# Preface

Just like Michel Ardan, the French adventurer in Jules Verne's novel *From the Earth to the Moon*, who traveled to the moon in a projectile, this mod allows you to embark on long-distance journeys via cannon—completely safely and efficiently (do not attempt this in real life).

## How to Do It?

All you need is a cannon and enough gunpowder, and you can experience a journey that starts whenever you want.

**A cannon-based travel method—efficient and safe!**

# About the Mod

## Mod Development Plan

| Mod Update Plan | Status |  
|----------------|--------|  
| Migration to Forge 1.20.1 | ✅ Completed |  
| Migration to higher versions of NeoForge | Not started |  
| Open API for cross-mod compatibility | Not started, |  
| Improve and refactor the original mod's operations | Not started |  

## Mod Development Statement

This mod is a migration and refactor of **Blast Travel** (the original mod only supported 1.19.2 Quilt) for **1.20.1**.

- The **1.20.1 Quilt version** is based on **Abbie5's fork**, with the MODID remaining as `blasttravel`.
- The **1.20.1 Forge version** is a partial logic refactor by the author, with the MODID changed to `blasttravelreborn`. Please note the difference.

# Adding to Your Project
# For Developer
You can integrate and automatically download JsonEM for your mod project using Gradle.  
Just add the following to your build script (`build.gradle`):

## Repositories
```gradle
repositories {
    maven {
        name = "LTD Maven"
        url = "https://nexus.bot.leisuretimedock.top/repository/maven-public/"
    }
}
```
### Forge
```gradle
dependencies {
    implementation fg.deobf("com.leisuretimedock.blastravelreborn:${minecraft_version}-${blasttravelreborn_version})"
}
```
### Choose a Version

`${mc_version}` gets replaced by the current Minecraft version. (i.e. `1.20.1`)  
`${blasttravelreborn_version}` gets replaced by the version of JEI you want to use (i.e `1.0.7`)
Cannon Model please install [BlockBench Plugin](https://github.com/LeisureTimeDock/JsonEM_Neo_Forge/blob/1.21/jsonem_models.js) in your BlockBench.

And import 'entity/cannon/main.json' with this jsonem plugin. Then you can view the cannon model correctly and create its texture. 