/* eslint-disable max-params */ /* eslint-disable max-classes-per-file */ import { PlayerObject, SkinObject, CapeObject, } from 'skinview3d' export class SkinViewer { disposed: boolean skinUrl: string capeUrl: string animationPaused: boolean camera: { position: { z: number } } playerObject: PlayerObject constructor() { this.skinUrl = '' this.capeUrl = '' this.disposed = false this.animationPaused = false this.camera = { position: { z: 0, }, } this.playerObject = { skin: {} as SkinObject, cape: {} as CapeObject, } } dispose() { this.disposed = true } } export class CompositeAnimation { add(animation: any) { return animation } } export function createOrbitControls() {} export const WalkingAnimation = { paused: false } export const RunningAnimation = { paused: false } export const RotatingAnimation = { paused: false }