改为基于SCC的附加

This commit is contained in:
叁玖领域 2026-02-24 14:35:52 +08:00
parent e8d4227abb
commit a81cbefe9b
125 changed files with 350 additions and 13939 deletions

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@ -115,6 +115,10 @@ repositories {
name = "Illusive Soulworks maven"
url = "https://maven.theillusivec4.top/"
}
maven {
name = "LTD Maven"
url = "https://nexus.bot.leisuretimedock.top/repository/maven-public/"
}
}
jarJar.enable()
@ -130,10 +134,7 @@ dependencies {
implementation fg.deobf("dev.kosmx.player-anim:player-animation-lib-forge:1.0.2-rc1+1.20")
implementation fg.deobf("io.github.kosmx.bendy-lib:bendy-lib-forge:4.0.0")
// implementation fg.deobf("curse.maven:cloth-config-348521:5729105")
// implementation fg.deobf("curse.maven:better-combat-by-daedelus-639842:5625757")
// implementation fg.deobf("curse.maven:freecam-by-zergatul-618947:5402097")
implementation("io.zershyan:sccore:1.20.1-1.0.0")
}
tasks.named('processResources', ProcessResources).configure {
@ -151,6 +152,7 @@ tasks.named('processResources', ProcessResources).configure {
mod_description: mod_description,
mod_credits: mod_credits,
mod_url: mod_url,
sccore_verson: sccore_verson
]
inputs.properties replaceProperties

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@ -12,9 +12,10 @@ mapping_version=2023.09.03-1.20.1
mod_id=animcore
mod_name=AnimationCore
mod_license=GPL 3.0
mod_version=1.20.1-26H4
mod_version=1.20.1-26H7
mod_group_id=top.leisuiretimedock.animationcore
mod_authors=LostInLinearPast, R3944Realms
mod_description=A lib about player animator(modified by R3944Realms).
sccore_verson=1.0.0
mod_authors=R3944Realms
mod_description=
mod_credits=
mod_url=https://github.com/LeisureTimeDock/AnimCore
mod_url=https://github.com/LeisureTimeDock/AnimationCore

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@ -1,2 +0,0 @@
// 1.20.1 2026-01-13T10:48:06.5809965 Languages: zh_cn
28620aef6acf68c887244c604393f326e8d7a2ef assets/animcore/lang/zh_cn.json

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@ -1,2 +0,0 @@
// 1.20.1 2026-01-13T10:48:06.5779981 Animation Layer Data: animcore
643d9b82415b5fbac109dcfb4476752f16363326 data/animcore/ac_animations/animation.layer.json

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@ -1,3 +0,0 @@
// 1.20.1 2026-01-13T10:48:06.5819961 Animations: animcore
730671616cc7fa1e8763c64f8cdcf5ce981583d2 data/animcore/ac_animations/waltz_gentleman.anim.json
ea25ceb6798cd833d1b613517e5016df989b4d40 data/animcore/ac_animations/waltz_lady.anim.json

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@ -1,2 +0,0 @@
// 1.20.1 2026-01-13T10:48:06.5829971 Languages: en_us
12951874f3a152154b6a388d367095c1bb30d2b3 assets/animcore/lang/en_us.json

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@ -1,32 +0,0 @@
{
"translation.animcore.command.animation.accept_apply_success": "%s has accepted the application of %s.",
"translation.animcore.command.animation.accept_invite_success": "Invitation accepted.",
"translation.animcore.command.animation.accept_message_click": "Click here to accept.",
"translation.animcore.command.animation.accept_request_success": "Request accepted.",
"translation.animcore.command.animation.animation_cooldown": "You cannot perform this operation: Cooling down (%s second(s)).",
"translation.animcore.command.animation.animation_expire": "You cannot perform this operation: It has expired.",
"translation.animcore.command.animation.animation_json_path": "%s",
"translation.animcore.command.animation.animation_operation_cancelled": "Exception: Operation cancelled.",
"translation.animcore.command.animation.animation_operation_unsupported": "Error: Unsupported operation.",
"translation.animcore.command.animation.animation_out_range": "You cannot perform this operation: The distance is not within %s blocks.",
"translation.animcore.command.animation.animation_resource_not_found": "Error: Resource not found, please check if there are any errors in the resource or operation : %s",
"translation.animcore.command.animation.animation_to_json": "The animation %s has been stored in the path on %s:",
"translation.animcore.command.animation.applied_join_message": "%S§b§l Apply for §r to join your animation. ",
"translation.animcore.command.animation.apply_join_message": "Application sent.",
"translation.animcore.command.animation.apply_success": "%s has accepted your animation application.",
"translation.animcore.command.animation.clear_animations": "Animation cleared.",
"translation.animcore.command.animation.command_run_fail": "Command run fail.",
"translation.animcore.command.animation.command_run_success": "Command run success.",
"translation.animcore.command.animation.invite_message": "Invitation sent.",
"translation.animcore.command.animation.invite_success": "%s has accepted your animation invitation.",
"translation.animcore.command.animation.invited_message": "%s§c§l invites§r you to animation: %s. ",
"translation.animcore.command.animation.list_animation_resource": "The %2$s on %1$s has : %s",
"translation.animcore.command.animation.play_animation_fail": "Fail to play animation with: %s",
"translation.animcore.command.animation.play_animation_success": "Successfully played animation on %s player(s).",
"translation.animcore.command.animation.refresh_animations": "Animation refreshed.",
"translation.animcore.command.animation.remove_animation_fail": "Fail to remove animation with: %s",
"translation.animcore.command.animation.remove_animation_success": "Successfully removed animation on %s player(s).",
"translation.animcore.command.animation.request_message": "Request sent.",
"translation.animcore.command.animation.request_success": "%s has accepted your animation request.",
"translation.animcore.command.animation.requested_message": "%s§d§l requests§r you to animation: %s. "
}

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@ -1,32 +0,0 @@
{
"translation.animcore.command.animation.accept_apply_success": "%s 接受了 %s 的申请。",
"translation.animcore.command.animation.accept_invite_success": "已接受邀请。",
"translation.animcore.command.animation.accept_message_click": "单击此处同意。",
"translation.animcore.command.animation.accept_request_success": "已接受请求。",
"translation.animcore.command.animation.animation_cooldown": "你不能执行该操作: 冷却中(%s秒)。",
"translation.animcore.command.animation.animation_expire": "你不能执行该操作: 已过期。",
"translation.animcore.command.animation.animation_json_path": "%s",
"translation.animcore.command.animation.animation_operation_cancelled": "异常: 操作被取消。",
"translation.animcore.command.animation.animation_operation_unsupported": "错误: 不支持这样做。",
"translation.animcore.command.animation.animation_out_range": "你不能执行该操作: 距离不在%s格以内。",
"translation.animcore.command.animation.animation_resource_not_found": "错误: 资源未找到,请检查资源或操作是否有误: %s",
"translation.animcore.command.animation.animation_to_json": "动画%s已经存储到%s路径",
"translation.animcore.command.animation.applied_join_message": "%s§b§l 申请§r加入动画。",
"translation.animcore.command.animation.apply_join_message": "已发送申请。",
"translation.animcore.command.animation.apply_success": "%s 接受了你的动画申请。",
"translation.animcore.command.animation.clear_animations": "动画已清除。",
"translation.animcore.command.animation.command_run_fail": "命令执行失败。",
"translation.animcore.command.animation.command_run_success": "命令执行成功。",
"translation.animcore.command.animation.invite_message": "已发送邀请。",
"translation.animcore.command.animation.invite_success": "%s 接受了你的动画邀请。",
"translation.animcore.command.animation.invited_message": "%s§c§l 邀请§r你进行动画%s。",
"translation.animcore.command.animation.list_animation_resource": "%s侧的%s有%s",
"translation.animcore.command.animation.play_animation_fail": "在这些玩家上播放动画失败:%s",
"translation.animcore.command.animation.play_animation_success": "在%s个玩家上播放动画成功。",
"translation.animcore.command.animation.refresh_animations": "动画同步状态已刷新。",
"translation.animcore.command.animation.remove_animation_fail": "在这些玩家上移除动画失败:%s",
"translation.animcore.command.animation.remove_animation_success": "在%s个玩家上移除动画成功。",
"translation.animcore.command.animation.request_message": "已发送请求。",
"translation.animcore.command.animation.request_success": "%s 接受了你的动画请求。",
"translation.animcore.command.animation.requested_message": "%s§d§l 请求§r你进行动画%s。"
}

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@ -1,6 +0,0 @@
[
{
"key": "animcore:normal_layers",
"priority": 42
}
]

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@ -1,25 +0,0 @@
{
"camPosOffset": {
"relative": true,
"x": 0.0,
"y": 0.0,
"z": 1.0
},
"heightModifier": 1.0,
"key": "animcore:waltz_gentleman",
"name": "Waltz-Gentleman",
"priority": 0,
"withRide": {
"componentsAnimation": [
"animcore:waltz_lady"
],
"existTick": 0,
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"xRot": 0.0,
"yRot": 0.0
}
}

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@ -1,20 +0,0 @@
{
"camYaw": 180.0,
"heightModifier": 1.0,
"key": "animcore:waltz_lady",
"name": "Waltz-Lady",
"priority": 0,
"withRide": {
"componentsAnimation": [
"animcore:waltz_gentleman"
],
"existTick": 0,
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"xRot": 0.0,
"yRot": 0.0
}
}

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@ -16,46 +16,29 @@
package top.leisuretimedock.animationcore;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.core.ModChannel;
import top.leisuretimedock.animationcore.core.ModCommands;
import top.leisuretimedock.animationcore.core.configs.ModConfigs;
import top.leisuretimedock.animationcore.example.animation.ModAnimation;
import top.leisuretimedock.animationcore.example.capability.ModCapability;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.event.AddReloadListenerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.loading.FMLEnvironment;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import top.leisuretimedock.animationcore.animation.AnimationDataManager;
import top.leisuretimedock.animationcore.animation.LayerDataManager;
@Mod(AnimationCore.MOD_ID)
public class AnimationCore {
public static final Logger log = LoggerFactory.getLogger(AnimationCore.class);
public static final Logger LOGGER = LoggerFactory.getLogger(AnimationCore.class);
public static final String MOD_ID = "animcore";
public static final String ENABLE_EXAMPLES_PROPERTY_KEY = "animcore.enable_examples";
public AnimationCore() {
ModLoadingContext modLoadingContext = ModLoadingContext.get();
modLoadingContext.registerConfig(ModConfig.Type.SERVER, ModConfigs.Server.SPEC);
IEventBus modBus = FMLJavaModLoadingContext.get().getModEventBus();
IEventBus forgeBus = MinecraftForge.EVENT_BUS;
CapabilityUtils.registerHandler(forgeBus);
ModChannel.register();
IAnimationService.register(forgeBus, modBus);
ModCommands.registerCommands(forgeBus, modBus);
if(!FMLEnvironment.production || Boolean.getBoolean(ENABLE_EXAMPLES_PROPERTY_KEY)) {
ModCapability.register();
ModCapability.addListenerToEvent(forgeBus);
ModAnimation.register(forgeBus, modBus);
}
LOGGER.info("Loading Animation Core");
}
@Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public static class CommonGame {
@SubscribeEvent
public static void onAddReloadListeners(AddReloadListenerEvent event) {
event.addListener(AnimationDataManager.INSTANCE);
event.addListener(LayerDataManager.INSTANCE);
}
}
}

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@ -1,46 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation;
import top.leisuretimedock.animationcore.animation.helper.AnimationDataHelper;
import top.leisuretimedock.animationcore.animation.helper.AnimationHelper;
import top.leisuretimedock.animationcore.animation.helper.AnimationJsonHelper;
import top.leisuretimedock.animationcore.animation.helper.AnimationServiceGetterHelper;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.entity.player.Player;
public class AnimationApi {
public static AnimationJsonHelper getJsonHelper(MinecraftServer server) {
return AnimationJsonHelper.getHelper(server);
}
public static AnimationDataHelper getDataHelper() {
return AnimationDataHelper.getHelper();
}
public static AnimationServiceGetterHelper getServiceGetterHelper(ResourceLocation location) {
return new AnimationServiceGetterHelper(location);
}
public static AnimationServiceGetterHelper getServiceGetterHelper() {
return new AnimationServiceGetterHelper();
}
public static AnimationHelper getHelper(Player player) {
return AnimationHelper.getHelper(player);
}
}

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@ -13,8 +13,12 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data;
package top.leisuretimedock.animationcore.animation;
import io.zershyan.sccore.animation.data.AnimationData;
import io.zershyan.sccore.animation.data.GenericAnimationData;
import io.zershyan.sccore.animation.data.RawAnimationData;
import io.zershyan.sccore.animation.data.Ride;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
@ -260,24 +264,23 @@ public class AnimationDataBuilder {
AnimationData animationData;
if (isGeneric) {
GenericAnimationData genericData = new GenericAnimationData(key);
genericData.heightModifier = heightModifier;
genericData.name = genericName;
animationData = genericData;
animationData = GenericAnimationData.create(key)
.withHeightModifier(heightModifier)
.withName(genericName);
} else {
animationData = new RawAnimationData(key);
animationData = RawAnimationData.create(key);
}
// Apply common properties
animationData.camYaw = camYaw;
animationData.camPitch = camPitch;
animationData.camRoll = camRoll;
animationData.camComputePriority = camComputePriority;
animationData.setCamPosOffset(camPosOffset);
animationData.camPosOffsetRelative = camPosOffsetRelative;
animationData.setLyingType(lyingType);
animationData.ride = ride;
animationData
.withCamYaw(camYaw)
.withCamPitch(camPitch)
.withCamRoll(camRoll)
.withCamComputePriority(camComputePriority)
.setCamPosOffset(camPosOffset)
.withCamPosOffsetRelative(camPosOffsetRelative)
.withRide(ride)
.setLyingType(lyingType);
// Apply post-build actions
for (Consumer<AnimationData> action : postBuildActions) {
action.accept(animationData);

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@ -0,0 +1,113 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonParseException;
import io.zershyan.sccore.animation.data.AnimationData;
import io.zershyan.sccore.animation.data.GenericAnimationData;
import io.zershyan.sccore.animation.data.util.AnimJson;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.PackType;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.SimpleJsonResourceReloadListener;
import net.minecraft.util.GsonHelper;
import net.minecraft.util.profiling.ProfilerFiller;
import org.jetbrains.annotations.NotNull;
import top.leisuretimedock.animationcore.AnimationCore;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Set;
public class AnimationDataManager extends SimpleJsonResourceReloadListener {
public static final AnimationDataManager INSTANCE = new AnimationDataManager();
public static final Map<ResourceLocation, GenericAnimationData> ANIMATIONS = new LinkedHashMap<>();
private AnimationDataManager() {
super(new GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.create(), "ac_animations");
}
@Override
protected void apply(@NotNull Map<ResourceLocation, JsonElement> resources,
@NotNull ResourceManager resourceManager,
@NotNull ProfilerFiller profiler) {
ANIMATIONS.clear();
AnimationCore.LOGGER.info("Loading animations from data packs...");
Map<ResourceLocation, JsonElement> sorted = new LinkedHashMap<>();
// Sort resources by priority
resourceManager.listPacks().forEach(packResources -> {
Set<String> namespaces = packResources.getNamespaces(PackType.SERVER_DATA);
namespaces.forEach(namespace ->
packResources.listResources(PackType.SERVER_DATA, namespace, "ac_animations",
(resourceLocation, inputStreamIoSupplier) -> {
String path = resourceLocation.getPath();
if (path.endsWith(".anim.json")) {
ResourceLocation rl = new ResourceLocation(namespace,
path.substring("ac_animations/".length(), path.length() - ".json".length()));
JsonElement el = resources.get(rl);
if (el != null) {
rl = new ResourceLocation(namespace,
path.substring("ac_animations/".length(), path.length() - ".anim.json".length()));
sorted.put(rl, el);
}
}
}
)
);
});
int loadedCount = 0;
for (Map.Entry<ResourceLocation, JsonElement> entry : sorted.entrySet()) {
ResourceLocation animKey = entry.getKey();
try {
JsonObject json = GsonHelper.convertToJsonObject(entry.getValue(), "animation");
// Parse animation using existing AnimJson.Reader
AnimJson.Reader animReader = AnimJson.Reader.stream(json);
GenericAnimationData anim = animReader.parse();
// Ensure the key matches
if (!anim.getKey().equals(animKey)) {
AnimationCore.LOGGER.warn("Animation key mismatch: file={}, expected={}, actual={}",
entry.getKey(), animKey, anim.getKey());
anim = anim.withName(animKey.getPath()); // Create a copy with correct key if possible
}
registerAnimation(animKey, anim);
loadedCount++;
AnimationCore.LOGGER.debug("Loaded animation: {} -> {}", animKey, anim.getName());
} catch (IllegalArgumentException | JsonParseException e) {
AnimationCore.LOGGER.error("Parsing error loading animation {}", animKey, e);
}
}
AnimationCore.LOGGER.info("Loaded {} animations from data packs", loadedCount);
}
public static void registerAnimation(ResourceLocation key, GenericAnimationData animation) {
ANIMATIONS.put(key, animation);
}
}

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@ -0,0 +1,114 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonElement;
import com.google.gson.JsonParseException;
import io.zershyan.sccore.animation.data.util.AnimLayerJson;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.PackType;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.SimpleJsonResourceReloadListener;
import net.minecraft.util.profiling.ProfilerFiller;
import org.jetbrains.annotations.NotNull;
import top.leisuretimedock.animationcore.AnimationCore;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Set;
public class LayerDataManager extends SimpleJsonResourceReloadListener {
public static final LayerDataManager INSTANCE = new LayerDataManager();
public static final Map<ResourceLocation, Integer> LAYERS = new LinkedHashMap<>();
private LayerDataManager() {
super(new GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.create(), "ac_animations");
}
@Override
protected void apply(@NotNull Map<ResourceLocation, JsonElement> resources,
@NotNull ResourceManager resourceManager,
@NotNull ProfilerFiller profiler) {
LAYERS.clear();
AnimationCore.LOGGER.info("Loading layer configurations from data packs...");
Map<ResourceLocation, JsonElement> sorted = new LinkedHashMap<>();
// Sort resources by priority
resourceManager.listPacks().forEach(packResources -> {
Set<String> namespaces = packResources.getNamespaces(PackType.SERVER_DATA);
namespaces.forEach(namespace ->
packResources.listResources(PackType.SERVER_DATA, namespace, "ac_animations",
(resourceLocation, inputStreamIoSupplier) -> {
String path = resourceLocation.getPath();
if (path.endsWith("animation.layer.json")) {
ResourceLocation rl = new ResourceLocation(namespace, "animation.layer");
JsonElement el = resources.get(rl);
if (el != null) {
rl = new ResourceLocation(namespace, "animation_layer");
sorted.put(rl, el);
}
}
}
)
);
});
int loadedCount = 0;
for (Map.Entry<ResourceLocation, JsonElement> entry : sorted.entrySet()) {
try {
Map<ResourceLocation, Integer> parsedLayers = getResourceLocationIntegerMap(entry);
loadedCount += parsedLayers.size();
AnimationCore.LOGGER.debug("Loaded {} layer configurations from {}",
parsedLayers.size(), entry.getKey().getNamespace());
} catch (IllegalArgumentException | JsonParseException e) {
AnimationCore.LOGGER.error("Parsing error loading layer configuration", e);
}
}
AnimationCore.LOGGER.info("Loaded {} layer configurations from data packs", loadedCount);
}
private static @NotNull Map<ResourceLocation, Integer> getResourceLocationIntegerMap(Map.Entry<ResourceLocation, JsonElement> entry) {
JsonElement json = entry.getValue();
AnimLayerJson.Reader layerReader = AnimLayerJson.Reader.stream(json);
Map<ResourceLocation, Integer> parsedLayers = layerReader.parse();
// Merge layer configurations
parsedLayers.forEach((layerKey, priority) -> {
if (containsKey(layerKey)) {
AnimationCore.LOGGER.debug("Overriding layer {} with priority {}", layerKey, priority);
}
registerLayer(layerKey, priority);
});
return parsedLayers;
}
public static void registerLayer(ResourceLocation key, int priority) {
LAYERS.put(key, priority);
}
public static boolean containsKey(ResourceLocation key) {
return LAYERS.containsKey(key);
}
}

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@ -1,206 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.capability;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationCapabilityPacket;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.service.AnimationService;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.SimplePlayerCapabilitySync;
import top.leisuretimedock.animationcore.capability.network.SimpleCapabilityPacket;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
public class AnimationDataCapability extends SimplePlayerCapabilitySync implements IAnimationCapability {
public static final ResourceLocation key = new ResourceLocation(AnimationCore.MOD_ID, "animation_data");
public static final String AnimMap = "AnimMap";
public static final String RideAnimLayer = "RideAnimLayer";
public static final String RideAnimation = "RideAnimation";
private final Map<ResourceLocation, ResourceLocation> animMap = new HashMap<>();
private ResourceLocation rideAnimLayer;
private ResourceLocation rideAnimation;
@Override
public void mergeAnimations(Map<ResourceLocation, ResourceLocation> animations) {
animations.forEach((key, value) -> {
if (AnimationRegistry.getLayers().containsKey(key)) {
if (AnimationService.INSTANCE.isAnimationPresent(value)) {
if(Objects.equals(rideAnimLayer, key)) {
removeRiderAnimation();
}
this.animMap.put(key, value);
setDirty(true);
}
}
});
}
@Override
public boolean mergeAnimation(ResourceLocation layer, ResourceLocation animation) {
if (AnimationRegistry.getLayers().containsKey(layer)) {
if (AnimationService.INSTANCE.isAnimationPresent(animation)) {
if(Objects.equals(rideAnimLayer, layer)) {
removeRiderAnimation();
}
this.animMap.put(layer, animation);
setDirty(true);
return true;
}
}
return false;
}
@Override
public boolean removeAnimation(ResourceLocation layer) {
ResourceLocation remove = this.animMap.remove(layer);
if(remove != null) {
setDirty(true);
return true;
}
return false;
}
@Nullable
@Override
public ResourceLocation getAnimation(ResourceLocation layer) {
return animMap.getOrDefault(layer, null);
}
@Override
public Map<ResourceLocation, ResourceLocation> getAnimations() {
return Map.copyOf(animMap);
}
@Override
public void clearAnimations() {
this.animMap.clear();
setDirty(true);
}
@Override
public boolean isAnimationPresent(ResourceLocation layer) {
return animMap.containsKey(layer);
}
@Override
public ResourceLocation getRiderAnimLayer() {
return rideAnimLayer;
}
@Override
public ResourceLocation getRiderAnimation() {
return rideAnimation;
}
@Override
public void setRiderAnimation(@NotNull ResourceLocation layer, @NotNull ResourceLocation animation) {
if(AnimationService.INSTANCE.isAnimationLayerPresent(layer)) {
this.rideAnimLayer = layer;
this.rideAnimation = animation;
if(animMap.get(layer) != null) {
animMap.remove(layer);
}
setDirty(true);
}
}
@Override
public void removeRiderAnimation() {
this.rideAnimLayer = null;
this.rideAnimation = null;
setDirty(true);
}
@Override
public void copyFrom(ICapabilitySync<?> oldData) {
IAnimationCapability data = (IAnimationCapability) oldData;
this.animMap.clear();
this.animMap.putAll(data.getAnimations());
this.rideAnimLayer = data.getRiderAnimLayer();
this.rideAnimation = data.getRiderAnimation();
}
@Override
public CompoundTag toTag(CompoundTag tag) {
if(!animMap.isEmpty()) {
CompoundTag animMapTag = new CompoundTag();
animMap.forEach((string, animation) ->
animMapTag.putString(string.toString(), animation.toString())
);
tag.put(AnimMap, animMapTag);
}
if(rideAnimLayer != null) tag.putString(RideAnimLayer, rideAnimLayer.toString());
if(rideAnimation != null) tag.putString(RideAnimation, rideAnimation.toString());
return tag;
}
@Override
public void fromTag(CompoundTag tag) {
this.animMap.clear();
this.rideAnimLayer = null;
this.rideAnimation = null;
if(tag.contains(AnimMap)) {
CompoundTag animMapTag = tag.getCompound(AnimMap);
animMapTag.getAllKeys().forEach(key -> this.animMap.put(
new ResourceLocation(key),
new ResourceLocation(animMapTag.getString(key))
));
}
if(tag.contains(RideAnimLayer)) this.rideAnimLayer = new ResourceLocation(tag.getString(RideAnimLayer));
if(tag.contains(RideAnimation)) this.rideAnimation = new ResourceLocation(tag.getString(RideAnimation));
}
@Override
public ResourceLocation getKey() {
return key;
}
@Override
public SimpleCapabilityPacket<Player> getDefaultPacket() {
return new AnimationCapabilityPacket(this);
}
@Override
public void attachInit(Player player) {
Map<ResourceLocation, ResourceLocation> map = new HashMap<>(this.animMap);
map.forEach((key, value) -> {
if(!AnimationService.INSTANCE.isAnimationLayerPresent(key)) this.animMap.remove(key);
if(!AnimationService.INSTANCE.isAnimationPresent(value)) this.animMap.remove(key);
});
if(rideAnimLayer != null && !AnimationService.INSTANCE.isAnimationLayerPresent(rideAnimLayer)) {
removeRiderAnimation();
}
}
public static Optional<IAnimationCapability> getCapability(Player player){
return Optional.ofNullable(CapabilityUtils.getPlayerCapability(
player, AnimationDataCapability.key, IAnimationCapability.class
));
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.capability;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.network.toclient.RawAnimationCapabilityPacket;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.SimplePlayerCapabilitySync;
import top.leisuretimedock.animationcore.capability.network.SimpleCapabilityPacket;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
public class RawAnimationDataCapability extends SimplePlayerCapabilitySync {
public static final ResourceLocation key = new ResourceLocation(AnimationCore.MOD_ID, "raw_animation_data");
public static final String AnimMap = "AnimMap";
private final Map<ResourceLocation, ResourceLocation> animMap = new HashMap<>();
public boolean mergeAnimation(ResourceLocation layer, ResourceLocation animation) {
if (AnimationRegistry.getLayers().containsKey(layer)) {
this.animMap.put(layer, animation);
setDirty(true);
return true;
}
return false;
}
public boolean removeAnimation(ResourceLocation layer) {
ResourceLocation remove = this.animMap.remove(layer);
if(remove != null) {
setDirty(true);
return true;
}
return false;
}
@Nullable
public ResourceLocation getAnimation(ResourceLocation layer) {
return animMap.getOrDefault(layer, null);
}
public Map<ResourceLocation, ResourceLocation> getAnimations() {
return Map.copyOf(animMap);
}
public void clearAnimations() {
this.animMap.clear();
setDirty(true);
}
public boolean isAnimationPresent(ResourceLocation layer) {
return animMap.containsKey(layer);
}
@Override
public void copyFrom(ICapabilitySync<?> oldData) {
RawAnimationDataCapability data = (RawAnimationDataCapability) oldData;
this.animMap.clear();
this.animMap.putAll(data.getAnimations());
}
@Override
public CompoundTag toTag(CompoundTag tag) {
if(!animMap.isEmpty()) {
CompoundTag animMapTag = new CompoundTag();
animMap.forEach((string, animation) ->
animMapTag.putString(string.toString(), animation.toString())
);
tag.put(AnimMap, animMapTag);
}
return tag;
}
@Override
public void fromTag(CompoundTag tag) {
this.animMap.clear();
if(tag.contains(AnimMap)) {
CompoundTag animMapTag = tag.getCompound(AnimMap);
animMapTag.getAllKeys().forEach(key -> this.animMap.put(
new ResourceLocation(key),
new ResourceLocation(animMapTag.getString(key))
));
}
}
@Override
public ResourceLocation getKey() {
return key;
}
@Override
public SimpleCapabilityPacket<Player> getDefaultPacket() {
return new RawAnimationCapabilityPacket(this);
}
@Override
public void attachInit(Player entity) {
clearAnimations();
}
public static Optional<RawAnimationDataCapability> getCapability(Player player){
return Optional.ofNullable(CapabilityUtils.getPlayerCapability(
player, RawAnimationDataCapability.key, RawAnimationDataCapability.class
));
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.capability.inter;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
public interface IAnimationCapability extends ICapabilitySync<Player> {
void mergeAnimations(Map<ResourceLocation, ResourceLocation> animations);
boolean mergeAnimation(ResourceLocation layer, ResourceLocation animation);
boolean removeAnimation(ResourceLocation layer);
@Nullable ResourceLocation getAnimation(ResourceLocation layer);
Map<ResourceLocation, ResourceLocation> getAnimations();
void clearAnimations();
boolean isAnimationPresent(ResourceLocation layer);
ResourceLocation getRiderAnimLayer();
ResourceLocation getRiderAnimation();
void setRiderAnimation(ResourceLocation layer, ResourceLocation animation);
void removeRiderAnimation();
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.command.exception.ApiBackException;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.configs.ModConfigs;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.ClickEvent;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Style;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public class ApplyCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand
.then(literal("apply")
.then(argument("target", EntityArgument.player())
.executes(ApplyCommand::apply)
)
.then(literal("accept")
.then(argument("player", EntityArgument.player())
.executes(ApplyCommand::acceptApply)
)
)
);
}
private static int apply(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer target = EntityArgument.getPlayer(context, "target");
ServerPlayer player = source.getPlayerOrException();
Entity vehicle = target.getVehicle();
if(vehicle == null) throw new ApiBackException(ApiBack.UNSUPPORTED);
ApiBack back = AnimationApi.getHelper(player).applyAnimation(target);
if(back == ApiBack.COOLDOWN) {
int cooldown = ModConfigs.Server.applyCooldown.get();
throw ApiBackException.withCooldown(cooldown);
}
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//click event
Style pStyle = Style.EMPTY.withBold(true).withColor(ChatFormatting.GREEN).withClickEvent(
new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/animcore anim apply accept " + player.getName().getString())
).withUnderlined(true);
//send message to all participants
for (Entity passenger : vehicle.getPassengers()) {
passenger.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.APPLIED_JOIN_MESSAGE.getKey(),
player.getName().copy()
).append(Component.translatable(
ModLang.TranslatableMessage.ACCEPT_MESSAGE_CLICK.getKey()
).setStyle(pStyle)));
}
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.APPLY_JOIN_MESSAGE.getKey()
).withStyle(ChatFormatting.GREEN), true);
return 1;
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
private static int acceptApply(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer player = source.getPlayerOrException();
ServerPlayer applier = EntityArgument.getPlayer(context, "applier");
Entity vehicle = player.getVehicle();
if(vehicle == null) throw new ApiBackException(ApiBack.UNSUPPORTED);
ApiBack back = AnimationApi.getHelper(player).acceptApply(applier);
if(back == ApiBack.OUT_RANGE) throw ApiBackException.withOutRange(ModConfigs.Server.applyValidDistance.get());
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//define message
MutableComponent successMessage = Component.translatable(
ModLang.TranslatableMessage.ACCEPT_APPLY_SUCCESS.getKey(),
player.getName().copy(), applier.getName().copy()
).withStyle(ChatFormatting.GREEN);
//send message
source.sendSuccess(() -> successMessage, true);
for (Entity passenger : vehicle.getPassengers()) {
if(!passenger.getUUID().equals(player.getUUID()) && !passenger.getUUID().equals(applier.getUUID())) {
passenger.sendSystemMessage(successMessage);
}
}
applier.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.APPLY_SUCCESS.getKey(),
player.getName().copy()
).withStyle(ChatFormatting.GREEN));
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
return 0;
}
return 1;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationArgument;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationLayerArgument;
import top.leisuretimedock.animationcore.animation.command.exception.ApiBackException;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.configs.ModConfigs;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.ClickEvent;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.Style;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import java.util.Collection;
import java.util.List;
import java.util.UUID;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public class InviteCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand.then(literal("invite")
.then(argument("players", EntityArgument.players())
.then(argument("layer", AnimationLayerArgument.layer())
.then(argument("anim", AnimationArgument.animation())
.executes(InviteCommand::invite)
)
)
)
.then(literal("accept")
.then(argument("player", EntityArgument.player())
.executes(InviteCommand::acceptInvite)
)
)
);
}
private static int invite(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer player = source.getPlayerOrException();
Collection<ServerPlayer> players = EntityArgument.getPlayers(context, "players");
String layerString = AnimationLayerArgument.getLayer(context, "layer");
String animString = AnimationArgument.getAnimation(context, "anim");
ResourceLocation layer = new ResourceLocation(layerString);
ResourceLocation anim = new ResourceLocation(animString);
//test info present
List<UUID> targets = players.stream().map(Entity::getUUID).toList();
ApiBack back = AnimationApi.getHelper(player).inviteAnimation(layer, anim, targets);
if(back == ApiBack.COOLDOWN) {
int cooldown = ModConfigs.Server.inviteCooldown.get();
throw ApiBackException.withCooldown(cooldown);
}
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//click event
Style pStyle = Style.EMPTY.withBold(true).withColor(ChatFormatting.GREEN).withClickEvent(
new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/animcore anim invite accept " + player.getName().getString())
).withUnderlined(true);
//send message
for (ServerPlayer target : players) {
target.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.INVITED_MESSAGE.getKey(),
player.getName().copy(),
anim.toString()
).append(Component.translatable(
ModLang.TranslatableMessage.ACCEPT_MESSAGE_CLICK.getKey()
).setStyle(pStyle)));
}
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.INVITE_MESSAGE.getKey()
).withStyle(ChatFormatting.GREEN), true);
return 1;
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
private static int acceptInvite(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer player = source.getPlayerOrException();
ServerPlayer inviter = EntityArgument.getPlayer(context, "player");
//play animation
ApiBack back = AnimationApi.getHelper(player).acceptInvite(inviter);
if(back == ApiBack.OUT_RANGE) throw ApiBackException.withOutRange(ModConfigs.Server.inviteValidDistance.get());
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//send message
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.ACCEPT_INVITE_SUCCESS.getKey()
).withStyle(ChatFormatting.GREEN), true);
inviter.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.INVITE_SUCCESS.getKey(),
player.getName().copy()
).withStyle(ChatFormatting.GREEN));
return 1;
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.helper.AnimationJsonHelper;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import java.nio.file.Path;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public class JsonCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand.then(literal("json").requires(cs -> cs.hasPermission(2))
.then(literal("clearFile").executes(JsonCommand::clearJson))
.then(literal("generate")
.then(literal("anim")
.then(literal("example").executes(JsonCommand::generateExample))
.executes(context -> generateJson(context, false, false))
.then(argument("reset", BoolArgumentType.bool())
.executes(context ->
generateJson(context, false, BoolArgumentType.getBool(context, "reset"))
)
)
)
.then(literal("layer")
.executes(context -> generateJson(context, true, false))
.then(argument("reset", BoolArgumentType.bool())
.executes(context ->
generateJson(context, true, BoolArgumentType.getBool(context, "reset"))
)
)
)
)
);
}
private static int generateJson(CommandContext<CommandSourceStack> context, boolean isLayer, boolean isReset) {
CommandSourceStack source = context.getSource();
try {
//generate
AnimationJsonHelper helper = AnimationJsonHelper.getHelper(source.getServer());
Path path = helper.generateJson(isLayer, isReset);
if(path == null) throw new Exception();
MutableComponent component;
String key = ModLang.TranslatableMessage.ANIMATION_TO_JSON.getKey();
if(isLayer) component = Component.translatable(key, "layer", "Server");
else component = Component.translatable(key, "anim", "Server");
component.withStyle(ChatFormatting.GREEN).append(Component.translatable(
ModLang.TranslatableMessage.ANIMATION_JSON_PATH.getKey(),
path.toString()
));
source.sendSuccess(() -> component, true);
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
return 0;
}
return 1;
}
private static int clearJson(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
//clear path
AnimationJsonHelper.getHelper(source.getServer()).clearPath();
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
return 0;
}
return 1;
}
private static int generateExample(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
//generate
AnimationJsonHelper helper = AnimationJsonHelper.getHelper(source.getServer());
Path path = helper.generateExample();
if(path == null) throw new Exception();
//send message
MutableComponent component = Component.translatable(
ModLang.TranslatableMessage.ANIMATION_TO_JSON.getKey(),
"anim example", "Server"
).withStyle(ChatFormatting.GREEN);
component.append(Component.translatable(
ModLang.TranslatableMessage.ANIMATION_JSON_PATH.getKey(),
path.toString()
));
source.sendSuccess(() -> component, true);
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
return 0;
}
return 1;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Style;
import net.minecraft.resources.ResourceLocation;
import java.util.List;
import java.util.Random;
import static net.minecraft.commands.Commands.literal;
public class ListServerCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand.then(literal("list")
.then(literal("layers").executes(ListServerCommand::listLayers))
.then(literal("serverAnimations")
.executes(ListServerCommand::listAnimations)
)
);
}
private static int listAnimations(CommandContext<CommandSourceStack> context) {
try {
CommandSourceStack source = context.getSource();
List<ResourceLocation> list = AnimationRegistry.getAnimations().keySet().stream().toList();
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.LIST_ANIMATION_RESOURCE.getKey(),
"Server", "Animations", getString(list)
), false);
return 1;
} catch (Exception ignored) {}
return 0;
}
private static int listLayers(CommandContext<CommandSourceStack> context) {
try {
CommandSourceStack source = context.getSource();
List<ResourceLocation> list = AnimationRegistry.getLayers().keySet().stream().toList();
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.LIST_ANIMATION_RESOURCE.getKey(),
"Server", "Layers", getString(list)
), false);
return 1;
} catch (Exception ignored) {}
return 0;
}
public static Component getString(List<ResourceLocation> list) {
MutableComponent component = Component.empty();
Random random = new Random(System.currentTimeMillis());
for (int i = 0; i < list.size(); i++) {
component.append(Component.literal(list.get(i).toString()).withStyle(randomColor(random)));
if(i < list.size()-1){
component.append(", ").withStyle(ChatFormatting.WHITE);
}
}
component.append(".").withStyle(Style.EMPTY.withColor(ChatFormatting.RED));
return component;
}
private static ChatFormatting randomColor(Random random){
int i = random.nextInt(14) + 1;
ChatFormatting byId = ChatFormatting.getById(i);
return byId == null ? ChatFormatting.WHITE : byId;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationArgument;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationLayerArgument;
import top.leisuretimedock.animationcore.animation.command.exception.ApiBackException;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.helper.AnimationHelper;
import top.leisuretimedock.animationcore.animation.helper.AnimationServiceGetterHelper;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationClearPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.animation.service.RawAnimationService;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.ModChannel;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Set;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public class PlayCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand){
animCommand
.then(literal("play")
.then(argument("players", EntityArgument.players())
.requires(cs -> cs.hasPermission(2))
.then(argument("layer", AnimationLayerArgument.layer())
.then(argument("animation", AnimationArgument.animation())
.executes(context -> playAnimation(context, false))
.then(argument("withRide", BoolArgumentType.bool())
.executes(context -> playAnimation(
context, BoolArgumentType.getBool(context, "withRide")
))
.then(argument("forced", BoolArgumentType.bool())
.executes(context -> playAnimation(
context, BoolArgumentType.getBool(context, "withRide"))
)
)
)
)
)
)
.then(literal("self")
.then(argument("layer", AnimationLayerArgument.layer())
.then(argument("animation", AnimationArgument.animation())
.executes(context -> playAnimation(context, false))
.then(argument("withRide", BoolArgumentType.bool())
.executes(context -> playAnimation(
context, BoolArgumentType.getBool(context, "withRide")
))
)
)
)
)
)
.then(literal("clear")
.executes(PlayCommand::clearAnimation)
.then(argument("players", EntityArgument.players())
.requires(cs -> cs.hasPermission(2))
.executes(PlayCommand::clearAnimation)
.then(argument("layer", AnimationLayerArgument.layer())
.executes(PlayCommand::removeAnimation)
)
)
.then(argument("layer", AnimationLayerArgument.layer())
.executes(PlayCommand::removeAnimation)
)
);
}
private static int playAnimation(CommandContext<CommandSourceStack> context, boolean withRide) {
CommandSourceStack source = context.getSource();
try {
Collection<ServerPlayer> targets = new ArrayList<>();
ServerPlayer player = source.getPlayerOrException();
try { targets.addAll(EntityArgument.getPlayers(context, "players"));}
catch (Exception ignored) {}
String layerString = AnimationLayerArgument.getLayer(context, "layer");
String animString = AnimationArgument.getAnimation(context, "animation");
ResourceLocation layer = new ResourceLocation(layerString);
ResourceLocation anim = new ResourceLocation(animString);
//play with players
IAnimationService<?, ?> helper = AnimationServiceGetterHelper.create(anim).getService();
if (helper == null) throw new ApiBackException(ApiBack.RESOURCE_NOT_FOUND);
AnimationData animationData = helper.getAnimation(anim);
if(animationData == null) throw new ApiBackException(ApiBack.RESOURCE_NOT_FOUND);
if(!targets.isEmpty()) {
Set<ServerPlayer> playerSet = Set.copyOf(targets);
playerSet.forEach(p -> {
if(withRide) {
boolean forced = false;
try { forced = BoolArgumentType.getBool(context, "forced");}
catch (Exception ignored) {}
ApiBack back = helper.playAnimationWithRide(p, layer, animationData, forced);
if(back == ApiBack.SUCCESS) targets.remove(p);
} else {
ApiBack back = helper.playAnimation(p, layer, animationData);
if (back == ApiBack.SUCCESS) targets.remove(p);
}
});
int successNum = playerSet.size() - targets.size();
if(successNum > 0) {
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.PLAY_ANIMATION_SUCCESS.getKey(),
successNum
).withStyle(ChatFormatting.GREEN), true);
}
List<ServerPlayer> list = targets.stream().toList();
if(!list.isEmpty()) {
MutableComponent failPlayers = Component.literal("");
for (int i = 0; i < list.size(); i++) {
failPlayers.append(list.get(i).getName().copy());
if (i < list.size() - 1) {
failPlayers.append(", ");
}
}
failPlayers.append(".");
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.PLAY_ANIMATION_FAIL.getKey(),
failPlayers
).withStyle(ChatFormatting.RED));
}
} else {
//play with self
ApiBack back;
RawAnimationService instance = RawAnimationService.INSTANCE;
if(withRide) back = instance.playAnimationWithRide(player, layer, animationData, false);
else back = instance.playAnimation(player, layer, animationData);
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_SUCCESS.getKey()
).withStyle(ChatFormatting.GREEN), true);
}
return 1;
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
private static int removeAnimation(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
Collection<ServerPlayer> targets = new ArrayList<>();
ServerPlayer player = source.getPlayerOrException();
try { targets.addAll(EntityArgument.getPlayers(context, "players"));}
catch (Exception ignored) {}
String layer = AnimationLayerArgument.getLayer(context, "layer");
ResourceLocation layerLocation = new ResourceLocation(layer);
//remove with players
if(!targets.isEmpty()) {
Set<ServerPlayer> playerSet = Set.copyOf(targets);
playerSet.forEach(p -> {
ApiBack back = AnimationApi.getHelper(p).removeAnimation(layerLocation);
if (back == ApiBack.SUCCESS) targets.remove(p);
});
int successNum = playerSet.size() - targets.size();
if(successNum > 0) {
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.REMOVE_ANIMATION_SUCCESS.getKey(),
successNum
).withStyle(ChatFormatting.GREEN), true);
}
List<ServerPlayer> list = targets.stream().toList();
if(!list.isEmpty()) {
MutableComponent failPlayers = Component.literal("");
for (int i = 0; i < list.size(); i++) {
failPlayers.append(list.get(i).getName().copy());
if (i < list.size() - 1) {
failPlayers.append(", ");
}
}
failPlayers.append(".");
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.REMOVE_ANIMATION_FAIL.getKey(),
failPlayers
).withStyle(ChatFormatting.RED));
}
} else {
ApiBack back = AnimationApi.getHelper(player).removeAnimation(layerLocation);
if (back != ApiBack.SUCCESS) throw new ApiBackException(back);
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_SUCCESS.getKey()
).withStyle(ChatFormatting.GREEN), true);
}
return 1;
} catch (ApiBackException e){
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
private static int clearAnimation(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
Collection<ServerPlayer> players;
try {players = EntityArgument.getPlayers(context, "players");}
catch (Exception ignored) { players = Set.of(source.getPlayerOrException()); }
Set.copyOf(players).forEach(player -> {
AnimationHelper helper = AnimationApi.getHelper(player);
helper.clearAnimation();
helper.detachAnimation();
ModChannel.sendToPlayer(new AnimationClearPacket((ResourceLocation) null), player);
});
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.CLEAR_ANIMATIONS.getKey()
).withStyle(ChatFormatting.GREEN), true);
return 1;
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationArgument;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationLayerArgument;
import top.leisuretimedock.animationcore.animation.command.exception.ApiBackException;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.configs.ModConfigs;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.ClickEvent;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.Style;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
/**
* Request target player play animation.
*/
public class RequestCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand.then(literal("request")
.then(argument("player", EntityArgument.player()).then(
argument("layer", AnimationLayerArgument.layer())
.then(argument("animation", AnimationArgument.animation())
.requires(cs -> cs.hasPermission(2))
.executes(context -> request(context, false))
.then(argument("withRide", BoolArgumentType.bool())
.executes(context -> request(
context, BoolArgumentType.getBool(context, "withRide")
))
)
)
))
.then(literal("acceptRequest")
.then(argument("player", EntityArgument.player())
.executes(RequestCommand::acceptRequest)
)
)
);
}
private static int request(CommandContext<CommandSourceStack> context, boolean withRide) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer player = source.getPlayerOrException();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
String layerString = AnimationLayerArgument.getLayer(context, "layer");
String animString = AnimationArgument.getAnimation(context, "animation");
ResourceLocation layer = new ResourceLocation(layerString);
ResourceLocation anim = new ResourceLocation(animString);
ApiBack back = AnimationApi.getHelper(player).requestAnimation(target, layer, anim, withRide);
if(back == ApiBack.COOLDOWN) {
int cooldown = ModConfigs.Server.requestCooldown.get();
throw ApiBackException.withCooldown(cooldown);
}
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//click event
Style pStyle = Style.EMPTY.withBold(true).withColor(ChatFormatting.GREEN).withClickEvent(
new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/animcore anim request acceptRequest " + player.getName().getString())
).withUnderlined(true);
//send message
target.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.REQUESTED_MESSAGE.getKey(),
player.getName().copy(),
anim.toString()
).append(Component.translatable(
ModLang.TranslatableMessage.ACCEPT_MESSAGE_CLICK.getKey()
).setStyle(pStyle)));
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.REQUEST_MESSAGE.getKey()
).withStyle(ChatFormatting.GREEN), true);
return 1;
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
private static int acceptRequest(CommandContext<CommandSourceStack> context) {
CommandSourceStack source = context.getSource();
try {
ServerPlayer player = source.getPlayerOrException();
ServerPlayer requestor = EntityArgument.getPlayer(context, "requestor");
//play
ApiBack back = AnimationApi.getHelper(player).acceptRequest(requestor);
if(back != ApiBack.SUCCESS) throw new ApiBackException(back);
//send message
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.ACCEPT_REQUEST_SUCCESS.getKey()
).withStyle(ChatFormatting.GREEN), true);
requestor.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.REQUEST_SUCCESS.getKey(),
player.getName().copy()
).withStyle(ChatFormatting.GREEN));
return 1;
} catch (ApiBackException e) {
source.sendFailure(e.getCommandFailBack().withStyle(ChatFormatting.RED));
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
}
return 0;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.argument;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.register.RawAnimationRegistry;
import com.mojang.brigadier.StringReader;
import com.mojang.brigadier.arguments.ArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.suggestion.Suggestions;
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.SharedSuggestionProvider;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.function.Supplier;
public class AnimationArgument implements ArgumentType<String> {
private static final Supplier<Collection<String>> EXAMPLES = AnimationArgument::getAnimationNames;
private static Supplier<Set<String>> animationNames;
public AnimationArgument() {
resetAnimationNames();
}
public static void resetAnimationNames() {
Set<String> set = new HashSet<>(getAnimationNames());
Set<String> strings = DistExecutor.unsafeCallWhenOn(Dist.CLIENT, () ->
AnimationArgument::getAnimationNamesClient
);
if (strings != null && !strings.isEmpty()) set.addAll(strings);
animationNames = () -> set;
}
private static Set<String> getAnimationNames(){
Set<String> set = new HashSet<>();
AnimationRegistry.getAnimations().forEach((key, value) -> {
String name = value.getName();
if(name != null && !set.contains(name)) {
set.add(name);
} else set.add(key.toString());
});
return set;
}
@OnlyIn(Dist.CLIENT)
private static Set<String> getAnimationNamesClient() {
Set<String> set = new HashSet<>();
RawAnimationRegistry.getAnimations().keySet().forEach(location ->
set.add(location.toString())
);
return set;
}
public static AnimationArgument animation() {
return new AnimationArgument();
}
@Nullable
private static ResourceLocation getAnimationByName(String name) {
for (GenericAnimationData animation : AnimationRegistry.getAnimations().values()) {
if (Objects.equals(animation.getName(), name)) {
return animation.getKey();
}
}
return null;
}
public static String getAnimation(CommandContext<CommandSourceStack> context, String name) {
String argument = context.getArgument(name, String.class);
if(argument.contains(":")) return argument;
ResourceLocation animationByName = getAnimationByName(argument);
if(animationByName == null) return argument;
else return animationByName.toString();
}
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context, SuggestionsBuilder builder) {
return SharedSuggestionProvider.suggest(animationNames.get(), builder);
}
public Collection<String> getExamples() {
return EXAMPLES.get();
}
public String parse(StringReader reader) {
int start = reader.getCursor();
while (reader.canRead() && canRead(reader.peek())) {
reader.skip();
}
return reader.getString().substring(start, reader.getCursor());
}
private static boolean canRead(char peek) {
boolean origin = StringReader.isAllowedInUnquotedString(peek);
return origin || peek == ':';
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.argument;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import com.mojang.brigadier.StringReader;
import com.mojang.brigadier.arguments.ArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.mojang.brigadier.exceptions.DynamicCommandExceptionType;
import com.mojang.brigadier.suggestion.Suggestions;
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.SharedSuggestionProvider;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import java.util.Collection;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.function.Supplier;
import java.util.stream.Collectors;
public class AnimationLayerArgument implements ArgumentType<String> {
private static final Supplier<Collection<String>> EXAMPLES = () -> AnimationRegistry.getLayers().keySet().stream()
.map(ResourceLocation::toString).collect(Collectors.toSet());
private static final DynamicCommandExceptionType UNKNOWN_TYPE = new DynamicCommandExceptionType(
layer -> Component.literal("Unknow layer : " + layer.toString())
);
private final Supplier<Set<String>> animationLayers;
public AnimationLayerArgument() {
this.animationLayers = () -> AnimationRegistry.getLayers().keySet().stream()
.map(ResourceLocation::toString).collect(Collectors.toSet());
}
public static AnimationLayerArgument layer() {
return new AnimationLayerArgument();
}
public static String getLayer(CommandContext<CommandSourceStack> context, String name) {
return context.getArgument(name, String.class);
}
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context, SuggestionsBuilder builder) {
return SharedSuggestionProvider.suggest(animationLayers.get(), builder);
}
public Collection<String> getExamples() {
return EXAMPLES.get();
}
public String parse(StringReader reader) throws CommandSyntaxException {
int start = reader.getCursor();
while (reader.canRead() && canRead(reader.peek())) {
reader.skip();
}
String s = reader.getString().substring(start, reader.getCursor());
if (!animationLayers.get().contains(s)) {
throw UNKNOWN_TYPE.create(s);
} else {
return s;
}
}
private static boolean canRead(char peek) {
boolean origin = StringReader.isAllowedInUnquotedString(peek);
return origin || peek == ':';
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.client;
import top.leisuretimedock.animationcore.animation.command.ListServerCommand;
import top.leisuretimedock.animationcore.animation.register.RawAnimationRegistry;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.List;
import static net.minecraft.commands.Commands.literal;
@OnlyIn(Dist.CLIENT)
public class ListClientCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand) {
animCommand.then(literal("list").then(literal("clientAnimations")
.executes(ListClientCommand::listAnimations))
);
}
private static int listAnimations(CommandContext<CommandSourceStack> context) {
try {
CommandSourceStack source = context.getSource();
List<ResourceLocation> list = RawAnimationRegistry.getAnimations().keySet().stream().toList();
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.LIST_ANIMATION_RESOURCE.getKey(),
"Client", "Animations", ListServerCommand.getString(list)
), false);
return 1;
} catch (Exception ignored) {}
return 0;
}
}

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@ -1,73 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.client;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import dev.kosmx.playerAnim.api.layered.IAnimation;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationAccess;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.Set;
import static net.minecraft.commands.Commands.literal;
@OnlyIn(Dist.CLIENT)
public class RefreshCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> animCommand){
animCommand.then(literal("refresh").executes(RefreshCommand::refresh));
}
private static int refresh(CommandContext<CommandSourceStack> ctx){
CommandSourceStack source = ctx.getSource();
try {
Minecraft instance = Minecraft.getInstance();
LocalPlayer player = instance.player;
if(player == null) throw new RuntimeException();
AnimationApi.getHelper(player).refreshAnimation();
for (ResourceLocation layer : Set.copyOf(AnimationRegistry.getLayers().keySet())) {
PlayerAnimationAccess.PlayerAssociatedAnimationData playerAssociatedData = PlayerAnimationAccess.getPlayerAssociatedData(player);
IAnimation iAnimation = playerAssociatedData.get(layer);
if(iAnimation == null) continue;
ResourceLocation playing = AnimationApi.getHelper(player).getAnimationPlaying(layer);
if(playing == null) playerAssociatedData.set(layer, null);
}
source.sendSuccess(() -> Component.translatable(
ModLang.TranslatableMessage.REFRESH_ANIMATIONS.getKey()
).withStyle(ChatFormatting.GREEN), true);
} catch (Exception e) {
source.sendFailure(Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey()
).withStyle(ChatFormatting.RED));
AnimationCore.log.error(e.getMessage());
return 0;
}
return 1;
}
}

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@ -1,63 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.exception;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
public class ApiBackException extends Exception {
private final ApiBack apiBack;
private Object[] args;
public ApiBackException(ApiBack apiBack) {
this.apiBack = apiBack;
}
public ApiBackException(ApiBack apiBack, Object... args) {
this.apiBack = apiBack;
this.args = args;
}
public static ApiBackException withCooldown(Integer cooldown) {
return new ApiBackException(ApiBack.COOLDOWN, cooldown);
}
public static ApiBackException withOutRange(Integer distance) {
return new ApiBackException(ApiBack.OUT_RANGE, distance);
}
public MutableComponent getCommandFailBack() {
if(args != null && args.length > 0) {
return Component.translatable(getLang(), args);
} else {
return Component.translatable(getLang());
}
}
public String getLang() {
return switch (apiBack) {
case FAIL -> ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey();
case UNSUPPORTED -> ModLang.TranslatableMessage.ANIMATION_OPERATION_UNSUPPORTED.getKey();
case COOLDOWN -> ModLang.TranslatableMessage.ANIMATION_COOLDOWN.getKey();
case OUT_RANGE -> ModLang.TranslatableMessage.ANIMATION_OUT_RANGE.getKey();
case OPERATION_EXPIRE -> ModLang.TranslatableMessage.ANIMATION_EXPIRE.getKey();
case RESOURCE_NOT_FOUND -> ModLang.TranslatableMessage.ANIMATION_RESOURCE_NOT_FOUND.getKey();
case SUCCESS -> ModLang.TranslatableMessage.COMMAND_RUN_SUCCESS.getKey();
case BE_CANCELLED -> ModLang.TranslatableMessage.ANIMATION_OPERATION_CANCELLED.getKey();
};
}
}

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@ -1,49 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.command.exception;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.Style;
public class CommandComponentException extends Exception {
private final Component component;
private final boolean isCommandFail;
public CommandComponentException(ModLang.TranslatableMessage message, Object ... args) {
super("Expected command exception.");
this.component = Component.translatable(
message.getKey(),
args
).withStyle(ChatFormatting.RED);
this.isCommandFail = true;
}
public CommandComponentException(ModLang.TranslatableMessage message, Style style, Object ... args) {
super("Expected command exception.");
this.component = Component.translatable(
message.getKey(),
args
).withStyle(style);
this.isCommandFail = false;
}
public Component getCommandFailBack() {
return isCommandFail ? Component.translatable(
ModLang.TranslatableMessage.COMMAND_RUN_FAIL.getKey(),
component
).withStyle(ChatFormatting.RED) : component;
}
}

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@ -13,7 +13,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data.util;
package top.leisuretimedock.animationcore.animation.data;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
@ -58,7 +58,7 @@ public abstract class ACAnimationLayerProvider implements DataProvider {
try {
return DataProvider.saveStable(output, jsonArray, outputPath);
} catch (Exception e) {
AnimationCore.log.error("Failed to save animation layer data", e);
AnimationCore.LOGGER.error("Failed to save animation layer data", e);
return CompletableFuture.failedFuture(e);
}
}

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@ -13,11 +13,11 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data.util;
package top.leisuretimedock.animationcore.animation.data;
import com.google.gson.JsonObject;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.Ride;
import io.zershyan.sccore.animation.data.GenericAnimationData;
import io.zershyan.sccore.animation.data.Ride;
import net.minecraft.data.CachedOutput;
import net.minecraft.data.DataGenerator;
import net.minecraft.data.DataProvider;

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@ -1,258 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data;
import dev.kosmx.playerAnim.core.data.KeyframeAnimation;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationRegistry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.StringTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.INBTSerializable;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
public class AnimationData implements INBTSerializable<CompoundTag> {
protected ResourceLocation key;
float camYaw;
float camPitch;
float camRoll;
int camComputePriority;
private Vec3 camPosOffset = new Vec3(0.0F, 0.0F, 0.0F);
boolean camPosOffsetRelative;
private @Nullable GenericAnimationData.LyingType lyingType;
protected @Nullable Ride ride;
public enum LyingType {
RIGHT("RIGHT", 0),
LEFT("LEFT", 1),
FRONT("FRONT", 2),
BACK("BACK", 3);
private final String name;
private final int id;
LyingType(String name, int id) {
this.name = name;
this.id = id;
}
public String getName() {
return name;
}
public int getId() {
return id;
}
@Nullable
public static LyingType getLyingType(int id) {
for (LyingType type : LyingType.values()) {
if (type.id == id) {
return type;
}
}
return null;
}
}
public ResourceLocation getKey() {
return key;
}
@Nullable
@OnlyIn(Dist.CLIENT)
public KeyframeAnimation getAnimation() {
return PlayerAnimationRegistry.getAnimation(key);
}
public @Nullable Ride getRide() {
return ride;
}
public void setLyingType(@Nullable LyingType lyingType) {
this.lyingType = lyingType;
}
public float getCamRoll() {
return camRoll;
}
public float getCamPitch() {
return camPitch;
}
public float getCamYaw() {
return camYaw;
}
public int getCamComputePriority() {
return camComputePriority;
}
public boolean isCamPosOffsetRelative() {
return camPosOffsetRelative;
}
public Vec3 getCamPosOffset() {
return camPosOffset;
}
public @Nullable GenericAnimationData.LyingType getLyingType() {
return lyingType;
}
public AnimationData withRide(Ride ride) {
this.ride = ride;
return this;
}
public AnimationData withCamYaw(float camYaw) {
this.camYaw = camYaw;
return this;
}
public AnimationData withCamPitch(float camPitch) {
this.camPitch = camPitch;
return this;
}
public AnimationData withCamRoll(float camRoll) {
this.camRoll = camRoll;
return this;
}
public AnimationData withCamComputePriority(int camPosPriority) {
this.camComputePriority = camPosPriority;
return this;
}
public AnimationData addCamPosOffset(Vec3 camPosOffset) {
this.camPosOffset = this.camPosOffset.add(camPosOffset);
return this;
}
public AnimationData setCamPosOffset(Vec3 camPosOffset) {
this.camPosOffset = camPosOffset;
return this;
}
public AnimationData withCamPosOffsetRelative(boolean camPosOffsetRelative) {
this.camPosOffsetRelative = camPosOffsetRelative;
return this;
}
public AnimationData withLyingType(@Nullable AnimationData.LyingType lyingType) {
this.lyingType = lyingType;
if(lyingType == null) return this;
this.camPosOffset = new Vec3(0, -1.3f, 0);
this.camPitch = -90.0f;
switch (lyingType) {
case RIGHT -> {
this.camRoll = 90.0f;
this.camYaw = 90.0f;
}
case LEFT -> {
this.camRoll = -90.0f;
this.camYaw = -90.0f;
}
case BACK -> this.camPitch = 90.0f;
}
return this;
}
@Override
public CompoundTag serializeNBT() {
CompoundTag tag = new CompoundTag();
tag.putString("key", key.toString());
tag.putInt("priority", camComputePriority);
if(lyingType != null) tag.putInt("lyingType", lyingType.getId());
tag.putFloat("camYaw", camYaw);
tag.putFloat("camPitch", camPitch);
tag.putFloat("camRoll", camRoll);
CompoundTag camOffset = new CompoundTag();
camOffset.putDouble("x", camPosOffset.x);
camOffset.putDouble("y", camPosOffset.y);
camOffset.putDouble("z", camPosOffset.z);
camOffset.putBoolean("relative", camPosOffsetRelative);
tag.put("camOffset", camOffset);
if (ride != null) {
CompoundTag rideTag = new CompoundTag();
Vec3 offset = ride.getOffset();
rideTag.putDouble("x", offset.x);
rideTag.putDouble("y", offset.y);
rideTag.putDouble("z", offset.z);
rideTag.putInt("existTick", ride.getExistTick());
rideTag.putFloat("xRot", ride.getXRot());
rideTag.putFloat("yRot", ride.getYRot());
List<ResourceLocation> componentAnimations = ride.getComponentAnimations();
ListTag listTag = new ListTag();
for (ResourceLocation animation : componentAnimations) {
listTag.add(StringTag.valueOf(animation.toString()));
}
rideTag.put("subAnimations", listTag);
tag.put("ride", rideTag);
}
return tag;
}
@Override
public void deserializeNBT(CompoundTag nbt) {
String string = nbt.getString("key");
this.key = new ResourceLocation(string);
this.camComputePriority = nbt.getInt("priority");
if(nbt.contains("lyingType")) this.lyingType = LyingType.getLyingType(nbt.getInt("lyingType"));
else this.lyingType = null;
this.camYaw = nbt.getFloat("camYaw");
this.camPitch = nbt.getFloat("camPitch");
this.camRoll = nbt.getFloat("camRoll");
CompoundTag camOffset = nbt.getCompound("camOffset");
this.camPosOffset = new Vec3(
camOffset.getDouble("x"),
camOffset.getDouble("y"),
camOffset.getDouble("z")
);
this.camPosOffsetRelative = camOffset.getBoolean("relative");
try {
if(nbt.contains("ride")) {
CompoundTag rideTag = nbt.getCompound("ride");
Vec3 offset = new Vec3(
rideTag.getDouble("x"),
rideTag.getDouble("y"),
rideTag.getDouble("z")
);
int existTick = rideTag.getInt("existTick");
float xRot = rideTag.getFloat("xRot");
float yRot = rideTag.getFloat("yRot");
List<ResourceLocation> componentAnimations = new ArrayList<>();
rideTag.getList("subAnimations", 8).forEach(tag ->
componentAnimations.add(new ResourceLocation(tag.getAsString()))
);
this.ride = Ride.create()
.withOffset(offset)
.withExistTick(existTick)
.withXRot(xRot)
.withYRot(yRot)
.setComponentAnimations(componentAnimations);
return;
}
} catch (Exception ignored) {}
this.ride = null;
}
}

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@ -1,72 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.Nullable;
import java.util.regex.Pattern;
public class GenericAnimationData extends AnimationData {
@Nullable
String name;
float heightModifier = 1.0f;
GenericAnimationData(ResourceLocation key) {
this.key = key;
}
public GenericAnimationData(){}
public static GenericAnimationData create(ResourceLocation name) {
return new GenericAnimationData(name);
}
public GenericAnimationData withHeightModifier(float heightModifier) {
this.heightModifier = heightModifier;
return this;
}
public GenericAnimationData withRide(Ride ride) {
this.ride = ride;
return this;
}
@Override
public GenericAnimationData withLyingType(@Nullable LyingType lyingType) {
this.heightModifier = 0.3f;
return (GenericAnimationData) super.withLyingType(lyingType);
}
public GenericAnimationData withName(String name) {
String regex = "^[a-zA-Z0-9_-]+$";
Pattern pattern = Pattern.compile(regex);
if (!pattern.matcher(name).matches()) {
throw new IllegalArgumentException(
"Invalid animation name: " + name + ", must match " + regex
);
}
this.name = name;
return this;
}
public float getHeightModifier() {
return heightModifier;
}
public @Nullable String getName() {
return name;
}
}

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@ -1,34 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data;
import net.minecraft.resources.ResourceLocation;
public class RawAnimationData extends AnimationData{
RawAnimationData(ResourceLocation key) {
this.key = key;
}
public RawAnimationData(){}
public static RawAnimationData create(ResourceLocation name) {
return new RawAnimationData(name);
}
public RawAnimationData withRide(Ride ride) {
this.ride = ride;
return this;
}
}

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@ -1,102 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import java.util.ArrayList;
import java.util.List;
public class Ride {
private final List<ResourceLocation> componentAnimations = new ArrayList<>();
private Vec3 offset = new Vec3(0.0D, 0.0D, 0.0D);
private int existTick;
private float xRot;
private float yRot;
public static Ride create() {
return new Ride();
}
public Ride withOffset(Vec3 offset) {
this.offset = offset;
return this;
}
public Ride withExistTick(int existTick) {
this.existTick = existTick;
return this;
}
public Ride withXRot(float xRot) {
this.xRot = xRot;
return this;
}
public Ride withYRot(float yRot) {
this.yRot = yRot;
return this;
}
public Ride setComponentAnimations(List<ResourceLocation> animations) {
this.componentAnimations.clear();
this.componentAnimations.addAll(animations);
return this;
}
public Ride addComponentAnimation(ResourceLocation animation) {
this.componentAnimations.add(animation);
return this;
}
public float getXRot() {
return xRot;
}
public void setXRot(float xRot) {
this.xRot = xRot;
}
public float getYRot() {
return yRot;
}
public void setYRot(float yRot) {
this.yRot = yRot;
}
public Vec3 getOffset() {
return offset;
}
public void setOffset(Vec3 offset) {
this.offset = offset;
}
public int getExistTick() {
return existTick;
}
public void setExistTick(int existTick) {
this.existTick = existTick;
}
public List<ResourceLocation> getComponentAnimations() {
return componentAnimations;
}
}

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@ -1,234 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data.util;
import com.google.gson.*;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.Ride;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.FileWriter;
import java.nio.file.Files;
import java.nio.file.Path;
public class AnimJson {
private static final String Key = "key";
private static final String Name = "name";
private static final String LyingType = "lyingType";
private static final String HeightModifier = "heightModifier";
private static final String CamPitch = "camPitch";
private static final String CamRoll = "camRoll";
private static final String CamYaw = "camYaw";
private static final String CamPosOffset = "camPosOffset";
private static final String Relative = "relative";
private static final String Priority = "priority";
private static final String WithRide = "withRide";
private static final String Offset = "offset";
private static final String XRot = "xRot";
private static final String YRot = "yRot";
private static final String ExistTick = "existTick";
private static final String ComponentsAnimation = "componentsAnimation";
public static class Reader {
private final JsonElement originElement;
Reader(Path jsonFile) throws Exception {
File file = jsonFile.toFile();
if (!file.exists()) {
throw new FileNotFoundException("File does not exist: " + file.getAbsolutePath());
}
this.originElement = JsonParser.parseReader(new FileReader(file));
}
Reader(JsonElement originElement) {
this.originElement = originElement;
}
public static Reader stream(Path path) throws Exception {
return new Reader(path);
}
public static Reader stream(JsonElement jsonElement) {
return new Reader(jsonElement);
}
public GenericAnimationData parse() {
return fromJson();
}
public GenericAnimationData fromJson() {
try {
JsonObject json = originElement.getAsJsonObject();
GenericAnimationData animation = GenericAnimationData.create(new ResourceLocation(json.get(Key).getAsString()));
if(json.has(Name)) animation.withName(json.get(Name).getAsString());
if(json.has(LyingType)) animation.withLyingType(AnimationData.LyingType.valueOf(json.get(LyingType).getAsString()));
if(json.has(HeightModifier)) animation.withHeightModifier(json.get(HeightModifier).getAsFloat());
if(json.has(Priority)) animation.withCamComputePriority(json.get(Priority).getAsInt());
if(json.has(CamPitch)) animation.withCamPitch(json.get(CamPitch).getAsFloat());
if(json.has(CamRoll)) animation.withCamRoll(json.get(CamRoll).getAsFloat());
if(json.has(CamYaw)) animation.withCamYaw(json.get(CamYaw).getAsFloat());
if(json.has(CamPosOffset)) {
JsonObject camOffset = json.get(CamPosOffset).getAsJsonObject();
Vec3 vec3 = Vec3.ZERO;
if(camOffset.has("x")) vec3 = vec3.add(camOffset.get("x").getAsDouble(), 0, 0);
if(camOffset.has("y")) vec3 = vec3.add(0, camOffset.get("y").getAsDouble(), 0);
if(camOffset.has("z")) vec3 = vec3.add(0, 0, camOffset.get("z").getAsDouble());
if(!vec3.equals(Vec3.ZERO)) animation.setCamPosOffset(vec3);
if(camOffset.has(Relative)) animation.withCamPosOffsetRelative(camOffset.get(Relative).getAsBoolean());
}
if(json.has(WithRide)){
Ride ride = Ride.create();
JsonObject withRide = json.get(WithRide).getAsJsonObject();
if(withRide.has(ExistTick)) ride.setExistTick(withRide.get(ExistTick).getAsInt());
if(withRide.has(XRot)) ride.setXRot(withRide.get(XRot).getAsFloat());
if(withRide.has(YRot)) ride.setYRot(withRide.get(YRot).getAsFloat());
if(withRide.has(Offset)) {
JsonObject offsetJson = withRide.get(Offset).getAsJsonObject();
Vec3 offset = new Vec3(
offsetJson.get("x").getAsDouble(),
offsetJson.get("y").getAsDouble(),
offsetJson.get("z").getAsDouble()
);
ride.withOffset(offset);
}
if(withRide.has(ComponentsAnimation)){
JsonArray elements = withRide.get(ComponentsAnimation).getAsJsonArray();
for (JsonElement element : elements) {
String componentKeyString = element.getAsString();
ResourceLocation componentKey = new ResourceLocation(componentKeyString);
ride.addComponentAnimation(componentKey);
}
}
animation.withRide(ride);
}
return animation;
} catch (Exception e) {
throw new JsonParseException(e);
}
}
}
public static class Writer {
private static final String example = "example";
private final @Nullable Path file;
private final GenericAnimationData animation;
Writer(@Nullable Path file, GenericAnimationData animation) {
this.animation = animation;
this.file = file;
}
public static Writer stream(Path path, GenericAnimationData animation) {
return new Writer(path, animation);
}
public static Writer stream(GenericAnimationData animation) {
return new Writer(null, animation);
}
public static Path syntaxExample(Path directory) throws Exception {
ResourceLocation exampleLocation = new ResourceLocation(AnimationCore.MOD_ID, Writer.example);
GenericAnimationData example = (GenericAnimationData) GenericAnimationData
.create(exampleLocation)
.withName(Writer.example)
.withLyingType(GenericAnimationData.LyingType.RIGHT)
.withHeightModifier(0.3f)
.setCamPosOffset(new Vec3(0.0f, -1.3f, 0.0f))
.withCamComputePriority(0)
.withCamPosOffsetRelative(false)
.withCamPitch(-90.0f)
.withCamRoll(90.0f)
.withCamYaw(90.0f)
.withRide(Ride.create()
.withOffset(new Vec3(0.0f, 1.0f, 0.0f))
.withExistTick(200)
.withXRot(180)
.withYRot(0)
.addComponentAnimation(exampleLocation)
);
Writer writer = stream(directory, example);
return writer.syntax();
}
public Path syntax() throws Exception {
if(file == null) throw new NullPointerException("file is null");
Path modIdPath = file.resolve(animation.getKey().getNamespace());
Path resultPath = modIdPath.resolve(animation.getKey().getPath() + ".anim.json");
if(animation.getName() != null) {
resultPath = modIdPath.resolve(animation.getName() + ".anim.json");
if(resultPath.toFile().exists()) {
resultPath = modIdPath.resolve(animation.getKey().getPath() + ".anim.json");
}
}
if(resultPath.toFile().exists()) return resultPath;
if(!Files.exists(modIdPath)) Files.createDirectories(modIdPath);
Gson gson = new GsonBuilder().setPrettyPrinting().create();
try (FileWriter writer = new FileWriter(resultPath.toFile())) {
gson.toJson(toJson(), writer);
return resultPath;
}
}
public JsonElement toJson() {
JsonObject json = new JsonObject();
ResourceLocation key = animation.getKey();
json.addProperty(Key, key.toString());
if (animation.getName() != null) json.addProperty(Name, animation.getName());
json.addProperty(Priority, animation.getCamComputePriority());
if (animation.getLyingType() != null) json.addProperty(LyingType, animation.getLyingType().getName());
json.addProperty(HeightModifier, animation.getHeightModifier());
JsonObject camOffset = new JsonObject();
camOffset.addProperty("x", animation.getCamPosOffset().x);
camOffset.addProperty("y", animation.getCamPosOffset().y);
camOffset.addProperty("z", animation.getCamPosOffset().z);
camOffset.addProperty(Relative, animation.isCamPosOffsetRelative());
json.add(CamPosOffset, camOffset);
json.addProperty(CamPitch, animation.getCamPitch());
json.addProperty(CamRoll, animation.getCamRoll());
json.addProperty(CamYaw, animation.getCamYaw());
Ride ride = animation.getRide();
if(ride != null) {
JsonObject jsonRide = new JsonObject();
JsonObject jsonOffset = new JsonObject();
Vec3 offset = ride.getOffset();
jsonOffset.addProperty("x", offset.x);
jsonOffset.addProperty("y", offset.y);
jsonOffset.addProperty("z", offset.z);
jsonRide.add(Offset, jsonOffset);
jsonRide.addProperty(XRot, ride.getXRot());
jsonRide.addProperty(YRot, ride.getYRot());
jsonRide.addProperty(ExistTick, ride.getExistTick());
if(!ride.getComponentAnimations().isEmpty()) {
JsonArray jsonComponents = new JsonArray();
ride.getComponentAnimations().forEach(component ->
jsonComponents.add(component.toString())
);
jsonRide.add(ComponentsAnimation, jsonComponents);
}
json.add(WithRide, jsonRide);
}
return json;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data.util;
import com.google.gson.*;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import net.minecraft.resources.ResourceLocation;
import java.io.*;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.stream.Collectors;
public class AnimLayerJson {
private static final String Key = "key";
private static final String Priority = "priority";
public static class Reader {
private final JsonElement originElement;
Reader(Path jsonFile) throws Exception {
File file = jsonFile.toFile();
if (!file.exists()) {
throw new FileNotFoundException("File does not exist: " + file.getAbsolutePath());
}
this.originElement = JsonParser.parseReader(new FileReader(file));
}
Reader(JsonElement originElement) {
this.originElement = originElement;
}
public static Reader stream(Path path) throws Exception {
return new Reader(path);
}
public static Reader stream(JsonElement jsonElement) {
return new Reader(jsonElement);
}
public Map<ResourceLocation, Integer> parse() {
return fromJson();
}
private Map<ResourceLocation, Integer> fromJson() {
try {
JsonArray jsonArray = originElement.getAsJsonArray();
Map<ResourceLocation, Integer> map = new HashMap<>();
for (JsonElement element : jsonArray) {
JsonObject jsonObject = element.getAsJsonObject();
ResourceLocation location = new ResourceLocation(jsonObject.get(Key).getAsString());
int priority = jsonObject.get(Priority).getAsInt();
map.put(location, priority);
}
return map;
} catch (Exception e) {
throw new JsonParseException(e);
}
}
}
public static class Writer {
private final Path file;
private final Map<ResourceLocation, Integer> layers = AnimationRegistry.getLayers();
private final Map<String, Set<ResourceLocation>> layerNames = new HashMap<>();
Writer(Path file) {
this.file = file;
for (ResourceLocation location : layers.keySet()) {
String namespace = location.getNamespace();
Set<ResourceLocation> locationSet = layerNames.getOrDefault(namespace, new HashSet<>());
locationSet.add(location);
layerNames.put(namespace, locationSet);
}
}
public static Writer stream(Path path) {
return new Writer(path);
}
public static Path syntaxImmediately(Path directory) throws IOException {
Writer writer = stream(directory);
return writer.syntax();
}
public Map<String, JsonElement> allToJson() {
Map<String, JsonElement> map = new HashMap<>();
for (String namespace : layerNames.keySet()) {
Set<ResourceLocation> locationSet = layerNames.get(namespace);
JsonElement json = toJson(locationSet);
map.put(namespace, json);
}
return map;
}
public Path syntax(String ... namespaces) throws IOException {
Set<String> namespaceSet;
if(namespaces.length == 0) {
namespaceSet = layerNames.keySet();
} else {
namespaceSet = Arrays.stream(namespaces).collect(Collectors.toSet());
}
for (String name : namespaceSet) {
Set<ResourceLocation> locationSet = layerNames.get(name);
Path modIdPath = file.resolve(name);
Path resultPath = modIdPath.resolve("animation.layer.json");
if(!Files.exists(modIdPath)) Files.createDirectories(modIdPath);
Gson gson = new GsonBuilder().setPrettyPrinting().create();
try (FileWriter writer = new FileWriter(resultPath.toFile())) {
gson.toJson(toJson(locationSet), writer);
}
}
return file;
}
private JsonElement toJson(Set<ResourceLocation> locationSet) {
JsonArray jsonArray = new JsonArray();
for (ResourceLocation location : locationSet) {
if(layers.containsKey(location)) {
JsonObject jsonObject = new JsonObject();
jsonObject.addProperty(Key, location.toString());
jsonObject.addProperty(Priority, layers.get(location));
jsonArray.add(jsonObject);
}
}
return jsonArray;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.data.util;
import com.google.gson.*;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.data.Ride;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.nio.file.Path;
public class RawAnimJson {
private static final String Key = "key";
private static final String LyingType = "lyingType";
private static final String CamPitch = "camPitch";
private static final String CamRoll = "camRoll";
private static final String CamYaw = "camYaw";
private static final String CamPosOffset = "camPosOffset";
private static final String Relative = "relative";
private static final String Priority = "priority";
private static final String WithRide = "withRide";
private static final String Offset = "offset";
private static final String XRot = "xRot";
private static final String YRot = "yRot";
private static final String ExistTick = "existTick";
private static final String ComponentsAnimation = "componentsAnimation";
public static class Reader {
private final JsonElement originElement;
Reader(Path jsonFile) throws Exception {
File file = jsonFile.toFile();
if (!file.exists()) {
throw new FileNotFoundException("File does not exist: " + file.getAbsolutePath());
}
this.originElement = JsonParser.parseReader(new FileReader(file));
}
Reader(JsonElement originElement) {
this.originElement = originElement;
}
public static RawAnimJson.Reader stream(Path path) throws Exception {
return new RawAnimJson.Reader(path);
}
public static RawAnimJson.Reader stream(JsonElement jsonElement) {
return new RawAnimJson.Reader(jsonElement);
}
public RawAnimationData parse() {
return fromJson();
}
public RawAnimationData fromJson() {
try {
JsonObject json = originElement.getAsJsonObject();
RawAnimationData animation = RawAnimationData.create(new ResourceLocation(json.get(Key).getAsString()));
if(json.has(LyingType)) animation.withLyingType(AnimationData.LyingType.valueOf(json.get(LyingType).getAsString()));
if(json.has(Priority)) animation.withCamComputePriority(json.get(Priority).getAsInt());
if(json.has(CamPitch)) animation.withCamPitch(json.get(CamPitch).getAsFloat());
if(json.has(CamRoll)) animation.withCamRoll(json.get(CamRoll).getAsFloat());
if(json.has(CamYaw)) animation.withCamYaw(json.get(CamYaw).getAsFloat());
if(json.has(CamPosOffset)) {
JsonObject camOffset = json.get(CamPosOffset).getAsJsonObject();
Vec3 vec3 = Vec3.ZERO;
if(camOffset.has("x")) vec3 = vec3.add(camOffset.get("x").getAsDouble(), 0, 0);
if(camOffset.has("y")) vec3 = vec3.add(0, camOffset.get("y").getAsDouble(), 0);
if(camOffset.has("z")) vec3 = vec3.add(0, 0, camOffset.get("z").getAsDouble());
if(!vec3.equals(Vec3.ZERO)) animation.setCamPosOffset(vec3);
if(camOffset.has(Relative)) animation.withCamPosOffsetRelative(camOffset.get(Relative).getAsBoolean());
}
if(json.has(WithRide)){
Ride ride = Ride.create();
JsonObject withRide = json.get(WithRide).getAsJsonObject();
if(withRide.has(ExistTick)) ride.setExistTick(withRide.get(ExistTick).getAsInt());
if(withRide.has(XRot)) ride.setXRot(withRide.get(XRot).getAsFloat());
if(withRide.has(YRot)) ride.setYRot(withRide.get(YRot).getAsFloat());
if(withRide.has(Offset)) {
JsonObject offsetJson = withRide.get(Offset).getAsJsonObject();
Vec3 offset = new Vec3(
offsetJson.get("x").getAsDouble(),
offsetJson.get("y").getAsDouble(),
offsetJson.get("z").getAsDouble()
);
ride.withOffset(offset);
}
if(withRide.has(ComponentsAnimation)){
JsonArray elements = withRide.get(ComponentsAnimation).getAsJsonArray();
for (JsonElement element : elements) {
String componentKeyString = element.getAsString();
ResourceLocation componentKey = new ResourceLocation(componentKeyString);
ride.addComponentAnimation(componentKey);
}
}
animation.withRide(ride);
}
return animation;
} catch (Exception e) {
throw new JsonParseException(e);
}
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.entity;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.Ride;
import top.leisuretimedock.animationcore.animation.register.AnimationEntities;
import top.leisuretimedock.animationcore.animation.service.AnimationService;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.network.NetworkHooks;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
public class AnimationRideEntity extends Entity {
public AnimationRideEntity(Level pLevel) {
super(AnimationEntities.RIDE.get(), pLevel);
this.noPhysics = true;
}
private final Set<ServerPlayer> players = new HashSet<>();
private final Map<ResourceLocation, UUID> animationPair = new HashMap<>();
private AnimationData animation;
private ServerPlayer player;
private ResourceLocation layer;
public AnimationRideEntity(ServerPlayer pPlayer, ResourceLocation layer, AnimationData animation) {
this(pPlayer.level());
this.player = pPlayer;
this.layer = layer;
this.animation = animation;
Ride ride = animation.getRide();
if(ride != null) {
List<ResourceLocation> componentAnimations = ride.getComponentAnimations();
for (ResourceLocation componentAnimation : componentAnimations) {
animationPair.put(componentAnimation, null);
}
}
}
public ResourceLocation getLayer() {
return layer;
}
public Set<ServerPlayer> getPlayers() {
return players;
}
public ServerPlayer getPlayer() {
return player;
}
public AnimationData getAnimation() {
return animation;
}
@Override
protected void defineSynchedData() {}
@Override
protected void readAdditionalSaveData(@NotNull CompoundTag pCompound) {}
@Override
protected void addAdditionalSaveData(@NotNull CompoundTag pCompound) {}
@Override
public void tick() {
super.tick();
if(!this.level().isClientSide) {
Ride ride = animation == null ? null : animation.getRide();
if(!this.getPassengers().contains(player) || (ride != null && ride.getExistTick() > 0 && this.tickCount >= ride.getExistTick())) {
this.remove(RemovalReason.DISCARDED);
}
}
}
@Override
public double getPassengersRidingOffset() {
return 0.0;
}
@Override
protected boolean canRide(@NotNull Entity entity) {
return true;
}
@Override
public boolean shouldRiderSit() {
return false;
}
@Override
public @NotNull Packet<ClientGamePacketListener> getAddEntityPacket(){
return NetworkHooks.getEntitySpawningPacket(this);
}
@Nullable
public static AnimationRideEntity create(ServerPlayer pPlayer, ResourceLocation layer, AnimationData anim, boolean force, Vec3 pos) {
if(anim == null) return null;
if(anim.getRide() == null) return null;
IAnimationCapability data = AnimationDataCapability.getCapability(pPlayer).orElse(null);
if(data == null) return null;
data.setRiderAnimation(layer, anim.getKey());
AnimationRideEntity seat = new AnimationRideEntity(pPlayer, layer, anim);
float xRot = anim.getRide().getXRot();
float yRot = anim.getRide().getYRot();
if(xRot == 0 && yRot == 0) seat.setRot(pPlayer.getXRot(), pPlayer.getYRot());
else seat.setRot(yRot, xRot);
pos.add(anim.getRide().getOffset());
seat.setPos(pos.x, pos.y + 0.35f, pos.z);
pPlayer.level().addFreshEntity(seat);
pPlayer.startRiding(seat, force);
return seat;
}
@Nullable
public static AnimationRideEntity create(ServerPlayer pPlayer, ResourceLocation layer, AnimationData anim, boolean force) {
return create(pPlayer, layer, anim, force, pPlayer.position());
}
@Nullable
public static AnimationRideEntity create(ServerPlayer pPlayer, ResourceLocation layer, AnimationData anim, boolean force, BlockPos pos) {
return create(pPlayer, layer, anim, force, pos.getCenter());
}
@Override
protected void positionRider(@NotNull Entity pPassenger, @NotNull MoveFunction pCallback) {
super.positionRider(pPassenger, pCallback);
pPassenger.setYBodyRot(this.getYRot());
}
@Override
public void onPassengerTurned(@NotNull Entity pEntityToUpdate) {
pEntityToUpdate.setYBodyRot(this.getYRot());
}
@Override
public @NotNull Vec3 getDismountLocationForPassenger(@NotNull LivingEntity entity) {
Ride ride = animation.getRide();
if(ride != null) {
Vec3 position = entity.position();
return position.subtract(ride.getOffset());
}
return entity.position();
}
@Override
protected void addPassenger(@NotNull Entity entity) {
int passengerNum = getPassengers().size();
super.addPassenger(entity);
if(passengerNum == 0) return;
if(entity instanceof ServerPlayer serverPlayer) {
Ride ride = animation.getRide();
if(ride == null) return;
List<ResourceLocation> componentAnimations = ride.getComponentAnimations();
if(componentAnimations.isEmpty()) return;
if(passengerNum > componentAnimations.size()) return;
ResourceLocation animLocation = null;
for (ResourceLocation location : animationPair.keySet()) {
if(animationPair.get(location) == null)
animLocation = location;
}
if(animLocation == null) return;
animationPair.put(animLocation, serverPlayer.getUUID());
IAnimationCapability data = AnimationDataCapability.getCapability(serverPlayer).orElse(null);
if(data == null) return;
data.setRiderAnimation(layer, animLocation);
AnimationService.INSTANCE.syncAnimation(serverPlayer, player);
players.add(serverPlayer);
}
}
@Override
protected void removePassenger(@NotNull Entity entity) {
super.removePassenger(entity);
if(entity instanceof ServerPlayer serverPlayer) {
AnimationService.INSTANCE.removeAnimation(serverPlayer, layer);
players.remove(serverPlayer);
new HashMap<>(animationPair).forEach((key, value) -> {
if(Objects.equals(value, serverPlayer.getUUID())) {
animationPair.put(key, null);
}
});
AnimationDataCapability.getCapability(serverPlayer).ifPresent(
IAnimationCapability::removeRiderAnimation
);
}
}
@Override
public boolean canAddPassenger(@NotNull Entity pPassenger) {
boolean isServerPlayer = pPassenger instanceof ServerPlayer;
int size = players.size();
Ride ride = animation.getRide();
if(ride == null) return false;
int maxSize = ride.getComponentAnimations().size();
return isServerPlayer && size < maxSize;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.entity.renderer;
import top.leisuretimedock.animationcore.animation.entity.AnimationRideEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
public class AnimationRideRenderer extends EntityRenderer<AnimationRideEntity> {
public AnimationRideRenderer(EntityRendererProvider.Context pContext) {
super(pContext);
}
@Override
public @NotNull ResourceLocation getTextureLocation(@NotNull AnimationRideEntity pEntity) {
return new ResourceLocation("");
}
@Override
public boolean shouldRender(@NotNull AnimationRideEntity pLivingEntity, @NotNull Frustum pCamera, double pCamX, double pCamY, double pCamZ) {
return false;
}
@Override
public void render(@NotNull AnimationRideEntity pEntity, float pEntityYaw, float pPartialTick, @NotNull PoseStack pPoseStack, @NotNull MultiBufferSource pBuffer, int pPackedLight) {}
@Override
protected void renderNameTag(@NotNull AnimationRideEntity pEntity, @NotNull Component pDisplayName, @NotNull PoseStack pPoseStack, @NotNull MultiBufferSource pBuffer, int pPackedLight) {}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.entity.AnimationRideEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
public class PlayerTickEvent {
@SubscribeEvent
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event) {
if (event.side.isServer() && event.phase == TickEvent.Phase.END) {
if(event.player.tickCount % 20 == 0) {
Player player = event.player;
if(!(player.getVehicle() instanceof AnimationRideEntity)){
AnimationDataCapability.getCapability(player).ifPresent(capability -> {
if(capability.getRiderAnimLayer() != null) {
capability.removeRiderAnimation();
}
});
}
}
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event.client;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import dev.kosmx.playerAnim.core.util.MathHelper;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.ViewportEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@OnlyIn(Dist.CLIENT)
public class CameraModify {
private static float targetYaw = 0.0F;
private static float targetPitch = 0.0F;
private static float targetRoll = 0.0F;
private static float currentYaw = 0.0F;
private static float currentPitch = 0.0F;
private static float currentRoll = 0.0F;
@SubscribeEvent
public static void changeCameraView(ViewportEvent.ComputeCameraAngles event){
Camera camera = event.getCamera();
Entity entity = camera.getEntity();
Minecraft minecraft = Minecraft.getInstance();
if (entity == minecraft.player && minecraft.options.getCameraType().isFirstPerson()) {
LocalPlayer player = minecraft.player;
if (player != null) {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
if(data == null) return;
AnimationData animation = AnimationUtils.getPredicateAnimationData(animationData -> {
float camYaw = animationData.getCamYaw();
float camPitch = animationData.getCamPitch();
float camRoll = animationData.getCamRoll();
return !(camYaw == camPitch && camPitch == camRoll && camYaw == 0);
});
if(animation != null) {
targetPitch = animation.getCamPitch();
targetYaw = animation.getCamYaw();
targetRoll = animation.getCamRoll();
} else {
targetYaw = 0.0F;
targetPitch = 0.0F;
targetRoll = 0.0F;
}
}
float var3 = Minecraft.getInstance().getDeltaFrameTime();
float var4 = var3 / 5.0F;
if (var4 == 0.0F) {
var4 = 0.0022857143F;
}
currentPitch = MathHelper.lerp(var4, currentPitch, targetPitch);
currentYaw = MathHelper.lerp(var4, currentYaw, targetYaw);
currentRoll = MathHelper.lerp(var4, currentRoll, targetRoll);
event.setPitch(event.getPitch() + currentPitch);
event.setYaw(event.getYaw() + currentYaw);
event.setRoll(event.getRoll() + currentRoll);
}
}
private static Vec3 targetOffset = Vec3.ZERO;
private static Vec3 currentOffset = Vec3.ZERO;
@SubscribeEvent
public static void changeCameraPos(ViewportEvent.ComputeCameraAngles event) {
Camera camera = event.getCamera();
Entity entity = camera.getEntity();
Minecraft minecraft = Minecraft.getInstance();
if(entity == minecraft.player && minecraft.options.getCameraType().isFirstPerson()) {
LocalPlayer player = minecraft.player;
AnimationData animation = AnimationUtils.getPredicateAnimationData(animationData ->
!animationData.getCamPosOffset().multiply(1,0,1).equals(Vec3.ZERO)
);
float var3 = Minecraft.getInstance().getDeltaFrameTime();
float var4 = var3 / 5.0F;
if (var4 == 0.0F) {
var4 = 0.0022857143F;
}
targetOffset = Vec3.ZERO;
if(animation != null) {
Vec3 camPosOffset = animation.getCamPosOffset().multiply(1,0,1);
AnimationData data = AnimationUtils.getEyeModifierAnimationData(player);
if(data instanceof RawAnimationData) {
camPosOffset = camPosOffset.add(0, data.getCamPosOffset().y, 0);
}
if(animation.isCamPosOffsetRelative()) {
float yRot = player.yBodyRotO + (player.yBodyRot - player.yBodyRotO) * minecraft.getPartialTick();
float bodyAngel = -(yRot + 90) * ((float)Math.PI / 180F);
double cos = Math.cos(bodyAngel);
double sin = Math.sin(bodyAngel);
double x = camPosOffset.x;
double z = camPosOffset.z;
targetOffset = new Vec3(
sin * x + cos * z,
camPosOffset.y,
cos * x - sin * z
);
} else {
if(camPosOffset.distanceToSqr(Vec3.ZERO) <= 10.0 * 10.0 * 10.0) {
targetOffset = camPosOffset;
}
}
}
currentOffset = new Vec3(
MathHelper.lerp(var4, currentOffset.x, targetOffset.x),
MathHelper.lerp(var4, currentOffset.y, targetOffset.y),
MathHelper.lerp(var4, currentOffset.z, targetOffset.z)
);
if(!currentOffset.equals(Vec3.ZERO)) {
camera.position = player.getEyePosition(minecraft.getPartialTick())
.add(currentOffset);
}
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event.client;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import java.util.HashMap;
import java.util.Map;
@OnlyIn(Dist.CLIENT)
public class ClientPlayerEvent {
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
if (event.side.isClient() && event.phase == TickEvent.Phase.START) {
Player player = event.player;
if(player.tickCount % 10 != 0) return;
if (!(player instanceof AbstractClientPlayer clientPlayer)) return;
AnimationApi.getHelper(clientPlayer).refreshAnimation();
}
}
public static Map<Runnable, Map.Entry<Integer, Integer>> runs = new HashMap<>();
@SubscribeEvent
public static void delayRuns(TickEvent.PlayerTickEvent event) {
if (event.side.isClient() && event.phase == TickEvent.Phase.END) {
Map.copyOf(runs).forEach((runnable, countMap) -> {
if(countMap.getValue() >= countMap.getKey()) {
runnable.run();
runs.remove(runnable);
} else {
countMap.setValue(countMap.getValue() + 1);
}
});
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event.client;
import top.leisuretimedock.animationcore.animation.entity.renderer.AnimationRideRenderer;
import top.leisuretimedock.animationcore.animation.register.AnimationEntities;
import net.minecraftforge.client.event.EntityRenderersEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
public class EntityRendererRegisterEvent {
@SubscribeEvent
public static void registerEntityRenderer(EntityRenderersEvent.RegisterRenderers event) {
event.registerEntityRenderer(AnimationEntities.RIDE.get(), AnimationRideRenderer::new);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event.create;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.eventbus.api.Cancelable;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.LogicalSide;
import org.jetbrains.annotations.Nullable;
@Cancelable
@Event.HasResult
public class AnimationEvent extends Event {
public final LogicalSide side;
AnimationEvent(LogicalSide side) {
this.side = side;
}
public enum Type {
APPLY, INVITE, REQUEST
}
public static class Send extends AnimationEvent {
private int validTick;
private int cooldownTick;
public final Type type;
public Send(LogicalSide side, int validTick, int cooldownTick, Type type) {
super(side);
this.validTick = validTick;
this.cooldownTick = cooldownTick;
this.type = type;
}
public int getValidTick() {
return validTick;
}
public int getCooldownTick() {
return cooldownTick;
}
public void setValidTick(int validTick) {
this.validTick = validTick;
}
public void setCooldownTick(int cooldownTick) {
this.cooldownTick = cooldownTick;
}
}
public static class Accept extends AnimationEvent {
private int validDistance;
public final Type type;
public Accept(Type type) {
super(LogicalSide.SERVER);
this.type = type;
}
public Accept(Type type, int validDistance) {
this(type);
this.validDistance = validDistance;
}
public int getValidDistance() {
return validDistance;
}
public void setValidDistance(int validDistance) {
this.validDistance = validDistance;
}
}
public static class Play extends AnimationEvent {
private final @Nullable Player player;
private final ResourceLocation layer;
private final AnimationData animation;
public Play(LogicalSide side, @Nullable Player player, ResourceLocation layer, AnimationData animation) {
super(side);
this.player = player;
this.layer = layer;
this.animation = animation;
}
public @Nullable Player getPlayer() {
return player;
}
public ResourceLocation getLayer() {
return layer;
}
public AnimationData getAnimation() {
return animation;
}
}
public static class Join extends AnimationEvent {
private final Player player;
private final Player target;
private boolean force;
public Join(Player player, Player target, boolean force) {
super(LogicalSide.SERVER);
this.player = player;
this.target = target;
this.force = force;
}
public Player getPlayer() {
return player;
}
public Player getTarget() {
return target;
}
public boolean isForce() {
return force;
}
public void setForce(boolean force) {
this.force = force;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.event.create;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.register.RawAnimationRegistry;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.eventbus.api.Event;
import java.util.HashMap;
import java.util.Map;
public class AnimationRegisterEvent extends Event {
public static class Layer extends AnimationRegisterEvent {
private final Map<ResourceLocation, Integer> layers = new HashMap<>();
public Map<ResourceLocation, Integer> getLayers() {
return layers;
}
public void registerLayer(ResourceLocation key, Integer value) {
layers.put(key, value);
}
}
public static class Animation extends AnimationRegisterEvent {
private final Map<ResourceLocation, GenericAnimationData> animations = new HashMap<>();
public Map<ResourceLocation, GenericAnimationData> getAnimations() {
return new HashMap<>(animations);
}
public void registerAnimation(ResourceLocation location, GenericAnimationData animation) {
animations.put(location, animation);
}
}
public static class RawAnimation extends AnimationRegisterEvent {
private final Map<ResourceLocation, RawAnimationData> animations = new HashMap<>();
public Map<ResourceLocation, RawAnimationData> getAnimations() {
return new HashMap<>(animations);
}
public void registerAnimation(ResourceLocation location, RawAnimationData animation) {
if (RawAnimationRegistry.validateLocation(location)) {
animations.put(location, animation);
}
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.helper;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.register.RawAnimationRegistry;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.Set;
public class AnimationDataHelper {
AnimationDataHelper() {}
public static AnimationDataHelper getHelper() {
return new AnimationDataHelper();
}
public Set<ResourceLocation> getAllAnimations() {
Set<ResourceLocation> set = new HashSet<>(getAnimationNames());
Set<ResourceLocation> strings = DistExecutor.unsafeCallWhenOn(Dist.CLIENT,
() -> this::getAnimationsClient);
if (strings != null && !strings.isEmpty()) set.addAll(strings);
return set;
}
@OnlyIn(Dist.CLIENT)
private Set<ResourceLocation> getAnimationsClient() {
return new HashSet<>(RawAnimationRegistry.getAnimations().keySet());
}
private Set<ResourceLocation> getAnimationNames(){
return new HashSet<>(AnimationRegistry.getAnimations().keySet());
}
public Set<ResourceLocation> getLayers() {
return new HashSet<>(AnimationRegistry.getLayers().keySet());
}
public boolean isLayerPresent(ResourceLocation location) {
return getLayers().contains(location);
}
public boolean isAnimationPresent(ResourceLocation location) {
return getAllAnimations().contains(location);
}
public @Nullable AnimationData getAnimationData(ResourceLocation location) {
IAnimationService<?, ?> helper = AnimationApi.getServiceGetterHelper(location).getService();
if(helper == null) return null;
return helper.getAnimation(location);
}
public AnimationData getDataByCompoundTag(CompoundTag tag) {
AnimationData animationData = new AnimationData();
animationData.deserializeNBT(tag);
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(animationData.getKey()).getService();
if(service == null) return animationData;
return service.getAnimation(tag);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.helper;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.core.IModLazyRun;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
public class AnimationHelper {
private final Player player;
private final AnimationLazyHelper lazyRun;
AnimationHelper(Player player) {
this.player = player;
this.lazyRun = new AnimationLazyHelper(player);
}
public static AnimationHelper getHelper(Player player) {
return new AnimationHelper(player);
}
public ApiBack playAnimation(ResourceLocation layer, ResourceLocation location) {
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(location).getService();
if(service == null) return ApiBack.FAIL;
AnimationData data = service.getAnimation(location);
if(data == null) return ApiBack.FAIL;
return lazyRun.testLoadedAndCall(
() -> service.playAnimation(lazyRun.getServerPlayer(), layer, data),
() -> service.playAnimation(lazyRun.getClientPlayer(), layer, location)
);
}
public ApiBack playAnimationWithRide(ResourceLocation layer, AnimationData animation, boolean isForce) {
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(animation.getKey()).getService();
if(service == null) return ApiBack.FAIL;
return lazyRun.testLoadedAndCall(
() -> service.playAnimationWithRide(lazyRun.getServerPlayer(), layer, animation, isForce),
() -> service.playAnimationWithRide(lazyRun.getClientPlayer(), layer, animation.getKey(), isForce)
);
}
public ApiBack playAnimationWithRide(ResourceLocation layer, AnimationData animation, boolean isForce, Vec3 pos) {
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(animation.getKey()).getService();
if(service == null) return ApiBack.FAIL;
return lazyRun.testLoadedAndCall(
() -> service.playAnimationWithRide(lazyRun.getServerPlayer(), layer, animation, isForce, pos),
() -> ApiBack.UNSUPPORTED
);
}
public ApiBack playAnimationWithRide(ResourceLocation layer, AnimationData animation, boolean isForce, BlockPos pos) {
return playAnimationWithRide(layer, animation, isForce, pos.getCenter());
}
public void clearAnimation() {
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
lazyRun.testLoadedAndRun(
() -> service.clearAnimations(lazyRun.getServerPlayer()),
() -> service.clearAnimations(lazyRun.getClientPlayer())
);
}
}
public ApiBack detachAnimation() {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack back = lazyRun.testLoadedAndCall(() -> service.detachAnimation(lazyRun.getServerPlayer()));
if(back == ApiBack.SUCCESS) return back;
else result = back;
}
return result;
}
public ApiBack joinAnimation(Player target, boolean force) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(target instanceof ServerPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
return service.joinAnimation(lazyRun.getServerPlayer(), targetPlayer, force);
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
public ApiBack syncToAnimation(Player target) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(target instanceof ServerPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
service.syncAnimation(lazyRun.getServerPlayer(), targetPlayer);
return ApiBack.SUCCESS;
}, () -> {
if(!(target instanceof AbstractClientPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
service.syncAnimation(lazyRun.getClientPlayer(), targetPlayer);
return ApiBack.SUCCESS;
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
@OnlyIn(Dist.CLIENT)
public void refreshAnimation() {
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
service.refreshAnimation(lazyRun.getClientPlayer());
}
}
@OnlyIn(Dist.CLIENT)
public void refreshAnimationUnsafe() {
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
service.refreshAnimationUnsafe(lazyRun.getClientPlayer());
}
}
@Nullable
public ResourceLocation getAnimationPlaying(@Nullable ResourceLocation layer) {
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ResourceLocation playing = service.getAnimationPlaying(player, layer);
if(playing != null) return playing;
}
return null;
}
public ApiBack removeAnimation(ResourceLocation layer) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(
() -> service.removeAnimation(lazyRun.getServerPlayer(), layer),
() -> service.removeAnimation(lazyRun.getClientPlayer(), layer)
);
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
public ApiBack inviteAnimation(ResourceLocation layer, ResourceLocation location, Collection<UUID> targets) {
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(location).getService();
if(service == null) return ApiBack.FAIL;
return lazyRun.testLoadedAndCall(
() -> {
AnimationData data = service.getAnimation(location);
if(data == null) return ApiBack.FAIL;
return service.invite(lazyRun.getServerPlayer(), layer, data, targets);
},
() -> {
ClientLevel level = Minecraft.getInstance().level;
if(level == null) return ApiBack.FAIL;
List<AbstractClientPlayer> list = targets.stream().map(level::getPlayerByUUID)
.filter(Objects::nonNull).map(AbstractClientPlayer.class::cast).toList();
if(list.isEmpty()) return ApiBack.FAIL;
return service.invite(layer, location, list.toArray(new AbstractClientPlayer[]{}));
}
);
}
public ApiBack applyAnimation(Player target) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(target instanceof ServerPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
return service.apply(lazyRun.getServerPlayer(), targetPlayer);
}, () -> {
if(!(target instanceof AbstractClientPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
return service.apply(targetPlayer);
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
public ApiBack requestAnimation(Player target, ResourceLocation layer, ResourceLocation location, boolean isRide) {
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(location).getService();
if(service == null) return ApiBack.FAIL;
return lazyRun.testLoadedAndCall(
() -> {
AnimationData data = service.getAnimation(location);
if(data == null) return ApiBack.FAIL;
if(!(target instanceof ServerPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
return service.request(lazyRun.getServerPlayer(), targetPlayer, layer, data, isRide);
},
() -> {
if(!(target instanceof AbstractClientPlayer targetPlayer)) return ApiBack.UNSUPPORTED;
return service.request(targetPlayer, layer, location);
}
);
}
public ApiBack acceptInvite(Player inviter) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(inviter instanceof ServerPlayer inviterPlayer)) return ApiBack.UNSUPPORTED;
return service.acceptInvite(lazyRun.getServerPlayer(), inviterPlayer);
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
public ApiBack acceptApply(Player applier) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(applier instanceof ServerPlayer applierPlayer)) return ApiBack.UNSUPPORTED;
return service.acceptApply(lazyRun.getServerPlayer(), applierPlayer);
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
public ApiBack acceptRequest(Player requestor) {
ApiBack result = ApiBack.FAIL;
for (IAnimationService<?, ?> service : AnimationApi.getServiceGetterHelper().getAllServices()) {
ApiBack apiBack = lazyRun.testLoadedAndCall(() -> {
if(!(requestor instanceof ServerPlayer requestorPlayer)) return ApiBack.UNSUPPORTED;
return service.acceptRequest(lazyRun.getServerPlayer(), requestorPlayer);
});
if(apiBack == ApiBack.SUCCESS) return apiBack;
else result = apiBack;
}
return result;
}
static class AnimationLazyHelper implements IModLazyRun {
private final Player player;
AnimationLazyHelper(Player player) {
this.player = player;
}
@Override
public boolean testCondition() {
return player instanceof ServerPlayer;
}
public ServerPlayer getServerPlayer() {
return (ServerPlayer) player;
}
@OnlyIn(Dist.CLIENT)
public AbstractClientPlayer getClientPlayer() {
return (AbstractClientPlayer) player;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.helper;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.util.AnimJson;
import top.leisuretimedock.animationcore.animation.data.util.AnimLayerJson;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.storage.LevelResource;
import org.jetbrains.annotations.Nullable;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Comparator;
public class AnimationJsonHelper {
private final MinecraftServer server;
AnimationJsonHelper(MinecraftServer server) {
this.server = server;
}
public static AnimationJsonHelper getHelper(MinecraftServer server) {
return new AnimationJsonHelper(server);
}
/**
* Get animation path
* @return path
*/
private Path getAnimationPath() {
Path dataPackPath = server.getWorldPath(LevelResource.DATAPACK_DIR);
return dataPackPath.resolve("animation");
}
/**
* Delete directories
* @throws IOException Exception
*/
public void clearPath() throws IOException {
Path animationPath = getAnimationPath();
if (!Files.exists(animationPath)) return;
try (var pathStream = Files.walk(animationPath)) {
pathStream.sorted(Comparator.reverseOrder()).forEach(path -> {
try {
Files.delete(path);
} catch (IOException e) {
throw new RuntimeException(e);
}
});
} catch (RuntimeException ignored) {}
}
/**
* Generate all json from server animation
* @param isLayer If layer
* @param isReset If reset
* @return Generate path
*/
@Nullable
public Path generateJson(boolean isLayer, boolean isReset) {
try {
Path animationPath = getAnimationPath();
if (!Files.exists(animationPath)) {
try {Files.createDirectories(animationPath);}
catch (IOException e) { throw new RuntimeException(e); }
}
if(isReset) clearPath();
if(isLayer) {
return AnimLayerJson.Writer.syntaxImmediately(animationPath);
} else {
for (GenericAnimationData value : AnimationRegistry.getAnimations().values()) {
AnimJson.Writer.stream(animationPath, value).syntax();
}
}
return animationPath;
} catch (Exception ignored){}
return null;
}
/**
* Generate example json
* @return Example json path
*/
@Nullable
public Path generateExample() {
try {
Path animationPath = getAnimationPath();
return AnimJson.Writer.syntaxExample(animationPath);
} catch (Exception ignored) {}
return null;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.helper;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.Set;
public class AnimationServiceGetterHelper implements IAnimationServiceGetter {
private final @Nullable ResourceLocation location;
private final @Nullable CompoundTag tag;
public AnimationServiceGetterHelper(@NotNull ResourceLocation location) {
this.location = location;
this.tag = null;
}
public AnimationServiceGetterHelper(@NotNull CompoundTag tag) {
this.tag = tag;
this.location = null;
}
public AnimationServiceGetterHelper(){
this.tag = null;
this.location = null;
}
public static IAnimationServiceGetter create(ResourceLocation location) {
return new AnimationServiceGetterHelper(location);
}
@Override
public boolean filter(IAnimationService<?, ?> helper) {
if(location != null && helper.isAnimationPresent(location)) return true;
return Optional.ofNullable(tag).map(helper::getAnimation).map(AnimationData::getKey)
.map(helper::isAnimationPresent).isPresent();
}
@Override
public @Nullable IAnimationService<?, ?> getService() {
return IAnimationServiceGetter.super.getService();
}
public Set<IAnimationService<?, ?>> getAllServices() {
return IAnimationServiceGetter.HELPERS;
}
@Nullable
public <T extends IAnimationService<?, ?>> T getService(Class<T> tClass) {
IAnimationService<?, ?> service = getService();
if(tClass.isInstance(service)) return tClass.cast(service);
return null;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.helper;
import top.leisuretimedock.animationcore.animation.service.AnimationService;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.animation.service.RawAnimationService;
import org.jetbrains.annotations.Nullable;
import java.util.LinkedHashSet;
import java.util.Set;
public interface IAnimationServiceGetter {
/**
* Get helper
*/
Set<IAnimationService<?, ?>> HELPERS = new LinkedHashSet<>(){{
add(AnimationService.INSTANCE);
add(RawAnimationService.INSTANCE);
}};
/**
* @see IAnimationServiceGetter#filter
*/
@Nullable
default IAnimationService<?, ?> getService() {
for (IAnimationService<?, ?> helper : HELPERS) {
if (filter(helper)) {
return helper;
}
}
return null;
}
boolean filter(IAnimationService<?, ?> helper);
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.mixin;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public interface IMixinKeyframeAnimationPlayer {
void animcore$setCurrentTick(int tick);
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.mixin;
import dev.kosmx.playerAnim.api.layered.IAnimation;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public interface IMixinPlayerAnimationFactoryHolder {
record DataHolder(@Nullable ResourceLocation id, int priority, @NotNull IAnimation animation) {}
void animcore$clearAnimations();
}

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@ -1,62 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network;
import top.leisuretimedock.animationcore.animation.helper.IAnimationServiceGetter;
import top.leisuretimedock.animationcore.animation.service.AnimationService;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.animation.service.RawAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.Nullable;
public abstract class ServiceGetterPacket implements IAnimationServiceGetter {
/**
* Override it to filter helper in network packet
* @param helper helper
* @return Is right helper
*/
public boolean filter(IAnimationService<?, ?> helper) {
if(helper instanceof AnimationService service) {
ResourceLocation animation = getAnimation();
if(animation != null) return service.isAnimationPresent(animation);
} else if (helper instanceof RawAnimationService service) {
CompoundTag tag = getAnimationTag();
if(tag != null) return service.getAnimation(tag) != null;
}
return false;
}
/**
* Selectable to override it
* @return Animation loacation
* @see ServiceGetterPacket#filter
*/
@Nullable
protected ResourceLocation getAnimation() {
return null;
}
/**
* Selectable to override it
* @return Animation data
* @see ServiceGetterPacket#filter
*/
@Nullable
protected CompoundTag getAnimationTag() {
return null;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.SimplePlayerCapabilitySync;
import top.leisuretimedock.animationcore.capability.network.SimpleCapabilityPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.network.NetworkEvent;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class AnimationCapabilityPacket extends SimpleCapabilityPacket<Player> {
public AnimationCapabilityPacket(ICapabilitySync<Player> packet) {
super(packet);
}
public AnimationCapabilityPacket(FriendlyByteBuf buf) {
super(buf);
}
@Override
public void handler(NetworkEvent.Context context) {
context.setPacketHandled(true);
Minecraft instance = Minecraft.getInstance();
ClientLevel level = instance.level;
if (level == null) return;
CompoundTag nbt = getData();
Player player = level.getPlayerByUUID(nbt.getUUID(SimplePlayerCapabilitySync.OwnerUUID));
if(player == null) return;
try {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
testPlayAnimations((AbstractClientPlayer) player, nbt, data);
syncData(nbt, data);
}catch (Exception ignored) {}
}
private void testPlayAnimations(AbstractClientPlayer player, CompoundTag tag, IAnimationCapability data) {
if(data == null) return;
ResourceLocation oldRiderAnimLayer = data.getRiderAnimLayer();
String riderAnimLayerString = tag.getString(AnimationDataCapability.RideAnimLayer);
ResourceLocation newRiderAnimLayer = riderAnimLayerString.isEmpty() ? null : new ResourceLocation(riderAnimLayerString);
if(!Objects.equals(oldRiderAnimLayer, newRiderAnimLayer)) {
String riderAnimationString = tag.getString(AnimationDataCapability.RideAnimation);
ResourceLocation newRiderAnimation = riderAnimationString.isEmpty() ? null : new ResourceLocation(riderAnimationString);
if(oldRiderAnimLayer != null) AnimationUtils.playAnimation(player, oldRiderAnimLayer, null);
if(newRiderAnimLayer != null) AnimationUtils.playAnimation(player, newRiderAnimLayer, newRiderAnimation);
}
Set<ResourceLocation> oldLayerSet = new HashSet<>(data.getAnimations().keySet());
CompoundTag animMap = tag.getCompound(AnimationDataCapability.AnimMap);
for (String newLayerString : animMap.getAllKeys()) {
ResourceLocation newLayerLocation = new ResourceLocation(newLayerString);
String newAnimString = animMap.getString(newLayerString);
ResourceLocation newAnimLocation = newAnimString.isEmpty() ? null : new ResourceLocation(newAnimString);
ResourceLocation oldAnimLocation = data.getAnimation(newLayerLocation);
if (!Objects.equals(newAnimLocation, oldAnimLocation)) {
AnimationUtils.playAnimation(player, newLayerLocation, newAnimLocation);
}
oldLayerSet.remove(newLayerLocation);
}
for (ResourceLocation oldLayerLocation : oldLayerSet) {
AnimationUtils.playAnimation(player, oldLayerLocation, null);
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
public record AnimationClearPacket(@Nullable ResourceLocation layer) {
public AnimationClearPacket(FriendlyByteBuf buf) {
this(buf.readNullable(FriendlyByteBuf::readResourceLocation));
}
public void encode(FriendlyByteBuf buf) {
buf.writeNullable(layer, FriendlyByteBuf::writeResourceLocation);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> this::handle);
});
}
@OnlyIn(Dist.CLIENT)
public void handle(){
LocalPlayer player = Minecraft.getInstance().player;
if(player == null) return;
List<ResourceLocation> layers = new ArrayList<>();
if(layer != null) layers.add(layer);
else layers.addAll(AnimationRegistry.getLayers().keySet());
layers.forEach(layer -> AnimationUtils.playAnimation(player, layer, null));
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.function.Supplier;
public record AnimationClientStatusPacket(int status) {
public enum Status {
ANIM_CACHE_CLEAR(0),
LAYER_CACHE_CLEAR(1),
ANIM_REGISTER(2),
LAYER_REGISTER(3),;
private final int value;
Status(final int value) {
this.value = value;
}
@Nullable
public static Status getStatus(final int value) {
for (Status status : values()) {
if (status.value == value) {
return status;
}
}
return null;
}
}
public AnimationClientStatusPacket(Status status) {
this(status.value);
}
public AnimationClientStatusPacket(FriendlyByteBuf buf) {
this(buf.readInt());
}
public void encode(FriendlyByteBuf buf) {
buf.writeInt(status);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
Status state = Status.getStatus(status);
if(state == null) return;
AnimationRegistry.ClientCache.animationStatusUpdate(state);
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import com.google.gson.JsonElement;
import com.google.gson.JsonParser;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.util.AnimJson;
import top.leisuretimedock.animationcore.animation.data.util.AnimLayerJson;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.network.NetworkEvent;
import java.util.Map;
import java.util.function.Supplier;
public record AnimationJsonPacket(String json, boolean isLayer) {
public AnimationJsonPacket(FriendlyByteBuf buf) {
this(buf.readUtf(), buf.readBoolean());
}
public void encode(FriendlyByteBuf buf) {
buf.writeUtf(json);
buf.writeBoolean(isLayer);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
JsonElement element = JsonParser.parseString(json);
if(isLayer) {
Map<ResourceLocation, Integer> parse = AnimLayerJson.Reader.stream(element).parse();
parse.forEach(AnimationRegistry.ClientCache::cacheAddAnimationLayer);
} else {
GenericAnimationData animation = AnimJson.Reader.stream(element).parse();
AnimationRegistry.ClientCache.cacheAddAnimation(animation.getKey(), animation);
}
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import top.leisuretimedock.animationcore.animation.capability.RawAnimationDataCapability;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.SimplePlayerCapabilitySync;
import top.leisuretimedock.animationcore.capability.network.SimpleCapabilityPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.network.NetworkEvent;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public class RawAnimationCapabilityPacket extends SimpleCapabilityPacket<Player> {
public RawAnimationCapabilityPacket(ICapabilitySync<Player> packet) {
super(packet);
}
public RawAnimationCapabilityPacket(FriendlyByteBuf buf) {
super(buf);
}
@Override
public void handler(NetworkEvent.Context context) {
context.setPacketHandled(true);
Minecraft instance = Minecraft.getInstance();
ClientLevel level = instance.level;
if (level == null) return;
CompoundTag nbt = getData();
Player player = level.getPlayerByUUID(nbt.getUUID(SimplePlayerCapabilitySync.OwnerUUID));
if(player == null) return;
try {
RawAnimationDataCapability data = RawAnimationDataCapability.getCapability(player).orElse(null);
testPlayAnimations((AbstractClientPlayer) player, nbt, data);
syncData(nbt, data);
}catch (Exception ignored) {}
}
private void testPlayAnimations(AbstractClientPlayer player, CompoundTag tag, RawAnimationDataCapability data) {
if(data == null) return;
Set<ResourceLocation> oldLayerSet = new HashSet<>(data.getAnimations().keySet());
CompoundTag animMap = tag.getCompound(RawAnimationDataCapability.AnimMap);
for (String newLayerString : animMap.getAllKeys()) {
ResourceLocation newLayerLocation = new ResourceLocation(newLayerString);
String newAnimString = animMap.getString(newLayerString);
ResourceLocation newAnimLocation = newAnimString.isEmpty() ? null : new ResourceLocation(newAnimString);
ResourceLocation oldAnimLocation = data.getAnimation(newLayerLocation);
if (!Objects.equals(newAnimLocation, oldAnimLocation)) {
AnimationUtils.playAnimation(player, newLayerLocation, newAnimLocation);
}
oldLayerSet.remove(newLayerLocation);
}
for (ResourceLocation oldLayerLocation : oldLayerSet) {
AnimationUtils.playAnimation(player, oldLayerLocation, null);
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toclient;
import top.leisuretimedock.animationcore.animation.event.client.ClientPlayerEvent;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkEvent;
import java.util.AbstractMap;
import java.util.UUID;
import java.util.function.Supplier;
public class SyncAnimationPacket {
private final UUID playerUUID;
private final UUID targetUUID;
public SyncAnimationPacket(UUID playerUUID, UUID targetUUID) {
this.playerUUID = playerUUID;
this.targetUUID = targetUUID;
}
public SyncAnimationPacket(FriendlyByteBuf buf) {
this.playerUUID = buf.readUUID();
this.targetUUID = buf.readUUID();
}
public void encode(FriendlyByteBuf buf) {
buf.writeUUID(this.playerUUID);
buf.writeUUID(this.targetUUID);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
Minecraft instance = Minecraft.getInstance();
ClientLevel level = instance.level;
if(level == null) return;
AbstractClientPlayer player = (AbstractClientPlayer) level.getPlayerByUUID(playerUUID);
AbstractClientPlayer target = (AbstractClientPlayer) level.getPlayerByUUID(targetUUID);
ClientPlayerEvent.runs.put(
() -> AnimationUtils.syncAnimation(player, target),
new AbstractMap.SimpleEntry<>(5, 0)
);
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.network.ServiceGetterPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import java.util.UUID;
import java.util.function.Supplier;
public class ApplyAnimationPacket extends ServiceGetterPacket {
private final UUID targetUUID;
public ApplyAnimationPacket(UUID targetUUID) {
this.targetUUID = targetUUID;
}
public ApplyAnimationPacket(FriendlyByteBuf buf) {
this.targetUUID = buf.readUUID();
}
public void encode(FriendlyByteBuf buf) {
buf.writeUUID(targetUUID);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer target;
ServerPlayer sender = context.getSender();
if(sender == null || sender.getServer() == null) return;
if(this.targetUUID == null) target = sender;
else target = sender.getServer().getPlayerList().getPlayer(this.targetUUID);
if(target == null) return;
IAnimationService<?, ?> service = getService();
if(service == null) return;
if(target == sender) return;
service.apply(sender, target);
});
}
@Override
public boolean filter(IAnimationService<?, ?> helper) {
return true;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.network.ServiceGetterPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
import java.util.UUID;
import java.util.function.Supplier;
public class InviteAnimationPacket extends ServiceGetterPacket {
private final @Nullable CompoundTag animationTag;
private final ResourceLocation layer;
private final ResourceLocation animation;
private final Collection<UUID> targets;
public InviteAnimationPacket(AnimationData data, ResourceLocation layer, Collection<UUID> targets) {
this.animationTag = data.serializeNBT();
this.animation = data.getKey();
this.layer = layer;
this.targets = targets;
}
public InviteAnimationPacket(FriendlyByteBuf buf) {
this.animationTag = buf.readNullable(FriendlyByteBuf::readAnySizeNbt);
this.layer = buf.readResourceLocation();
this.animation = buf.readResourceLocation();
this.targets = buf.readList(FriendlyByteBuf::readUUID);
}
public void encode(FriendlyByteBuf buf) {
buf.writeNullable(animationTag, FriendlyByteBuf::writeNbt);
buf.writeResourceLocation(layer);
buf.writeResourceLocation(animation);
buf.writeCollection(targets, FriendlyByteBuf::writeUUID);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer sender = context.getSender();
if(sender == null) return;
IAnimationService<?, ?> service = getService();
if(service == null) return;
AnimationData data = service.getAnimation(animationTag);
if(data == null) return;
if(!targets.isEmpty()) service.invite(sender, layer, data, targets);
else service.playAnimationWithRide(sender, layer, data, false);
});
}
@Override
public @Nullable CompoundTag getAnimationTag() {
return animationTag;
}
@Override
public @Nullable ResourceLocation getAnimation() {
return animation;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.network.ServiceGetterPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.UUID;
import java.util.function.Supplier;
public class PlayAnimationPacket extends ServiceGetterPacket {
private final @Nullable CompoundTag animationTag;
private final ResourceLocation layer;
private final ResourceLocation animation;
private final @Nullable UUID uuid;
public PlayAnimationPacket(AnimationData data, ResourceLocation layer, ResourceLocation animation, @Nullable UUID uuid) {
this.animationTag = data.serializeNBT();
this.layer = layer;
this.animation = animation;
this.uuid = uuid;
}
public PlayAnimationPacket(FriendlyByteBuf buf){
this.animationTag = buf.readNullable(FriendlyByteBuf::readAnySizeNbt);
this.layer = buf.readResourceLocation();
this.animation = buf.readResourceLocation();
this.uuid = buf.readNullable(FriendlyByteBuf::readUUID);
}
public void encode(FriendlyByteBuf buf){
buf.writeNullable(animationTag, FriendlyByteBuf::writeNbt);
buf.writeResourceLocation(layer);
buf.writeResourceLocation(animation);
buf.writeNullable(uuid, FriendlyByteBuf::writeUUID);
}
public void handle(Supplier<NetworkEvent.Context> supplier){
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer target;
ServerPlayer sender = context.getSender();
if(sender == null || sender.getServer() == null) return;
if(this.uuid == null) target = sender;
else target = sender.getServer().getPlayerList().getPlayer(this.uuid);
if(target == null) return;
IAnimationService<?, ?> service = getService();
if(service == null) return;
AnimationData data = service.getAnimation(animationTag);
if(data == null) return;
if(target == sender) service.playAnimation(target, layer, data);
else service.request(sender, target, layer, data, false);
});
}
@Override
public @Nullable CompoundTag getAnimationTag() {
return animationTag;
}
@Override
public @Nullable ResourceLocation getAnimation() {
return animation;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.network.ServiceGetterPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.UUID;
import java.util.function.Supplier;
public class PlayAnimationRidePacket extends ServiceGetterPacket {
private final @Nullable CompoundTag animationTag;
private final ResourceLocation layer;
private final ResourceLocation animation;
private final @Nullable UUID uuid;
private final boolean force;
public PlayAnimationRidePacket(@Nullable AnimationData data, ResourceLocation layer, ResourceLocation animation, @Nullable UUID uuid, boolean force) {
this.animationTag = data != null ? data.serializeNBT() : null;
this.layer = layer;
this.animation = animation;
this.uuid = uuid;
this.force = force;
}
public PlayAnimationRidePacket(FriendlyByteBuf buf) {
this.animationTag = buf.readNullable(FriendlyByteBuf::readAnySizeNbt);
this.layer = buf.readResourceLocation();
this.animation = buf.readResourceLocation();
this.uuid = buf.readNullable(FriendlyByteBuf::readUUID);
this.force = buf.readBoolean();
}
public void encode(FriendlyByteBuf buf) {
buf.writeNullable(animationTag, FriendlyByteBuf::writeNbt);
buf.writeResourceLocation(layer);
buf.writeResourceLocation(animation);
buf.writeNullable(uuid, FriendlyByteBuf::writeUUID);
buf.writeBoolean(force);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer target;
ServerPlayer sender = context.getSender();
if(sender == null || sender.getServer() == null) return;
if(this.uuid == null) target = sender;
else target = sender.getServer().getPlayerList().getPlayer(this.uuid);
if(target == null) return;
IAnimationService<?, ?> service = getService();
if(service == null) return;
AnimationData data = service.getAnimation(animationTag);
if(data == null) return;
if(target == sender) service.playAnimationWithRide(target, layer, data, force);
else service.request(sender, target, layer, data, true);
});
}
@Override
public @Nullable CompoundTag getAnimationTag() {
return animationTag;
}
@Override
public @Nullable ResourceLocation getAnimation() {
return animation;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.network.ServiceGetterPacket;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import java.util.UUID;
import java.util.function.Supplier;
public class RequestAnimationPacket extends ServiceGetterPacket {
private final @Nullable CompoundTag animationTag;
private final ResourceLocation layer;
private final ResourceLocation animation;
private final UUID targetUUID;
public RequestAnimationPacket(AnimationData data, ResourceLocation layer, UUID targetUUID) {
this.animationTag = data.serializeNBT();
this.animation = data.getKey();
this.layer = layer;
this.targetUUID = targetUUID;
}
public RequestAnimationPacket(FriendlyByteBuf buf) {
this.animationTag = buf.readNullable(FriendlyByteBuf::readAnySizeNbt);
this.layer = buf.readResourceLocation();
this.animation = buf.readResourceLocation();
this.targetUUID = buf.readUUID();
}
public void encode(FriendlyByteBuf buf) {
buf.writeNullable(animationTag, FriendlyByteBuf::writeNbt);
buf.writeResourceLocation(layer);
buf.writeResourceLocation(animation);
buf.writeUUID(targetUUID);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer target;
ServerPlayer sender = context.getSender();
if(sender == null || sender.getServer() == null) return;
if(this.targetUUID == null) target = sender;
else target = sender.getServer().getPlayerList().getPlayer(this.targetUUID);
if(target == null) return;
IAnimationService<?, ?> service = getService();
if(service == null) return;
AnimationData data = service.getAnimation(animationTag);
if(data == null) return;
if(target == sender) return;
service.request(sender, target, layer, data, false);
});
}
@Override
public @Nullable CompoundTag getAnimationTag() {
return animationTag;
}
@Override
public @Nullable ResourceLocation getAnimation() {
return animation;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.network.toserver;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
public record StopAnimationPacket(ResourceLocation layer) {
public StopAnimationPacket(FriendlyByteBuf buf) {
this(buf.readResourceLocation());
}
public void encode(FriendlyByteBuf buf) {
buf.writeResourceLocation(layer);
}
public void handle(Supplier<NetworkEvent.Context> supplier) {
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> {
context.setPacketHandled(true);
ServerPlayer sender = context.getSender();
if(sender == null) return;
AnimationApi.getHelper(sender).removeAnimation(layer);
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.RawAnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationCapabilityPacket;
import top.leisuretimedock.animationcore.animation.network.toclient.RawAnimationCapabilityPacket;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.player.PlayerCapabilityRegistry;
import top.leisuretimedock.animationcore.capability.network.CapabilityChannel;
import top.leisuretimedock.animationcore.core.ModChannel;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.capabilities.CapabilityToken;
public class AnimationCapabilities {
public static void registerAnimationCapability() {
CapabilityChannel channel = CapabilityUtils.createChannel();
CapabilityUtils.registerPlayerCapabilityWithNetwork(
AnimationDataCapability.key,
new PlayerCapabilityRegistry.CapabilityRecord<>(
AnimationDataCapability.class,
CapabilityManager.get(new CapabilityToken<>() {}),
IAnimationCapability.class
),
channel,
ModChannel.getAndAddCid(),
AnimationCapabilityPacket.class,
AnimationCapabilityPacket::new,
AnimationCapabilityPacket::encode,
AnimationCapabilityPacket::handle
);
CapabilityUtils.registerPlayerCapabilityWithNetwork(
RawAnimationDataCapability.key,
new PlayerCapabilityRegistry.CapabilityRecord<>(
RawAnimationDataCapability.class,
CapabilityManager.get(new CapabilityToken<>() {}),
RawAnimationDataCapability.class
),
channel,
ModChannel.getAndAddCid(),
RawAnimationCapabilityPacket.class,
RawAnimationCapabilityPacket::new,
RawAnimationCapabilityPacket::encode,
RawAnimationCapabilityPacket::handle
);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationClearPacket;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationClientStatusPacket;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationJsonPacket;
import top.leisuretimedock.animationcore.animation.network.toclient.SyncAnimationPacket;
import top.leisuretimedock.animationcore.animation.network.toserver.*;
import top.leisuretimedock.animationcore.core.ModChannel;
import net.minecraftforge.network.NetworkDirection;
public class AnimationChannels {
public static void registerChannel() {
ModChannel.INSTANCE.messageBuilder(SyncAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_CLIENT)
.decoder(SyncAnimationPacket::new)
.encoder(SyncAnimationPacket::encode)
.consumerMainThread(SyncAnimationPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(AnimationJsonPacket.class, cid(), NetworkDirection.PLAY_TO_CLIENT)
.decoder(AnimationJsonPacket::new)
.encoder(AnimationJsonPacket::encode)
.consumerMainThread(AnimationJsonPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(AnimationClientStatusPacket.class, cid(), NetworkDirection.PLAY_TO_CLIENT)
.decoder(AnimationClientStatusPacket::new)
.encoder(AnimationClientStatusPacket::encode)
.consumerMainThread(AnimationClientStatusPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(AnimationClearPacket.class, cid(), NetworkDirection.PLAY_TO_CLIENT)
.decoder(AnimationClearPacket::new)
.encoder(AnimationClearPacket::encode)
.consumerMainThread(AnimationClearPacket::handle)
.add();
//To server
ModChannel.INSTANCE.messageBuilder(PlayAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(PlayAnimationPacket::new)
.encoder(PlayAnimationPacket::encode)
.consumerMainThread(PlayAnimationPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(PlayAnimationRidePacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(PlayAnimationRidePacket::new)
.encoder(PlayAnimationRidePacket::encode)
.consumerMainThread(PlayAnimationRidePacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(ApplyAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(ApplyAnimationPacket::new)
.encoder(ApplyAnimationPacket::encode)
.consumerMainThread(ApplyAnimationPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(InviteAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(InviteAnimationPacket::new)
.encoder(InviteAnimationPacket::encode)
.consumerMainThread(InviteAnimationPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(RequestAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(RequestAnimationPacket::new)
.encoder(RequestAnimationPacket::encode)
.consumerMainThread(RequestAnimationPacket::handle)
.add();
ModChannel.INSTANCE.messageBuilder(StopAnimationPacket.class, cid(), NetworkDirection.PLAY_TO_SERVER)
.decoder(StopAnimationPacket::new)
.encoder(StopAnimationPacket::encode)
.consumerMainThread(StopAnimationPacket::handle)
.add();
}
private static int cid() {
return ModChannel.getAndAddCid();
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import top.leisuretimedock.animationcore.animation.command.*;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationArgument;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationLayerArgument;
import top.leisuretimedock.animationcore.animation.command.client.ListClientCommand;
import top.leisuretimedock.animationcore.animation.command.client.RefreshCommand;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.synchronization.ArgumentTypeInfo;
import net.minecraft.commands.synchronization.ArgumentTypeInfos;
import net.minecraft.commands.synchronization.SingletonArgumentInfo;
import net.minecraftforge.registries.DeferredRegister;
import static net.minecraft.commands.Commands.literal;
public class AnimationCommands {
public static void commonCommandRegister(LiteralArgumentBuilder<CommandSourceStack> builder) {
if(IAnimationService.ANIMATION_RUNNER.testCondition()){
LiteralArgumentBuilder<CommandSourceStack> anim = literal("anim");
ApplyCommand.register(anim);
InviteCommand.register(anim);
JsonCommand.register(anim);
ListServerCommand.register(anim);
PlayCommand.register(anim);
RequestCommand.register(anim);
builder.then(anim);
}
}
public static void clientCommandRegister(LiteralArgumentBuilder<CommandSourceStack> builder) {
if(IAnimationService.ANIMATION_RUNNER.testCondition()) {
LiteralArgumentBuilder<CommandSourceStack> anim = literal("anim");
ListClientCommand.register(anim);
RefreshCommand.register(anim);
builder.then(anim);
}
}
public static void registerArguments(DeferredRegister<ArgumentTypeInfo<?, ?>> register) {
register.register("animations",
() -> ArgumentTypeInfos.registerByClass(
AnimationArgument.class,
SingletonArgumentInfo.contextFree(AnimationArgument::animation)
)
);
register.register("layers",
() -> ArgumentTypeInfos.registerByClass(
AnimationLayerArgument.class,
SingletonArgumentInfo.contextFree(AnimationLayerArgument::layer)
)
);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.entity.AnimationRideEntity;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
public class AnimationEntities {
public static final DeferredRegister<EntityType<?>> REGISTER = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, AnimationCore.MOD_ID);
public static final RegistryObject<EntityType<AnimationRideEntity>> RIDE = register(
"animation_ride_entity", EntityType.Builder.<AnimationRideEntity>of((type, world) -> new AnimationRideEntity(world), MobCategory.MISC)
.sized(0.0F, 0.0F)
.setCustomClientFactory((spawnEntity, world) ->
new AnimationRideEntity(world)
)
);
private static <T extends Entity> RegistryObject<EntityType<T>> register(String name, EntityType.Builder<T> builder) {
return REGISTER.register(name, () -> builder.build(name));
}
public static void register(IEventBus modBus){
REGISTER.register(modBus);
}
}

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@ -1,611 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonParseException;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.RawAnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.data.util.AnimJson;
import top.leisuretimedock.animationcore.animation.data.util.AnimLayerJson;
import top.leisuretimedock.animationcore.animation.event.create.AnimationRegisterEvent;
import top.leisuretimedock.animationcore.animation.mixin.IMixinPlayerAnimationFactoryHolder;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationClientStatusPacket;
import top.leisuretimedock.animationcore.animation.network.toclient.AnimationJsonPacket;
import top.leisuretimedock.animationcore.animation.service.RawAnimationService;
import top.leisuretimedock.animationcore.animation.utils.FileUtils;
import top.leisuretimedock.animationcore.core.ModChannel;
import dev.kosmx.playerAnim.api.layered.AnimationStack;
import dev.kosmx.playerAnim.api.layered.IAnimation;
import dev.kosmx.playerAnim.api.layered.KeyframeAnimationPlayer;
import dev.kosmx.playerAnim.api.layered.ModifierLayer;
import dev.kosmx.playerAnim.api.layered.modifier.AbstractFadeModifier;
import dev.kosmx.playerAnim.core.data.KeyframeAnimation;
import dev.kosmx.playerAnim.core.util.Ease;
import dev.kosmx.playerAnim.core.util.Pair;
import dev.kosmx.playerAnim.impl.animation.AnimationApplier;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationAccess;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationFactory;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.packs.PackType;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.SimpleJsonResourceReloadListener;
import net.minecraft.util.GsonHelper;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.storage.LevelResource;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.AddReloadListenerEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.server.ServerStartedEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
public class AnimationRegistry {
private static final Map<ResourceLocation, GenericAnimationData> animations = new HashMap<>();
private static final Map<ResourceLocation, Integer> layers = new HashMap<>();
public static Map<ResourceLocation, GenericAnimationData> getAnimations() {
return Map.copyOf(animations);
}
public static Map<ResourceLocation, Integer> getLayers() {
return Map.copyOf(layers);
}
@OnlyIn(Dist.CLIENT)
public static void registerAnimations(Map<ResourceLocation, GenericAnimationData> animationMap) {
animations.clear();
animations.putAll(animationMap);
}
@OnlyIn(Dist.CLIENT)
public static void registerLayers(Map<ResourceLocation, Integer> layerMap) {
layers.clear();
layers.putAll(layerMap);
}
@SubscribeEvent
public static void onAddReloadListeners(AddReloadListenerEvent event) {
event.addListener(AnimationDataManager.INSTANCE);
event.addListener(LayerDataManager.INSTANCE);
}
@SubscribeEvent
public static void onServerStarted(ServerStartedEvent event) {
// Load legacy animations from datapacks
loadLegacyDataPackAnimations(event.getServer());
// Load animations from registration events
loadFromRegistrationEvents();
AnimationCore.log.info("Animation loading completed. Total animations: {}, Total layers: {}",
animations.size(), layers.size());
}
/**
* Load legacy datapack animations from world/datapacks/animation directory
*/
private static void loadLegacyDataPackAnimations(MinecraftServer server) {
Path dataPackPath = server.getWorldPath(LevelResource.DATAPACK_DIR);
Path animationPath = dataPackPath.resolve("animation");
if (!Files.exists(animationPath)) {
try {
Files.createDirectories(animationPath);
} catch (IOException e) {
AnimationCore.log.error("Failed to create legacy animation directory", e);
return;
}
}
try {
// Handle zip files
if (Files.exists(dataPackPath.resolve("animation.zip"))) {
FileUtils.safeUnzip(dataPackPath.resolve("animation.zip").toString(),
animationPath.toAbsolutePath().toString());
}
Set<Path> animZipPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.toString().endsWith(".anim.zip")
);
Set<Path> layerZipPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.toString().endsWith(".layer.zip")
);
for (Path zipPath : animZipPaths) {
FileUtils.safeUnzip(zipPath.toString(), animationPath.toAbsolutePath().toString());
}
for (Path zipPath : layerZipPaths) {
FileUtils.safeUnzip(zipPath.toString(), animationPath.toAbsolutePath().toString());
}
// Load animation JSON files
Set<Path> animPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.toString().endsWith(".anim.json")
);
Set<Path> layerPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.getFileName().toString().equals("animation.layer.json")
);
for (Path path : animPaths) {
try {
AnimJson.Reader reader = AnimJson.Reader.stream(path);
GenericAnimationData anim = reader.parse();
animations.put(anim.getKey(), anim);
AnimationCore.log.info("Loaded legacy animation: {} -> {}",
anim.getKey(), anim.getName());
} catch (Exception e) {
AnimationCore.log.error("Failed to parse legacy animation JSON: {}", path, e);
}
}
for (Path path : layerPaths) {
try {
AnimLayerJson.Reader reader = AnimLayerJson.Reader.stream(path);
Map<ResourceLocation, Integer> parse = reader.parse();
layers.putAll(parse);
AnimationCore.log.info("Loaded {} legacy layer configurations from {}",
parse.size(), path);
} catch (Exception e) {
AnimationCore.log.error("Failed to parse legacy layer JSON: {}", path, e);
}
}
} catch (Exception e) {
AnimationCore.log.error("Error loading legacy animations", e);
}
}
/**
* Load animations from registration events
*/
private static void loadFromRegistrationEvents() {
AnimationRegisterEvent.Animation animationRegisterEvent = new AnimationRegisterEvent.Animation();
MinecraftForge.EVENT_BUS.post(animationRegisterEvent);
Map<ResourceLocation, GenericAnimationData> animationMap = animationRegisterEvent.getAnimations();
animations.putAll(animationMap);
AnimationRegisterEvent.Layer layerRegisterEvent = new AnimationRegisterEvent.Layer();
MinecraftForge.EVENT_BUS.post(layerRegisterEvent);
Map<ResourceLocation, Integer> layerMap = layerRegisterEvent.getLayers();
layers.putAll(layerMap);
AnimationCore.log.info("Loaded {} animations and {} layers from registration events",
animationMap.size(), layerMap.size());
}
/**
* Animation data manager using SimpleJsonResourceReloadListener
*/
public static class AnimationDataManager extends SimpleJsonResourceReloadListener {
public static final AnimationDataManager INSTANCE = new AnimationDataManager();
private AnimationDataManager() {
super(new GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.create(), "ac_animations");
}
@Override
protected void apply(@Nonnull Map<ResourceLocation, JsonElement> resources,
@Nonnull ResourceManager resourceManager,
@Nonnull ProfilerFiller profiler) {
AnimationCore.log.info("Loading animations from data packs...");
Map<ResourceLocation, JsonElement> sorted = new LinkedHashMap<>();
// Sort resources by priority
resourceManager.listPacks().forEach(packResources -> {
Set<String> namespaces = packResources.getNamespaces(PackType.SERVER_DATA);
namespaces.forEach(namespace ->
packResources.listResources(PackType.SERVER_DATA, namespace, "ac_animations",
(resourceLocation, inputStreamIoSupplier) -> {
String path = resourceLocation.getPath();
if (path.endsWith(".anim.json")) {
ResourceLocation rl = new ResourceLocation(namespace,
path.substring("ac_animations/".length(), path.length() - ".json".length()));
JsonElement el = resources.get(rl);
if (el != null) {
rl = new ResourceLocation(namespace,
path.substring("ac_animations/".length(), path.length() - ".anim.json".length()));
sorted.put(rl, el);
}
}
}
)
);
});
int loadedCount = 0;
for (Map.Entry<ResourceLocation, JsonElement> entry : sorted.entrySet()) {
ResourceLocation animKey = entry.getKey();
try {
JsonObject json = GsonHelper.convertToJsonObject(entry.getValue(), "animation");
// Parse animation using existing AnimJson.Reader
AnimJson.Reader animReader = AnimJson.Reader.stream(json);
GenericAnimationData anim = animReader.parse();
// Ensure the key matches
if (!anim.getKey().equals(animKey)) {
AnimationCore.log.warn("Animation key mismatch: file={}, expected={}, actual={}",
entry.getKey(), animKey, anim.getKey());
anim = anim.withName(animKey.getPath()); // Create a copy with correct key if possible
}
animations.put(animKey, anim);
loadedCount++;
AnimationCore.log.debug("Loaded animation: {} -> {}", animKey, anim.getName());
} catch (IllegalArgumentException | JsonParseException e) {
AnimationCore.log.error("Parsing error loading animation {}", animKey, e);
}
}
AnimationCore.log.info("Loaded {} animations from data packs", loadedCount);
}
}
/**
* Layer data manager using SimpleJsonResourceReloadListener
*/
public static class LayerDataManager extends SimpleJsonResourceReloadListener {
public static final LayerDataManager INSTANCE = new LayerDataManager();
private LayerDataManager() {
super(new GsonBuilder()
.setPrettyPrinting()
.disableHtmlEscaping()
.create(), "ac_animations");
}
@Override
protected void apply(@Nonnull Map<ResourceLocation, JsonElement> resources,
@Nonnull ResourceManager resourceManager,
@Nonnull ProfilerFiller profiler) {
AnimationCore.log.info("Loading layer configurations from data packs...");
Map<ResourceLocation, JsonElement> sorted = new LinkedHashMap<>();
// Sort resources by priority
resourceManager.listPacks().forEach(packResources -> {
Set<String> namespaces = packResources.getNamespaces(PackType.SERVER_DATA);
namespaces.forEach(namespace ->
packResources.listResources(PackType.SERVER_DATA, namespace, "ac_animations",
(resourceLocation, inputStreamIoSupplier) -> {
String path = resourceLocation.getPath();
if (path.endsWith("animation.layer.json")) {
ResourceLocation rl = new ResourceLocation(namespace, "animation.layer");
JsonElement el = resources.get(rl);
if (el != null) {
rl = new ResourceLocation(namespace, "animation_layer");
sorted.put(rl, el);
}
}
}
)
);
});
int loadedCount = 0;
for (Map.Entry<ResourceLocation, JsonElement> entry : sorted.entrySet()) {
try {
JsonElement json = entry.getValue();
AnimLayerJson.Reader layerReader = AnimLayerJson.Reader.stream(json);
Map<ResourceLocation, Integer> parsedLayers = layerReader.parse();
// Merge layer configurations
parsedLayers.forEach((layerKey, priority) -> {
if (layers.containsKey(layerKey)) {
AnimationCore.log.debug("Overriding layer {} with priority {}", layerKey, priority);
}
layers.put(layerKey, priority);
});
loadedCount += parsedLayers.size();
AnimationCore.log.debug("Loaded {} layer configurations from {}",
parsedLayers.size(), entry.getKey().getNamespace());
} catch (IllegalArgumentException | JsonParseException e) {
AnimationCore.log.error("Parsing error loading layer configuration", e);
}
}
AnimationCore.log.info("Loaded {} layer configurations from data packs", loadedCount);
}
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getEntity() instanceof ServerPlayer serverPlayer) {
MinecraftServer server = serverPlayer.getServer();
if(server == null) return;
// Send animations to client
sendAnimationsToClient(serverPlayer);
}
}
/**
* Send all animations and layers to the client
*/
private static void sendAnimationsToClient(ServerPlayer player) {
AnimationCore.log.debug("Sending animations to player: {}", player.getName().getString());
// Clear client cache first
ModChannel.sendToPlayer(new AnimationClientStatusPacket(
AnimationClientStatusPacket.Status.ANIM_CACHE_CLEAR), player);
// Send all animations
for (GenericAnimationData anim : animations.values()) {
JsonElement json = AnimJson.Writer.stream(anim).toJson();
String jsonString = json.toString();
ModChannel.sendToPlayer(new AnimationJsonPacket(jsonString, false), player);
}
// Register animations on client
ModChannel.sendToPlayer(new AnimationClientStatusPacket(
AnimationClientStatusPacket.Status.ANIM_REGISTER), player);
// Clear layer cache
ModChannel.sendToPlayer(new AnimationClientStatusPacket(
AnimationClientStatusPacket.Status.LAYER_CACHE_CLEAR), player);
// Send layer configurations
JsonElement layerJson = convertLayersToJson(layers);
ModChannel.sendToPlayer(new AnimationJsonPacket(layerJson.toString(), true), player);
// Register layers on client
ModChannel.sendToPlayer(new AnimationClientStatusPacket(
AnimationClientStatusPacket.Status.LAYER_REGISTER), player);
AnimationCore.log.debug("Sent {} animations and {} layers to player {}",
animations.size(), layers.size(), player.getName().getString());
}
/**
* Convert layers map to JSON
*/
private static JsonElement convertLayersToJson(Map<ResourceLocation, Integer> layers) {
JsonArray jsonArray = new JsonArray();
for (Map.Entry<ResourceLocation, Integer> entry : layers.entrySet()) {
JsonObject jsonObject = new JsonObject();
jsonObject.addProperty("key", entry.getKey().toString());
jsonObject.addProperty("priority", entry.getValue());
jsonArray.add(jsonObject);
}
return jsonArray;
}
@OnlyIn(Dist.CLIENT)
public static class ClientCache {
public static boolean isAnimationRegistered = false;
private static final Map<ResourceLocation, GenericAnimationData> animationsCache = new HashMap<>();
private static final Map<ResourceLocation, Integer> layersCache = new HashMap<>();
private static final Map<UUID, Map<ResourceLocation, IAnimation>> modifierLayers = new HashMap<>();
public static void cacheAddAnimation(ResourceLocation location, GenericAnimationData animation) {
animationsCache.put(location, animation);
}
public static void cacheAddAnimationLayer(ResourceLocation location, Integer priority) {
layersCache.put(location, priority);
}
public static void animationStatusUpdate(AnimationClientStatusPacket.Status status) {
switch (status) {
case ANIM_CACHE_CLEAR -> animationsCache.clear();
case LAYER_CACHE_CLEAR -> {
((IMixinPlayerAnimationFactoryHolder)(PlayerAnimationFactory.ANIMATION_DATA_FACTORY))
.animcore$clearAnimations();
layersCache.clear();
}
case ANIM_REGISTER -> {
isAnimationRegistered = true;
registerAnimations(animationsCache);
RawAnimationRegistry.triggerRegistry();
}
case LAYER_REGISTER -> {
registerLayers(layersCache);
layersCache.forEach((key, value) -> PlayerAnimationFactory.ANIMATION_DATA_FACTORY.registerFactory(
key, value, player -> {
if (Minecraft.getInstance().player == null) {
return ClientCache.registerPlayerAnimation(player);
}
Map<ResourceLocation, IAnimation> animationMap =
modifierLayers.getOrDefault(player.getUUID(), new HashMap<>());
if (animationMap.containsKey(key)) {
return animationMap.get(key);
}
IAnimation iAnimation = ClientCache.registerPlayerAnimation(player);
animationMap.put(key, iAnimation);
modifierLayers.put(player.getUUID(), animationMap);
return iAnimation;
})
);
// Update existing players' animation stacks
ClientLevel level = Minecraft.getInstance().level;
if (level == null) {
AnimationCore.log.error("Level is null, cannot update animation layers");
return;
}
try {
for (AbstractClientPlayer player : level.players()) {
updatePlayerAnimationStack(player);
}
} catch (Exception e) {
AnimationCore.log.error("Failed to update player animation layers", e);
}
}
}
}
/**
* Update a player's animation stack with new layers
*/
@SuppressWarnings({"unchecked", "JavaReflectionMemberAccess"})
private static void updatePlayerAnimationStack(AbstractClientPlayer player) {
try {
Class<?> playerClass = Player.class;
Field animationStackField = playerClass.getDeclaredField("animationStack");
animationStackField.setAccessible(true);
Method createAnimationStack = playerClass.getDeclaredMethod("createAnimationStack");
createAnimationStack.setAccessible(true);
AnimationStack newAnimationStack = (AnimationStack) createAnimationStack.invoke(player);
AnimationStack oldAnimationStack = (AnimationStack) animationStackField.get(player);
Field layersField = AnimationStack.class.getDeclaredField("layers");
layersField.setAccessible(true);
ArrayList<Pair<Integer, IAnimation>> oldArrayList =
new ArrayList<>((ArrayList<Pair<Integer, IAnimation>>) layersField.get(oldAnimationStack));
ArrayList<Pair<Integer, IAnimation>> newArrayList =
new ArrayList<>((ArrayList<Pair<Integer, IAnimation>>) layersField.get(newAnimationStack));
// Merge layers, keeping unique ones
ArrayList<Pair<Integer, IAnimation>> result = new ArrayList<>();
// Add old layers that aren't replaced by new ones
for (Pair<Integer, IAnimation> oldPair : oldArrayList) {
boolean isReplaced = false;
for (Pair<Integer, IAnimation> newPair : newArrayList) {
if (Objects.equals(oldPair.getLeft(), newPair.getLeft())) {
isReplaced = true;
break;
}
}
if (!isReplaced) {
result.add(oldPair);
}
}
// Add all new layers
result.addAll(newArrayList);
// Set the merged layers
layersField.set(newAnimationStack, result);
animationStackField.set(player, newAnimationStack);
// Update animation applier
Field animationApplierField = playerClass.getDeclaredField("animationApplier");
animationApplierField.setAccessible(true);
//noinspection UnstableApiUsage
animationApplierField.set(player, new AnimationApplier(newAnimationStack));
// Restore any playing animations
restorePlayingAnimations(player);
} catch (Exception e) {
AnimationCore.log.error("Failed to update animation stack for player: {}", player, e);
}
}
/**
* Restore animations that were playing before the update
*/
private static void restorePlayingAnimations(AbstractClientPlayer player) {
try {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
if (data == null) return;
RawAnimationDataCapability rawData = RawAnimationDataCapability.getCapability(player).orElse(null);
if (rawData == null) return;
Map<ResourceLocation, ResourceLocation> dataAnimations = new HashMap<>();
dataAnimations.putAll(data.getAnimations());
dataAnimations.putAll(rawData.getAnimations());
ResourceLocation riderAnimLayer = data.getRiderAnimLayer();
if (riderAnimLayer != null && data.getRiderAnimation() != null) {
dataAnimations.put(riderAnimLayer, data.getRiderAnimation());
}
for (Map.Entry<ResourceLocation, ResourceLocation> entry : dataAnimations.entrySet()) {
ResourceLocation layerKey = entry.getKey();
ResourceLocation animKey = entry.getValue();
@SuppressWarnings("unchecked")
ModifierLayer<IAnimation> modifierLayer = (ModifierLayer<IAnimation>)
PlayerAnimationAccess.getPlayerAssociatedData(player).get(layerKey);
if (modifierLayer == null) continue;
KeyframeAnimation keyframeAnimation;
GenericAnimationData anim = animations.get(animKey);
if (anim == null) {
RawAnimationData rawAnim = RawAnimationService.INSTANCE.getAnimation(animKey);
if (rawAnim == null) continue;
keyframeAnimation = rawAnim.getAnimation();
} else {
keyframeAnimation = anim.getAnimation();
}
if (keyframeAnimation == null) continue;
modifierLayer.replaceAnimationWithFade(
AbstractFadeModifier.standardFadeIn(3, Ease.INOUTSINE),
new KeyframeAnimationPlayer(keyframeAnimation)
);
}
} catch (Exception e) {
AnimationCore.log.error("Failed to restore playing animations for player: {}", player, e);
}
}
private static IAnimation registerPlayerAnimation(AbstractClientPlayer player) {
return new ModifierLayer<>();
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.register;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.command.argument.AnimationArgument;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.data.util.RawAnimJson;
import top.leisuretimedock.animationcore.animation.event.create.AnimationRegisterEvent;
import top.leisuretimedock.animationcore.animation.utils.FileUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
@OnlyIn(Dist.CLIENT)
public class RawAnimationRegistry {
private static final Map<ResourceLocation, RawAnimationData> animations = new HashMap<>();
public static Map<ResourceLocation, RawAnimationData> getAnimations() {
return Map.copyOf(animations);
}
private static void registerAnimations(Map<ResourceLocation, RawAnimationData> animationMap) {
animations.clear();
Map.copyOf(animationMap).keySet().forEach(location -> {
if(!validateLocation(location)) animations.remove(location);
});
animations.putAll(animationMap);
AnimationArgument.resetAnimationNames();
}
public static boolean register(ResourceLocation location, RawAnimationData rawAnimation) {
if (validateLocation(location)) {
animations.put(location, rawAnimation);
return true;
}
return false;
}
public static void triggerRegistry() {
resetAnimations();
AnimationRegisterEvent.RawAnimation event = new AnimationRegisterEvent.RawAnimation();
MinecraftForge.EVENT_BUS.post(event);
Map<ResourceLocation, RawAnimationData> animationDataMap = new HashMap<>(event.getAnimations());
Minecraft instance = Minecraft.getInstance();
Path dataPackPath = instance.getResourcePackDirectory();
Path animationPath = dataPackPath.resolve("animation");
if (!Files.exists(animationPath)) {
try {
Files.createDirectories(animationPath);
} catch (IOException e) { return; }
}
FileUtils.safeUnzip(dataPackPath.resolve("animation.zip").toString(), animationPath.toAbsolutePath().toString());
Set<Path> animZipPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.toString().endsWith(".anim.zip")
);
for (Path zipPath : animZipPaths) {
FileUtils.safeUnzip(zipPath.toString(), animationPath.toAbsolutePath().toString());
}
Set<Path> animPaths = FileUtils.getAllFile(
dataPackPath.resolve("animation"),
path -> path.toString().endsWith(".anim.json")
);
for (Path path : animPaths) {
try {
RawAnimJson.Reader reader = RawAnimJson.Reader.stream(path);
RawAnimationData anim = reader.parse();
animationDataMap.put(anim.getKey(), anim);
} catch (Exception ignored) {
AnimationCore.log.error("Failed to parse raw animation JSON: {}", path.toString());
}
}
registerAnimations(animationDataMap);
}
private static void resetAnimations() {
animations.clear();
}
public static boolean validateLocation(ResourceLocation location) {
try {
if(!AnimationRegistry.ClientCache.isAnimationRegistered)
throw new RuntimeException("Server animation is not registered!");
if(AnimationRegistry.getAnimations().containsKey(location))
throw new RuntimeException("Duplicated animation on server: " + location);
return true;
} catch (RuntimeException e) {
AnimationCore.log.error(e.getMessage(), e);
return false;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.service;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.FakePlayer;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
/**
* Animation Util. May be you can call it Api.
*/
public class AnimationService implements IAnimationService<GenericAnimationData, IAnimationCapability> {
public static final AnimationService INSTANCE = new AnimationService();
/**
* Get the HeightModifier when there are animations which playing on player. <br>
* And It will return the first which be found.
* @param player Target player
* @return The first HeightModifier it find.
*/
public float getHeightModifier(Player player) {
Float result = ANIMATION_RUNNER.testLoadedAndCall(() -> {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
if (data == null) return 1.0f;
float heightModifier = 1.0f;
for (ResourceLocation value : data.getAnimations().values()) {
GenericAnimationData animation = getAnimation(value);
if (animation == null) continue;
float animationHeightModifier = animation.getHeightModifier();
heightModifier = Math.min(heightModifier, animationHeightModifier);
}
return heightModifier;
});
return result == null ? 1.0f : result;
}
@Override
public @Nullable GenericAnimationData getAnimation(ResourceLocation location) {
return AnimationRegistry.getAnimations().getOrDefault(location, null);
}
@Override
public @Nullable GenericAnimationData getAnimation(CompoundTag tag) {
return new GenericAnimationData(){{deserializeNBT(tag);}};
}
@Override
public @Nullable IAnimationCapability getCapability(Player player) {
return AnimationDataCapability.getCapability(player).orElse(null);
}
@Override
public void clearAnimations(ServerPlayer serverPlayer) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
Optional.ofNullable(getCapability(serverPlayer)).ifPresent(IAnimationCapability::clearAnimations);
detachAnimation(serverPlayer);
});
}
@Override
public boolean isAnimationPresent(ResourceLocation location) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> AnimationRegistry.getAnimations().containsKey(location));
}
@Override
@OnlyIn(Dist.CLIENT)
public void refreshAnimation(AbstractClientPlayer clientPlayer) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
IAnimationCapability data = getCapability(clientPlayer);
if(data == null) return;
Set<ResourceLocation> oldLayers = new HashSet<>(data.getAnimations().keySet());
for (ResourceLocation layer : Set.copyOf(oldLayers)) {
if (AnimationUtils.isClientAnimationStop(clientPlayer, layer)) {
removeAnimation(clientPlayer, layer);
}
}
});
}
@Override
public @Nullable ResourceLocation getAnimationPlaying(Player player, @Nullable ResourceLocation layer) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
IAnimationCapability data = getCapability(player);
if(data == null) return null;
if(layer == null){
for (ResourceLocation value : data.getAnimations().values()) {
if(value != null) return value;
}
} else if (isAnimationLayerPresent(layer)) {
if(data.isAnimationPresent(layer)){
return data.getAnimation(layer);
}
}
return null;
});
}
@Override
public ApiBack removeAnimation(@NotNull ServerPlayer serverPlayer, ResourceLocation layer) {
boolean result = ANIMATION_RUNNER.testLoadedAndCall(() -> Optional.ofNullable(getCapability(serverPlayer))
.map(data -> data.removeAnimation(layer)).orElse(false));
return result ? ApiBack.SUCCESS : ApiBack.FAIL;
}
@Override
public ApiBack playAnimationServer(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
ResourceLocation key = animation.getKey();
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(key))
return ApiBack.RESOURCE_NOT_FOUND;
if(player instanceof FakePlayer)
return ApiBack.UNSUPPORTED;
Boolean flag = Optional.ofNullable(getCapability(player)).map(data ->
data.mergeAnimation(layer, key)).orElse(false);
return flag ? ApiBack.SUCCESS : ApiBack.FAIL;
});
}
public ApiBack playAnimation(@NotNull ServerPlayer player, ResourceLocation layer, ResourceLocation animation) {
return playAnimation(player, layer, getAnimation(animation));
}
public ApiBack playAnimationWithRide(@NotNull ServerPlayer player, ResourceLocation layer, ResourceLocation animation, boolean force) {
return playAnimationWithRide(player, layer, getAnimation(animation), force);
}
}

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@ -1,705 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.service;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.entity.AnimationRideEntity;
import top.leisuretimedock.animationcore.animation.event.PlayerTickEvent;
import top.leisuretimedock.animationcore.animation.event.client.CameraModify;
import top.leisuretimedock.animationcore.animation.event.client.ClientPlayerEvent;
import top.leisuretimedock.animationcore.animation.event.client.EntityRendererRegisterEvent;
import top.leisuretimedock.animationcore.animation.event.create.AnimationEvent;
import top.leisuretimedock.animationcore.animation.network.toclient.SyncAnimationPacket;
import top.leisuretimedock.animationcore.animation.network.toserver.*;
import top.leisuretimedock.animationcore.animation.register.AnimationCapabilities;
import top.leisuretimedock.animationcore.animation.register.AnimationChannels;
import top.leisuretimedock.animationcore.animation.register.AnimationEntities;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.core.ModChannel;
import top.leisuretimedock.animationcore.core.ModCompatRun;
import top.leisuretimedock.animationcore.core.configs.ModConfigs;
import dev.kosmx.playerAnim.core.data.KeyframeAnimation;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationRegistry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.LogicalSide;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
/**
* Animation helper interface
* @param <D> Animation data
* @param <C> Capability
*/
@SuppressWarnings({"UnusedReturnValue", "unused"})
public interface IAnimationService<D extends AnimationData, C extends ICapabilitySync<?>>{
String AnimModId = "playeranimator";
/**
* Lazy runner
*/
ModCompatRun ANIMATION_RUNNER = new ModCompatRun(AnimModId) {
@Override
public void addCommonListener(IEventBus forgeBus, IEventBus modBus) {
AnimationEntities.register(modBus);
forgeBus.register(AnimationRegistry.class);
forgeBus.register(PlayerTickEvent.class);
}
@Override
public void addClientListener(IEventBus forgeBus, IEventBus modBus) {
modBus.register(EntityRendererRegisterEvent.class);
forgeBus.register(CameraModify.class);
forgeBus.register(ClientPlayerEvent.class);
}
};
//Cache info record, not persistent
record ApplyAnimationRecord(UUID target, int expireTick) {}
record InviteAnimationRecord(ResourceLocation layer, AnimationData animation, int expireTick, List<UUID> targets) {}
record RequestAnimationRecord(ResourceLocation layer, AnimationData animation, int expireTick, UUID target, boolean isRide) {}
//Apply & invite & request history record
Map<UUID, ApplyAnimationRecord> applyMap = new ConcurrentHashMap<>();
Map<UUID, InviteAnimationRecord> inviteMap = new ConcurrentHashMap<>();
Map<UUID, RequestAnimationRecord> requestMap = new ConcurrentHashMap<>();
//Last apply & invite & request tick map
Map<UUID, Integer> lastApplyTickMap = new ConcurrentHashMap<>();
Map<UUID, Integer> lastInviteTickMap = new ConcurrentHashMap<>();
Map<UUID, Integer> lastRequestTickMap = new ConcurrentHashMap<>();
/**
* Equal to {@link AnimationRegistry#getLayers()}
* @return Resource location set
*/
default Set<ResourceLocation> getLayers() {
return Set.copyOf(AnimationRegistry.getLayers().keySet());
}
/**
* Get animation by location
* @param location location
* @return Animation data
*/
@Nullable
D getAnimation(ResourceLocation location);
/**
* Get animation by Tag (deserializeNBT)
* @param tag tag
* @return Animation data
*/
@Nullable
D getAnimation(CompoundTag tag);
/**
* Get capability
* @param player player
* @return Capability
*/
@Nullable
C getCapability(Player player);
/**
* To register handler
* @param forgeBus Forge event bus
* @param modBus Mod event bus
*/
static void register(IEventBus forgeBus, IEventBus modBus){
ANIMATION_RUNNER.testLoadedAndRun(() -> {
AnimationCapabilities.registerAnimationCapability();
AnimationChannels.registerChannel();
});
ANIMATION_RUNNER.testLoadedAndAddListener(forgeBus, modBus);
}
default void clearAnimations(AbstractClientPlayer player){
for (ResourceLocation layer : getLayers()) {
AnimationUtils.removeAnimation(player, layer);
}
}
//clear animations
void clearAnimations(ServerPlayer serverPlayer);
//according to location, judge if animation is present
boolean isAnimationPresent(ResourceLocation location);
//stop riding
default ApiBack detachAnimation(ServerPlayer player){
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(player.getVehicle() instanceof AnimationRideEntity) {
player.stopRiding();
return ApiBack.SUCCESS;
}
return ApiBack.UNSUPPORTED;
});
};
//start ride
default ApiBack joinAnimationServer(ServerPlayer player, ServerPlayer target, boolean force){
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
Entity vehicle = target.getVehicle();
if(vehicle instanceof AnimationRideEntity) {
boolean result = player.startRiding(vehicle, force);
return result ? ApiBack.SUCCESS : ApiBack.FAIL;
}
return ApiBack.UNSUPPORTED;
});
};
/**
* Trigger event and let implementation class handle
* @param player player
* @param target target
* @param force is force
* @return Api back
*/
default ApiBack joinAnimation(ServerPlayer player, ServerPlayer target, boolean force){
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
AnimationEvent.Join playEvent = new AnimationEvent.Join(player, target, force);
boolean post = MinecraftForge.EVENT_BUS.post(playEvent);
Event.Result eventResult = playEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
return joinAnimationServer(player, target, playEvent.isForce());
});
}
/**
* Sync animation tick to client
* @param player Player
* @param target Target player
*/
default void syncAnimation(ServerPlayer player, ServerPlayer target) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
ModChannel.sendToPlayer(new SyncAnimationPacket(player.getUUID(), target.getUUID()), player);
ModChannel.sendToPlayer(new SyncAnimationPacket(player.getUUID(), target.getUUID()), target);
});
}
/**
* Sync animation tick on client
* @param player Player
* @param target Target player
*/
@OnlyIn(Dist.CLIENT)
default void syncAnimation(AbstractClientPlayer player, AbstractClientPlayer target) {
ANIMATION_RUNNER.testLoadedAndRun(() -> AnimationUtils.syncAnimation(player, target));
}
/**
* Refresh animation throw capability
* @param clientPlayer player
*/
@OnlyIn(Dist.CLIENT)
void refreshAnimation(AbstractClientPlayer clientPlayer);
/**
* Refresh animation on client, it will not sync to capability
* @param clientPlayer player
*/
@OnlyIn(Dist.CLIENT)
default void refreshAnimationUnsafe(AbstractClientPlayer clientPlayer) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
Set<ResourceLocation> oldLayers = new HashSet<>(AnimationRegistry.getLayers().keySet());
for (ResourceLocation layer : Set.copyOf(oldLayers)) {
if (AnimationUtils.isClientAnimationStop(clientPlayer, layer)) {
removeAnimation(clientPlayer, layer);
}
}
});
}
/**
* Test if layer exist and has been invite.
* @param layer Target layer
* @return If layer exist and has been invited
*/
default boolean isAnimationLayerPresent(ResourceLocation layer) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> getLayers().contains(layer));
}
/**
* Get animation which is playing now on player. <br>
* If layer is null, it will return the first playing animation which can be found.
* @param player Target player
* @param layer Target layer
* @return Playing animation resource location
*/
@Nullable
ResourceLocation getAnimationPlaying(Player player, @Nullable ResourceLocation layer);
/**
* Remove animation.
* @param player Target player
* @param layer Target layer
* @return If success
*/
@OnlyIn(Dist.CLIENT)
default ApiBack removeAnimation(@Nullable AbstractClientPlayer player, ResourceLocation layer) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
AnimationUtils.removeAnimation(player, layer);
LocalPlayer self = Minecraft.getInstance().player;
if(self != null && player != null && Objects.equals(self.getUUID(), player.getUUID())) {
ModChannel.INSTANCE.sendToServer(new StopAnimationPacket(layer));
}
return ApiBack.SUCCESS;
});
}
ApiBack removeAnimation(@NotNull ServerPlayer serverPlayer, ResourceLocation layer);
/**
* <pre>
* Play animation with ride. Player will ride an entity, then play animation.
* When player unride, animation will be remove.
* If player is riding and the "force" is false, it will return false
* </pre>
* @param player Target player
* @param layer Target layer
* @param animation Animation
* @param force If force to ride and play animation
* @return If success
*/
@OnlyIn(Dist.CLIENT)
default ApiBack playAnimationWithRide(@Nullable AbstractClientPlayer player, ResourceLocation layer, ResourceLocation animation, boolean force) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(isAnimationLayerPresent(layer) && isAnimationPresent(animation))
return ApiBack.RESOURCE_NOT_FOUND;
UUID uuid = player == null ? null : player.getUUID();
AnimationData anim = getAnimation(animation);
if(anim == null || anim.getRide() == null) return ApiBack.RESOURCE_NOT_FOUND;
ModChannel.sendToServer(new PlayAnimationRidePacket(anim, layer, animation, uuid, force));
return ApiBack.SUCCESS;
});
}
default ApiBack playAnimationWithRide(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation, boolean force, Vec3 pos) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
ResourceLocation key = animation.getKey();
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(key))
return ApiBack.RESOURCE_NOT_FOUND;
if(animation.getRide() == null)
return ApiBack.RESOURCE_NOT_FOUND;
if(player instanceof FakePlayer)
return ApiBack.UNSUPPORTED;
boolean flag = player.getVehicle() != null;
if(flag && force) player.stopRiding();
else if(flag) return ApiBack.UNSUPPORTED;
boolean result = AnimationRideEntity.create(player, layer, animation, force, pos) != null;
return result ? ApiBack.SUCCESS : ApiBack.FAIL;
});
}
default ApiBack playAnimationWithRide(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation, boolean force) {
return playAnimationWithRide(player, layer, animation, force, player.position());
}
/**
* <pre>
* Play animation.
* If run in Dist.CLIENT, player can be null, it will play animation only client.
* If animation be null, it will remove animation on layer.
* </pre>
* @param player Target player
* @param layer Target layer
* @param animation Animation
* @return If success
*/
@OnlyIn(Dist.CLIENT)
default ApiBack playAnimation(@Nullable AbstractClientPlayer player, ResourceLocation layer, ResourceLocation animation) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(isAnimationLayerPresent(layer) && isAnimationPresent(animation))
return ApiBack.RESOURCE_NOT_FOUND;
UUID uuid = player == null ? null : player.getUUID();
AnimationData anim = getAnimation(animation);
if(anim == null) return ApiBack.RESOURCE_NOT_FOUND;
AnimationEvent.Play playEvent = new AnimationEvent.Play(
LogicalSide.CLIENT,
player,
layer,
anim
);
boolean post = MinecraftForge.EVENT_BUS.post(playEvent);
Event.Result eventResult = playEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
ModChannel.sendToServer(new PlayAnimationPacket(anim, layer, animation, uuid));
return ApiBack.SUCCESS;
});
}
/**
* Trigger event and let implementation class handle
* @param player player
* @param layer target layer
* @param animation animation
* @return Api back
*/
default ApiBack playAnimation(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation){
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
AnimationEvent.Play playEvent = new AnimationEvent.Play(LogicalSide.SERVER, player, layer, animation);
boolean post = MinecraftForge.EVENT_BUS.post(playEvent);
Event.Result eventResult = playEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
return playAnimationServer(player, layer, animation);
});
}
ApiBack playAnimationServer(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation);
/**
* Request animation
*/
default ApiBack request(ServerPlayer player, ServerPlayer target, ResourceLocation layer, AnimationData animation, boolean isRide) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(animation.getKey()))
return ApiBack.RESOURCE_NOT_FOUND;
int tickCount = player.server.getTickCount();
UUID playerUUID = player.getUUID();
UUID targetUUID = target.getUUID();
int origin = ModConfigs.Server.requestValidTime.get() * 20;
int cooldown = ModConfigs.Server.requestCooldown.get() * 20;
AnimationEvent.Send sendEvent = new AnimationEvent.Send(LogicalSide.SERVER, origin, cooldown, AnimationEvent.Type.APPLY);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = sendEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is not in cooldown
int lastTick = lastRequestTickMap.getOrDefault(playerUUID, 0);
if(Math.max(tickCount - sendEvent.getCooldownTick(), 0) >= lastTick) {
lastRequestTickMap.put(playerUUID, tickCount);
} else return ApiBack.COOLDOWN;
}
case ALLOW : {
//Add to cache, done
int expireTick = sendEvent.getValidTick() + tickCount;
requestMap.put(playerUUID, new RequestAnimationRecord(layer, animation, expireTick, targetUUID, isRide));
return ApiBack.SUCCESS;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
/**
* Client request
* @param target target
* @param layer layer
* @param animation animation
* @return Api back
*/
default ApiBack request(AbstractClientPlayer target, ResourceLocation layer, ResourceLocation animation) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(animation))
return ApiBack.RESOURCE_NOT_FOUND;
KeyframeAnimation keyframeAnimation = PlayerAnimationRegistry.getAnimation(animation);
if(keyframeAnimation == null) return ApiBack.RESOURCE_NOT_FOUND;
D data = getAnimation(animation);
if(data == null) return ApiBack.RESOURCE_NOT_FOUND;
AnimationEvent.Send sendEvent = new AnimationEvent.Send(
LogicalSide.CLIENT,
0,
0,
AnimationEvent.Type.REQUEST
);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
Event.Result eventResult = sendEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
ModChannel.sendToServer(new RequestAnimationPacket(data, layer, target.getUUID()));
return ApiBack.SUCCESS;
});
}
/**
* Accept Request
*/
default ApiBack acceptRequest(ServerPlayer player, ServerPlayer requestor) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
UUID requestorUUID = requestor.getUUID();
RequestAnimationRecord record = requestMap.getOrDefault(requestorUUID, null);
if (record == null) return ApiBack.UNSUPPORTED;
UUID uuid = player.getUUID();
if (!record.target().equals(uuid)) return ApiBack.UNSUPPORTED;
AnimationEvent.Accept acceptEvent = new AnimationEvent.Accept(AnimationEvent.Type.REQUEST, 0);
boolean post = MinecraftForge.EVENT_BUS.post(acceptEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = acceptEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is in valid time
int tickCount = requestor.server.getTickCount();
if (tickCount >= record.expireTick()) {
requestMap.remove(requestorUUID);
return ApiBack.OPERATION_EXPIRE;
}
}
case ALLOW : {
//done
ApiBack back;
if(record.isRide()) back = playAnimationWithRide(player, record.layer(), record.animation(), false);
else back = playAnimation(player, record.layer(), record.animation());
if(back == ApiBack.SUCCESS) requestMap.remove(requestorUUID);
return back;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
/**
* Send apply to join animation on server side
*/
default ApiBack apply(ServerPlayer player, ServerPlayer target) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
int tickCount = player.server.getTickCount();
int origin = ModConfigs.Server.applyValidTime.get() * 20;
int cooldown = ModConfigs.Server.applyCooldown.get() * 20;
AnimationEvent.Send sendEvent = new AnimationEvent.Send(
LogicalSide.SERVER,
origin,
cooldown,
AnimationEvent.Type.APPLY
);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = sendEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is not in cooldown
int lastTick = lastApplyTickMap.getOrDefault(player.getUUID(), 0);
if(Math.max(tickCount - sendEvent.getCooldownTick(), 0) >= lastTick) {
lastApplyTickMap.put(player.getUUID(), tickCount);
} else return ApiBack.COOLDOWN;
}
case ALLOW : {
//Add to cache, done
int expireTick = sendEvent.getValidTick() + tickCount;
applyMap.put(player.getUUID(), new ApplyAnimationRecord(target.getUUID(), expireTick));
return ApiBack.SUCCESS;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
/**
* Send apply to join animation on client side. <br>
* It will send network packet and work on server side.
*/
@OnlyIn(Dist.CLIENT)
default ApiBack apply(AbstractClientPlayer target) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
AnimationEvent.Send sendEvent = new AnimationEvent.Send(
LogicalSide.CLIENT,
0,
0,
AnimationEvent.Type.APPLY
);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
Event.Result eventResult = sendEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
ModChannel.sendToServer(new ApplyAnimationPacket(target.getUUID()));
return ApiBack.SUCCESS;
});
}
/**
* Player accept join apply.
* @param player Acceptor
* @param applier Applier
* @return If accept and riding success
*/
default ApiBack acceptApply(ServerPlayer player, ServerPlayer applier) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
ApplyAnimationRecord record = applyMap.getOrDefault(applier.getUUID(), null);
if (record == null) return ApiBack.UNSUPPORTED;
UUID uuid = player.getUUID();
if (!record.target().equals(uuid)) return ApiBack.UNSUPPORTED;
int maxDistance = ModConfigs.Server.applyValidDistance.get();
AnimationEvent.Accept acceptEvent = new AnimationEvent.Accept(AnimationEvent.Type.APPLY, maxDistance);
boolean post = MinecraftForge.EVENT_BUS.post(acceptEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = acceptEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is in valid distance
int validDistance = acceptEvent.getValidDistance();
if(player.distanceToSqr(applier) > validDistance * validDistance) {
return ApiBack.OUT_RANGE;
}
int tickCount = applier.server.getTickCount();
if (tickCount > record.expireTick()) {
applyMap.remove(applier.getUUID());
return ApiBack.OPERATION_EXPIRE;
}
}
case ALLOW : {
//done
ApiBack back = joinAnimation(applier, player, false);
if(back == ApiBack.SUCCESS) applyMap.remove(applier.getUUID());
return back;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
/**
* Send invite on server side.
* @param player Sender
* @param animation Raw animation info
* @param layer Target layer
* @param targets Be invited players
*/
default ApiBack invite(ServerPlayer player, ResourceLocation layer, AnimationData animation, Collection<UUID> targets) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(animation.getKey()))
return ApiBack.RESOURCE_NOT_FOUND;
int tickCount = player.server.getTickCount();
int origin = ModConfigs.Server.inviteValidTime.get() * 20;
int cooldown = ModConfigs.Server.inviteCooldown.get() * 20;
AnimationEvent.Send sendEvent = new AnimationEvent.Send(
LogicalSide.SERVER,
origin,
cooldown,
AnimationEvent.Type.INVITE
);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = sendEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is not in cooldown
int lastTick = lastInviteTickMap.getOrDefault(player.getUUID(), 0);
if(Math.max(tickCount - sendEvent.getCooldownTick(), 0) >= lastTick) {
lastInviteTickMap.put(player.getUUID(), tickCount);
} else return ApiBack.COOLDOWN;
}
case ALLOW : {
//Add to cache, done
int expireTick = sendEvent.getValidTick() + tickCount;
inviteMap.put(player.getUUID(), new InviteAnimationRecord(layer, animation, expireTick, new ArrayList<>(targets)));
return ApiBack.SUCCESS;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
/**
* Send invite on client side. <br>
* It will send network packet and work on server side.
* @param animation Raw animation info
* @param layer Target layer
* @param targets Be invited players
* @return If send to server successfully.
*/
@OnlyIn(Dist.CLIENT)
default ApiBack invite(ResourceLocation layer, ResourceLocation animation, AbstractClientPlayer ... targets){
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(animation))
return ApiBack.RESOURCE_NOT_FOUND;
KeyframeAnimation keyframeAnimation = PlayerAnimationRegistry.getAnimation(animation);
if(keyframeAnimation == null) return ApiBack.RESOURCE_NOT_FOUND;
Set<UUID> list = Arrays.stream(targets).map(AbstractClientPlayer::getUUID).collect(Collectors.toSet());
D data = getAnimation(animation);
if(data == null) return ApiBack.RESOURCE_NOT_FOUND;
AnimationEvent.Send sendEvent = new AnimationEvent.Send(
LogicalSide.CLIENT,
0,
0,
AnimationEvent.Type.INVITE
);
boolean post = MinecraftForge.EVENT_BUS.post(sendEvent);
Event.Result eventResult = sendEvent.getResult();
if(post || eventResult == Event.Result.DENY) return ApiBack.BE_CANCELLED;
ModChannel.sendToServer(new InviteAnimationPacket(data, layer, list));
return ApiBack.SUCCESS;
});
}
/**
* Player accept invite
* @param player Acceptor
* @param inviter Inviter
* @return If accept and riding success.
*/
default ApiBack acceptInvite(ServerPlayer player, ServerPlayer inviter) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
InviteAnimationRecord record = inviteMap.getOrDefault(inviter.getUUID(), null);
if(record == null) return ApiBack.UNSUPPORTED;
UUID uuid = player.getUUID();
if (!record.targets().contains(uuid)) return ApiBack.UNSUPPORTED;
int maxDistance = ModConfigs.Server.inviteValidDistance.get();
AnimationEvent.Accept acceptEvent = new AnimationEvent.Accept(AnimationEvent.Type.INVITE, maxDistance);
boolean post = MinecraftForge.EVENT_BUS.post(acceptEvent);
if(post) return ApiBack.BE_CANCELLED;
Event.Result eventResult = acceptEvent.getResult();
switch (eventResult) {
case DENY : return ApiBack.BE_CANCELLED;
case DEFAULT : {
//Test if is in valid distance
int validDistance = acceptEvent.getValidDistance();
if(player.distanceToSqr(inviter) > validDistance * validDistance) {
return ApiBack.OUT_RANGE;
}
int tickCount = inviter.server.getTickCount();
if(tickCount >= record.expireTick()) {
inviteMap.remove(inviter.getUUID());
return ApiBack.OPERATION_EXPIRE;
}
}
case ALLOW : {
//done
ApiBack apiBack = playAnimationWithRide(inviter, record.layer(), record.animation(), false);
if(apiBack == ApiBack.SUCCESS) {
if(record.targets().isEmpty()) inviteMap.remove(inviter.getUUID());
ApiBack back = joinAnimation(player, inviter, false);
if(back == ApiBack.SUCCESS) record.targets().remove(uuid);
return back;
} else return apiBack;
}
default: return ApiBack.UNSUPPORTED;
}
});
}
}

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@ -1,139 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.service;
import top.leisuretimedock.animationcore.animation.capability.RawAnimationDataCapability;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.RawAnimationData;
import top.leisuretimedock.animationcore.animation.event.create.AnimationRegisterEvent;
import top.leisuretimedock.animationcore.animation.register.RawAnimationRegistry;
import top.leisuretimedock.animationcore.animation.utils.AnimationUtils;
import top.leisuretimedock.animationcore.animation.utils.ApiBack;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.fml.loading.FMLEnvironment;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
public class RawAnimationService implements IAnimationService<RawAnimationData, RawAnimationDataCapability> {
public static final RawAnimationService INSTANCE = new RawAnimationService();
/**
* Trigger raw animation registry. <br>
* It will clear all have been registered raw animation, then trigger register event. <br>
* If you need dynamic register, see {@link RawAnimationRegistry#register}, but it will reset when registry call register event. <br>
* If you need static register, you can add listener to {@link AnimationRegisterEvent.RawAnimation}
*/
@OnlyIn(Dist.CLIENT)
public void triggerRegistry() {
ANIMATION_RUNNER.testLoadedAndRun(RawAnimationRegistry::triggerRegistry);
}
@Override
public @Nullable RawAnimationData getAnimation(ResourceLocation location) {
if(FMLEnvironment.dist == Dist.CLIENT) {
return RawAnimationRegistry.getAnimations().getOrDefault(location, null);
} else {
return RawAnimationData.create(location);
}
}
@Override
public @Nullable RawAnimationData getAnimation(CompoundTag tag) {
return new RawAnimationData(){{deserializeNBT(tag);}};
}
@Override
public @Nullable RawAnimationDataCapability getCapability(Player player) {
return RawAnimationDataCapability.getCapability(player).orElse(null);
}
@Override
public void clearAnimations(ServerPlayer serverPlayer) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
Optional.ofNullable(getCapability(serverPlayer)).ifPresent(RawAnimationDataCapability::clearAnimations);
detachAnimation(serverPlayer);
});
}
@Override
public boolean isAnimationPresent(ResourceLocation location) {
return true;
}
@Override
@OnlyIn(Dist.CLIENT)
public void refreshAnimation(AbstractClientPlayer clientPlayer) {
ANIMATION_RUNNER.testLoadedAndRun(() -> {
RawAnimationDataCapability data = getCapability(clientPlayer);
if(data == null) return;
Set<ResourceLocation> oldLayers = new HashSet<>(data.getAnimations().keySet());
for (ResourceLocation layer : Set.copyOf(oldLayers)) {
if (AnimationUtils.isClientAnimationStop(clientPlayer, layer)) {
removeAnimation(clientPlayer, layer);
}
}
});
}
@Override
public @Nullable ResourceLocation getAnimationPlaying(Player player, @Nullable ResourceLocation layer) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
RawAnimationDataCapability data = getCapability(player);
if(data == null) return null;
if(layer == null){
for (ResourceLocation value : data.getAnimations().values()) {
if(value != null) return value;
}
} else if (isAnimationLayerPresent(layer)) {
if(data.isAnimationPresent(layer)){
return data.getAnimation(layer);
}
}
return null;
});
}
@Override
public ApiBack removeAnimation(@NotNull ServerPlayer serverPlayer, ResourceLocation layer) {
boolean result = ANIMATION_RUNNER.testLoadedAndCall(() -> Optional.ofNullable(getCapability(serverPlayer))
.map(data -> data.removeAnimation(layer)).orElse(false));
return result ? ApiBack.SUCCESS : ApiBack.FAIL;
}
@Override
public ApiBack playAnimationServer(@NotNull ServerPlayer player, ResourceLocation layer, AnimationData animation) {
return ANIMATION_RUNNER.testLoadedAndCall(() -> {
ResourceLocation key = animation.getKey();
if(!isAnimationLayerPresent(layer) || !isAnimationPresent(key))
return ApiBack.RESOURCE_NOT_FOUND;
if(player instanceof FakePlayer) return ApiBack.UNSUPPORTED;
Boolean flag = Optional.ofNullable(getCapability(player)).map(data ->
data.mergeAnimation(layer, key)).orElse(false);
return flag ? ApiBack.SUCCESS : ApiBack.FAIL;
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.utils;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.AnimationApi;
import top.leisuretimedock.animationcore.animation.capability.AnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.RawAnimationDataCapability;
import top.leisuretimedock.animationcore.animation.capability.inter.IAnimationCapability;
import top.leisuretimedock.animationcore.animation.data.AnimationData;
import top.leisuretimedock.animationcore.animation.data.GenericAnimationData;
import top.leisuretimedock.animationcore.animation.mixin.IMixinKeyframeAnimationPlayer;
import top.leisuretimedock.animationcore.animation.register.AnimationRegistry;
import top.leisuretimedock.animationcore.animation.service.AnimationService;
import top.leisuretimedock.animationcore.animation.service.IAnimationService;
import top.leisuretimedock.animationcore.animation.service.RawAnimationService;
import top.leisuretimedock.animationcore.core.datagen.ModLang;
import dev.kosmx.playerAnim.api.layered.IAnimation;
import dev.kosmx.playerAnim.api.layered.KeyframeAnimationPlayer;
import dev.kosmx.playerAnim.api.layered.ModifierLayer;
import dev.kosmx.playerAnim.api.layered.modifier.AbstractFadeModifier;
import dev.kosmx.playerAnim.core.data.KeyframeAnimation;
import dev.kosmx.playerAnim.core.util.Ease;
import dev.kosmx.playerAnim.minecraftApi.PlayerAnimationAccess;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.function.Predicate;
public class AnimationUtils {
/**
* Test if layer exist animation which is not end. <br>
* Only in dist client
* @param player Target player
* @param layer Target layer
* @return True when animation is loop, or currentTick not larger than endTick
*/
@SuppressWarnings("unchecked")
@OnlyIn(Dist.CLIENT)
public static boolean isClientAnimationNotEnd(AbstractClientPlayer player, @Nullable ResourceLocation layer) {
return IAnimationService.ANIMATION_RUNNER.testLoadedAndCall(() -> {
try {
Set<ResourceLocation> resourceLocations = new HashSet<>();
if(layer == null) resourceLocations.addAll(AnimationRegistry.getLayers().keySet());
else resourceLocations.add(layer);
for (ResourceLocation location : resourceLocations) {
ModifierLayer<IAnimation> animationModifierLayer = (ModifierLayer<IAnimation>) PlayerAnimationAccess
.getPlayerAssociatedData(player).get(location);
if(animationModifierLayer == null) continue;
KeyframeAnimationPlayer animation = (KeyframeAnimationPlayer) animationModifierLayer.getAnimation();
if(animation == null) return false;
int currentTick = animation.getCurrentTick();
boolean isLoop = animation.getData().isInfinite;
int endTick = animation.getData().endTick;
return isLoop || currentTick <= endTick;
}
} catch (Exception ignored) {}
return false;
});
}
/**
* Test if layer exist animation which is not stop. <br>
* Only in dist client
* @param player Target player
* @param layer Target layer
* @return True when the currentTick not larger than stopTick
*/
@SuppressWarnings("unchecked")
@OnlyIn(Dist.CLIENT)
public static boolean isClientAnimationStop(AbstractClientPlayer player, @Nullable ResourceLocation layer) {
return IAnimationService.ANIMATION_RUNNER.testLoadedAndCall(() -> {
try {
Set<ResourceLocation> resourceLocations = new HashSet<>();
if(layer == null) resourceLocations.addAll(AnimationRegistry.getLayers().keySet());
else resourceLocations.add(layer);
boolean isNoneAnimation = true;
for (ResourceLocation location : resourceLocations) {
ModifierLayer<IAnimation> animationModifierLayer = (ModifierLayer<IAnimation>) PlayerAnimationAccess
.getPlayerAssociatedData(player).get(location);
if(animationModifierLayer == null) continue;
KeyframeAnimationPlayer animation = (KeyframeAnimationPlayer) animationModifierLayer.getAnimation();
if(animation == null) continue;
int currentTick = animation.getCurrentTick();
int stopTick = animation.getStopTick();
if(currentTick < stopTick) isNoneAnimation = false;
}
return isNoneAnimation;
} catch (Exception ignored) {}
return true;
});
}
/**
* Client sync animation
* @param clientPlayer player
* @param target target
*/
@SuppressWarnings("unchecked")
@OnlyIn(Dist.CLIENT)
public static void syncAnimation(AbstractClientPlayer clientPlayer, AbstractClientPlayer target) {
IAnimationCapability clientPlayerData = AnimationDataCapability.getCapability(clientPlayer).orElse(null);
IAnimationCapability targetData = AnimationDataCapability.getCapability(target).orElse(null);
if(clientPlayerData == null) return;
if(targetData == null) return;
ResourceLocation clientPlayerLayer = clientPlayerData.getRiderAnimLayer();
ResourceLocation targetLayer = targetData.getRiderAnimLayer();
try {
if(clientPlayerLayer == null || targetLayer == null) return;
ModifierLayer<IAnimation> modifierLayer = (ModifierLayer<IAnimation>) PlayerAnimationAccess
.getPlayerAssociatedData(clientPlayer).get(clientPlayerLayer);
ModifierLayer<IAnimation> targetModifierLayer = (ModifierLayer<IAnimation>) PlayerAnimationAccess
.getPlayerAssociatedData(target).get(targetLayer);
if(modifierLayer == null || targetModifierLayer == null) return;
IMixinKeyframeAnimationPlayer animation = (IMixinKeyframeAnimationPlayer) modifierLayer.getAnimation();
KeyframeAnimationPlayer targetAnimation = (KeyframeAnimationPlayer) targetModifierLayer.getAnimation();
if(animation == null || targetAnimation == null) return;
int currentTick = targetAnimation.getCurrentTick();
animation.animcore$setCurrentTick(currentTick);
} catch (Exception ignored) {}
}
/**
* client remove animation
* @param clientPlayer player
* @param layer layer
*/
@OnlyIn(Dist.CLIENT)
public static void removeAnimation(@Nullable AbstractClientPlayer clientPlayer, ResourceLocation layer) {
playAnimation(clientPlayer, layer, null);
}
/**
* Client play animation
* @param clientPlayer player
* @param layer layer
* @param animation animation
*/
@SuppressWarnings("unchecked")
@OnlyIn(Dist.CLIENT)
public static void playAnimation(@Nullable AbstractClientPlayer clientPlayer, ResourceLocation layer, @Nullable ResourceLocation animation) {
try {
LocalPlayer localPlayer = Minecraft.getInstance().player;
if(clientPlayer == null) clientPlayer = localPlayer;
if(clientPlayer == null) return;
ModifierLayer<IAnimation> modifierLayer = (ModifierLayer<IAnimation>) PlayerAnimationAccess
.getPlayerAssociatedData(clientPlayer).get(layer);
if(animation == null) {
if(modifierLayer != null) {
modifierLayer.replaceAnimationWithFade(
AbstractFadeModifier.standardFadeIn(3, Ease.INOUTSINE),
null
);
}
return;
}
if(modifierLayer == null) return;
AnimationData anim = AnimationService.INSTANCE.getAnimation(animation);
if(anim == null) {
if((anim = RawAnimationService.INSTANCE.getAnimation(animation)) == null)
return;
}
KeyframeAnimation keyframeAnimation = anim.getAnimation();
if(keyframeAnimation == null) {
if(localPlayer == null) return;
localPlayer.sendSystemMessage(Component.translatable(
ModLang.TranslatableMessage.ANIMATION_RESOURCE_NOT_FOUND.getKey(),
animation.toString()
).withStyle(ChatFormatting.RED));
modifierLayer.replaceAnimationWithFade(
AbstractFadeModifier.standardFadeIn(3, Ease.INOUTSINE),
null
);
IAnimationService<?, ?> service = AnimationApi.getServiceGetterHelper(anim.getKey()).getService();
if(service != null) service.removeAnimation(clientPlayer, layer);
return;
}
modifierLayer.replaceAnimationWithFade(
AbstractFadeModifier.standardFadeIn(3, Ease.INOUTSINE),
new KeyframeAnimationPlayer(keyframeAnimation)
);
}catch (Exception e) {
AnimationCore.log.error("Failed to play animation : {}", animation, e);
}
}
/**
* Get the LyingType when there are animations which playing on player. <br>
* And It will return the first which be found.
* @param player Target player
* @return The first LyingType it find.
*/
@Nullable
public static GenericAnimationData.LyingType getSideView(Player player) {
return IAnimationService.ANIMATION_RUNNER.testLoadedAndCall(() -> {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
RawAnimationDataCapability rawData = RawAnimationDataCapability.getCapability(player).orElse(null);
if(data == null) return null;
if(rawData == null) return null;
Map.Entry<Integer, AnimationData.LyingType> animations = null;
ArrayList<ResourceLocation> resourceLocations = new ArrayList<>();
resourceLocations.addAll(data.getAnimations().values());
resourceLocations.addAll(rawData.getAnimations().values());
for (ResourceLocation value : resourceLocations) {
AnimationData animation = AnimationApi.getDataHelper().getAnimationData(value);
if(animation == null) return null;
AnimationData.LyingType type = animation.getLyingType();
if(type == null) continue;
switch (type) {
case FRONT,BACK -> {}
case LEFT,RIGHT -> {
if(animations == null || animations.getKey() < animation.getCamComputePriority()) {
animations = new AbstractMap.SimpleEntry<>(animation.getCamComputePriority(), type);
}
}
}
}
return animations == null ? null : animations.getValue();
});
}
@Nullable
@OnlyIn(Dist.CLIENT)
public static AnimationData getPredicateAnimationData(Predicate<AnimationData> predicate) {
return IAnimationService.ANIMATION_RUNNER.testLoadedAndCall(() -> {
LocalPlayer player = Minecraft.getInstance().player;
if(player == null) return null;
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
RawAnimationDataCapability rawData = RawAnimationDataCapability.getCapability(player).orElse(null);
if(data == null) return null;
if(rawData == null) return null;
Map.Entry<Integer, AnimationData> animations = null;
ArrayList<ResourceLocation> resourceLocations = new ArrayList<>();
resourceLocations.addAll(data.getAnimations().values());
resourceLocations.addAll(rawData.getAnimations().values());
if(data.getRiderAnimation() != null) resourceLocations.add(data.getRiderAnimation());
for (ResourceLocation value : resourceLocations) {
AnimationData animation = AnimationApi.getDataHelper().getAnimationData(value);
if(animation == null) continue;
if(!predicate.test(animation)) continue;
if(animations == null || animations.getKey() < animation.getCamComputePriority()) {
animations = new AbstractMap.SimpleEntry<>(animation.getCamComputePriority(), animation);
}
}
return animations == null ? null : animations.getValue();
});
}
@Nullable
public static AnimationData getEyeModifierAnimationData(Player player) {
IAnimationCapability data = AnimationDataCapability.getCapability(player).orElse(null);
RawAnimationDataCapability rawData = RawAnimationDataCapability.getCapability(player).orElse(null);
if(data == null) return null;
if(rawData == null) return null;
Map.Entry<AnimationData, Integer> entry = null;
List<ResourceLocation> values = new ArrayList<>();
if(data.getRiderAnimation() != null) values.add(data.getRiderAnimation());
values.addAll(data.getAnimations().values());
values.addAll(rawData.getAnimations().values());
for (ResourceLocation value : values) {
AnimationData animation = AnimationApi.getDataHelper().getAnimationData(value);
if(animation == null) continue;
float animationCamY = (float) animation.getCamPosOffset().y;
int priority = animation.getCamComputePriority();
if((entry == null && animationCamY != 0)
|| (entry != null && priority > entry.getValue())) {
entry = new HashMap.SimpleEntry<>(animation, priority);
}
}
return entry == null ? null : entry.getKey();
}
}

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@ -1,49 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.utils;
import org.jetbrains.annotations.Nullable;
public enum ApiBack {
FAIL(0),
SUCCESS(1),
COOLDOWN(2),
RESOURCE_NOT_FOUND(3),
OUT_RANGE(4),
OPERATION_EXPIRE(5),
UNSUPPORTED(6),
BE_CANCELLED(7),
;
public final int value;
ApiBack(int value) {
this.value = value;
}
public boolean isValueOf(int value) {
return this.value == value;
}
@Nullable
public static ApiBack valueOf(int value) {
ApiBack[] values = ApiBack.values();
for (ApiBack v : values) {
if (v.isValueOf(value)) {
return v;
}
}
return null;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.animation.utils;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.nio.file.StandardOpenOption;
import java.util.Collections;
import java.util.Enumeration;
import java.util.Set;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
public class FileUtils {
public static Set<Path> getAllFile(Path directory, Predicate<Path> filter) {
try (Stream<Path> walk = Files.walk(directory)) {
return walk.filter(Files::isRegularFile)
.filter(filter)
.collect(Collectors.toSet());
} catch (Exception ignored) {
return Collections.emptySet();
}
}
public static void safeUnzip(String zipFile, String destDir) {
Path destPath = Paths.get(destDir).toAbsolutePath();
try (ZipFile zip = new ZipFile(zipFile)) {
Files.createDirectories(destPath);
Enumeration<? extends ZipEntry> entries = zip.entries();
while (entries.hasMoreElements()) {
ZipEntry entry = entries.nextElement();
Path entryPath = destPath.resolve(entry.getName()).normalize();
if (entry.isDirectory()) {
Files.createDirectories(entryPath);
} else {
Files.createDirectories(entryPath.getParent());
try (InputStream in = zip.getInputStream(entry);
OutputStream out = Files.newOutputStream(entryPath, StandardOpenOption.CREATE)) {
byte[] buffer = new byte[8192];
int bytesRead;
while ((bytesRead = in.read(buffer)) != -1) {
out.write(buffer, 0, bytesRead);
}
}
}
}
} catch (Exception ignored) {}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.entity.EntityCapabilityHandler;
import top.leisuretimedock.animationcore.capability.data.entity.EntityCapabilityRegistry;
import top.leisuretimedock.animationcore.capability.data.player.PlayerCapabilityHandler;
import top.leisuretimedock.animationcore.capability.data.player.PlayerCapabilityRegistry;
import top.leisuretimedock.animationcore.capability.network.CapabilityChannel;
import top.leisuretimedock.animationcore.capability.network.ICapabilityPacket;
import top.leisuretimedock.animationcore.core.ModChannel;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.simple.SimpleChannel;
import org.jetbrains.annotations.Nullable;
import java.util.function.BiConsumer;
import java.util.function.Function;
import java.util.function.Supplier;
public class CapabilityUtils {
/**
* Simultaneously invite player capability and corresponding network packets
* @param key The unique name of capability
* @param capabilityRecord Registration data for capability
* @param channelRegister You should create an instance in advance to pass in, see: {@link CapabilityUtils#createChannel}
* @param cid Network Channel Index
* @param clazz Class of network packets
* @param decoder Decoding of network packets
* @param encoder Encoding of network packets
* @param handler Handle of network packets
* @param <T> extend {@code ICapabilityPacket<?>}
*/
public static <T extends ICapabilityPacket<?>> void registerPlayerCapabilityWithNetwork(
ResourceLocation key, PlayerCapabilityRegistry.CapabilityRecord<? extends ICapabilitySync<Player>> capabilityRecord,
CapabilityChannel channelRegister,
int cid,
Class<T> clazz,
Function<FriendlyByteBuf, T> decoder,
BiConsumer<T, FriendlyByteBuf> encoder,
BiConsumer<T, Supplier<NetworkEvent.Context>> handler
) {
PlayerCapabilityRegistry.registerCapability(key, capabilityRecord);
channelRegister.register(clazz, cid, decoder, encoder, handler);
}
/**
* Simultaneously invite entity capability and corresponding network packets
* @param key The unique name of capability
* @param capabilityRecord Registration data for capability
* @param channelRegister You should create an instance in advance to pass in, see: {@link CapabilityUtils#createChannel}
* @param cid Network Channel Index
* @param clazz Class of network packets
* @param decoder Decoding of network packets
* @param encoder Encoding of network packets
* @param handler Handle of network packets
* @param <T> {@code ICapabilityPacket<?>}
*/
public static <T extends ICapabilityPacket<?>> void registerEntityCapabilityWithNetwork(
ResourceLocation key, EntityCapabilityRegistry.CapabilityRecord<? extends ICapabilitySync<? extends Entity>> capabilityRecord,
CapabilityChannel channelRegister,
int cid,
Class<T> clazz,
Function<FriendlyByteBuf, T> decoder,
BiConsumer<T, FriendlyByteBuf> encoder,
BiConsumer<T, Supplier<NetworkEvent.Context>> handler
) {
EntityCapabilityRegistry.registerCapability(key, capabilityRecord);
channelRegister.register(clazz, cid, decoder, encoder, handler);
}
/**
* See {@link PlayerCapabilityRegistry#registerCapability(ResourceLocation, PlayerCapabilityRegistry.CapabilityRecord)}
* @param key The unique name of capability.
* @param capabilityRecord Record is used to store various data of the capabilities that should be registered, refer to: {@link PlayerCapabilityRegistry.CapabilityRecord}
* @param <T> extends {@code ICapabilitySync<Player>}
*/
public static <T extends ICapabilitySync<Player>> void registerPlayerCapability(ResourceLocation key, PlayerCapabilityRegistry.CapabilityRecord<T> capabilityRecord){
PlayerCapabilityRegistry.registerCapability(key, capabilityRecord);
}
/**
* See {@link EntityCapabilityRegistry#registerCapability(ResourceLocation, EntityCapabilityRegistry.CapabilityRecord)}
* @param key The unique name of capability.
* @param capabilityRecord Record is used to store various data of the capabilities that should be registered, refer to: {@link EntityCapabilityRegistry.CapabilityRecord}
* @param <T> extends {@code ICapabilitySync<Entity>}
*/
public static <T extends ICapabilitySync<Entity>> void registerEntityCapability(ResourceLocation key, EntityCapabilityRegistry.CapabilityRecord<T> capabilityRecord){
EntityCapabilityRegistry.registerCapability(key, capabilityRecord);
}
/**
* Return a new PlayerCapabilityChannel instance through this method<br>
* Generally, only network packets registered on different channels will be used
* @param channel Your own mod channel
* @return newInstances
*/
public static CapabilityChannel createChannel(SimpleChannel channel) {
return new CapabilityChannel(channel);
}
/**
* Return the PlayerCapabilityChannel instance of the Channel in SCCore through this method
* @return newInstances
*/
public static CapabilityChannel createChannel() {
return new CapabilityChannel(ModChannel.INSTANCE);
}
/**
* By using this method to listen for capability events, all functions will be enabled<br>
* Repeated calls will not cause anything
* @param forgeBus Forge event bus
*/
public static void registerHandler(IEventBus forgeBus){
PlayerCapabilityHandler.register(forgeBus);
EntityCapabilityHandler.register(forgeBus);
}
/**
* Please obtain capability through this method
* @param entity Target entity, type: {@code <E extends Entity>}
* @param key The unique name of capability
* @param clazz The capability type that should be returned. If it is null, will return: {@code ICapabilitySync<E>}
* @param <E> extend {@code Entity}
* @param <T> extend {@code ICapabilitySync<E>}
* @return Return the corresponding capability
*/
@SuppressWarnings("unchecked")
@Nullable
public static <E extends Entity, T extends ICapabilitySync<E>> T getEntityCapability(E entity, ResourceLocation key, @Nullable Class<T> clazz) {
try {
ICapabilitySync<?> capabilitySync = entity.getCapability(
EntityCapabilityRegistry.getCapabilityMap().get(key).capability()
).resolve().orElse(null);
if(clazz == null) return (T) capabilitySync;
if(clazz.isInstance(capabilitySync))
return clazz.cast(capabilitySync);
else return null;
}catch(Exception e){
return null;
}
}
/**
* Please obtain capability through this method
* @param entity Target entity, type: {@code <E extends Player>}
* @param key The unique name of capability
* @param clazz The capability type that should be returned. If it is null, will return: {@code ICapabilitySync<E>}
* @param <E> extend {@code Player}
* @param <T> extend {@code ICapabilitySync<E>}
* @return Return the corresponding capability
*/
@SuppressWarnings("unchecked")
@Nullable
public static <E extends Player, T extends ICapabilitySync<E>> T getPlayerCapability(E entity, ResourceLocation key, @Nullable Class<T> clazz) {
try {
ICapabilitySync<?> capabilitySync = entity.getCapability(
PlayerCapabilityRegistry.getCapabilityMap().get(key).capability()
).resolve().orElse(null);
if(clazz == null) return (T) capabilitySync;
if(clazz.isInstance(capabilitySync))
return clazz.cast(capabilitySync);
else return null;
}catch(Exception e){
return null;
}
}
/**
* Get a capability of an unconverted type
* @param entity Target
* @param key The unique name of capability
* @return An unconverted capability
*/
@Nullable
public static ICapabilitySync<?> getCapability(Entity entity, ResourceLocation key) {
if(entity == null) return null;
try {
if(entity instanceof Player) {
return entity.getCapability(
PlayerCapabilityRegistry.getCapabilityMap().get(key).capability()
).resolve().orElse(null);
}
return entity.getCapability(
EntityCapabilityRegistry.getCapabilityMap().get(key).capability()
).resolve().orElse(null);
}catch(Exception e){
return null;
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data;
import top.leisuretimedock.animationcore.capability.network.SimpleCapabilityPacket;
import top.leisuretimedock.animationcore.core.ModChannel;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.common.util.INBTSerializable;
public interface ICapabilitySync<T extends Entity> extends INBTSerializable<CompoundTag> {
/**
* You should call it to set it to true in the setter of each property to trigger automatic synchronization
* @param dirty dirty
*/
void setDirty(boolean dirty);
boolean isDirty();
ResourceLocation getKey();
/**
* When this method is overridden, the super method should be called at the end
* @param oldData old data
* @param listenDone Whether to execute the completion method at the end: {@link ICapabilitySync#onCopyDone()}
*/
default void copyFrom(ICapabilitySync<?> oldData, boolean listenDone) {
this.setDirty(oldData.isDirty());
if(listenDone) onCopyDone();
}
/**
* After the copy is completed, if certain values need to be redefined, you should override this method <br>
* Commonly used for resetting data when players cross dimensions or die
*/
default void onCopyDone(){}
/**
* In general, it is recommended to rewrite it, otherwise it will be sent as a Channel instance of SCCore<br>
* The server sends client synchronized data to all players
*/
default void sendToClient(){
ModChannel.sendAllPlayer(getDefaultPacket());
}
/**
* In general, it is recommended to rewrite it, otherwise it will be sent as a Channel instance of SCCore<br>
* The server sends client synchronized data to a single player
* @param player Target player
*/
default void sendToClient(ServerPlayer player){
ModChannel.sendToPlayer(getDefaultPacket(), player);
}
/**
* Rewrite this method to set a network packet class for your Capability <br>
* When calling the sendToClient method, network packets will be obtained from here and sent directly <br>
* In general, you should extend SimpleCapacityPackage and then override the method to return your subclass
* @return SimpleCapacityPacket, a network packet class
*/
SimpleCapabilityPacket<T> getDefaultPacket();
/**
* When players log in or entity join the world, the capability initialization will be called <br>
* Must be implemented, but can be an empty method
* @param entity Target
*/
void attachInit(T entity);
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.entity;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@Mod.EventBusSubscriber(modid = AnimationCore.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class EntityCapabilityHandler {
private static final Logger log = LoggerFactory.getLogger(EntityCapabilityHandler.class);
private static boolean isRegistered = false;
/**
* It should be called in the Forge mainline to listen to the capability registration <br>
* Suggest calling it in the Mod constructor method <br>
* Normally AnimCore will call it, so you should not call it
* @param forgeBus forge event bus
*/
public static void register(IEventBus forgeBus) {
if (isRegistered) return;
//remainder
forgeBus.addListener(EventPriority.HIGHEST, EntityCapabilityRemainder::capabilitySync);
forgeBus.addListener(EventPriority.HIGHEST, EntityCapabilityRemainder::onEntityBeTracked);
forgeBus.addListener(EventPriority.HIGHEST, EntityCapabilityRemainder::onEntityJoin);
isRegistered = true;
}
/**
* Register capability
* @param event event
*/
@SubscribeEvent(priority = EventPriority.HIGHEST)
public static void registerCapability(RegisterCapabilitiesEvent event) {
EntityCapabilityRegistry.getCapabilityMap().values().forEach(record ->
event.register(record.interfaceClass())
);
}
/**
* Attach capability to entity
* @param event event
*/
@SubscribeEvent(priority = EventPriority.HIGHEST)
public static void attachCapability(AttachCapabilitiesEvent<?> event) {
if(event.getObject() instanceof Entity entity) {
EntityCapabilityRegistry.getCapabilityMap().forEach((key, record) ->
record.targets().forEach(target -> {
if(target.isInstance(entity)) {
try {
ICapabilitySync<?> capabilitySync = (ICapabilitySync<?>) record.aClass().getDeclaredConstructor().newInstance();
event.addCapability(key, new EntityCapabilityProvider<>(key, capabilitySync));
} catch (Exception e) {
log.error("Failed to instantiate capability sync class {}. Your capability invite is wrong.", record.aClass(), e);
}
}
}));
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.entity;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.common.capabilities.AutoRegisterCapability;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* The final serialization, deserialization, and retrieval methods of capability
* @param <C> extends {@link ICapabilitySync}
*/
@AutoRegisterCapability
public class EntityCapabilityProvider<C extends ICapabilitySync<? extends Entity>> implements ICapabilitySerializable<CompoundTag> {
private final C instance;
private final ResourceLocation resourceLocation;
/**
* Constructor
* @param resourceLocation key
* @param instance instance
*/
public EntityCapabilityProvider(ResourceLocation resourceLocation, C instance) {
this.resourceLocation = resourceLocation;
this.instance = instance;
}
@SuppressWarnings("unchecked")
@Override
public @NotNull <R> LazyOptional<R> getCapability(@NotNull Capability<R> cap, @Nullable Direction side) {
Capability<C> iCapabilitySyncCapability = (Capability<C>) EntityCapabilityRegistry.getCapabilityRecord(resourceLocation).capability();
return iCapabilitySyncCapability.orEmpty(cap, LazyOptional.of(() -> instance));
}
@Override
public CompoundTag serializeNBT() {
return instance.serializeNBT();
}
@Override
public void deserializeNBT(CompoundTag nbt) {
instance.deserializeNBT(nbt);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.entity;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.common.capabilities.Capability;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
public class EntityCapabilityRegistry {
public static final EntityCapabilityRegistry CAPABILITIES = new EntityCapabilityRegistry();
private final Map<ResourceLocation, CapabilityRecord<?>> capabilityRecordMap = new HashMap<>();
/**
* Registering entity capabilities through this method only applies to {@link net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent}<br>
* @param key The unique name of capability.
* @param capabilityRecord Record is used to store various data of the capabilities that should be registered, refer to: {@link EntityCapabilityRegistry.CapabilityRecord}
*/
public static void registerCapability(ResourceLocation key, CapabilityRecord<?> capabilityRecord) {
CAPABILITIES.capabilityRecordMap.put(key, capabilityRecord);
}
/**
* Obtain corresponding capability data through this method
* @param key Obtain based on key
* @return capability
*/
public static CapabilityRecord<?> getCapabilityRecord(ResourceLocation key){
return CAPABILITIES.capabilityRecordMap.get(key);
}
public static Map<ResourceLocation, CapabilityRecord<?>> getCapabilityMap(){
return CAPABILITIES.capabilityRecordMap;
}
/**
* Record the registration data of capability
* @param aClass The instance that will ultimately be attached to the entity. Should be an instance of ICapabilitySync
* @param capability In general, it is not necessary to initialize it, default: <span>{@code CapabilityManager.get(new CapabilityToken<>(){})}</span>
* @param interfaceClass The interface class corresponding to the instance, such as: ICapabilitySync.class.
* @param targets Targets types attached to capability
*/
public record CapabilityRecord<T extends ICapabilitySync<? extends Entity>>(
Class<?> aClass,
Capability<T> capability,
Class<T> interfaceClass,
Set<Class<? extends Entity>> targets
) {
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.entity;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.PlayerCapabilityRegistry;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraftforge.event.entity.EntityJoinLevelEvent;
import net.minecraftforge.event.entity.living.LivingEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
public class EntityCapabilityRemainder {
/**
* Player start tracking an entity event<br>
* When other entities are loaded, the client requires the capabilities of the other party, and this event can be actively sent<br>
* Will call{@link ICapabilitySync#sendToClient(ServerPlayer)}
* @param event event
*/
public static void onEntityBeTracked(PlayerEvent.StartTracking event) {
if (event.getEntity() instanceof ServerPlayer attacker) {
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> data = CapabilityUtils.getCapability(event.getTarget(), key);
if(data == null) return;
data.sendToClient(attacker);
});
}
}
/**
* Entity Tick Event<br>
* If the capability is dirty, it will call {@link ICapabilitySync#sendToClient()} <br>
* For performance reasons, synchronization is only triggered once per second
* @param event event
*/
public static void capabilitySync(LivingEvent.LivingTickEvent event) {
LivingEntity entity = event.getEntity();
if(!entity.level().isClientSide){
if (entity.tickCount % 20 == 0) {
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> data = CapabilityUtils.getCapability(entity, key);
if(data == null) return;
if(data.isDirty()) {
data.setDirty(false);
data.sendToClient();
}
});
}
}
}
/**
* Event of entity joining level, initialization
* @param event event
*/
public static void onEntityJoin(EntityJoinLevelEvent event) {
Entity entity = event.getEntity();
if(entity.level().isClientSide) return;
EntityCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<Entity> data = CapabilityUtils.getEntityCapability(entity, key, null);
if(data == null) return;
if(data instanceof SimpleEntityCapabilitySync<?> capabilitySync){
capabilitySync.setId(entity.getId());
}
data.attachInit(entity);
data.setDirty(false);
data.sendToClient();
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.entity;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.Entity;
/**
* It is recommended to manually add it during implementation: <br>
* {@code key} ---- As the unique identifier of capability. <br>
* {@code getCapability(Entity entity)} ---- Simplified method for obtaining capability<br>
*
* <pre>
* {@code
* public static final ResourceLocation key =
* new ResourceLocation(MyMod.MOD_ID, "sheep_data");
* public static Optional<SheepDataCapability> getCapability(Sheep sheep){
* return Optional.ofNullable(CapabilityUtils.getEntityCapability(
* player, SheepDataCapability.key, SheepDataCapability.class
* ));
* }
* }
* </pre>
*
*/
public abstract class SimpleEntityCapabilitySync<T extends Entity> implements ICapabilitySync<T> {
/**
* Id
*/
public static final String Id = "Id";
private boolean dirty;
private Integer id;
@Override
public boolean isDirty() {
return dirty;
}
/**
* You should call it to set it to true in the setter of each property to trigger automatic synchronization
* @param dirty dirty
*/
@Override
public void setDirty(boolean dirty) {
this.dirty = dirty;
}
/**
* get id
* @return Id
*/
public Integer getId() {
return id;
}
/**
* set id
* @param id id
*/
public void setId(Integer id) {
this.id = id;
setDirty(true);
}
/**
* Copy data from parameter instance to current instance <br>
*You shouldn't rewrite it, you should implement: {@link SimpleEntityCapabilitySync#copyFrom(ICapabilitySync)}
* @param oldData old data
* @param listenDone Whether to execute the completion method at the end: {@link ICapabilitySync#onCopyDone()}
*/
@Override
public void copyFrom(ICapabilitySync<?> oldData, boolean listenDone) {
SimpleEntityCapabilitySync<?> data = (SimpleEntityCapabilitySync<?>) oldData;
this.setId(data.getId());
copyFrom(data);
ICapabilitySync.super.copyFrom(oldData, listenDone);
}
/**
* The method that will be executed when triggering data replication
* @param oldData Copy from this data to the current instance
*/
public abstract void copyFrom(ICapabilitySync<?> oldData);
/**
* Serialize to tag <br>
* You shouldn't rewrite it, you should implement: {@link SimpleEntityCapabilitySync#toTag(CompoundTag)}
* @return tag
*/
@Override
public CompoundTag serializeNBT() {
CompoundTag tag = new CompoundTag();
if(id != null) tag.putInt(Id, id);
tag = toTag(tag);
return tag;
}
/**
* Deserialize to instance object <br>
* You don't need to rewrite it, you should implement: {@link SimpleEntityCapabilitySync#fromTag(CompoundTag)}
* @param nbt nbt
*/
@Override
public void deserializeNBT(CompoundTag nbt) {
this.id = null;
if(nbt.contains(Id)) this.id = nbt.getInt(Id);
fromTag(nbt);
}
/**
* In the serializeNBT method of SimpleElementCapability Sync, it will be called <br>
* Actually equivalent to serializeNBT()
* @param tag data tag
* @return tag
*/
public abstract CompoundTag toTag(CompoundTag tag);
/**
* In the deserializeNBT method of SimpleElementCapability Sync, it will be called <br>
* Actually equivalent to deserializeNBT()
* @param tag data tag
*/
public abstract void fromTag(CompoundTag tag);
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.player;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@Mod.EventBusSubscriber(modid = AnimationCore.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class PlayerCapabilityHandler {
private static final Logger log = LoggerFactory.getLogger(PlayerCapabilityHandler.class);
private static boolean isRegistered = false;
/**
* It should be called in the Forge mainline to listen to the capability registration <br>
* Suggest calling it in the Mod constructor method <br>
* Normally SCCore will call it, so you should not call it
* @param forgeBus forge event bus
*/
public static void register(IEventBus forgeBus) {
if (isRegistered) return;
//remainder
forgeBus.addListener(EventPriority.HIGHEST, PlayerCapabilityRemainder::capabilitySync);
forgeBus.addListener(EventPriority.HIGHEST, PlayerCapabilityRemainder::onPlayerClone);
forgeBus.addListener(EventPriority.HIGHEST, PlayerCapabilityRemainder::onPlayerRespawn);
forgeBus.addListener(EventPriority.HIGHEST, PlayerCapabilityRemainder::onEntityBeTracked);
forgeBus.addListener(EventPriority.HIGHEST, PlayerCapabilityRemainder::onPlayerLogin);
isRegistered = true;
}
/**
* Register capability
* @param event event
*/
@SubscribeEvent(priority = EventPriority.HIGHEST)
public static void registerCapability(RegisterCapabilitiesEvent event) {
PlayerCapabilityRegistry.getCapabilityMap().values().forEach(record ->
event.register(record.interfaceClass())
);
}
/**
* Attach capability to entity
* @param event event
*/
@SubscribeEvent(priority = EventPriority.HIGHEST)
public static void attachCapability(AttachCapabilitiesEvent<?> event) {
if(event.getObject() instanceof Player) {
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, record) -> {
try {
ICapabilitySync<?> capabilitySync = (ICapabilitySync<?>) record.aClass().getDeclaredConstructor().newInstance();
event.addCapability(key, new PlayerCapabilityProvider<>(key, capabilitySync));
} catch (Exception e) {
log.error("Failed to instantiate capability sync class {}. Your capability invite is wrong.", record.aClass(), e);
}
});
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.player;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.common.capabilities.AutoRegisterCapability;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* The final serialization, deserialization, and retrieval methods of capability
* @param <C> extends {@link ICapabilitySync}
*/
@AutoRegisterCapability
public class PlayerCapabilityProvider<C extends ICapabilitySync<?>> implements ICapabilitySerializable<CompoundTag> {
private final C instance;
private final ResourceLocation resourceLocation;
/**
* Constructor
* @param resourceLocation key
* @param instance instance
*/
public PlayerCapabilityProvider(ResourceLocation resourceLocation, C instance) {
this.resourceLocation = resourceLocation;
this.instance = instance;
}
@SuppressWarnings("unchecked")
@Override
public @NotNull <R> LazyOptional<R> getCapability(@NotNull Capability<R> cap, @Nullable Direction side) {
Capability<C> iCapabilitySyncCapability = (Capability<C>) PlayerCapabilityRegistry.getCapabilityRecord(resourceLocation).capability();
return iCapabilitySyncCapability.orEmpty(cap, LazyOptional.of(() -> instance));
}
@Override
public CompoundTag serializeNBT() {
return instance.serializeNBT();
}
@Override
public void deserializeNBT(CompoundTag nbt) {
instance.deserializeNBT(nbt);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.player;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.capabilities.Capability;
import java.util.HashMap;
import java.util.Map;
public class PlayerCapabilityRegistry {
public static final PlayerCapabilityRegistry CAPABILITIES = new PlayerCapabilityRegistry();
private final Map<ResourceLocation, CapabilityRecord<?>> capabilityRecordMap = new HashMap<>();
/**
* Registering player capabilities through this method only applies to {@link net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent}<br>
* @param key The unique name of capability.
* @param capabilityRecord Record is used to store various data of the capabilities that should be registered, refer to: {@link PlayerCapabilityRegistry.CapabilityRecord}
*/
public static void registerCapability(ResourceLocation key, CapabilityRecord<?> capabilityRecord) {
CAPABILITIES.capabilityRecordMap.put(key, capabilityRecord);
}
/**
* Obtain corresponding capability data through this method
* @param key Obtain based on key
* @return capability
*/
public static CapabilityRecord<?> getCapabilityRecord(ResourceLocation key){
return CAPABILITIES.capabilityRecordMap.get(key);
}
public static Map<ResourceLocation, CapabilityRecord<?>> getCapabilityMap(){
return CAPABILITIES.capabilityRecordMap;
}
/**
* Record the registration data of capability
* @param aClass The instance that will ultimately be attached to the player. Should be an instance of ICapabilitySync
* @param capability In general, it is not necessary to initialize it, default: <span>{@code CapabilityManager.get(new CapabilityToken<>(){})}</span>
* @param interfaceClass The interface class corresponding to the instance, such as: ICapabilitySync.class.
*/
public record CapabilityRecord<T extends ICapabilitySync<? extends Player>>(Class<?> aClass, Capability<T> capability, Class<T> interfaceClass) { }
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.player;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
public class PlayerCapabilityRemainder {
/**
* Players should transfer data to a new body when crossing dimensions or dying
* @param event event
*/
public static void onPlayerClone(PlayerEvent.Clone event) {
Player entity = event.getEntity();
if(entity instanceof ServerPlayer newPlayer) {
Player original = event.getOriginal();
original.reviveCaps();
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> originData = CapabilityUtils.getCapability(original, key);
ICapabilitySync<?> newData = CapabilityUtils.getCapability(newPlayer, key);
if(originData != null && newData != null) {
newData.copyFrom(originData, true);
newData.sendToClient();
}
});
original.invalidateCaps();
}
}
/**
* Players should update their capabilities when they are reborn
* @param event event
*/
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if(event.getEntity() instanceof ServerPlayer newPlayer){
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> data = CapabilityUtils.getCapability(newPlayer, key);
if(data == null) return;
data.sendToClient(newPlayer);
});
}
}
/**
* Player start tracking an player event<br>
* When other entities are loaded, the client requires the capabilities of the other party, and this event can be actively sent<br>
* Will call{@link ICapabilitySync#sendToClient(ServerPlayer)}
* @param event event
*/
public static void onEntityBeTracked(PlayerEvent.StartTracking event) {
if (event.getTarget() instanceof Player target && event.getEntity() instanceof ServerPlayer attacker) {
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> data = CapabilityUtils.getCapability(target, key);
if(data == null) return;
data.sendToClient(attacker);
});
}
}
/**
* Player Tick Event<br>
* If the capability is dirty, it will call {@link ICapabilitySync#sendToClient()} <br>
* @param event event
*/
public static void capabilitySync(TickEvent.PlayerTickEvent event) {
if(!event.player.level().isClientSide){
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<?> data = CapabilityUtils.getCapability(event.player, key);
if(data == null) return;
if(data.isDirty()) {
data.setDirty(false);
data.sendToClient();
}
});
}
}
/**
* Player login event <br>
* Reinitialize the login player's capability <br>
* @param event event
*/
public static void onPlayerLogin(PlayerEvent.PlayerLoggedInEvent event) {
Player player = event.getEntity();
if(!(player instanceof ServerPlayer serverPlayer)) return;
PlayerCapabilityRegistry.getCapabilityMap().forEach((key, value) -> {
ICapabilitySync<Player> data = CapabilityUtils.getPlayerCapability(player, key, null);
if(data == null) return;
if(data instanceof SimplePlayerCapabilitySync capabilitySync) {
capabilitySync.setOwnerUUID(serverPlayer.getUUID());
}
data.attachInit(serverPlayer);
data.setDirty(false);
data.sendToClient();
});
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.data.player;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.entity.SimpleEntityCapabilitySync;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import java.util.UUID;
/**
* It is recommended to manually add it during implementation: <br>
* {@code key} ---- As the unique identifier of capability. <br>
* {@code getCapability(Player player)} ---- Simplified method for obtaining capability<br>
*
* <pre>
* {@code
* public static final ResourceLocation key =
* new ResourceLocation(MyMod.MOD_ID, "my_data");
* public static Optional<MyDataCapability> getCapability(Player player){
* return Optional.ofNullable(CapabilityUtils.getPlayerCapability(
* player, MyDataCapability.key, MyDataCapability.class
* ));
* }
* }
* </pre>
*
*/
public abstract class SimplePlayerCapabilitySync implements ICapabilitySync<Player> {
public static final String OwnerUUID = "OwnerUUID";
private boolean dirty;
private UUID ownerUUID;
@Override
public boolean isDirty() {
return dirty;
}
@Override
public void setDirty(boolean dirty) {
this.dirty = dirty;
}
public UUID getOwnerUUID() {
return ownerUUID;
}
public void setOwnerUUID(UUID ownerUUID) {
this.ownerUUID = ownerUUID;
setDirty(true);
}
/**
* Copy data from parameter instance to current instance <br>
*You shouldn't rewrite it, you should implement: {@link SimpleEntityCapabilitySync#copyFrom(ICapabilitySync)}
* @param oldData old data
* @param listenDone Whether to execute the completion method at the end: {@link ICapabilitySync#onCopyDone()}
*/
@Override
public void copyFrom(ICapabilitySync<?> oldData, boolean listenDone) {
SimplePlayerCapabilitySync data = (SimplePlayerCapabilitySync) oldData;
this.setOwnerUUID(data.getOwnerUUID());
copyFrom(data);
ICapabilitySync.super.copyFrom(oldData, listenDone);
}
/**
* The method that will be executed when triggering data replication
* @param oldData Copy from this data to the current instance
*/
public abstract void copyFrom(ICapabilitySync<?> oldData);
/**
* Serialize to tag <br>
* You shouldn't rewrite it, you should implement: {@link SimplePlayerCapabilitySync#toTag(CompoundTag)}
* @return tag
*/
@Override
public CompoundTag serializeNBT() {
CompoundTag tag = new CompoundTag();
if(ownerUUID != null) tag.putUUID(OwnerUUID, ownerUUID);
tag = toTag(tag);
return tag;
}
/**
* Deserialize to instance object <br>
* You don't need to rewrite it, you should implement: {@link SimplePlayerCapabilitySync#fromTag(CompoundTag)}
* @param nbt nbt
*/
@Override
public void deserializeNBT(CompoundTag nbt) {
this.ownerUUID = null;
if(nbt.contains(OwnerUUID)) this.ownerUUID = nbt.getUUID(OwnerUUID);
fromTag(nbt);
}
/**
* In the serializeNBT method of SimpleElementCapability Sync, it will be called <br>
* Actually equivalent to serializeNBT()
* @param tag data tag
* @return tag
*/
public abstract CompoundTag toTag(CompoundTag tag);
/**
* In the deserializeNBT method of SimpleElementCapability Sync, it will be called <br>
* Actually equivalent to deserializeNBT()
* @param tag data tag
*/
public abstract void fromTag(CompoundTag tag);
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.network;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.network.NetworkDirection;
import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.network.simple.SimpleChannel;
import java.util.function.BiConsumer;
import java.util.function.Function;
import java.util.function.Supplier;
/**
* Call createChannel in the Mod main class construction method logic. There are two ways:<br>
* <pre>
* 1. {@link top.leisuretimedock.animationcore.capability.CapabilityUtils#createChannel(SimpleChannel)}
* If you do this, you must override all the sendToPlayer methods in the Capability class, and call your Channel in the override
* </pre>
* <pre>
* 2. {@link top.leisuretimedock.animationcore.capability.CapabilityUtils#createChannel()}
* If this is done, the network package will be registered with SCCore's Channel
* </pre>
* The added network packet must implement the ICapabilityPacket interface
*/
public class CapabilityChannel {
private final SimpleChannel channel;
public CapabilityChannel(SimpleChannel channel) {
this.channel = channel;
}
/**
* Add a network packet through this method and invite
* @param clazz Network packet class
* @param cid index
* @param decoder decoder
* @param encoder encoder
* @param handler handler
* @param <T> extend {@code ICapabilityPacket<?>}
*/
public <T extends ICapabilityPacket<?>> void register(
Class<T> clazz,
int cid,
Function<FriendlyByteBuf, T> decoder,
BiConsumer<T, FriendlyByteBuf> encoder,
BiConsumer<T, Supplier<NetworkEvent.Context>> handler
) {
channel.messageBuilder(clazz, cid, NetworkDirection.PLAY_TO_CLIENT)
.decoder(decoder)
.encoder(encoder)
.consumerMainThread(handler)
.add();
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.network;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
public interface ICapabilityPacket<T extends Entity> {
/**
* Decoding network packets
* @param buf FriendlyByteBuf
*/
void encode(FriendlyByteBuf buf);
/**
* Network packet processing events generally do not need to be rewritten, and the default behavior is sufficient for use
* @param supplier supplier
*/
default void handle(Supplier<NetworkEvent.Context> supplier){
NetworkEvent.Context context = supplier.get();
context.enqueueWork(() -> handler(context));
}
/**
* Network packet processing events should be rewritten here
* @param context NetworkEvent.Context
*/
void handler(NetworkEvent.Context context);
/**
* Get tag
* @return tag
*/
CompoundTag getData();
/**
* Convert tags to capability data in network packets and deserialize them directly by default
* @param dataTag tag
* @param data The data that should be written into the data
*/
default void syncData(CompoundTag dataTag, ICapabilitySync<?> data){
if(data == null) return;
data.deserializeNBT(dataTag);
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.capability.network;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.capability.CapabilityUtils;
import top.leisuretimedock.animationcore.capability.data.ICapabilitySync;
import top.leisuretimedock.animationcore.capability.data.entity.SimpleEntityCapabilitySync;
import top.leisuretimedock.animationcore.capability.data.player.SimplePlayerCapabilitySync;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.network.NetworkEvent;
public class SimpleCapabilityPacket<T extends Entity> implements ICapabilityPacket<T> {
private final ResourceLocation key;
private final CompoundTag data;
/**
* Constructor
* @param data data tag
*/
public SimpleCapabilityPacket(ResourceLocation key, CompoundTag data) {
this.key = key;
this.data = data;
}
public SimpleCapabilityPacket(ICapabilitySync<T> packet) {
this.key = packet.getKey();
this.data = packet.serializeNBT();
}
/**
* decoder
* @param buf buf
*/
public SimpleCapabilityPacket(FriendlyByteBuf buf) {
this.key = buf.readResourceLocation();
this.data = buf.readNbt();
}
/**
* encoder
* @param buf buf
*/
@Override
public void encode(FriendlyByteBuf buf) {
buf.writeResourceLocation(key);
buf.writeNbt(data);
}
/**
* Default network packet handle, generally sufficient for use
* @param context NetworkEvent.Context
*/
@Override
public void handler(NetworkEvent.Context context) {
context.setPacketHandled(true);
Minecraft instance = Minecraft.getInstance();
ClientLevel level = instance.level;
if (level == null) return;
CompoundTag nbt = getData();
Entity entity = null;
if(nbt.contains(SimpleEntityCapabilitySync.Id)){
entity = level.getEntity(nbt.getInt(SimpleEntityCapabilitySync.Id));
}
if(nbt.contains(SimplePlayerCapabilitySync.OwnerUUID)){
entity = level.getPlayerByUUID(nbt.getUUID(SimplePlayerCapabilitySync.OwnerUUID));
}
if(entity == null) return;
try {
ICapabilitySync<?> data = CapabilityUtils.getCapability(entity, key);
if(data == null) {
AnimationCore.log.error("key {} not found when sync capability on entity {}", key, entity);
return;
}
syncData(nbt, data);
}catch (Exception ignored) {}
}
@Override
public CompoundTag getData() {
return data;
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.core;
import java.util.concurrent.Callable;
@SuppressWarnings("UnusedReturnValue")
public interface IModLazyRun {
default boolean testLoadedAndRun(Runnable runnable){
if(testCondition()) runnable.run();
else return false;
return true;
}
default void testLoadedAndRun(Runnable runnable, Runnable elseRun){
if(testCondition()) runnable.run();
else elseRun.run();
}
default <T> T testLoadedAndCall(Callable<T> callable) {
try {
if(testCondition()) return callable.call();
} catch (Exception ignored) {}
return null;
}
default <T> T testLoadedAndCall(Callable<T> callable, Callable<T> elseCall) {
try {
if(testCondition()) return callable.call();
else return elseCall.call();
}catch(Exception ignored) {
return null;
}
}
boolean testCondition();
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.core;
import top.leisuretimedock.animationcore.AnimationCore;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.fml.ModList;
import net.minecraftforge.network.NetworkRegistry;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.simple.SimpleChannel;
public class ModChannel {
private static int cid = 0;
private static final String PROTOCOL_VERSION = ModList.get()
.getModContainerById(AnimationCore.MOD_ID)
.map(c -> c.getModInfo().getVersion().toString())
.orElse("unknown");
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
new ResourceLocation(AnimationCore.MOD_ID, AnimationCore.MOD_ID),
() -> PROTOCOL_VERSION,
PROTOCOL_VERSION::equals,
PROTOCOL_VERSION::equals
);
public static void register() {
}
public static int getAndAddCid() {
return cid++;
}
public static <MSG> void sendAllPlayer(MSG message){
INSTANCE.send(PacketDistributor.ALL.noArg(), message);
}
public static <MSG> void sendToPlayer(MSG message, ServerPlayer player){
INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), message);
}
public static <MSG> void sendToServer(MSG message){
INSTANCE.send(PacketDistributor.SERVER.noArg(), message);
}
}

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@ -1,78 +0,0 @@
/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.core;
import top.leisuretimedock.animationcore.AnimationCore;
import top.leisuretimedock.animationcore.animation.register.AnimationCommands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandBuildContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.synchronization.ArgumentTypeInfo;
import net.minecraftforge.client.event.RegisterClientCommandsEvent;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import java.util.HashSet;
import java.util.Set;
import static net.minecraft.commands.Commands.literal;
public class ModCommands {
static final Set<String> animationCommand = new HashSet<>(Set.of(AnimationCore.MOD_ID, "animationcore", "ac"));
public static void addCommandAlias(String alias) {
animationCommand.add(alias);
}
public static Set<String> getAnimationCommand() {
return animationCommand;
}
public static void registerCommands(IEventBus forgeBus, IEventBus modBus) {
forgeBus.addListener(ModCommands::commonCommandRegister);
forgeBus.addListener(ModCommands::clientCommandRegister);
Arguments.register(modBus);
}
public static void commonCommandRegister(RegisterCommandsEvent event) {
animationCommand.forEach(string -> {
LiteralArgumentBuilder<CommandSourceStack> builder = literal(string);
AnimationCommands.commonCommandRegister(builder);
event.getDispatcher().register(builder);
});
}
public static void clientCommandRegister(RegisterClientCommandsEvent event) {
animationCommand.forEach(string -> {
LiteralArgumentBuilder<CommandSourceStack> builder = literal(string);
AnimationCommands.clientCommandRegister(builder);
event.getDispatcher().register(builder);
});
}
public static class Arguments {
public static final DeferredRegister<ArgumentTypeInfo<?, ?>> REGISTRY = DeferredRegister.create(
ForgeRegistries.Keys.COMMAND_ARGUMENT_TYPES, AnimationCore.MOD_ID
);
public static void register(IEventBus eventBus) {
AnimationCommands.registerArguments(REGISTRY);
REGISTRY.register(eventBus);
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.core;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.ModList;
import net.minecraftforge.fml.loading.FMLLoader;
public abstract class ModCompatRun implements IModLazyRun{
private final String modId;
public ModCompatRun(String modId) {
this.modId = modId;
}
@Override
public boolean testCondition() {
return ModList.get().isLoaded(modId);
}
public void addCommonListener(IEventBus forgeBus, IEventBus modBus){}
public void addClientListener(IEventBus forgeBus, IEventBus modBus){}
public void testLoadedAndAddListener(IEventBus forgeBus, IEventBus modBus) {
if(testCondition()){
addCommonListener(forgeBus, modBus);
if(FMLLoader.getDist() == Dist.CLIENT){
addClientListener(forgeBus, modBus);
}
}
}
}

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/*
* Anim Core mod
* Copyright (C) 2026 LeisureTimeDock
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package top.leisuretimedock.animationcore.core.configs;
import net.minecraftforge.common.ForgeConfigSpec;
public class ModConfigs {
public enum ConfigName {
inviteValidTime("inviteValidTime"),
inviteValidDistance("inviteValidDistance"),
inviteCooldown("inviteCooldown"),
applyValidTime("applyValidTime"),
applyValidDistance("applyValidDistance"),
applyCooldown("applyCooldown"),
requestValidTime("requestValidTime"),
requestCooldown("requestCooldown"),
;
private final String name;
ConfigName(String name){
this.name = name;
}
public String getName() {
return name;
}
}
public static class Server {
public static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
public static final ForgeConfigSpec SPEC;
//invite
public static final ForgeConfigSpec.ConfigValue<Integer> inviteValidTime;
public static final ForgeConfigSpec.ConfigValue<Integer> inviteValidDistance;
public static final ForgeConfigSpec.ConfigValue<Integer> inviteCooldown;
//apply
public static final ForgeConfigSpec.ConfigValue<Integer> applyValidTime;
public static final ForgeConfigSpec.ConfigValue<Integer> applyValidDistance;
public static final ForgeConfigSpec.ConfigValue<Integer> applyCooldown;
//request
public static final ForgeConfigSpec.ConfigValue<Integer> requestValidTime;
public static final ForgeConfigSpec.ConfigValue<Integer> requestCooldown;
static {
BUILDER.push("Animation");
//invite
inviteValidTime = BUILDER.comment("Animation invite valid time. Ignore when zero. (seconds)")
.defineInRange(ConfigName.inviteValidTime.name, 120, 0, Integer.MAX_VALUE);
inviteValidDistance = BUILDER.comment("Animation invite max distance. Ignore when zero. (blocks)")
.defineInRange(ConfigName.inviteValidDistance.name, 6, 0, Integer.MAX_VALUE);
inviteCooldown = BUILDER.comment("Animation invite cooldown. (seconds)")
.defineInRange(ConfigName.inviteCooldown.name, 60, 0, Integer.MAX_VALUE);
//apply
applyValidTime = BUILDER.comment("Animation apply valid time. Ignore when zero. (seconds)")
.defineInRange(ConfigName.applyValidTime.name, 120, 0, Integer.MAX_VALUE);
applyValidDistance = BUILDER.comment("Animation apply max distance. Ignore when zero. (blocks)")
.defineInRange(ConfigName.applyValidDistance.name, 6, 0, Integer.MAX_VALUE);
applyCooldown = BUILDER.comment("Animation apply cooldown. (seconds)")
.defineInRange(ConfigName.applyCooldown.name, 60, 0, Integer.MAX_VALUE);
//request
requestValidTime = BUILDER.comment("Animation request valid time. Ignore when zero (seconds)")
.defineInRange(ConfigName.requestValidTime.name, 120, 0, Integer.MAX_VALUE);
requestCooldown = BUILDER.comment("Animation request cooldown. (seconds)")
.defineInRange(ConfigName.requestCooldown.name, 60, 0, Integer.MAX_VALUE);
BUILDER.pop();
SPEC = BUILDER.build();
}
}
}

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