 +82,11 @@ public class CheckBox extends BasicControl {
if(visible) {
// GlStateManager.disableAlpha();
poseStack.pose().pushPose();
RenderSystem.setShaderTexture(2, checked ? texChecked : texUnchecked);
RenderSystem.bindTexture(2);
RenderSystem.enableBlend();
fillTexturedRect(poseStack.pose(), x, y, WIDTH, HEIGHT, 0.0, 0.0, 1.0, 1.0);
poseStack.blit(
checked ? texChecked : texUnchecked, x, y, 0, 0, 0, WIDTH, HEIGHT, WIDTH, HEIGHT
);
RenderSystem.disableBlend();
RenderSystem.bindTexture(-1);
poseStack.pose().popPose();
boolean inside = (!disabled && mouseX >= x && mouseX <= x + WIDTH + 2 + labelW && mouseY >= y && mouseY < y + HEIGHT);

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@ -11,6 +11,10 @@ import com.mojang.blaze3d.vertex.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
@ -20,6 +24,9 @@ import net.montoyo.wd.client.gui.loading.JsonOWrapper;
import net.montoyo.wd.utilities.Bounds;
import org.joml.Matrix4f;
import java.util.Arrays;
import static com.mojang.math.Axis.XP;
import static org.lwjgl.opengl.GL11.*;
@OnlyIn(Dist.CLIENT)
@ -109,7 +116,7 @@ public abstract class Control {
public abstract int getHeight();
public abstract void setPos(int x, int y);
public void fillRect(int x, double y, int w, int h, int color) {
public void fillRect(MultiBufferSource.BufferSource source, int x, double y, int w, int h, int color) {
double x1 = (double) x;
double y1 = (double) y;
double x2 = (double) (x + w);
@ -119,34 +126,38 @@ public abstract class Control {
int g = (color >> 8 ) & 0xFF;
int b = color & 0xFF;
RenderSystem.setShaderColor(((float) r) / 255.f, ((float) g) / 255.f, ((float) b) / 255.f, ((float) a) / 255.f);
float[] sdrCol = Arrays.copyOf(RenderSystem.getShaderColor(), 4);
RenderSystem.setShaderColor(1, 1, 1, 1f);
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
vBuffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
vBuffer.vertex(x1, y2, 0.0).endVertex();
vBuffer.vertex(x2, y2, 0.0).endVertex();
vBuffer.vertex(x2, y1, 0.0).endVertex();
vBuffer.vertex(x1, y1, 0.0).endVertex();
tessellator.end();
VertexConsumer consumer = source.getBuffer(RenderType.gui());
consumer.vertex(x1, y2, 0.0).color(r, g, b, a).endVertex();
consumer.vertex(x2, y2, 0.0).color(r, g, b, a).endVertex();
consumer.vertex(x2, y1, 0.0).color(r, g, b, a).endVertex();
consumer.vertex(x1, y1, 0.0).color(r, g, b, a).endVertex();
RenderSystem.setShaderColor(sdrCol[0], sdrCol[1], sdrCol[2], sdrCol[3]);
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
public void fillTexturedRect(PoseStack poseStack, int x, int y, int w, int h, double u1, double v1, double u2, double v2) {
double x1 = (double) x;
double y1 = (double) y;
double x2 = (double) (x + w);
double y2 = (double) (y + h);
float x1 = x;
float y1 = y;
float x2 = (x + w);
float y2 = (y + h);
vBuffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
vBuffer.vertex(x1, y2, 0.0).uv((float) u1, (float) v2).color(255, 255, 255, 255).endVertex();
vBuffer.vertex(x2, y2, 0.0).uv((float) u2, (float) v2).color(255, 255, 255, 255).endVertex();
vBuffer.vertex(x2, y1, 0.0).uv((float) u2, (float) v1).color(255, 255, 255, 255).endVertex();
vBuffer.vertex(x1, y1, 0.0).uv((float) u1, (float) v1).color(255, 255, 255, 255).endVertex();
tessellator.end();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
Matrix4f p = poseStack.last().pose();
vBuffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
vBuffer.vertex(p, x1, y2, 0.0f).color(255, 255, 255, 255).uv((float) u1, (float) v2).endVertex();
vBuffer.vertex(p, x2, y2, 0.0f).color(255, 255, 255, 255).uv((float) u2, (float) v2).endVertex();
vBuffer.vertex(p, x2, y1, 0.0f).color(255, 255, 255, 255).uv((float) u2, (float) v1).endVertex();
vBuffer.vertex(p, x1, y1, 0.0f).color(255, 255, 255, 255).uv((float) u1, (float) v1).endVertex();
BufferUploader.drawWithShader(vBuffer.end());
}
public static void blend(boolean enable) {
@ -178,6 +189,7 @@ public abstract class Control {
int g = (color >> 8 ) & 0xFF;
int b = color & 0xFF;
float[] sdrCol = Arrays.copyOf(RenderSystem.getShaderColor(), 4);
RenderSystem.setShaderColor(((float) r) / 255.f, ((float) g) / 255.f, ((float) b) / 255.f, ((float) a) / 255.f);
// RenderSystem.enableTexture();
RenderSystem.enableBlend();
@ -209,6 +221,8 @@ public abstract class Control {
vBuffer.vertex(x2 - sz, y1, 0.0).endVertex();
tessellator.end();
RenderSystem.setShaderColor(sdrCol[0], sdrCol[1], sdrCol[2], sdrCol[3]);
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
@ -226,7 +240,10 @@ public abstract class Control {
PoseStack poseStack = tmpGraphics.pose();
poseStack.pushPose();
poseStack.setIdentity();
// poseStack.mulPose(Vector3f.XP.rotationDegrees(180.0f));
poseStack.mulPose(XP.rotationDegrees(180.0f));
RenderSystem.getModelViewStack().pushPose();
RenderSystem.getModelViewStack().last().pose().set(poseStack.last().pose());
RenderSystem.getModelViewStack().last().normal().set(poseStack.last().normal());
RenderSystem.applyModelViewMatrix();
if(!fbo.useDepth)
@ -243,6 +260,7 @@ public abstract class Control {
RenderSystem.colorMask(true, true, true, true);
RenderSystem.restoreProjectionMatrix();
poseStack.pose().popPose();
RenderSystem.getModelViewStack().popPose();
RenderSystem.applyModelViewMatrix();
fbo.unbindWrite();
mc.getMainRenderTarget().bindWrite(true);

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@ -15,6 +15,8 @@ import net.montoyo.wd.client.gui.loading.JsonOWrapper;
import net.montoyo.wd.utilities.Bounds;
import org.lwjgl.opengl.GL11;
import java.util.Arrays;
import static org.lwjgl.opengl.GL11.*;
public class ControlGroup extends Container {
@ -102,6 +104,7 @@ public class ControlGroup extends Container {
if(visible) {
poseStack.pose().pushPose();
float[] sdrCol = Arrays.copyOf(RenderSystem.getShaderColor(), 4);
RenderSystem.setShaderColor(0.5f, 0.5f, 0.5f, 1.f);
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
@ -161,6 +164,8 @@ public class ControlGroup extends Container {
vBuffer.vertex(x2 - 1.0, y1, 0.0).endVertex();
tessellator.end();
RenderSystem.setShaderColor(sdrCol[0], sdrCol[1], sdrCol[2], sdrCol[3]);
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
poseStack.pose().popPose();

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@ -10,12 +10,16 @@ import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.montoyo.wd.client.gui.loading.JsonOWrapper;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL20;
import java.util.ArrayList;
import static org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT;
import static org.lwjgl.opengl.GL11.GL_NEAREST;
import static org.lwjgl.opengl.GL11.*;
public class List extends BasicControl {
@ -97,19 +101,20 @@ public class List extends BasicControl {
if(fbo != null)
fbo.destroyBuffers();
fbo = new TextureTarget(parent.screen2DisplayX(width), parent.screen2DisplayY(height), false, Minecraft.ON_OSX);
fbo = new TextureTarget(parent.screen2DisplayX(width), parent.screen2DisplayY(height), true, Minecraft.ON_OSX);
fbo.setFilterMode(GL_NEAREST);
fbo.bindWrite(false);
fbo.bindWrite(true);
RenderSystem.clearColor(0.0f, 0.0f, 0.0f, 1.f); //Set alpha to 1
RenderSystem.clearDepth(GL_COLOR_BUFFER_BIT);
fbo.unbindWrite();
update = true;
}
private void renderToFBO() {
GuiGraphics poseStack = beginFramebuffer(fbo, width, height);
poseStack.pose().pushPose();
fillRect(0, 0, width, height, COLOR_BLACK);
private void renderToFBO(MultiBufferSource.BufferSource source) {
GuiGraphics graphics = beginFramebuffer(fbo, width, height);
GL11.glColorMask(true, true, true, true);
RenderSystem.applyModelViewMatrix();
graphics.fill(0, 0, width, height, COLOR_BLACK);
RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
int offset = 4 - getYOffset();
@ -121,13 +126,15 @@ public class List extends BasicControl {
break;
int color = (i == selected) ? selColor : COLOR_WHITE;
poseStack.drawString(font, content.get(i).text, 4, i * 12 + offset, color);
graphics.drawString(font, content.get(i).text, 4, i * 12 + offset, color);
}
}
drawBorder(poseStack, 0, 0, width, height, 0xFF808080);
endFramebuffer(poseStack, fbo);
poseStack.pose().popPose();
graphics.renderOutline(0, 0, width, height, 0xFF808080);
RenderSystem.clearColor(0.0f, 0.0f, 0.0f, 1.f); //Set alpha to 1
RenderSystem.clearDepth(GL_COLOR_BUFFER_BIT);
graphics.flush();
endFramebuffer(graphics, fbo);
}
@Override
@ -312,19 +319,18 @@ public class List extends BasicControl {
}
@Override
public void draw(GuiGraphics poseStack, int mouseX, int mouseY, float ptt) {
public void draw(GuiGraphics graphics, int mouseX, int mouseY, float ptt) {
if(visible) {
if(update) {
renderToFBO();
// if(update) {
renderToFBO(graphics.bufferSource());
update = false;
}
// }
fbo.bindRead(); //TODO: Make sure is right
RenderSystem.setShaderTexture(0, fbo.getColorTextureId());
RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
fillTexturedRect(poseStack.pose(), x, y, width, height, 0.0, 1.0, 1.0, 0.0);
fbo.unbindRead();
fillTexturedRect(graphics.pose(), x, y, width, height, 0.0, 1.0, 1.0, 0.0);
fillRect(x + width - 5, y + 1 + scrollPos, 4, scrollSize, (scrolling || isInScrollbar(mouseX, mouseY)) ? 0xFF202020 : 0xFF404040);
fillRect(graphics.bufferSource(), x + width - 5, y + 1 + scrollPos, 4, scrollSize, (scrolling || isInScrollbar(mouseX, mouseY)) ? 0xFF202020 : 0xFF404040);
}
}

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@ -7,6 +7,7 @@ package net.montoyo.wd.client.gui.controls;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.world.item.ItemStack;
import net.montoyo.wd.client.gui.loading.JsonOWrapper;
@ -33,10 +34,10 @@ public class UpgradeGroup extends BasicControl {
for(ItemStack is: upgrades) {
if(is == overStack && !disabled)
fillRect(x, y, 16, 16, 0x80FF0000);
fillRect(poseStack.bufferSource(), x, y, 16, 16, 0x80FF0000);
// renderItem.renderAndDecorateItem(mc.player, is, x, y, 0);
// renderItem.renderAndDecorateItem(is, font.lineHeight, x, y); //TODO is lineHeight right?
poseStack.renderItem(is, x, y);
poseStack.renderItemDecorations(font, is, x, y);
x += 18;
}
}

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@ -6,6 +6,7 @@ package net.montoyo.wd.entity;
import com.cinemamod.mcef.MCEF;
import com.cinemamod.mcef.MCEFBrowser;
import com.cinemamod.mcef.MCEFCursorChangeListener;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
@ -233,7 +234,7 @@ public class TileEntityScreen extends BlockEntity {
else
mcefBrowser.resize(resolution.x, resolution.y);
mcefBrowser.setCursorChangeListener((type) -> mouseType = type);
mcefBrowser.setCursorChangeListener((MCEFCursorChangeListener) (type) -> mouseType = type);
}
doTurnOnAnim = doAnim;