fix wrong texture type after resetting viewer
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@ -78,6 +78,7 @@ const Viewer: React.FC<Props> = (props) => {
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detectModel: false,
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})
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viewer.camera.position.z = initPositionZ
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viewer.playerObject.skin.slim = props.isAlex
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const animation = new skinview3d.CompositeAnimation()
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stuffRef.current.handles = {
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