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Author SHA1 Message Date
e5e46b3ee9 尝试修复配置不同步问题 2026-04-01 12:37:22 +08:00
790c55c4c0 1.20.1项目迁移 2026-02-06 00:42:53 +08:00
31 changed files with 1221 additions and 279 deletions

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@ -0,0 +1,204 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="JavaDocConfiguration">
<GENERAL>
<MODE>UPDATE</MODE>
<OVERRIDDEN_METHODS>false</OVERRIDDEN_METHODS>
<SPLITTED_CLASS_NAME>true</SPLITTED_CLASS_NAME>
<LEVELS>
<LEVEL>METHOD</LEVEL>
<LEVEL>TYPE</LEVEL>
<LEVEL>FIELD</LEVEL>
</LEVELS>
<VISIBILITIES>
<VISIBILITY>DEFAULT</VISIBILITY>
<VISIBILITY>PUBLIC</VISIBILITY>
<VISIBILITY>PROTECTED</VISIBILITY>
</VISIBILITIES>
</GENERAL>
<TEMPLATES>
<CLASSES>
<CLASS>
<KEY>^.*(public|protected|private)*.+interface\s+\w+.*</KEY>
<VALUE>/**\n
* The interface ${name}.\n
&lt;#if element.typeParameters?has_content&gt; * \n
&lt;/#if&gt;
&lt;#list element.typeParameters as typeParameter&gt;
* @param &lt;${typeParameter.name}&gt; the type parameter\n
&lt;/#list&gt;
*/</VALUE>
</CLASS>
<CLASS>
<KEY>^.*(public|protected|private)*.+enum\s+\w+.*</KEY>
<VALUE>/**\n
* The enum ${name}.\n
*/</VALUE>
</CLASS>
<CLASS>
<KEY>^.*(public|protected|private)*.+class\s+\w+.*</KEY>
<VALUE>/**\n
* The type ${name}.\n
&lt;#if element.typeParameters?has_content&gt; * \n
&lt;/#if&gt;
&lt;#list element.typeParameters as typeParameter&gt;
* @param &lt;${typeParameter.name}&gt; the type parameter\n
&lt;/#list&gt;
*/</VALUE>
</CLASS>
<CLASS>
<KEY>.+</KEY>
<VALUE>/**\n
* The type ${name}.\n
*/</VALUE>
</CLASS>
</CLASSES>
<CONSTRUCTORS>
<CONSTRUCTOR>
<KEY>.+</KEY>
<VALUE>/**\n
* Instantiates a new ${name}.\n
&lt;#if element.parameterList.parameters?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.parameterList.parameters as parameter&gt;
* @param ${parameter.name} the ${paramNames[parameter.name]}\n
&lt;/#list&gt;
&lt;#if element.throwsList.referenceElements?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.throwsList.referenceElements as exception&gt;
* @throws ${exception.referenceName} the ${exceptionNames[exception.referenceName]}\n
&lt;/#list&gt;
*/</VALUE>
</CONSTRUCTOR>
</CONSTRUCTORS>
<METHODS>
<METHOD>
<KEY>^.*(public|protected|private)*\s*.*(\w(\s*&lt;.+&gt;)*)+\s+get\w+\s*\(.*\).+</KEY>
<VALUE>/**\n
* Gets ${partName}.\n
&lt;#if element.typeParameters?has_content&gt; * \n
&lt;/#if&gt;
&lt;#list element.typeParameters as typeParameter&gt;
* @param &lt;${typeParameter.name}&gt; the type parameter\n
&lt;/#list&gt;
&lt;#if element.parameterList.parameters?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.parameterList.parameters as parameter&gt;
* @param ${parameter.name} the ${paramNames[parameter.name]}\n
&lt;/#list&gt;
&lt;#if isNotVoid&gt;
*\n
* @return the ${partName}\n
&lt;/#if&gt;
&lt;#if element.throwsList.referenceElements?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.throwsList.referenceElements as exception&gt;
* @throws ${exception.referenceName} the ${exceptionNames[exception.referenceName]}\n
&lt;/#list&gt;
*/</VALUE>
</METHOD>
<METHOD>
<KEY>^.*(public|protected|private)*\s*.*(void|\w(\s*&lt;.+&gt;)*)+\s+set\w+\s*\(.*\).+</KEY>
<VALUE>/**\n
* Sets ${partName}.\n
&lt;#if element.typeParameters?has_content&gt; * \n
&lt;/#if&gt;
&lt;#list element.typeParameters as typeParameter&gt;
* @param &lt;${typeParameter.name}&gt; the type parameter\n
&lt;/#list&gt;
&lt;#if element.parameterList.parameters?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.parameterList.parameters as parameter&gt;
* @param ${parameter.name} the ${paramNames[parameter.name]}\n
&lt;/#list&gt;
&lt;#if isNotVoid&gt;
*\n
* @return the ${partName}\n
&lt;/#if&gt;
&lt;#if element.throwsList.referenceElements?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.throwsList.referenceElements as exception&gt;
* @throws ${exception.referenceName} the ${exceptionNames[exception.referenceName]}\n
&lt;/#list&gt;
*/</VALUE>
</METHOD>
<METHOD>
<KEY>^.*((public\s+static)|(static\s+public))\s+void\s+main\s*\(\s*String\s*(\[\s*\]|\.\.\.)\s+\w+\s*\).+</KEY>
<VALUE>/**\n
* The entry point of application.\n
&lt;#if element.parameterList.parameters?has_content&gt;
*\n
&lt;/#if&gt;
* @param ${element.parameterList.parameters[0].name} the input arguments\n
&lt;#if element.throwsList.referenceElements?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.throwsList.referenceElements as exception&gt;
* @throws ${exception.referenceName} the ${exceptionNames[exception.referenceName]}\n
&lt;/#list&gt;
*/</VALUE>
</METHOD>
<METHOD>
<KEY>.+</KEY>
<VALUE>/**\n
* ${name}&lt;#if isNotVoid&gt; ${return}&lt;/#if&gt;.\n
&lt;#if element.typeParameters?has_content&gt; * \n
&lt;/#if&gt;
&lt;#list element.typeParameters as typeParameter&gt;
* @param &lt;${typeParameter.name}&gt; the type parameter\n
&lt;/#list&gt;
&lt;#if element.parameterList.parameters?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.parameterList.parameters as parameter&gt;
* @param ${parameter.name} the ${paramNames[parameter.name]}\n
&lt;/#list&gt;
&lt;#if isNotVoid&gt;
*\n
* @return the ${return}\n
&lt;/#if&gt;
&lt;#if element.throwsList.referenceElements?has_content&gt;
*\n
&lt;/#if&gt;
&lt;#list element.throwsList.referenceElements as exception&gt;
* @throws ${exception.referenceName} the ${exceptionNames[exception.referenceName]}\n
&lt;/#list&gt;
*/</VALUE>
</METHOD>
</METHODS>
<FIELDS>
<FIELD>
<KEY>^.*(public|protected|private)*.+static.*(\w\s\w)+.+</KEY>
<VALUE>/**\n
* The constant ${element.getName()}.\n
*/</VALUE>
</FIELD>
<FIELD>
<KEY>^.*(public|protected|private)*.*(\w\s\w)+.+</KEY>
<VALUE>/**\n
&lt;#if element.parent.isInterface()&gt;
* The constant ${element.getName()}.\n
&lt;#else&gt;
* The ${name}.\n
&lt;/#if&gt; */</VALUE>
</FIELD>
<FIELD>
<KEY>.+</KEY>
<VALUE>/**\n
&lt;#if element.parent.isEnum()&gt;
*${name} ${typeName}.\n
&lt;#else&gt;
* The ${name}.\n
&lt;/#if&gt;*/</VALUE>
</FIELD>
</FIELDS>
</TEMPLATES>
</component>
</project>

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@ -59,12 +59,21 @@ legacyForge {
}
client {
client()
systemProperty 'forge.enabledGameTestNamespaces', mod_id
}
data {
data()
programArguments.addAll '--mod', mod_id, '--all',
'--output', file('src/generated/resources/').absolutePath,
'--existing', file('src/main/resources/').absolutePath
}
server {
server()
systemProperty 'forge.enabledGameTestNamespaces', mod_id
}
gameTestServer {
type = "gameTestServer"
systemProperty 'forge.enabledGameTestNamespaces', mod_id
}
}
mods {
@ -97,11 +106,7 @@ dependencies {
annotationProcessor 'org.projectlombok:lombok:1.18.24'
annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
modImplementation "curse.maven:easy-villagers-400514:3887794"
modImplementation "curse.maven:xaeros-world-map-317780:6538320"
modImplementation "curse.maven:immersive-aircraft-666014:4679496"
modCompileOnly "curse.maven:modern-ui-352491:5229350"
modImplementation "curse.maven:iceberg-520110:4035917"
modCompileOnly "curse.maven:modern-ui-352491:6199942"
}
//

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@ -2,23 +2,23 @@
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
neoForge.parchment.minecraftVersion=1.18.2
neoForge.parchment.mappingsVersion=2022.11.06
neoForge.parchment.minecraftVersion=1.20.1
neoForge.parchment.mappingsVersion=2023.09.03
## Environment Properties
# The Minecraft version must agree with the Forge version to get a valid artifact
minecraft_version=1.18.2
minecraft_version=1.20.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.18.2,1.19)
minecraft_version_range=[1.20.1,1.21)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=40.3.0
forge_version=47.3.4
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[40,)
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[40,)
loader_version_range=[47,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
@ -36,8 +36,8 @@ loader_version_range=[40,)
mapping_channel=parchment
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=2022.11.06-1.18.2
mapping_lasting_version=2022.11.06
mapping_version=2023.09.03-1.20.1
mapping_lasting_version=2023.09.03
# imgui_version=1.89.0
## Mod Properties
@ -49,7 +49,7 @@ mod_name=Leisure Time Dock Mod
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=MIT
# The mod version. See https://semver.org/
mod_version=0.0.1.3
mod_version=1.0.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -1,13 +1,18 @@
package com.leisuretimedock.crossmod;
import com.leisuretimedock.crossmod.command.GotoServerCommand;
import com.leisuretimedock.crossmod.config.CrossServerConfig;
import com.leisuretimedock.crossmod.config.CrossServerConfigManager;
import com.leisuretimedock.crossmod.command.PingCommand;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import com.leisuretimedock.crossmod.network.PingRequestManager;
import com.leisuretimedock.crossmod.reset.ClientResetManager;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.server.ServerStartedEvent;
import net.minecraftforge.event.server.ServerStoppedEvent;
@ -16,6 +21,8 @@ import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.IExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.config.ModConfigEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLDedicatedServerSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
@ -26,16 +33,16 @@ import org.jetbrains.annotations.Nullable;
import java.util.Objects;
import java.util.UUID;
@Slf4j
@Mod(CrossTeleportMod.MOD_ID)
public class CrossTeleportMod {
public static final String MOD_ID ="ltdcrossteleport";
public CrossTeleportMod() {
// 注册生命周期事件
ModLoadingContext.get().registerExtensionPoint(IExtensionPoint.DisplayTest.class,
() -> new IExtensionPoint.DisplayTest(() -> NetworkConstants.IGNORESERVERONLY, (a, b) -> true));
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, CrossServerConfig.SPEC, "cross-server.toml");
if(!FMLEnvironment.dist.isDedicatedServer()) modEventBus.addListener(ClientResetManager::init);
NetworkHandler.register();
}
@ -46,6 +53,7 @@ public class CrossTeleportMod {
@SubscribeEvent
public static void onRegisterCommands(RegisterCommandsEvent event) {
PingCommand.register(event.getDispatcher());
GotoServerCommand.register(event.getDispatcher());
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
@ -53,6 +61,16 @@ public class CrossTeleportMod {
PingRequestManager.monitor(player);
}
}
private static int tickCounter = 0;
@SubscribeEvent
public static void onServerTick(TickEvent.ServerTickEvent event) {
if (event.phase == TickEvent.Phase.END) {
tickCounter++;
if (tickCounter % 10 == 0) {
CrossServerConfigManager.INSTANCE.broadHashPacket();
}
}
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getEntity() instanceof ServerPlayer player) {
@ -65,6 +83,7 @@ public class CrossTeleportMod {
}
@SubscribeEvent
public static void onServerStop(ServerStoppedEvent event) {
PingRequestManager.close();
server = null;
}
public static ServerPlayer getPlayerByUUID(UUID uuid) {
@ -87,4 +106,43 @@ public class CrossTeleportMod {
}
}
@Mod.EventBusSubscriber(modid = MOD_ID, value = Dist.DEDICATED_SERVER, bus = Mod.EventBusSubscriber.Bus.MOD)
public static class ServerModEvents {
/**
* On config loaded.
*
* @param event the event
*/
@SubscribeEvent
public static void onConfigLoaded(ModConfigEvent.Loading event) {
if (event.getConfig().getSpec() == CrossServerConfig.SPEC) {
CrossServerConfigManager.loading(CrossServerConfigManager.INSTANCE);
}
}
/**
* On config reloaded.
*
* @param event the event
*/
@SubscribeEvent
public static void onConfigReloaded(ModConfigEvent.Reloading event) {
if (event.getConfig().getSpec() == CrossServerConfig.SPEC) {
CrossServerConfigManager.reloading(CrossServerConfigManager.INSTANCE);
}
}
/**
* On config unloaded.
*
* @param event the event
*/
@SubscribeEvent
public static void onConfigUnloaded(ModConfigEvent.Unloading event) {
if (event.getConfig().getSpec() == CrossServerConfig.SPEC) {
CrossServerConfigManager.unloading(CrossServerConfigManager.INSTANCE);
}
}
}
}

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@ -2,25 +2,21 @@ package com.leisuretimedock.crossmod.client;
import com.leisuretimedock.crossmod.CrossTeleportMod;
import com.leisuretimedock.crossmod.client.gui.CrossServerGui;
import com.leisuretimedock.crossmod.client.gui.GenericIceMessageScreen;
import net.minecraft.ChatFormatting;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.ClientRegistry;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import org.lwjgl.glfw.GLFW;
@Mod.EventBusSubscriber(modid = CrossTeleportMod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public class KeyBindingHandler {
public static final KeyMapping OPEN_GUI_KEY = new KeyMapping("ltd.mod.client.name.trans_server", GLFW.GLFW_KEY_HOME, "ltd.mod.client.key");
@SubscribeEvent
public static void onRegisterKey(FMLClientSetupEvent event) {
event.enqueueWork(() -> ClientRegistry.registerKeyBinding(OPEN_GUI_KEY));
public static void onRegisterKeyMappingsEvent (RegisterKeyMappingsEvent event) {
event.register(OPEN_GUI_KEY);
}
@Mod.EventBusSubscriber(modid = CrossTeleportMod.MOD_ID, value = Dist.CLIENT)

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@ -27,7 +27,7 @@ public class PluginChannelClient {
private static final String HANDLER_NAME = CrossTeleportMod.MOD_ID + ":channel";
@SubscribeEvent
public static void onLogin(ClientPlayerNetworkEvent.LoggedInEvent event) {
public static void onLogin(ClientPlayerNetworkEvent.LoggingIn event) {
log.debug("[CrossTeleportMod] 玩家登录事件触发");
if (ClientResetManager.isNegotiating.get())
ClientResetManager.isNegotiating.set(false);
@ -87,7 +87,7 @@ public class PluginChannelClient {
@SubscribeEvent
public static void onLogout(ClientPlayerNetworkEvent.LoggedOutEvent event) {
public static void onLogout(ClientPlayerNetworkEvent.LoggingOut event) {
log.debug("[CrossTeleportMod] 玩家注销事件触发");
Connection connection = event.getConnection();

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@ -6,7 +6,7 @@ import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
public class GotoCommand {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
@ -16,7 +16,7 @@ public class GotoCommand {
String server = StringArgumentType.getString(ctx, "server");
NetworkHandler.sendTeleportRequest(server);
ctx.getSource().sendSuccess(
new TranslatableComponent("ltd.mod.client.request.goto",server), false);
() -> Component.translatable("ltd.mod.client.request.goto",server), false);
return 1;
}));
dispatcher.register(main);

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@ -1,56 +1,58 @@
package com.leisuretimedock.crossmod.client.gui;
import com.leisuretimedock.crossmod.CrossTeleportMod;
import com.leisuretimedock.crossmod.config.CrossServerConfigManager;
import com.leisuretimedock.crossmod.client.overlay.CrossServerTipOverLay;
import com.leisuretimedock.crossmod.client.overlay.PingOverlayManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.Checkbox;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
@OnlyIn(Dist.CLIENT)
public class CrossServerGui extends Screen {
public final static Component TITLE = Component.translatable("ltd.mod.client.menu");
private static final ResourceLocation CHANNEL_ID = new ResourceLocation(CrossTeleportMod.MOD_ID, "teleport");
private static final ResourceLocation LOGO_TEXTURE = new ResourceLocation(CrossTeleportMod.MOD_ID, "textures/ltd_logo.png");
// 存储组件引用以便在渲染时控制顺序
private Checkbox enableCrCheckBox;
private Checkbox enablePiCheckBox;
private Button closeButton;
private ServerSelectionList serverList;
public CrossServerGui() {
super(new TranslatableComponent("ltd.mod.client.menu"));
super(TITLE);
}
@Override
protected void init() {
// 先添加按钮和复选框它们应该渲染在列表上方
initButtons();
// 再添加列表它应该渲染在下方
initServerList();
}
private void initButtons() {
int centerX = width / 2;
int centerY = height / 2;
int buttonWidth = 150;
int buttonHeight = 20;
int spacing = 5;
int bottomY = height - 60; // 从底部向上60像素
addRenderableWidget(new Button(centerX - buttonWidth / 2, centerY - buttonHeight - spacing,
buttonWidth, buttonHeight, new TranslatableComponent("ltd.mod.client.menu.button.1"), btn -> {
sendCustomPayload("connect:lobby");
onClose();
}));
addRenderableWidget(new Button(centerX - buttonWidth / 2, centerY,
buttonWidth, buttonHeight, new TranslatableComponent("ltd.mod.client.menu.button.2"), btn -> {
sendCustomPayload("connect:survival");
onClose();
}));
// 添加 Checkbox 控件
Checkbox enableCrCheckBox = new Checkbox(centerX - buttonWidth / 2, centerY + buttonHeight + spacing + 5,
150, 20, new TranslatableComponent("ltd.mod.client.menu.checkbox.show_trans_tip"), !CrossServerTipOverLay.isShowOverlay()) {
// 添加 Checkbox 控件 - 显示传送提示
enableCrCheckBox = new Checkbox(centerX - 150, bottomY,
140, 20, Component.translatable("ltd.mod.client.menu.checkbox.show_trans_tip"),
!CrossServerTipOverLay.isShowOverlay()) {
@Override
public void onPress() {
super.onPress();
@ -58,9 +60,11 @@ public class CrossServerGui extends Screen {
}
};
addRenderableWidget(enableCrCheckBox);
// 添加 Checkbox 控件
Checkbox enablePiCheckBox = new Checkbox(centerX - buttonWidth / 2, centerY + buttonHeight + spacing + 25,
150, 20, new TranslatableComponent("ltd.mod.client.menu.checkbox.show_ping_stat"), !PingOverlayManager.isShowOverlay()) {
// 添加 Checkbox 控件 - 显示ping统计
enablePiCheckBox = new Checkbox(centerX + 10, bottomY,
140, 20, Component.translatable("ltd.mod.client.menu.checkbox.show_ping_stat"),
!PingOverlayManager.isShowOverlay()) {
@Override
public void onPress() {
super.onPress();
@ -68,9 +72,89 @@ public class CrossServerGui extends Screen {
}
};
addRenderableWidget(enablePiCheckBox);
// 添加关闭按钮
closeButton = Button.builder(
Component.translatable("gui.done"),
button -> this.onClose()
)
.bounds(centerX - 50, bottomY + 30, 100, 20)
.build();
addRenderableWidget(closeButton);
}
private void sendCustomPayload(String message) {
private void initServerList() {
int screenWidth = this.width;
int screenHeight = this.height;
// 创建服务器列表但尺寸要避开按钮区域
serverList = new ServerSelectionList(
this,
Minecraft.getInstance(),
screenWidth,
screenHeight,
48, // X位置
height - 64, // Y位置
36, // 条目高度
CrossServerConfigManager.INSTANCE.getServers()
);
// 设置列表属性
serverList.setRenderBackground(true);
serverList.setRenderTopAndBottom(true);
addRenderableWidget(serverList);
}
@Override
public void render(@NotNull GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTicks) {
// 渲染标题
guiGraphics.drawString(this.font, this.title.getString(), this.width / 2 - font.width(this.title.getString()) / 2, 20, 0xFFFFFF);
// 重要先渲染列表在底层
if (serverList != null) {
serverList.render(guiGraphics, mouseX, mouseY, partialTicks);
}
// 然后渲染按钮和复选框在上层
// 手动调用按钮的render方法确保它们在最上面
if (enableCrCheckBox != null) {
enableCrCheckBox.render(guiGraphics, mouseX, mouseY, partialTicks);
}
if (enablePiCheckBox != null) {
enablePiCheckBox.render(guiGraphics, mouseX, mouseY, partialTicks);
}
if (closeButton != null) {
closeButton.render(guiGraphics, mouseX, mouseY, partialTicks);
}
renderLogo(guiGraphics);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
// 先检查按钮点击
if (enableCrCheckBox != null && enableCrCheckBox.mouseClicked(mouseX, mouseY, button)) {
return true;
}
if (enablePiCheckBox != null && enablePiCheckBox.mouseClicked(mouseX, mouseY, button)) {
return true;
}
if (closeButton != null && closeButton.mouseClicked(mouseX, mouseY, button)) {
return true;
}
// 再检查列表点击
if (serverList != null && serverList.mouseClicked(mouseX, mouseY, button)) {
return true;
}
return super.mouseClicked(mouseX, mouseY, button);
}
void sendCustomPayload(String message) {
Minecraft mc = Minecraft.getInstance();
if (mc.getConnection() != null) {
FriendlyByteBuf buf = new FriendlyByteBuf(Unpooled.buffer(256));
@ -79,38 +163,17 @@ public class CrossServerGui extends Screen {
}
}
@Override
public void render(@NotNull PoseStack poseStack, int mouseX, int mouseY, float partialTicks) {
// 背景
this.renderBackground(poseStack);
private void renderLogo(GuiGraphics guiGraphics) {
int logoWidth = 64; // 缩小Logo为列表腾出空间
int logoHeight = 64;
// Logo 渲染缩放绘制
renderLogo(poseStack);
// 渲染标题文字
drawCenteredString(poseStack, this.font, this.title.getString(), this.width / 2 + 5, 10, 0xFFFFFF);
// 渲染按钮等组件
super.render(poseStack, mouseX, mouseY, partialTicks);
}
private void renderLogo(PoseStack poseStack) {
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, LOGO_TEXTURE);
RenderSystem.enableDepthTest();
int logoWidth = 100; // 你可以改成 150200
int logoHeight = 100; // 保持比例缩放
int x = (this.width - logoWidth) / 2;
int y = 15;
blit(poseStack, x, y, 0, 0, logoWidth, logoHeight, logoWidth, logoHeight);
int x = (this.width - logoWidth - font.width(this.title.getString()) * 2) / 2;
int y = -5; // 更靠近顶部
guiGraphics.blit(LOGO_TEXTURE, x, y, 0, 0, logoWidth, logoHeight, logoWidth, logoHeight);
}
@Override
public boolean isPauseScreen() {
return false;
}
}
}

View File

@ -1,10 +1,8 @@
package com.leisuretimedock.crossmod.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.GenericDirtMessageScreen;
import net.minecraft.client.gui.screens.inventory.InventoryScreen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.client.event.ScreenEvent;
@ -26,32 +24,24 @@ public class GenericIceMessageScreen extends GenericDirtMessageScreen {
}
@Override
public void render(@NotNull PoseStack poseStack, int mouseX, int mouseY, float partialTick) {
super.render(poseStack, mouseX, mouseY, partialTick);
public void render(@NotNull GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) {
super.render(guiGraphics, mouseX, mouseY, partialTick);
if (minecraft != null && minecraft.player != null){
InventoryScreen.renderEntityInInventory(width / 2, height / 2, 30, (float) width / 2 - mouseX, (float) height / 2 - mouseY, minecraft.player);
InventoryScreen.renderEntityInInventoryFollowsMouse(guiGraphics, width / 2, height / 2, 30, (float) width / 2 - mouseX, (float) height / 2 - mouseY, minecraft.player);
}
}
@Override
public void renderDirtBackground(int vOffset) {
renderIceBackground(vOffset,200, 200, 200, 255);
public void renderDirtBackground(@NotNull GuiGraphics guiGraphics) {
renderIceBackground(guiGraphics,1.0F, 1.0F, 1.0F, 1.0F);
}
public void renderIceBackground(int vOffset, int r, int g, int b, int a) {
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tesselator.getBuilder();
RenderSystem.setShader(GameRenderer::getPositionTexColorShader);
RenderSystem.setShaderTexture(0, ICE);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(0.0, this.height, 0.0).uv(0.0F, (float)this.height / f + (float)vOffset).color(r, g, b, a).endVertex();
bufferbuilder.vertex(this.width, this.height, 0.0).uv((float)this.width / f, (float)this.height / f + (float)vOffset).color(r, g, b, a).endVertex();
bufferbuilder.vertex(this.width, 0.0, 0.0).uv((float)this.width / f, (float)vOffset).color(r, g, b, a).endVertex();
bufferbuilder.vertex(0.0, 0.0, 0.0).uv(0.0F, (float)vOffset).color(r, g, b, a).endVertex();
tesselator.end();
MinecraftForge.EVENT_BUS.post(new ScreenEvent.BackgroundDrawnEvent(this, new PoseStack()));
@SuppressWarnings("UnstableApiUsage")
public void renderIceBackground(GuiGraphics guiGraphics, float r, float g, float b, float a) {
guiGraphics.setColor(0.65F, 0.65F, 0.65F, 1.0F);
guiGraphics.blit(ICE, 0, 0, 0, 0.0F, 0.0F, this.width, this.height, 32, 32);
guiGraphics.setColor(r, g, b, a);
MinecraftForge.EVENT_BUS.post(new ScreenEvent.BackgroundRendered(this, guiGraphics));
}
}

View File

@ -0,0 +1,92 @@
package com.leisuretimedock.crossmod.client.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ObjectSelectionList;
import net.minecraft.network.chat.Component;
import org.jetbrains.annotations.NotNull;
import java.util.Map;
public class ServerSelectionList extends ObjectSelectionList<ServerSelectionList.ServerEntry> {
private final CrossServerGui parentScreen;
public ServerSelectionList(CrossServerGui parent, Minecraft mc, int width, int height, int y0, int y1, int itemHeight, Map<String, String> servers) {
super(mc, width, height, y0, y1, itemHeight);
this.parentScreen = parent;
// 添加服务器条目
if (servers.isEmpty()) {
this.addEntry(new ServerEntry(Component.translatable("ltd.mod.client.menu.button.no_servers"), null, parentScreen));
} else {
servers.forEach((server_name, translate_key) -> {
this.addEntry(new ServerEntry(Component.translatable(translate_key), server_name, parentScreen));
});
}
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (button == 0) {
ServerEntry entry = this.getEntryAtPosition(mouseX, mouseY);
if (entry != null && entry.serverId != null) {
parentScreen.sendCustomPayload("connect:" + entry.serverId);
parentScreen.onClose();
return true;
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
public static class ServerEntry extends ObjectSelectionList.Entry<ServerEntry> {
private final Component displayName;
private final String serverId;
private Button serverButton;
public ServerEntry(Component displayName, String serverId, CrossServerGui parent) {
this.displayName = displayName;
this.serverId = serverId;
if (serverId != null) {
this.serverButton = Button.builder(displayName, button -> {
parent.sendCustomPayload("connect:" + serverId);
parent.onClose();
}).build();
}
}
@Override
public void render(@NotNull GuiGraphics guiGraphics, int index, int top, int left, int width, int height,
int mouseX, int mouseY, boolean isMouseOver, float partialTick) {
if (serverButton != null) {
// 更新按钮位置和大小
serverButton.setX(left + 5);
serverButton.setY(top + 2);
serverButton.setWidth(width - 10);
serverButton.setHeight(height - 4);
// 渲染按钮
serverButton.render(guiGraphics, mouseX, mouseY, partialTick);
} else {
// "无服务器"条目
int textX = left + (width - Minecraft.getInstance().font.width(displayName)) / 2;
int textY = top + (height - Minecraft.getInstance().font.lineHeight) / 2;
guiGraphics.drawString(Minecraft.getInstance().font, displayName, textX, textY, 0xFFAAAAAA);
}
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (serverButton != null) {
return serverButton.mouseClicked(mouseX, mouseY, button);
}
return false;
}
@Override
public @NotNull Component getNarration() {
return displayName;
}
}
}

View File

@ -4,14 +4,14 @@ import com.leisuretimedock.crossmod.client.KeyBindingHandler;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraftforge.client.gui.ForgeIngameGui;
import net.minecraftforge.client.gui.IIngameOverlay;
import net.minecraftforge.client.gui.overlay.ForgeGui;
import net.minecraftforge.client.gui.overlay.IGuiOverlay;
public class CrossServerTipOverLay implements IIngameOverlay {
public class CrossServerTipOverLay implements IGuiOverlay {
public static final CrossServerTipOverLay INSTANCE = new CrossServerTipOverLay();
private static boolean showOverlay = false;
private static final Minecraft mc = Minecraft.getInstance();
@ -22,24 +22,22 @@ public class CrossServerTipOverLay implements IIngameOverlay {
showOverlay = show;
}
@Override
public void render(ForgeIngameGui forgeIngameGui, PoseStack poseStack, float v, int i, int i1) {
if ( !showOverlay || mc.player == null || mc.level == null) return;
public void render(ForgeGui forgeGui, GuiGraphics guiGraphics, float v, int i, int i1) {
if (isShowOverlay()) return;
int x = 10;
int y = 10;
Font font = mc.font;
ItemRenderer itemRenderer = mc.getItemRenderer();
// 1. 原版钟物品
ItemStack clockStack = new ItemStack(Items.CLOCK);
// 2. 渲染钟图标含动画帧
itemRenderer.renderAndDecorateItem(clockStack, x, y);
itemRenderer.renderGuiItemDecorations(mc.font, clockStack, x, y);
PoseStack poseStack = new PoseStack();
poseStack.translate(10, 10, 10);
// 2. 渲染钟图标
guiGraphics.renderItem(clockStack, x, y);
guiGraphics.renderItemDecorations(font,clockStack, x, y);
// 3. 绘制提示文字
String keyText = KeyBindingHandler.OPEN_GUI_KEY.getTranslatedKeyMessage().getString(); // 可动态从 KeyMapping 获取
String text = "按 [" + keyText.toUpperCase() + "] 打开跨服传送菜单";
GuiComponent.drawString(poseStack, font, text, x + 20, y + 6, 0xFFFFFF);
String text = Component.translatable("ltd.mod.client.overlay.tip", KeyBindingHandler.OPEN_GUI_KEY.getTranslatedKeyMessage()).getString();
guiGraphics.drawString(font, text, x + 20, y + 6, 0xFFFFFF);
}
}

View File

@ -2,26 +2,20 @@ package com.leisuretimedock.crossmod.client.overlay;
import com.leisuretimedock.crossmod.CrossTeleportMod;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.gui.OverlayRegistry;
import net.minecraftforge.client.event.RegisterGuiOverlaysEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
@Mod.EventBusSubscriber(modid = CrossTeleportMod.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD)
public class OverlayRenderer {
@SubscribeEvent
public static void onRender(FMLClientSetupEvent event) {
event.enqueueWork(() -> {
OverlayRegistry.registerOverlayTop(
"cross_server_tip",
CrossServerTipOverLay.INSTANCE
);
OverlayRegistry.registerOverlayTop(
"ping_debug",
PingOverlayManager.INSTANCE
);
});
public static void onRender(RegisterGuiOverlaysEvent event) {
event.registerAboveAll("cross_server_tip", CrossServerTipOverLay.INSTANCE);
event.registerAboveAll(
"ping_debug",
PingOverlayManager.INSTANCE
);
}
}

View File

@ -1,19 +1,18 @@
package com.leisuretimedock.crossmod.client.overlay;
import com.leisuretimedock.crossmod.client.ClientPingHandler;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraftforge.client.gui.ForgeIngameGui;
import net.minecraftforge.client.gui.IIngameOverlay;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraftforge.client.gui.overlay.ForgeGui;
import net.minecraftforge.client.gui.overlay.IGuiOverlay;
import java.util.ArrayList;
import java.util.List;
public class PingOverlayManager implements IIngameOverlay {
public class PingOverlayManager implements IGuiOverlay {
public static final PingOverlayManager INSTANCE = new PingOverlayManager();
private static boolean showOverlay = true;
private static boolean showOverlay = false;
private static final Minecraft mc = Minecraft.getInstance();
public static boolean isShowOverlay() {
return !showOverlay || mc.player == null || mc.level == null;
@ -29,7 +28,7 @@ public class PingOverlayManager implements IIngameOverlay {
}
@Override
public void render(ForgeIngameGui gui, PoseStack poseStack, float partialTick, int width, int height) {
public void render(ForgeGui gui, GuiGraphics guiGraphics, float partialTick, int width, int height) {
if (!showOverlay || mc.player == null || mc.level == null) {
return;
}
@ -50,10 +49,10 @@ public class PingOverlayManager implements IIngameOverlay {
int y = findSuitableYPosition(height, totalHeight);
// 绘制背景
drawBackground(poseStack, x, y, maxWidth, totalHeight, font);
drawBackground(guiGraphics, x, y, maxWidth, totalHeight, font);
// 绘制文本
drawTextLines(gui, poseStack, font, allLines, x, y);
drawTextLines(guiGraphics, font, allLines, x, y);
}
private List<String> getAllDisplayLines() {
@ -95,18 +94,18 @@ public class PingOverlayManager implements IIngameOverlay {
return baseY;
}
private void drawBackground(PoseStack poseStack, int x, int y, int width, int height, Font font) {
GuiComponent.fill(poseStack,
private void drawBackground(GuiGraphics guiGraphics, int x, int y, int width, int height, Font font) {
guiGraphics.fill(
x - PADDING, y - PADDING,
x + width + PADDING, y + height + PADDING,
BACKGROUND_COLOR);
}
private void drawTextLines(ForgeIngameGui gui, PoseStack poseStack, Font font, List<String> lines, int x, int y) {
private void drawTextLines(GuiGraphics guiGraphics, Font font, List<String> lines, int x, int y) {
for (int i = 0; i < lines.size(); i++) {
String line = lines.get(i);
if (!line.isEmpty()) {
gui.getFont().draw(poseStack, line,
guiGraphics.drawString(font, line,
x,
y + i * font.lineHeight,
TEXT_COLOR);

View File

@ -0,0 +1,52 @@
package com.leisuretimedock.crossmod.command;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import com.leisuretimedock.crossmod.network.toClient.GotoServerPayload;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import java.util.Collection;
public class GotoServerCommand {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
LiteralArgumentBuilder<CommandSourceStack> main = Commands.literal("cross")
.requires(cs -> cs.hasPermission(2))
.then(Commands.argument("players", EntityArgument.players())
.then(Commands.literal("goto")
.then(Commands.argument("server", StringArgumentType.string())
.executes(ctx -> {
String server = StringArgumentType.getString(ctx, "server");
Collection<ServerPlayer> players = EntityArgument.getPlayers(ctx, "players");
players.forEach(p -> NetworkHandler.sendToPlayer(new GotoServerPayload(server), p));
ctx.getSource().sendSuccess(
() -> Component.translatable("ltd.mod.client.request.goto",server), false);
return 1;
})
)
)
)
.then(Commands.literal("goto")
.then(Commands.argument("server", StringArgumentType.string())
.executes(ctx -> {
CommandSourceStack source = ctx.getSource();
ServerPlayer player = source.getPlayer();
if (player != null) {
String server = StringArgumentType.getString(ctx, "server");
NetworkHandler.sendToPlayer(new GotoServerPayload(server), player);
source.sendSuccess(
() -> Component.translatable("ltd.mod.client.request.goto",server), false);
}
source.sendFailure(Component.literal("Request a player"));
return 1;
})
)
);
dispatcher.register(main);
}
}

View File

@ -11,7 +11,7 @@ import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import java.util.Collection;
@ -92,7 +92,7 @@ public class PingCommand {
private static int executePlayerReport(CommandSourceStack source, Collection<ServerPlayer> players) throws CommandSyntaxException {
if (players.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.error.no_players"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.error.no_players"), false);
return 0;
}
@ -100,7 +100,7 @@ public class PingCommand {
Map<UUID, Long> results = PingRequestManager.getLatestPingsForPlayers(players);
if (results.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.info.no_data"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.info.no_data"), false);
return Command.SINGLE_SUCCESS;
}
@ -115,7 +115,7 @@ public class PingCommand {
Map<UUID, Long> results = PingRequestManager.getAllLatestPings();
if (results.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.info.no_data"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.info.no_data"), false);
return Command.SINGLE_SUCCESS;
}
@ -134,7 +134,7 @@ public class PingCommand {
PingRequestManager.PingStats stats = PingRequestManager.getGlobalPingStats();
if (stats.sampleCount() == 0) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.info.no_data"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.info.no_data"), false);
return Command.SINGLE_SUCCESS;
}
@ -147,28 +147,28 @@ public class PingCommand {
private static int executeSinglePing(CommandSourceStack source) throws CommandSyntaxException {
ServerPlayer player = source.getPlayerOrException();
if(!PingRequestManager.isMonitored(player.getUUID())) {
source.sendFailure(new TranslatableComponent("ltd.mod.ping.error.not_monitored.self"));
source.sendFailure(Component.translatable("ltd.mod.ping.error.not_monitored.self"));
return -1;
}
PingRequestManager.ping(player);
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.success.ping_self"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.success.ping_self"), false);
return Command.SINGLE_SUCCESS;
}
private static int executePingPlayers(CommandSourceStack source, Collection<ServerPlayer> players) throws CommandSyntaxException {
if (players.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.error.no_players"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.error.no_players"), false);
return 0;
}
players.forEach(player -> {
if(!PingRequestManager.isMonitored(player.getUUID())) {
source.sendFailure(new TranslatableComponent("ltd.mod.ping.error.not_monitored.other",
source.sendFailure(Component.translatable("ltd.mod.ping.error.not_monitored.other",
player.getScoreboardName()));
}
else {
PingRequestManager.ping(player);
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.success.ping_other",
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.success.ping_other",
player.getScoreboardName()), false);
}
});
@ -180,7 +180,7 @@ public class PingCommand {
int count,
int interval) {
if (players.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.error.no_players"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.error.no_players"), false);
return 0;
}
@ -188,12 +188,12 @@ public class PingCommand {
if (PingRequestManager.sendMultiplePings(player, count, interval)) {
source.sendSuccess(
player.getScoreboardName().equals(source.getTextName()) ?
new TranslatableComponent("ltd.mod.ping.success.multiping.start.self", count, interval) :
new TranslatableComponent("ltd.mod.ping.success.multiping.start.other", player.getScoreboardName(), count, interval),
() -> Component.translatable("ltd.mod.ping.success.multiping.start.self", count, interval) :
() -> Component.translatable("ltd.mod.ping.success.multiping.start.other", player.getScoreboardName(), count, interval),
false);
} else {
source.sendFailure(
new TranslatableComponent(
Component.translatable(
player.getScoreboardName().equals(source.getTextName()) ?
"ltd.mod.ping.error.multiping.fail.self" :
"ltd.mod.ping.error.multiping.fail.other",
@ -209,28 +209,28 @@ public class PingCommand {
ServerPlayer player = source.getPlayerOrException();
if (monitor) {
PingRequestManager.monitor(player);
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.success.monitor.self"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.success.monitor.self"), false);
} else {
PingRequestManager.unmonitor(player);
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.success.unmonitor.self"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.success.unmonitor.self"), false);
}
return Command.SINGLE_SUCCESS;
}
private static int executeToggleMonitoring(CommandSourceStack source, Collection<ServerPlayer> players, boolean monitor) throws CommandSyntaxException {
if (players.isEmpty()) {
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.error.no_players"), false);
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.error.no_players"), false);
return 0;
}
players.forEach(player -> {
if (monitor) {
PingRequestManager.monitor(player);
source.sendFailure(new TranslatableComponent("ltd.mod.ping.error.not_monitored.other",
source.sendFailure(Component.translatable("ltd.mod.ping.error.not_monitored.other",
player.getScoreboardName()));
} else {
PingRequestManager.unmonitor(player);
source.sendSuccess(new TranslatableComponent("ltd.mod.ping.success.ping_other",
source.sendSuccess(() -> Component.translatable("ltd.mod.ping.success.ping_other",
player.getScoreboardName()), false);
}
});
@ -239,37 +239,37 @@ public class PingCommand {
}
private static void sendTextReport(ServerPlayer player, Map<UUID, Long> results) {
player.sendMessage(new TranslatableComponent("ltd.mod.ping.title.report").withStyle(ChatFormatting.GOLD),
player.getUUID());
player.displayClientMessage(Component.translatable("ltd.mod.ping.title.report").withStyle(ChatFormatting.GOLD),
true);
results.forEach((uuid, ping) -> {
player.sendMessage(
new TranslatableComponent(
player.displayClientMessage(
Component.translatable(
"ltd.mod.ping.report.entry",
uuid.toString().substring(0, 8),
ping,
PingRequestManager.getAverageLatency(uuid),
PingRequestManager.getPacketLossRate(uuid)),
player.getUUID()
true
);
});
}
private static void sendStatsTextReport(ServerPlayer player, PingRequestManager.PingStats stats) {
player.sendMessage(new TranslatableComponent("ltd.mod.ping.title.stats").withStyle(ChatFormatting.GOLD),
player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.average", stats.average()), player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.max", stats.max()), player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.min", stats.max()), player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.avg_latency", stats.averageLatency()), player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.packet_loss", stats.packetLossRate()), player.getUUID());
player.sendMessage(new TranslatableComponent(
"ltd.mod.ping.stats.sample_count", stats.sampleCount()), player.getUUID());
player.displayClientMessage(Component.translatable("ltd.mod.ping.title.stats").withStyle(ChatFormatting.GOLD),
true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.average", stats.average()), true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.max", stats.max()), true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.min", stats.max()), true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.avg_latency", stats.averageLatency()), true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.packet_loss", stats.packetLossRate()), true);
player.displayClientMessage(Component.translatable(
"ltd.mod.ping.stats.sample_count", stats.sampleCount()), true);
}
}

View File

@ -0,0 +1,31 @@
package com.leisuretimedock.crossmod.config;
import net.minecraftforge.common.ForgeConfigSpec;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.List;
public class CrossServerConfig {
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
public static ForgeConfigSpec SPEC;
public static final ForgeConfigSpec.ConfigValue<List<? extends String>> SERVER_LIST;
static {
BUILDER.comment("Cross Server Config").push("servers");
SERVER_LIST = BUILDER
.comment("Server list in format: <server_name>: <translate_key>")
.defineList("serverList",
Arrays.asList(
"lobby: ltd.mod.client.menu.button.1",
"survival: ltd.mod.client.menu.button.2"
),
obj -> obj instanceof String str && checkSyntax(str)
);
BUILDER.pop();
SPEC = BUILDER.build();
}
public static boolean checkSyntax(@NotNull String input) {
return CrossServerConfigManager.SYNTAX.matcher(input).matches();
}
}

View File

@ -0,0 +1,182 @@
package com.leisuretimedock.crossmod.config;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import com.leisuretimedock.crossmod.network.toClient.CommonConfigHashInformPacket;
import lombok.Getter;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.nbt.CompoundTag;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Unmodifiable;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import static java.util.regex.Pattern.compile;
@Slf4j
public class CrossServerConfigManager {
public static CrossServerConfigManager INSTANCE = new CrossServerConfigManager();
public static final Pattern SYNTAX =
compile("([a-zA-Z]\\w+):\\s+([_.\\w]+)");
/**
* The constant cacheTag.
*/
// ========= 缓存 ========
public volatile CompoundTag cacheTag = null;
/**
* The constant cacheHash.
*/
public volatile int cacheHash = -1;
@Getter
private final Map<String, String> servers = new TreeMap<>();
private @NotNull @Unmodifiable Map<String, String> parseServer(@NotNull List<? extends String> servers) {
Map<String, String> serverMap = new TreeMap<>();
for (String server : servers) {
Matcher matcher = SYNTAX.matcher(server);
if (matcher.matches()) {
String key = matcher.group(1); // 第一部分[a-zA-Z]\w+
String value = matcher.group(2); // 第二部分[_.\w]+
if(!serverMap.containsKey(key)) {
serverMap.put(key, value);
} else {
log.warn("Duplicate server name '{}' found in config, skip it", key);
}
}
}
return Collections.unmodifiableMap(serverMap);
}
public void reloadAll() {
try {
clear();
servers.putAll(parseServer(CrossServerConfig.SERVER_LIST.get()));
cacheHash = -1;
cacheTag = serializeToNBT();
log.debug("Configs reloaded");
} catch (Exception e) {
log.error("Failed to reload configs", e);
cacheHash = -1;
cacheTag = null;
}
}
/**
* Clear.
*/
public void clear() {
servers.clear();
cacheHash = -1;
cacheTag = null;
}
public synchronized CompoundTag serializeToNBT() {
int currentHash = calculateConfigHash();
if (cacheTag != null && cacheHash == currentHash) {
return cacheTag;
}
CompoundTag tag = new CompoundTag();
serializeMap(tag, "servers", this.servers);
cacheHash = calculateConfigHash();
cacheTag = tag;
return tag;
}
private void serializeMap(CompoundTag parent, String key, @NotNull Map<String, String> map) {
CompoundTag mapTag = new CompoundTag();
TreeMap<String, String> sortedMap = new TreeMap<>(map);
for (Map.Entry<String, String> entry : sortedMap.entrySet()) {
mapTag.putString(entry.getKey(), entry.getValue());
}
parent.put(key, mapTag);
}
/**
* 从NBT反序列化配置管理器状态
*
* @param tag the tag
*/
public void deserializeFromNBT(@NotNull CompoundTag tag) {
cacheHash = -1;
cacheTag = null;
clear();
deserializeMap(tag, "servers", servers);
cacheTag = serializeToNBT();
}
private void deserializeMap(@NotNull CompoundTag parent, String key, Map<String, String> map) {
if (parent.contains(key)) {
CompoundTag mapTag = parent.getCompound(key);
TreeMap<String, String> tempMap = new TreeMap<>();
for (String key_ : mapTag.getAllKeys()) {
tempMap.put(key_, mapTag.getString(key_));
}
map.clear();
map.putAll(tempMap);
}
}
/**
* Loading.
*
* @param manager the manager
*/
public static void loading(@NotNull CrossServerConfigManager manager) {
manager.reloadAll();
}
/**
* Reloading.
*
* @param manager the manager
*/
public static void reloading(@NotNull CrossServerConfigManager manager) {
manager.reloadAll();
}
/**
* Unloading.
*
* @param manager the manager
*/
public static void unloading(CrossServerConfigManager manager) {
if(manager != null) manager.clear();
}
public int calculateConfigHash() {
// 使用FNV-1a哈希算法
int hash = 0x811c9dc5; // FNV偏移基础值
TreeMap<String, String> sortedMap = new TreeMap<>(servers);
hash = fnv1aHashMap(hash, sortedMap);
return hash;
}
private int fnv1aHashString(int hash, @NotNull String str) {
for (int i = 0; i < str.length(); i++) {
hash ^= str.charAt(i);
hash *= 0x01000193;
}
return hash;
}
private int fnv1aHashMap(int hash, @NotNull Map<String, String> map) {
for (Map.Entry<String, String> entry : map.entrySet()) {
hash = fnv1aHashString(hash, entry.getKey());
hash = fnv1aHashString(hash, entry.getValue());
}
return hash;
}
/**
* Broad hash packet.
*/
public void broadHashPacket() {
if (cacheHash != -1){
NetworkHandler.sendToAllPlayer(new CommonConfigHashInformPacket(cacheHash));
}
}
}

View File

@ -1,26 +1,24 @@
package com.leisuretimedock.crossmod.mixin;
import icyllis.modernui.mc.forge.NetworkHandler;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Pseudo;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@Pseudo
@Mixin(value = NetworkHandler.class, remap = false)
public class MixinMUINetWorkHandler {
/**
* 修补构造 ResourceLocation("modernui", id) id 是空字符串则替换为 "default"
*/
@ModifyArg(
@ModifyVariable(
method = "<init>",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/resources/ResourceLocation;<init>(Ljava/lang/String;Ljava/lang/String;)V"
),
index = 1 // 修改 id 参数
at = @At("HEAD"),
argsOnly = true,
ordinal = 0
)
private String fixEmptyId(String id) {
return id == null || id.isEmpty() ? "default" : id;
private static ResourceLocation modifyNameParameter(ResourceLocation name) {
return name.getPath().isEmpty() ? name : new ResourceLocation(name.getNamespace(), "default");
}
}

View File

@ -1,11 +1,9 @@
// 客户端网络处理类CrossMod
package com.leisuretimedock.crossmod.network;
import com.leisuretimedock.crossmod.CrossTeleportMod;
import com.leisuretimedock.crossmod.network.toClient.PingMessagePayload;
import com.leisuretimedock.crossmod.network.toClient.PingResultPacket;
import com.leisuretimedock.crossmod.network.toClient.PingStatsPacket;
import com.leisuretimedock.crossmod.network.toClient.*;
import com.leisuretimedock.crossmod.network.toServer.PongMessagePayload;
import com.leisuretimedock.crossmod.network.toServer.SyncCommonConfigRequestPacket;
import io.netty.buffer.Unpooled;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.client.Minecraft;
@ -17,6 +15,7 @@ import net.minecraftforge.network.NetworkDirection;
import net.minecraftforge.network.NetworkRegistry;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.simple.SimpleChannel;
import org.jetbrains.annotations.NotNull;
import java.util.*;
@ -74,6 +73,26 @@ public class NetworkHandler {
PingStatsPacket::decode,
PingStatsPacket::handle
);
CHANNEL.messageBuilder(SyncCommonConfigPacket.class, messageId++, NetworkDirection.PLAY_TO_CLIENT)
.decoder(SyncCommonConfigPacket::decode)
.encoder(SyncCommonConfigPacket::encode)
.consumerNetworkThread(SyncCommonConfigPacket::handle)
.add();
CHANNEL.messageBuilder(SyncCommonConfigRequestPacket.class, messageId++, NetworkDirection.PLAY_TO_SERVER)
.decoder(SyncCommonConfigRequestPacket::decode)
.encoder(SyncCommonConfigRequestPacket::encode)
.consumerNetworkThread(SyncCommonConfigRequestPacket::handle)
.add();
CHANNEL.messageBuilder(CommonConfigHashInformPacket.class, messageId++, NetworkDirection.PLAY_TO_CLIENT)
.decoder(CommonConfigHashInformPacket::decode)
.encoder(CommonConfigHashInformPacket::encode)
.consumerNetworkThread(CommonConfigHashInformPacket::handle)
.add();
CHANNEL.messageBuilder(GotoServerPayload.class, messageId++, NetworkDirection.PLAY_TO_CLIENT)
.decoder(GotoServerPayload::decode)
.encoder(GotoServerPayload::encode)
.consumerMainThread(GotoServerPayload::handle)
.add();
}
// 新增发送报告方法
public static void sendPingReport(ServerPlayer player,
@ -88,7 +107,7 @@ public class NetworkHandler {
}
public static void sendPingResults(ServerPlayer player, Map<UUID, Long> results) {
public static void sendPingResults(ServerPlayer player, @NotNull Map<UUID, Long> results) {
// 创建平均时延映射
Map<UUID, Double> averageLatencies = new HashMap<>();
@ -116,7 +135,7 @@ public class NetworkHandler {
public static void sendPingRequest(ServerPlayer player, UUID requestId) {
try {
CHANNEL.sendTo(new PingMessagePayload(requestId),
player.connection.getConnection(),
player.connection.connection,
NetworkDirection.PLAY_TO_CLIENT);
} catch (Exception e) {
log.error("发送ping请求失败", e);
@ -152,4 +171,37 @@ public class NetworkHandler {
public static void sendTeleportRequest(String serverName) {
PluginMessageListener.sendTeleport(serverName);
}
/**
* Send to player.
*
* @param <MSG> the type parameter
* @param message the message
* @param player the player
*/
public static <MSG> void sendToPlayer(MSG message, ServerPlayer player){
CHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message);
}
/**
* Send to all player.
*
* @param <MSG> the type parameter
* @param message the message
*/
public static <MSG> void sendToAllPlayer(MSG message){
CHANNEL.send(PacketDistributor.ALL.noArg(), message);
}
/**
* Send to player.
*
* @param <MSG> the type parameter
* @param <T> the type parameter
* @param message the message
* @param entity the entity
* @param packetDistributor the packet distributor
*/
public static <MSG, T> void sendToPlayer(MSG message, T entity, PacketDistributor<T> packetDistributor){
CHANNEL.send(packetDistributor.with(() -> entity), message);
}
}

View File

@ -3,11 +3,13 @@ package com.leisuretimedock.crossmod.network;
import com.leisuretimedock.crossmod.CrossTeleportMod;
import lombok.Getter;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import java.util.*;
import java.util.concurrent.*;
@Slf4j
public final class PingRequestManager {
// 配置常量
@ -104,8 +106,8 @@ public final class PingRequestManager {
// 网络拥塞检测
if (ping > DEFAULT_TIMEOUT_MS * 0.8) {
player.sendMessage(new TranslatableComponent("ltd.mod.ping.warn.network_latency"),
player.getUUID());
player.displayClientMessage(Component.translatable("ltd.mod.ping.warn.network_latency", player.getUUID()),
true);
}
updatePingHistory(data, ping);
@ -175,7 +177,7 @@ public final class PingRequestManager {
int successfulRequests = 0;
for (PlayerPingData data : playerData.values()) {
synchronized (data) {
synchronized (playerData) {
allPings.addAll(data.pingHistory);
totalRequests += data.totalRequests;
successfulRequests += data.successfulRequests;
@ -212,7 +214,7 @@ public final class PingRequestManager {
Map<UUID, Long> results = new HashMap<>();
playerData.forEach((uuid, data) -> {
synchronized (data) {
synchronized (PingRequestManager.class) {
if (!data.pingHistory.isEmpty()) {
results.put(uuid, data.pingHistory.getLast());
}
@ -281,12 +283,12 @@ public final class PingRequestManager {
if (attempt == count) {
data.batchInProgress = 0;
player.sendMessage(
new TranslatableComponent("ltd.mod.ping.success.multiping.complete", count),
player.getUUID());
player.displayClientMessage(
Component.translatable("ltd.mod.ping.success.multiping.complete", count),
true);
}
}
}, i * Math.max(intervalMs, MIN_PING_INTERVAL), TimeUnit.MILLISECONDS);
}, i * intervalMs, TimeUnit.MILLISECONDS);
}
return true;
@ -328,7 +330,7 @@ public final class PingRequestManager {
Map<UUID, Double> averages = new HashMap<>();
playerData.forEach((uuid, data) -> {
synchronized (data) {
synchronized (PingRequestManager.class) {
if (!data.pingHistory.isEmpty()) {
latestPings.put(uuid, PingRequestManager.getLatestPing(uuid).orElse(-1L));
averages.put(uuid, PingRequestManager.calculateAverageLatency(data.pingHistory));
@ -348,7 +350,7 @@ public final class PingRequestManager {
long currentTime = System.currentTimeMillis();
playerData.forEach((playerId, data) -> {
synchronized (data) {
synchronized (PingRequestManager.class) {
data.activeRequests.entrySet().removeIf(entry ->
currentTime - entry.getValue() > DEFAULT_TIMEOUT_MS
);
@ -364,29 +366,21 @@ public final class PingRequestManager {
private static double calculateAverageLatency(Collection<Long> pingHistory) {
if (pingHistory.isEmpty()) return 0;
double total = 0;
double weightSum = 0;
int i = 1;
for (Long ping : pingHistory) {
double weight = 1.0 / i;
total += ping * weight;
weightSum += weight;
i++;
}
return total / weightSum;
return PlayerPingData.calculate(pingHistory);
}
private static double calculatePacketLossRate(PlayerPingData data) {
synchronized (data) {
synchronized (PingRequestManager.class) {
if (data.totalRequests == 0) return 0;
return (1 - (double) data.successfulRequests / data.totalRequests) * 100;
}
}
public static void close() {
pingScheduler.shutdownNow();
scheduler.shutdownNow();
}
// ========== 数据结构 ==========
private static class PlayerPingData {
@ -406,6 +400,10 @@ public final class PingRequestManager {
}
private double calculateAverageLatency(Collection<Long> pings) {
return calculate(pings);
}
static double calculate(Collection<Long> pings) {
if (pings.isEmpty()) return 0;
double total = 0;

View File

@ -0,0 +1,54 @@
package com.leisuretimedock.crossmod.network.toClient;
import com.leisuretimedock.crossmod.config.CrossServerConfigManager;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import com.leisuretimedock.crossmod.network.toServer.SyncCommonConfigRequestPacket;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
/**
* The type Common config hash inform packet.
*/
public record CommonConfigHashInformPacket(int hash) {
/**
* Encode.
*
* @param packet the packet
* @param buffer the buffer
*/
public static void encode(CommonConfigHashInformPacket packet, FriendlyByteBuf buffer) {
buffer.writeInt(packet.hash());
}
/**
* Decode common config hash inform packet.
*
* @param buffer the buffer
* @return the common config hash inform packet
*/
public static CommonConfigHashInformPacket decode(FriendlyByteBuf buffer) {
return new CommonConfigHashInformPacket(buffer.readInt());
}
/**
* Handle.
*
* @param packet the packet
* @param ctx the ctx
*/
public static void handle(CommonConfigHashInformPacket packet, Supplier<NetworkEvent.Context> ctx) {
NetworkEvent.Context context = ctx.get();
context.enqueueWork(() -> {
int hash = CrossServerConfigManager.INSTANCE.calculateConfigHash();
if (hash != packet.hash()) {
NetworkHandler.CHANNEL.sendToServer(new SyncCommonConfigRequestPacket(hash));
}
}
);
context.setPacketHandled(true);
}
}

View File

@ -0,0 +1,24 @@
package com.leisuretimedock.crossmod.network.toClient;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
import java.util.function.Supplier;
public record GotoServerPayload(String serverName) {
public static void encode(@NotNull GotoServerPayload payload, @NotNull FriendlyByteBuf buf) {
buf.writeUtf(payload.serverName);
}
@Contract("_ -> new")
public static @NotNull GotoServerPayload decode(@NotNull FriendlyByteBuf buf) {
return new GotoServerPayload(buf.readUtf());
}
public static void handle(@NotNull GotoServerPayload msg, @NotNull Supplier<NetworkEvent.Context> ctx) {
NetworkEvent.Context context = ctx.get();
context.enqueueWork(() -> NetworkHandler.sendTeleportRequest(msg.serverName));
context.setPacketHandled(true);
}
}

View File

@ -8,11 +8,13 @@ import lombok.Setter;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.network.Connection;
import net.minecraft.network.ConnectionProtocol;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraftforge.network.*;
import org.slf4j.Logger;
import java.util.function.Supplier;
@ -32,18 +34,24 @@ public class ResetPacket extends HandshakeMessages.C2SAcknowledge {
}
public static void handler(HandshakeHandler ignoredHandler, ResetPacket ignoredMsg, Supplier<NetworkEvent.Context> ctxSupplier) {
handler(ctxSupplier, log);
}
public static void handler(Supplier<NetworkEvent.Context> ctxSupplier, Logger log) {
NetworkEvent.Context ctx = ctxSupplier.get();
ClientResetManager.isNegotiating.set(true);
Connection conn = ctx.getNetworkManager();
if (ctx.getDirection() != NetworkDirection.LOGIN_TO_CLIENT && ctx.getDirection() != NetworkDirection.PLAY_TO_CLIENT) {
conn.disconnect(new TranslatableComponent("ltd.mod.client.invalid_packet"));
conn.disconnect(Component.translatable("ltd.mod.client.invalid_packet"));
return;
}
if (ResetHelper.clearClient(ctx)) {
ServerData serverData = Minecraft.getInstance().getCurrentServer();
NetworkHooks.registerClientLoginChannel(conn);
conn.setProtocol(ConnectionProtocol.LOGIN);
conn.setListener(new ClientHandshakePacketListenerImpl(
conn, Minecraft.getInstance(), null, s -> {}
conn, Minecraft.getInstance(), serverData ,null, true, null, s -> {}
));
((AccessorMinecraft) Minecraft.getInstance()).setPendingConnection(conn);
@ -55,11 +63,10 @@ public class ResetPacket extends HandshakeMessages.C2SAcknowledge {
);
} catch (Exception e) {
log.error("Failed to send acknowledgment", e);
conn.disconnect(new TranslatableComponent("ltd.mod.client.error.handshake"));
conn.disconnect(Component.translatable("ltd.mod.client.error.handshake"));
}
}
ctx.setPacketHandled(true);
ctx.setPacketHandled(true);
}
}

View File

@ -0,0 +1,112 @@
package com.leisuretimedock.crossmod.network.toClient;
import com.leisuretimedock.crossmod.config.CrossServerConfigManager;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
import java.util.Objects;
import java.util.Set;
import java.util.function.Supplier;
/**
* The type Sync common config packet.
*/
@Slf4j
public record SyncCommonConfigPacket(CompoundTag config, int hash) {
/**
* Encode.
*
* @param msg the msg
* @param buf the buf
*/
public static void encode(@NotNull SyncCommonConfigPacket msg, @NotNull FriendlyByteBuf buf) {
buf.writeNbt(msg.config);
buf.writeInt(msg.hash);
}
/**
* Decode packet eternal potato remove packet.
*
* @param buf the buf
* @return the packet eternal potato remove packet
*/
@Contract("_ -> new")
public static @NotNull SyncCommonConfigPacket decode(@NotNull FriendlyByteBuf buf) {
return new SyncCommonConfigPacket(buf.readNbt(), buf.readInt());
}
/**
* Handle.
*
* @param msg the msg
* @param ctx the ctx
*/
public static void handle(SyncCommonConfigPacket msg, @NotNull Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
CrossServerConfigManager manager = CrossServerConfigManager.INSTANCE;
// 1. 保存当前配置强制重新序列化不使用缓存
CompoundTag currentConfig = manager.serializeToNBT();
int currentHash = manager.calculateConfigHash();
// 2. 应用新配置
manager.deserializeFromNBT(msg.config);
// 3. 验证哈希
int newHash = manager.calculateConfigHash();
if (newHash != msg.hash) {
log.error("Hash mismatch! Expected: {}, Actual: {}", msg.hash, newHash);
log.error("Current hash before deserialization: {}", currentHash);
// 打印差异详情
if (currentConfig != null) {
compareConfigs(currentConfig, msg.config);
manager.deserializeFromNBT(currentConfig);
}
// 验证恢复是否成功
int restoredHash = manager.calculateConfigHash();
if (restoredHash != currentHash) {
log.error("Failed to restore config! Hash mismatch after rollback!");
} else {
log.info("Successfully rolled back to previous config");
}
} else {
log.debug("Config sync successful, hash: {}", msg.hash);
}
});
ctx.get().setPacketHandled(true);
}
private static void compareConfigs(@NotNull CompoundTag oldConfig, @NotNull CompoundTag newConfig) {
Set<String> oldKeys = oldConfig.getAllKeys();
Set<String> newKeys = newConfig.getAllKeys();
// 找出只存在于旧配置的键
for (String key : oldKeys) {
if (!newConfig.contains(key)) {
log.warn("Key only in old config: {}", key);
}
}
// 找出只存在于新配置的键
for (String key : newKeys) {
if (!oldConfig.contains(key)) {
log.warn("Key only in new config: {}", key);
}
}
// 比较共同键的值
for (String key : oldKeys) {
if (newConfig.contains(key) && !Objects.equals(oldConfig.get(key), newConfig.get(key))) {
log.warn("Value mismatch for key: {}", key);
log.warn(" Old: {}", oldConfig.get(key));
log.warn(" New: {}", newConfig.get(key));
}
}
}
}

View File

@ -0,0 +1,50 @@
package com.leisuretimedock.crossmod.network.toServer;
import com.leisuretimedock.crossmod.config.CrossServerConfigManager;
import com.leisuretimedock.crossmod.network.NetworkHandler;
import com.leisuretimedock.crossmod.network.toClient.SyncCommonConfigPacket;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
/**
* The type Sync common config request packet.
*/
public record SyncCommonConfigRequestPacket(int hash) {
/**
* Encode.
*
* @param msg the msg
* @param buf the buf
*/
public static void encode(SyncCommonConfigRequestPacket msg, FriendlyByteBuf buf) {
buf.writeInt(msg.hash);
}
/**
* Decode sync common config request packet.
*
* @param buf the buf
* @return the sync common config request packet
*/
public static SyncCommonConfigRequestPacket decode(FriendlyByteBuf buf) {
return new SyncCommonConfigRequestPacket(buf.readInt());
}
/**
* Handle.
*
* @param msg the msg
* @param ctx the ctx
*/
public static void handle(SyncCommonConfigRequestPacket msg, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (msg.hash != CrossServerConfigManager.INSTANCE.cacheHash) {
NetworkHandler.sendToPlayer(new SyncCommonConfigPacket(CrossServerConfigManager.INSTANCE.serializeToNBT(), CrossServerConfigManager.INSTANCE.calculateConfigHash()), ctx.get().getSender());
}
});
ctx.get().setPacketHandled(true);
}
}

View File

@ -45,7 +45,7 @@ public class ClientResetManager {
.loginIndex(ResetPacket::getLoginIndex, ResetPacket::setLoginIndex)
.decoder(ResetPacket::decode)
.encoder(ResetPacket::encode)
.consumer(HandshakeHandler.biConsumerFor(ResetPacket::handler))
.consumerMainThread(HandshakeHandler.biConsumerFor(ResetPacket::handler))
.add();
log.info( "Registered forge reset packet successfully.");
}

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@ -3,13 +3,14 @@ package com.leisuretimedock.crossmod.reset;
import com.leisuretimedock.crossmod.client.gui.GenericIceMessageScreen;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.server.packs.repository.Pack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.registries.GameData;
import java.util.NoSuchElementException;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
@ -18,17 +19,26 @@ import static net.minecraft.ChatFormatting.BOLD;
@Slf4j
@OnlyIn(Dist.CLIENT)
public class ResetHelper {
@SuppressWarnings("UnstableApiUsage")
public static boolean clearClient(NetworkEvent.Context context) {
CompletableFuture<Void> future = context.enqueueWork(() -> {
log.debug("Clearing");
Minecraft minecraft = Minecraft.getInstance();
ServerData serverData = minecraft.getCurrentServer();
Pack serverPack = Minecraft.getInstance().getDownloadedPackSource().serverPack;
if (minecraft.level == null) {
GameData.revertToFrozen();
}
minecraft.clearLevel(new GenericIceMessageScreen(new TranslatableComponent("ltd.mod.client.negotiating").withStyle(BOLD)));
minecraft.setCurrentServer(serverData);
Minecraft.getInstance().getDownloadedPackSource().serverPack = null;
minecraft.clearLevel(new GenericIceMessageScreen(Component.translatable("ltd.mod.client.negotiating").withStyle(BOLD)));
try {
context.getNetworkManager().channel().pipeline().remove("forge:forge_fixes");
} catch (NoSuchElementException ignored) {
}
try {
context.getNetworkManager().channel().pipeline().remove("forge:vanilla_filter");
} catch (NoSuchElementException ignored) {
}
Minecraft.getInstance().getDownloadedPackSource().serverPack = serverPack;
});
log.debug("Waiting for Clear to complete");
try {
@ -37,7 +47,7 @@ public class ResetHelper {
return true;
} catch (Exception e) {
log.error("Failed to clear client connection", e);
Objects.requireNonNull(Minecraft.getInstance().getConnection()).onDisconnect(new TranslatableComponent("ltd.mod.client.failed.reset_connection"));
Objects.requireNonNull(Minecraft.getInstance().getConnection()).onDisconnect(Component.translatable("ltd.mod.client.failed.reset_connection"));
return false;
}
}

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@ -1,15 +1,9 @@
package com.leisuretimedock.crossmod.reset;
import com.leisuretimedock.crossmod.mixin.AccessorMinecraft;
import lombok.Getter;
import lombok.Setter;
import lombok.extern.slf4j.Slf4j;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientHandshakePacketListenerImpl;
import net.minecraft.network.Connection;
import net.minecraft.network.ConnectionProtocol;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.network.*;
import java.util.function.Supplier;
@ -30,33 +24,7 @@ public class ResetPacket extends HandshakeMessages.C2SAcknowledge {
}
public static void handler(HandshakeHandler handler , ResetPacket msg, Supplier<NetworkEvent.Context> ctxSupplier) {
NetworkEvent.Context ctx = ctxSupplier.get();
ClientResetManager.isNegotiating.set(true);
Connection conn = ctx.getNetworkManager();
if (ctx.getDirection() != NetworkDirection.LOGIN_TO_CLIENT && ctx.getDirection() != NetworkDirection.PLAY_TO_CLIENT) {
conn.disconnect(new TranslatableComponent("ltd.mod.client.invalid_packet"));
return;
}
if (ResetHelper.clearClient(ctx)) {
NetworkHooks.registerClientLoginChannel(conn);
conn.setProtocol(ConnectionProtocol.LOGIN);
conn.setListener(new ClientHandshakePacketListenerImpl(
conn, Minecraft.getInstance(), null, s -> {}
));
((AccessorMinecraft) Minecraft.getInstance()).setPendingConnection(conn);
try {
ClientResetManager.handshakeChannel.reply(
new HandshakeMessages.C2SAcknowledge(),
ClientResetManager.contextConstructor.newInstance(conn, NetworkDirection.LOGIN_TO_CLIENT, 98)
);
} catch (Exception e) {
log.error("Failed to send acknowledgment", e);
conn.disconnect(new TranslatableComponent("ltd.mod.client.error.handshake"));
}
}
ctx.setPacketHandled(true);
com.leisuretimedock.crossmod.network.toClient.ResetPacket.handler(ctxSupplier, log);
}

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@ -1 +1,2 @@
public net.minecraft.client.Minecraft pendingConnection #pendingConnection
public net.minecraft.client.resources.DownloadedPackSource f_244082_ # serverPack
public net.minecraft.client.Minecraft f_91009_ # pendingConnection

View File

@ -10,6 +10,8 @@
"ltd.mod.client.failed.reset_connection": "Failed to reset connection.",
"ltd.mod.client.error.handshake": "Handshake error",
"ltd.mod.client.invalid_reset_packet": "Invalid reset packet",
"ltd.mod.client.menu.button.no_servers": "No servers",
"ltd.mod.client.overlay.tip": "use [%s] to open cross server menu",
"ltd.mod.client.invalid_packet": "Invalid packet",
"ltd.mod.client.request.goto": "Request goto %s",
"ltd.mod.ping.error.no_players": "No valid players specified",

View File

@ -36,5 +36,7 @@
"ltd.mod.ping.stats.avg_latency": "平均时延: %.1fms",
"ltd.mod.ping.stats.packet_loss": "丢包率: %.1f%%",
"ltd.mod.ping.stats.sample_count": "样本数量: %d",
"ltd.mod.ping.warn.network_latency": "网络延迟较高建议减少Ping频率"
"ltd.mod.ping.warn.network_latency": "网络延迟较高建议减少Ping频率",
"ltd.mod.client.menu.button.no_servers": "没有服务器",
"ltd.mod.client.overlay.tip": "按 [%s] 打开跨服传送菜单"
}