Remove hardcoded modid from Forge run generation.
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6e8a284425
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@ -27,7 +27,7 @@ minecraft {
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workingDirectory project.file('run')
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ideaModule "${rootProject.name}.${project.name}.main"
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mods {
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examplemod {
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modClientRun {
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source sourceSets.main
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source project(":Common").sourceSets.main
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}
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@ -38,7 +38,7 @@ minecraft {
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workingDirectory project.file('run')
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ideaModule "${rootProject.name}.${project.name}.main"
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mods {
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examplemod {
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modServerRun {
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source sourceSets.main
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source project(":Common").sourceSets.main
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}
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@ -50,7 +50,7 @@ minecraft {
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ideaModule "${rootProject.name}.${project.name}.main"
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args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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mods {
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examplemod {
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modDataRun {
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source sourceSets.main
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source project(":Common").sourceSets.main
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}
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