Replace three.msp.js with skinview3d

This commit is contained in:
printempw 2018-02-23 16:16:52 +08:00
parent 2d43a05a54
commit 0bb3ef55b3
7 changed files with 73 additions and 1524 deletions

View File

@ -120,7 +120,11 @@ gulp.task('publish-vendor', ['compile-es6'], callback => {
gulp.src('node_modules/admin-lte/dist/css/skins/*.min.css')
.pipe(gulp.dest(`${distPath}/css/skins/`));
// 3D skin preview
gulp.src(['skin-preview/**', 'Chart.min.js'].map(path => `${srcPath}/vendor/${path}`))
gulp.src(convertNpmRelativePath(['three/build/three.min.js', 'skinview3d/build/skinview3d.min.js']))
.pipe(concat('skinview3d.js'))
.pipe(gulp.dest(`${distPath}/js/`));
// TODO: remove this
gulp.src(['Chart.min.js'].map(path => `${srcPath}/vendor/${path}`))
.pipe(gulp.dest(`${distPath}/js/`));
callback();

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@ -31,6 +31,7 @@
"jqPaginator": "^1.2.0",
"jquery": "^3.3.1",
"regenerator": "^0.12.3",
"skinview3d": "^1.1.0-alpha.2",
"sweetalert2": "^6.11.5",
"toastr": "^2.1.4"
},

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@ -0,0 +1,57 @@
/* global skinview3d */
$.msp = {};
$.msp.handles = {};
$.msp.control = null;
$.msp.config = {
domElement: document.getElementById('skin_container'),
slim: false,
width: $('#skin_container').width(),
height: $('#skin_container').height(),
skinUrl: '',
capeUrl: ''
};
function initSkinViewer(cameraPositionZ = 70) {
disposeSkinViewer();
$.msp.viewer = new skinview3d.SkinViewer($.msp.config);
$.msp.viewer.camera.position.z = cameraPositionZ;
$.msp.viewer.animation = new skinview3d.CompositeAnimation();
// Init all available animations and pause them
$.msp.handles.walk = $.msp.viewer.animation.add(skinview3d.WalkingAnimation);
$.msp.handles.run = $.msp.viewer.animation.add(skinview3d.RunningAnimation);
$.msp.handles.rotate = $.msp.viewer.animation.add(skinview3d.RotatingAnimation);
$.msp.handles.walk.paused = $.msp.handles.run.paused = $.msp.handles.rotate.paused = true;
$.msp.control = skinview3d.createOrbitControls($.msp.viewer);
}
function disposeSkinViewer() {
if ($.msp.viewer instanceof skinview3d.SkinViewer) {
$.msp.viewer.dispose();
$.msp.handles = {};
$.msp.control = undefined;
}
}
function initAnimationControllers() {
$('.fa-pause').click(function () {
$.msp.viewer.animationPaused = !$.msp.viewer.animationPaused;
$(this).toggleClass('fa-pause').toggleClass('fa-play');
});
$('.fa-forward').click(function () {
$.msp.handles.run.paused = !$.msp.handles.run.paused;
$.msp.handles.walk.paused = !$.msp.handles.run.paused;
});
$('.fa-repeat').click(() => ($.msp.handles.rotate.paused = !$.msp.handles.rotate.paused));
$('.fa-stop').click(() => initSkinViewer());
}
if (process.env.NODE_ENV === 'test') {
module.exports = { initSkinViewer, initAnimationControllers };
}

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@ -1,120 +0,0 @@
/* global MSP */
class TexturePreview {
/**
*
* @param {'steve'|'alex'|'cape'} type
* @param {number} tid
* @param {'default'|'slim'} preference
*/
constructor(type, tid, preference) {
this.tid = tid;
this.type = type;
/**
* @type {JQuery<HTMLImageElement>}
*/
this.selector = $(`#${type}`);
/**
* @type {'default'|'slim'}
*/
this.preference = (type === 'steve') ? 'default' : 'slim';
this.playerPreference = preference;
}
change2dPreview() {
this.selector
.attr('src', url(`preview/200/${this.tid}.png`))
.show()
.parent().attr('href', url(`skinlib/show/${this.tid}`))
.next().hide();
return this;
}
async change3dPreview() {
if (this.playerPreference === this.preference || this.type === 'cape') {
try {
const { hash } = await fetch({
type: 'GET',
url: url(`skinlib/info/${this.tid}`),
dataType: 'json'
});
const textureUrl = url(`textures/${hash}`);
if (this.type === 'cape') {
MSP.changeCape(textureUrl);
} else {
MSP.changeSkin(textureUrl);
}
} catch (error) {
showAjaxError(error);
}
}
return this;
}
showNotUploaded() {
this.selector.hide().parent().next().show();
// clear 3D preview of cape
if (this.type === 'cape') {
MSP.changeCape('');
}
return this;
}
static init3dPreview() {
if (TexturePreview.previewType === '2D') return;
$('#preview-2d').hide();
let canvas = null;
if ($(window).width() < 800) {
canvas = MSP.get3dSkinCanvas($('#skinpreview').width(), $('#skinpreview').width());
$('#skinpreview').append($(canvas).prop('id', 'canvas3d'));
} else {
canvas = MSP.get3dSkinCanvas(350, 350);
$('#skinpreview').append($(canvas).prop('id', 'canvas3d'));
}
}
static show3dPreview() {
TexturePreview.previewType = '3D';
TexturePreview.init3dPreview();
$('#preview-2d').hide();
$('.operations').show();
$('#preview-switch').html(trans('user.switch2dPreview'));
}
static show2dPreview() {
TexturePreview.previewType = '2D';
$('#canvas3d').remove();
$('.operations').hide();
$('#preview-2d').show();
$('#preview-switch').html(trans('user.switch3dPreview')).attr('onclick', 'show3dPreview();');
}
}
TexturePreview.previewType = '3D';
// change 3D preview status
$('.fa-pause').click(function () {
MSP.setStatus('rotation', ! MSP.getStatus('rotation'));
MSP.setStatus('movements', ! MSP.getStatus('movements'));
$(this).toggleClass('fa-pause').toggleClass('fa-play');
});
$('.fa-forward').click(() => MSP.setStatus('running', ! MSP.getStatus('running')));
$('.fa-repeat' ).click(() => MSP.setStatus('rotation', ! MSP.getStatus('rotation')));
if (process.env.NODE_ENV === 'test') {
module.exports = TexturePreview;
}

File diff suppressed because one or more lines are too long

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@ -1,674 +0,0 @@
/* Created by djazz
* http://djazz.mine.nu/
* @daniel_hede on Twitter
* daniel_hede in Minecraft
*
* https://github.com/daniel-j/chrome-minecraft-skin-preview/blob/master/skin.js
*
* Editted by printempw
* https://prinzeugen.net
* Added support for high-resolution skin & capes,
* also added external interfaces
*/
var MSP = (function (global, undefined) {
'use strict';
// shim layer with setTimeout fallback
window.requestAnimFrame = (function(){
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(/* function */ callback, /* DOMElement */ element) {
window.setTimeout(callback, 1000 / 60);
};
})();
var supportWebGL = !!global.WebGLRenderingContext && (!!global.document.createElement('canvas').getContext('experimental-webgl') || !!global.document.createElement('canvas').getContext('webgl'));
var container = global.document.querySelector('#skinpreview');
// Width and height
var cw = 300, ch = 300;
var tileUvWidth = 1/64;
var tileUvHeight = 1/32;
// Init <canvas>
var skinBig = global.document.createElement('canvas');
var sbc = skinBig.getContext('2d');
var sizeRatio = 8;
skinBig.width = 64*sizeRatio;
skinBig.height = 32*sizeRatio;
var skincanvas = global.document.createElement('canvas');
var skinc = skincanvas.getContext('2d');
skincanvas.width = 64;
skincanvas.height = 32;
var capecanvas = global.document.createElement('canvas');
var capec = capecanvas.getContext('2d');
capecanvas.width = 64;
capecanvas.height = 32;
// You can change these value via external interface
var isRotating = true;
var isPaused = false;
var isYfreezed = false;
var isFunnyRunning = false;
var getMaterial = function (img, trans) {
var material = new THREE.MeshBasicMaterial({
map: new THREE.Texture(
img,
new THREE.UVMapping(),
THREE.ClampToEdgeWrapping,
THREE.ClampToEdgeWrapping,
THREE.NearestFilter,
THREE.NearestFilter,
(trans? THREE.RGBAFormat : THREE.RGBFormat)
),
transparent: trans
});
material.map.needsUpdate = true;
return material;
};
var uvmap = function (mesh, face, x, y, w, h, rotateBy) {
if(!rotateBy) rotateBy = 0;
var uvs = mesh.geometry.faceVertexUvs[0][face];
var tileU = x;
var tileV = y;
uvs[ (0 + rotateBy) % 4 ].u = tileU * tileUvWidth;
uvs[ (0 + rotateBy) % 4 ].v = tileV * tileUvHeight;
uvs[ (1 + rotateBy) % 4 ].u = tileU * tileUvWidth;
uvs[ (1 + rotateBy) % 4 ].v = tileV * tileUvHeight + h * tileUvHeight;
uvs[ (2 + rotateBy) % 4 ].u = tileU * tileUvWidth + w * tileUvWidth;
uvs[ (2 + rotateBy) % 4 ].v = tileV * tileUvHeight + h * tileUvHeight;
uvs[ (3 + rotateBy) % 4 ].u = tileU * tileUvWidth + w * tileUvWidth;
uvs[ (3 + rotateBy) % 4 ].v = tileV * tileUvHeight;
};
var cubeFromPlanes = function (size, mat) {
var cube = new THREE.Object3D();
var meshes = [];
for(var i=0; i < 6; i++) {
var mesh = new THREE.Mesh(new THREE.PlaneGeometry(size, size), mat);
mesh.doubleSided = true;
cube.add(mesh);
meshes.push(mesh);
}
// Front
meshes[0].rotation.x = Math.PI/2;
meshes[0].rotation.z = -Math.PI/2;
meshes[0].position.x = size/2;
// Back
meshes[1].rotation.x = Math.PI/2;
meshes[1].rotation.z = Math.PI/2;
meshes[1].position.x = -size/2;
// Top
meshes[2].position.y = size/2;
// Bottom
meshes[3].rotation.y = Math.PI;
meshes[3].rotation.z = Math.PI;
meshes[3].position.y = -size/2;
// Left
meshes[4].rotation.x = Math.PI/2;
meshes[4].position.z = size/2;
// Right
meshes[5].rotation.x = -Math.PI/2;
meshes[5].rotation.y = Math.PI;
meshes[5].position.z = -size/2;
return cube;
};
var charMaterial = getMaterial(skincanvas, false);
var charMaterialTrans = getMaterial(skincanvas, true);
var capeMaterial = getMaterial(capecanvas, false);
var camera = new THREE.PerspectiveCamera(35, cw / ch, 1, 1000);
camera.position.z = 50;
//camera.target.position.y = -2;
var scene = new THREE.Scene();
scene.add(camera);
var headgroup = new THREE.Object3D();
var upperbody = new THREE.Object3D();
//Light
var pointLightA = new THREE.DirectionalLight(0xFFFFFF, 1);
var pointLightB = new THREE.DirectionalLight(0x666666, 1);
var environmentalLight = new THREE.AmbientLight(0x555555);
pointLightA.position.set(100, 120, 80);
pointLightB.position.set(-100, -40, -80);
scene.add(pointLightA);
scene.add(pointLightB);
scene.add(environmentalLight);
// Left leg
var leftleggeo = new THREE.CubeGeometry(4, 12, 4);
for(var i=0; i < 8; i+=1) {
leftleggeo.vertices[i].y -= 6;
}
var leftleg = new THREE.Mesh(leftleggeo, charMaterial);
leftleg.position.z = -2;
leftleg.position.y = -6;
uvmap(leftleg, 0, 8, 20, -4, 12);
uvmap(leftleg, 1, 16, 20, -4, 12);
uvmap(leftleg, 2, 4, 16, 4, 4, 3);
uvmap(leftleg, 3, 8, 20, 4, -4, 1);
uvmap(leftleg, 4, 12, 20, -4, 12);
uvmap(leftleg, 5, 4, 20, -4, 12);
// Right leg
var rightleggeo = new THREE.CubeGeometry(4, 12, 4);
for(var i=0; i < 8; i+=1) {
rightleggeo.vertices[i].y -= 6;
}
var rightleg = new THREE.Mesh(rightleggeo, charMaterial);
rightleg.position.z = 2;
rightleg.position.y = -6;
uvmap(rightleg, 0, 4, 20, 4, 12);
uvmap(rightleg, 1, 12, 20, 4, 12);
uvmap(rightleg, 2, 8, 16, -4, 4, 3);
uvmap(rightleg, 3, 12, 20, -4, -4, 1);
uvmap(rightleg, 4, 0, 20, 4, 12);
uvmap(rightleg, 5, 8, 20, 4, 12);
// Body
var bodygeo = new THREE.CubeGeometry(4, 12, 8);
var bodymesh = new THREE.Mesh(bodygeo, charMaterial);
uvmap(bodymesh, 0, 20, 20, 8, 12);
uvmap(bodymesh, 1, 32, 20, 8, 12);
uvmap(bodymesh, 2, 20, 16, 8, 4, 1);
uvmap(bodymesh, 3, 28, 16, 8, 4, 3);
uvmap(bodymesh, 4, 16, 20, 4, 12);
uvmap(bodymesh, 5, 28, 20, 4, 12);
upperbody.add(bodymesh);
// Left arm
var leftarmgeo = new THREE.CubeGeometry(4, 12, 4);
for(var i=0; i < 8; i+=1) {
leftarmgeo.vertices[i].y -= 4;
}
var leftarm = new THREE.Mesh(leftarmgeo, charMaterial);
leftarm.position.z = -6;
leftarm.position.y = 4;
leftarm.rotation.x = Math.PI/32;
uvmap(leftarm, 0, 48, 20, -4, 12);
uvmap(leftarm, 1, 56, 20, -4, 12);
uvmap(leftarm, 2, 48, 16, -4, 4, 1);
uvmap(leftarm, 3, 52, 16, -4, 4, 3);
uvmap(leftarm, 4, 52, 20, -4, 12);
uvmap(leftarm, 5, 44, 20, -4, 12);
upperbody.add(leftarm);
// Right arm
var rightarmgeo = new THREE.CubeGeometry(4, 12, 4);
for(var i=0; i < 8; i+=1) {
rightarmgeo.vertices[i].y -= 4;
}
var rightarm = new THREE.Mesh(rightarmgeo, charMaterial);
rightarm.position.z = 6;
rightarm.position.y = 4;
rightarm.rotation.x = -Math.PI/32;
uvmap(rightarm, 0, 44, 20, 4, 12);
uvmap(rightarm, 1, 52, 20, 4, 12);
uvmap(rightarm, 2, 44, 16, 4, 4, 1);
uvmap(rightarm, 3, 48, 16, 4, 4, 3);
uvmap(rightarm, 4, 40, 20, 4, 12);
uvmap(rightarm, 5, 48, 20, 4, 12);
upperbody.add(rightarm);
//Head
var headgeo = new THREE.CubeGeometry(8, 8, 8);
var headmesh = new THREE.Mesh(headgeo, charMaterial);
headmesh.position.y = 2;
uvmap(headmesh, 0, 8, 8, 8, 8);
uvmap(headmesh, 1, 24, 8, 8, 8);
uvmap(headmesh, 2, 8, 0, 8, 8, 1);
uvmap(headmesh, 3, 16, 0, 8, 8, 1);
uvmap(headmesh, 4, 0, 8, 8, 8);
uvmap(headmesh, 5, 16, 8, 8, 8);
headgroup.add(headmesh);
// Helmet/hat
var helmetgeo = new THREE.CubeGeometry(9, 9, 9);
var helmetmesh = new THREE.Mesh(helmetgeo, charMaterialTrans);
helmetmesh.doubleSided = true;
helmetmesh.position.y = 2;
uvmap(helmetmesh, 0, 32+8, 8, 8, 8);
uvmap(helmetmesh, 1, 32+24, 8, 8, 8);
uvmap(helmetmesh, 2, 32+8, 0, 8, 8, 1);
uvmap(helmetmesh, 3, 32+16, 0, 8, 8, 3);
uvmap(helmetmesh, 4, 32+0, 8, 8, 8);
uvmap(helmetmesh, 5, 32+16, 8, 8, 8);
headgroup.add(helmetmesh);
var helmet = cubeFromPlanes(9, charMaterialTrans);
helmet.position.y = 2;
uvmap(helmet.children[0], 0, 32+8, 8, 8, 8);
uvmap(helmet.children[1], 0, 32+24, 8, 8, 8);
uvmap(helmet.children[2], 0, 32+8, 0, 8, 8, 1);
uvmap(helmet.children[3], 0, 32+16, 0, 8, 8, 3);
uvmap(helmet.children[4], 0, 32+0, 8, 8, 8);
uvmap(helmet.children[5], 0, 32+16, 8, 8, 8);
headgroup.add(helmet);
/* ===== Ears Start (作者的彩蛋,没啥卵用) ===== */
var ears = new THREE.Object3D();
var eargeo = new THREE.CubeGeometry(1, (9/8)*6, (9/8)*6);
var leftear = new THREE.Mesh(eargeo, charMaterial);
var rightear = new THREE.Mesh(eargeo, charMaterial);
leftear.position.y = 2+(9/8)*5;
rightear.position.y = 2+(9/8)*5;
leftear.position.z = -(9/8)*5;
rightear.position.z = (9/8)*5;
// Right ear share same geometry, same uv-maps
uvmap(leftear, 0, 25, 1, 6, 6); // Front side
uvmap(leftear, 1, 32, 1, 6, 6); // Back side
uvmap(leftear, 2, 25, 0, 6, 1, 1); // Top edge
uvmap(leftear, 3, 31, 0, 6, 1, 1); // Bottom edge
uvmap(leftear, 4, 24, 1, 1, 6); // Left edge
uvmap(leftear, 5, 31, 1, 1, 6); // Right edge
ears.add(leftear);
ears.add(rightear);
leftear.visible = rightear.visible = false;
headgroup.add(ears);
headgroup.position.y = 8;
/* ================ Ears End ================== */
// Init cape
var capeOrigo = new THREE.Object3D();
var capegeo = new THREE.CubeGeometry(1, 16, 10);
var capemesh = new THREE.Mesh(capegeo, capeMaterial);
capemesh.position.y = -8;
capemesh.visible = false;
uvmap(capemesh, 0, 1, 1, 10, 16); // Front side
uvmap(capemesh, 1, 12, 1, 10, 16); // Back side
uvmap(capemesh, 2, 1, 0, 10, 1); // Top edge
uvmap(capemesh, 3, 11, 0, 10, 1, 1); // Bottom edge
uvmap(capemesh, 4, 0, 1, 1, 16); // Left edge
uvmap(capemesh, 5, 11, 1, 1, 16); // Right edge
capeOrigo.rotation.y = Math.PI;
capeOrigo.position.x = -2;
capeOrigo.position.y = 6;
capeOrigo.add(capemesh);
var playerModel = new THREE.Object3D();
playerModel.add(leftleg);
playerModel.add(rightleg);
playerModel.add(upperbody);
playerModel.add(headgroup);
playerModel.add(capeOrigo);
playerModel.position.y = 6;
var playerGroup = new THREE.Object3D();
playerGroup.add(playerModel);
scene.add(playerGroup);
var mouseX = 0;
var mouseY = 0.1;
var originMouseX = 0;
var originMouseY = 0;
var rad = 0;
var isMouseOver = false;
var isMouseDown = false;
var counter = 0;
var firstRender = true;
var startTime = Date.now();
var pausedTime = 0;
var render = function () {
requestAnimFrame(render, renderer.domElement);
var oldRad = rad;
var time = (Date.now() - startTime)/1000;
if(!isMouseDown) {
//mouseX*=0.95;
if(!isYfreezed) {
mouseY*=0.97;
}
if(isRotating) {
rad += 2;
}
}
else {
rad = mouseX;
}
if(mouseY > 500) {
mouseY = 500;
}
else if(mouseY < -500) {
mouseY = -500;
}
camera.position.x = -Math.cos(rad/(cw/2)+(Math.PI/0.9));
camera.position.z = -Math.sin(rad/(cw/2)+(Math.PI/0.9));
camera.position.y = (mouseY/(ch/2))*1.5+0.2;
camera.position.setLength(70);
camera.lookAt(new THREE.Vector3(0, 1.5, 0));
if(!isPaused) {
counter+=0.01;
headgroup.rotation.y = Math.sin(time*1.5)/5;
headgroup.rotation.z = Math.sin(time)/6;
if(isFunnyRunning) {
rightarm.rotation.z = 2 * Math.cos(0.6662 * time*10 + Math.PI);
rightarm.rotation.x = 1 * (Math.cos(0.2812 * time*10) - 1);
leftarm.rotation.z = 2 * Math.cos(0.6662 * time*10);
leftarm.rotation.x = 1 * (Math.cos(0.2312 * time*10) + 1);
rightleg.rotation.z = 1.4 * Math.cos(0.6662 * time*10);
leftleg.rotation.z = 1.4 * Math.cos(0.6662 * time*10 + Math.PI);
playerGroup.position.y = -6+1 * Math.cos(0.6662 * time*10 * 2); // Jumping
playerGroup.position.z = 0.15 * Math.cos(0.6662 * time*10); // Dodging when running
playerGroup.rotation.x = 0.01 * Math.cos(0.6662 * time*10 + Math.PI); // Slightly tilting when running
capeOrigo.rotation.z = 0.1 * Math.sin(0.6662 * time*10 * 2)+Math.PI/2.5;
}
else {
leftarm.rotation.z = -Math.sin(time*3)/2;
leftarm.rotation.x = (Math.cos(time*3)+Math.PI/2)/30;
rightarm.rotation.z = Math.sin(time*3)/2;
rightarm.rotation.x = -(Math.cos(time*3)+Math.PI/2)/30;
leftleg.rotation.z = Math.sin(time*3)/3;
rightleg.rotation.z = -Math.sin(time*3)/3;
capeOrigo.rotation.z = Math.sin(time*2)/15+Math.PI/15;
playerGroup.position.y = -6; // Not jumping
}
}
renderer.render(scene, camera);
};
if(supportWebGL) {
var renderer = new THREE.WebGLRenderer({antialias: true,precision:'highp'});
}
else {
var renderer = new THREE.CanvasRenderer({antialias: true});
}
var threecanvas = renderer.domElement;
renderer.setSize(cw, ch);
//renderer.setClearColorHex(0x000000, 0.25);
// container.appendChild(threecanvas);
var onMouseMove = function (e) {
if(isMouseDown) {
mouseX = (e.pageX - threecanvas.offsetLeft - originMouseX);
mouseY = (e.pageY - threecanvas.offsetTop - originMouseY);
}
};
threecanvas.addEventListener('mousedown', function (e) {
e.preventDefault();
originMouseX = (e.pageX - threecanvas.offsetLeft) - rad;
originMouseY = (e.pageY - threecanvas.offsetTop) - mouseY;
isMouseDown = true;
isMouseOver = true;
onMouseMove(e);
}, false);
global.addEventListener('mouseup', function (e) {
isMouseDown = false;
}, false);
global.addEventListener('mousemove', onMouseMove, false);
threecanvas.addEventListener('mouseout', function (e) {
isMouseOver = false;
}, false);
// container.appendChild(skinBig);
/* ============================================================ */
// 默认开始渲染的地方
render();
var skin = new Image();
skin.onload = function () {
/* 高清皮肤支持 */
skincanvas.width = skin.width;
skincanvas.height = skin.width/2;
skinc.clearRect(0, 0, skincanvas.width, skincanvas.height);
//DEBUG
//console.log(skin.width+" "+skin.height);
if(skin.width==skin.height){
var ratio=skin.width/64;
skinc.drawImage(skin, 0 *ratio, 0 *ratio, 64*ratio, 32*ratio, 0 *ratio, 0 *ratio, 64*ratio, 32*ratio);
skinc.drawImage(skin, 0 *ratio, 32*ratio, 64*ratio, 16*ratio, 0 *ratio, 16*ratio, 64*ratio, 16*ratio);
}else{
skinc.drawImage(skin, 0, 0);
}
var imgdata = skinc.getImageData(0, 0, skincanvas.width, skincanvas.height);
var pixels = imgdata.data;
sbc.clearRect(0, 0, skinBig.width, skinBig.height);
sbc.save();
var isOnecolor = true;
var colorCheckAgainst = [40, 0];
var colorIndex = (colorCheckAgainst[0]+colorCheckAgainst[1]*64)*4;
var isPixelDifferent = function (x, y) {
if(pixels[(x+y*64)*4+0] !== pixels[colorIndex+0] || pixels[(x+y*64)*4+1] !== pixels[colorIndex+1] || pixels[(x+y*64)*4+2] !== pixels[colorIndex+2] || pixels[(x+y*64)*4+3] !== pixels[colorIndex+3]) {
return true;
}
return false;
};
// Check if helmet/hat is a solid color
// Bottom row
for(var i=32; i < 64; i+=1) {
for(var j=8; j < 16; j+=1) {
if(isPixelDifferent(i, j)) {
isOnecolor = false;
break;
}
}
if(!isOnecolor) {
break;
}
}
if(!isOnecolor) {
// Top row
for(var i=40; i < 56; i+=1) {
for(var j=0; j < 8; j+=1) {
if(isPixelDifferent(i, j)) {
isOnecolor = false;
break;
}
}
if(!isOnecolor) {
break;
}
}
}
for(var i=0; i < 64; i+=1) {
for(var j=0; j < 32; j+=1) {
if(isOnecolor && ((i >= 32 && i < 64 && j >= 8 && j < 16) || (i >= 40 && i < 56 && j >= 0 && j < 8))) {
pixels[(i+j*64)*4+3] = 0;
}
sbc.fillStyle = 'rgba('+pixels[(i+j*64)*4+0]+', '+pixels[(i+j*64)*4+1]+', '+pixels[(i+j*64)*4+2]+', '+pixels[(i+j*64)*4+3]/255+')';
sbc.fillRect(i*sizeRatio, j*sizeRatio, sizeRatio, sizeRatio);
}
}
sbc.restore();
skinc.putImageData(imgdata, 0, 0);
charMaterial.map.needsUpdate = true;
charMaterialTrans.map.needsUpdate = true;
};
var cape = new Image();
cape.onload = function () {
/* 高清披风支持 */
capecanvas.width = cape.width;
capecanvas.height = cape.height;
capec.clearRect(0, 0, 64, 32);
capec.drawImage(cape, 0, 0);
capeMaterial.map.needsUpdate = true;
capemesh.visible = true;
};
cape.onerror = function () {
capemesh.visible = false;
};
threecanvas.addEventListener('dragenter', function (e) {
e.stopPropagation();
e.preventDefault();
threecanvas.className = "dragenter";
}, false);
threecanvas.addEventListener('dragleave', function (e) {
e.stopPropagation();
e.preventDefault();
threecanvas.className = "";
}, false);
threecanvas.addEventListener('dragover', function (e) {
e.stopPropagation();
e.preventDefault();
}, false);
threecanvas.addEventListener('drop', function (e) {
e.stopPropagation();
e.preventDefault();
threecanvas.className = "";
var dt = e.dataTransfer;
var files = dt.files;
handleFiles(files);
}, false);
// 定义外部接口
return {
getStatus: function(key) {
switch(key) {
case "rotation":
return isRotating;
break;
case "movements":
return !isPaused;
break;
case "camera":
return !isYfreezed;
break;
case "running":
return isFunnyRunning;
break;
default:
}
},
setStatus: function(key, value) {
switch(key) {
case "rotation":
isRotating = value;
return isRotating;
break;
case "movements":
isPaused = !value;
// \o/
if(isPaused) {
pausedTime = Date.now() - startTime;
} else {
startTime = Date.now() - pausedTime;
}
return !isPaused;
break;
case "camera":
isYfreezed = !value;
return !isYfreezed;
break;
case "running":
isFunnyRunning = value;
return isFunnyRunning;
break;
default:
}
},
showCape: function(val) {
if(val) {
capeOrigo.add(capemesh);
} else {
capeOrigo.remove(capemesh);
}
},
changeSkin: function(url) {
skin.src = url;
},
changeCape: function(url) {
cape.src = url;
},
clear: function() {
skin.src = dskin;
cape.src = "";
},
get3dSkinCanvas: function(width, height) {
renderer.setSize(width, height);
return threecanvas;
},
// 作者的彩蛋(笑
setEars: function (val) {
leftear.visible = rightear.visible = val;
}
};
}(this));

View File

@ -5311,6 +5311,12 @@ signal-exit@^3.0.0, signal-exit@^3.0.2:
version "3.0.2"
resolved "https://registry.yarnpkg.com/signal-exit/-/signal-exit-3.0.2.tgz#b5fdc08f1287ea1178628e415e25132b73646c6d"
skinview3d@^1.1.0-alpha.2:
version "1.1.0-alpha.2"
resolved "https://registry.yarnpkg.com/skinview3d/-/skinview3d-1.1.0-alpha.2.tgz#81a7e8377878f5acaf10cbc2833ecc156aa9f84e"
dependencies:
three "^0.89.0"
slash@^1.0.0:
version "1.0.0"
resolved "https://registry.yarnpkg.com/slash/-/slash-1.0.0.tgz#c41f2f6c39fc16d1cd17ad4b5d896114ae470d55"
@ -5671,6 +5677,10 @@ text-table@~0.2.0:
version "0.2.0"
resolved "https://registry.yarnpkg.com/text-table/-/text-table-0.2.0.tgz#7f5ee823ae805207c00af2df4a84ec3fcfa570b4"
three@^0.89.0:
version "0.89.0"
resolved "https://registry.yarnpkg.com/three/-/three-0.89.0.tgz#4442d819a6168871b8d2cb37ad12a24310c170f5"
throat@^3.0.0:
version "3.2.0"
resolved "https://registry.yarnpkg.com/throat/-/throat-3.2.0.tgz#50cb0670edbc40237b9e347d7e1f88e4620af836"